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New to EVE, questions

LokehLokeh Member Posts: 1

A few days ago I heard about EVE Online (somewhere) and it sounded interesting, so I decided to check it out. But before I spend the time to download it, and fork out the money to pay the fee, I would like to ask some questions.

1. How interesting is the game? I currently play WoW, and I have found that the countless hours of grinding is really boring (I joined a PvP server to kill people, not grind senselessly. There's really no difference between PvP and PvE servers. Wtf?). I've heard that there really isn't any grinding in this game, so I'm interested in learning just how you level/whatever.

2. How friendly is the game to casual players? I have school and work, so I may not have any more then one or two hours a day to spend on this game (another thing I found I didn't like in WoW. MC raid for 6 hours? Don't think so.).

3. Is it really worth the $5 extra over WoW? Why?

4. I've heard some complaints that the game is heavily sided towards the vets, and kind of leaves the newbies out to dry, in that they never have a chance to catch up. Is this true? If so, how soon do you see this changing?

That's it for right now, I may add some more later. Thanks for all constructive replies.

Comments

  • binjuicebinjuice Member Posts: 363

    Ok my first thing to tell you is read this thread!!!! Guide to a fun trial Experience it has all you need to have the best trial experience, But thats for pure PvP and no carebearing. Worth it and can introduce you well, now to start answering your questions.


    1. How interesting is the game? I currently play WoW, and I have found that the countless hours of grinding is really boring (I joined a PvP server to kill people, not grind senselessly. There's really no difference between PvP and PvE servers. Wtf?). I've heard that there really isn't any grinding in this game, so I'm interested in learning just how you level/whatever.

    It can be either extreamly interesting or extreamly boring. One of the best keys is when you are online, never close the chat box's for when your jumping and it is a good idea fter listening through the Jukebox once just to see what is in it, to either stream Eve-radio, any other online Radio station you like or run your own. Because the in-game music does get boring fast. There is no technical 'grinding' more right-click train skill, then wait for skill to train. The real point to the game is to be able to fly and control weaponry or mining equipment or drones. The skill system is in real time and they will run wheter or not you are online. Some take half an hour(at the beginning) and some can take 45 days(such as the skill to fly the biggest ship in the game, but not equip it decently) Theres only 1 server for Eve, it is called Tranquility (quite Ironic) and it is well designed. Whilst you can attack, get attacked anywhere in the games world. In space 0.5+ anyone that attacks you or you if you attacked will be utterly anialated(sp?) by the ingame npc police called CONCORD. if you go to 0.4- space well, you better watch out, anyone can do anything here. And I mean Anything. once you brake the lvl 2 of a skill usually it takes 5-9 hours for the lvl 3 then 1-2 days for 4 and yeah lots of days for lvl 5 so it's usually better to set long skills if you know your not going to be able to train. All skills keep points that you have trained up to in them. So you can stop training when ever you feel like it, and start a new one.


    2. How friendly is the game to casual players? I have school and work, so I may not have any more then one or two hours a day to spend on this game (another thing I found I didn't like in WoW. MC raid for 6 hours? Don't think so.).

    See above for how nice it is to casual players, probably the only true one nice to casual players. Some of the missions you ahve to do are in parts and can take a long time, my hint only do combat related ones if you are going to be a mission junkie. couriers can take ours if hey want you to jump 20+ times, combat usually the same system so they take 2 minutes to 15 on average. But you won't see any really big Combat missions until your second month. (usually you have a decent skill count so it is there to be done)


    3. Is it really worth the $5 extra over WoW? Why?

    I have no idea how much WoW costs because I never subbed, only used a store bought T-card. But yes, if you like it. And you don't have to sub with the 14 day trials out there, you will only have to go to the official site www.eve-online.com to get one, only British residents that register that they are british residents (fyi, don't reg as a UK resident) have to pay a sign up fee anyway, it is a stupid law they have.


    4. I've heard some complaints that the game is heavily sided towards the vets, and kind of leaves the newbies out to dry, in that they never have a chance to catch up. Is this true? If so, how soon do you see this changing?

    It is only sided to the vets if you let it be, A veteran in a Battleship can be destroyed by 3 3-4 week old players in frigates with decent setup. To learn what you need for that, use the rookie help in-game chat, or the NPC corp chat, Both have people that will help you out no matter what. But block beggars. They are annoying and will never stop spamming, unless an admin blocks their use of that certain channel. Oh, for sure some one 2 years older then you has 2 years worth of training. But that doesn't mean with a decent rig and a small decent group of friends, corp mates, randoms behind you they still don't stand a chance, Eve PvP isn't for soloing until you are a year old, and then you still have to be very careful, all traits in this game are evened out within a month of playing, you just won't be able to fly the same ship as them yet. But I have heard that CCP is working on a method to make it friendlier to new players. My recommendation would be 2 million free SP after you finish the tutorial. only done once. That would boost players 3 or more months of training along.


    That's it for right now, I may add some more later. Thanks for all constructive replies.

    No problem and hope you join us, My ingame name is Rowan Chiquar and I'm Caldari. Hope this helps

    image

    "Just because there are other colours to use in chat does not mean you have to use them..." - Please follow

  • AzirophosAzirophos Member Posts: 447


    Originally posted by Lokeh
    1. How interesting is the game? I currently play WoW, and I have found that the countless hours of grinding is really boring (I joined a PvP server to kill people, not grind senselessly. There's really no difference between PvP and PvE servers. Wtf?). I've heard that there really isn't any grinding in this game, so I'm interested in learning just how you level/whatever.

    You don't grind your character's skills. Your skills advance in real time (even if you are offline). The only "grind" comes from getting resources (cash, minerals, loot, etc... ). Though it's not necessarily a grind. Also there are no arbitary level restrictions that would prevent new characters from interacting with older ones. How exciting the game will be for you depends entirely on if you find yourself long term goals to go after, be it becoming the meanest pirate in the galaxy, the dominating trader in a certain region, an honourable pilot defending the weak, a merc getting payd to do the dirty work - it's your decision. But you also have to find your way there. The game wont tell you how to do it. EVE is a Tool you need to learn how to use with patience, not a rollercoaster ride that may have a quick injection of adrenaline, but is over fast.


    Originally posted by Lokeh
    2. How friendly is the game to casual players? I have school and work, so I may not have any more then one or two hours a day to spend on this game (another thing I found I didn't like in WoW. MC raid for 6 hours? Don't think so.).

    My sentiments exactly. Imo, EVE is the game on market which is the most friendly to casual gamers. This can be mainly attributed to the skill training system, since you don't have to necessarily play the game to advance. So even longer holidays without playing EVE are possible without "falling behind".


    Originally posted by Lokeh
    3. Is it really worth the $5 extra over WoW? Why?

    Subscription rates for credit card users:

    Europe
    1-month-plan € 14.95 € 14.95
    3-month-plan € 12.95 € 38.85
    6-month-plan € 11.95 € 71.70
    12-month-plan € 10.95 € 131.40
    * VAT included

    Outside Europe
    1-month-plan $ 14.95 $ 14.95
    3-month-plan $ 12.95 $ 38.85
    6-month-plan $ 11.95 $ 71.70
    12-month-plan $ 10.95 $ 131.40

    So the exact fee depends on what payment schedule you have. If it's worth for you, you have to find out yourself. For me it is, though I didn't pay much more for EVE than for WoW back when I played the latter.



    Originally posted by Lokeh
    4. I've heard some complaints that the game is heavily sided towards the vets, and kind of leaves the newbies out to dry, in that they never have a chance to catch up. Is this true? If so, how soon do you see this changing?

    It is a common misconception that new charcters "need to catch up" with older characters. EVE is not level based, plus you can get only so good in one area of the game. Older characters tend to simply have more areas of competency. Also EVE is about teamwork. Soloplayers do have their niche, but it's a niche. The best gameplay comes from working together with others (even if it's just 2 or 3 people). Besides, it's hard to compare characters in EVE, because of the freeform advancement. So even 2 characters with the same amount of Skillpoints can be completely different skill-wise, and therefore may be vary strongly from each other in a given area of competency. The new players in the corp I am in enjoy their time in EVE, becuase they see the experienced players as an opportunity, not as an obstacle which can never be overcome (which wouldn't be true anyways).

    ------------------------------------------------------
    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

  • RazorJaxxRazorJaxx Member Posts: 11


    1. How interesting is the game? I currently play WoW, and I have found that the countless hours of grinding is really boring (I joined a PvP server to kill people, not grind senselessly. There's really no difference between PvP and PvE servers. Wtf?). I've heard that there really isn't any grinding in this game, so I'm interested in learning just how you level/whatever.

    Your career in EvE is what you want it to be. You could become an evil bloodthirsty pirate or a wealthy manufacturing tycoon, an elite mercenary or a reknown political figure, it's all up to you, and your actions and interactions within the game. Grinding is not necessary to level up thanks to EvE's unique passive skill-training system; on the other hand you might find yourself grinding for money in order to reach your goals faster - but it's all up to you. If, as it seems to be, PvP is your goal, you couldn't choose a better game. PvP in EvE is all about stakes and adrenalin rushes. Watch in agony as the ship you worked hard for explodes in tiny bits, or shiver with excitement as your opponents' ship disappear in a glowing ball of fire, leaving behind a can full of loot that will give your wallet a nice boost....


    2. How friendly is the game to casual players? I have school and work, so I may not have any more then one or two hours a day to spend on this game (another thing I found I didn't like in WoW. MC raid for 6 hours? Don't think so.).

    As stated above, EvE's skill system caters to the casual gamer. However, spending time online gives you an edge, because you will either be busy making ISK (money), or participating in PvP (combat experience).


    3. Is it really worth the $5 extra over WoW? Why?

    I was not aware of the price difference - make sure you check out long-term plans, etc. I'm biased, evidently, but if there is indeed a $5 difference, it's well worth it anyway. The community, the excitement, the unique universe/server, the customer service and FREE expansions...


    4. I've heard some complaints that the game is heavily sided towards the vets, and kind of leaves the newbies out to dry, in that they never have a chance to catch up. Is this true? If so, how soon do you see this changing?

    That's the downside of the skill system explained above - it's hard to catch up. Let me give you an insight on how the skill system works, however : all skills in EvE have 5 levels to train, and have a difficulty multiplier (the 'rank') based on the skill's position in the skill tree (highly specialized skills have a much higher multiplier than basic skills). Training a skill from level 4 to 5 takes longer than the cumulative time spent training it from level 0 to 4. The added bonus from training from 4 to 5, however, is no higher than training from 0 to 1. So while vets are busy training level 5's in order to access specialized skills, new players quickly get in the groove of things by quickly training up a very large set of basic skills to 3 or 4.

    So in the end, the difference between an extreme vet and a seasoned player is minimal - and can easily be voided with actual PvP experience, smart tactics, etc.

    You will also find your character will not be the only one from its 'generation' - quite a number of vets have left the game, and a sizeable portion of EvE's population is quite 'young'.

    Hope this answers some of your concerns - here's to seeing you in local space in the near future !!

  • RabbitgodRabbitgod Member Posts: 58

    As far as cost goes all major content updates have been free so far while with most MMO they cost $40, EvE does a major contect update (new ships, equipment ect) about every 6 months. Oh and the Dev team rocks. They talk to the community hell they will even buy you a drink if you run into them when they get out and about, and show up to non offical player cons.

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