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Wildstar didn't really resonate with me, but I've got to hand it to them when it comes to their marketing campaign. Awesome videos, tons of information released frequently, dev play sessions all over the place - it seems like a world of difference compared with the ESO tactic from what I've seen. From my experience, I honestly don't know if I've seen such a big name mmo with such a quiet and inactive marketing campaign. It seems there is an official video maybe every month or so, some occasional info that comes out through Facebook, random interviews here and there, etc. It seems for ESO a big deal is when an Ask Us Anything is released which is pretty sad. Truthfully, the vast majority of hype for this game could be attributed to the fans and all the media coverage for it during beta weekends - definitely not to Zenimax.
I can't speak for anyone else, but I do plan on playing ESO at launch even though I don't think it's perfect by any means. Having said that, I think it's easily one of the most inactive, disengaged, random, information lacking, and poor marketing pushes for a AAA mmo I've ever seen. What are your thoughts?
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Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Googling ESO a lot, i get a lot of advertisements for eso..
but then, i allready bought the game
and they are not reaching people this way that never showed any interest in eso, but are potential customers..
i donth think google advertisement is the smart way to go for games.. You need to reach new people, not the same old ..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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I think they've done a pretty good job, judging from where things started to where they are now.
I don't think we've seen anything yet, wait till the console launch ads start rolling across the TV.
It looks the game may actually sell quite well, despite the terrible marketing and horrendous PR !
ZOS team members have made contradicting statements in interviews (cashshop or not ?), have flip-flopped over content (faction race locks ?), have mumbled and fumbled over game features (GUI API for add-on's ?), have made unexpected changes at the last minute (starter islands and tutorial ?) and generally looked like well-meaning amateurs.
Luckily, their talents as game developers far outstripped their marketing savvy.
ESO will be living proof that a great game does not need massive hype to succeed. It proves itself by delivering superior gameplay, not by just promising it.
Are you speaking generally (Abysmal like 99% of all other MMO advertising)
Or among MMO advertisement (Average. I've seen as much in the MMO players circles about it as I have any other game coming out.)
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.
Horrendous marketing campaign but then again it doesn't matter and i doubt they care very much since anything with "Elder Scroll" slapped on it will sells millions and millions of boxes even if it sucks.
It sells itself.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I would say pretty weak but I am wondering if they are going to save 'marketing money' for the console release.MMOers tend to know everything (sometimes too much) before it goes public and in general.
Consolers sad creatures that they are, need more of a push.
TV and gaming centers is a good wait to shake them up a bit.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It's a "Back end loaded" PR campaign with only nuggets of information doled out prior to the late NDA lift. It's unusual in this genre that usually does it the other way.
Maybe they didn't need to promote so much going by the number of hits it gets here compared to everything else...shrug.
“Microtransactions? In a single player role-playing game? Are you nuts?”
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