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2hd Swords or Axes yet?

MorrdakMorrdak Member Posts: 81

I haven't played GW since it first came out and I was very disappointed it didn't have 2 handed swords and or axes to use... have they changed this yet in the recent updates or does anyone know if they're planning on putting them in? Just curious... thanks. image

Comments

  • BLaCKouTZzBLaCKouTZz Member Posts: 10

    Hmmm I think they will put dual wielding in at some point, cuz everybodies kinda asking for it, but I also think this will add some new skills and stuff so I dont see this happen w/ chap 2

    for example: 2 swords attacks a warrior with shield, new skill could be something that 2x faster attack speed but the warrior with a shield could use a new stance to block this attacks off or something like this...

    The game will be off balance if they would just 'put' it in... 2 swords = more power and it will sort of make my uber expensive shield worth 210g for NPC merchant ::::40::

    So my answer is, it will come, just when... idk::::01::

  • FonzyBearFonzyBear Member Posts: 49

    Any particular reason why you wanted 2 handed swords and axes?

  • MorrdakMorrdak Member Posts: 81



    Originally posted by BLaCKouTZz

    Hmmm I think they will put dual wielding in at some point, So my answer is, it will come, just when... idk::::01::



    Hmm... not sure if you understood what I ment. I'm not talking about dual wielding weapons I'm talking about 2 handed weapons IE Claymores, Massive Long swords that require you to have 2 handes on the handle to wield.

  • MorrdakMorrdak Member Posts: 81



    Originally posted by FonzyBear

    Any particular reason why you wanted 2 handed swords and axes?



    Yes actually, User preference. In other games I've never cared for a sword and shield or dual wielding weapons... having 2 handed weapons wouldn't unbalance the game... just add some choice to character development.

    Example:

    1 handed sword does 1-10 damage and has a 3.5 attack speed and the shield adds 200 AC.

    2 handed sword does 5-15 damage and has a 4.0 attack speed.

    You do more damage per swing however you may not last as long as a tank... so its user preference.  imageWas just curious if they're planning on adding them to the game or not but it doesn't sound like it. image

  • hullemanhulleman Member Posts: 7
    There are two handed clubs. I think they should add maces and such and also add axes and swords. In the upcoming patch/expansion I hope this will be implemented with all the other changes.
  • FonzyBearFonzyBear Member Posts: 49

    [quote]Originally posted by Morrdak
    Yes actually, User preference. In other games I've never cared for a sword and shield or dual wielding weapons... having 2 handed weapons wouldn't unbalance the game... just add some choice to character development.
    Example:
    1 handed sword does 1-10 damage and has a 3.5 attack speed and the shield adds 200 AC.
    2 handed sword does 5-15 damage and has a 4.0 attack speed.
    You do more damage per swing however you may not last as long as a tank... so its user preference. imageWas just curious if they're planning on adding them to the game or not but it doesn't sound like it. image[/b][/quote]


    This makes sense and perhaps they will have then in chapter 2 hopefully for you. Seeing as anet has a hammer in game that does more damage per hit with a slower attack rate perhaps they can do the same for 2 handed swords and axes have a larger damage range and slower attack rate. So like current sword does 15-22 base damage at at rate ~1.33 seconds, axe 6-28 base damage at rate ~1.33 seconds and hammer 19-35 at rate ~1.75 seconds. Perhaps the 2 handed swords could be like 18-28 at rate ~1.54 seconds and 2 handed axe 8-35 at rate ~1.54 just to throw out some idea. Perhaps we will see something in chapter 2. Guess will find out soon enough. You are the 1st I have seen suggest the idea of 2 handed swords and axes and the concept sounds interesting.

  • MorrdakMorrdak Member Posts: 81

    [quote]Originally posted by FonzyBear
    [b][quote]Originally posted by Morrdak
    Yes actually, User preference. In other games I've never cared for a sword and shield or dual wielding weapons... having 2 handed weapons wouldn't unbalance the game... just add some choice to character development.
    Example:
    1 handed sword does 1-10 damage and has a 3.5 attack speed and the shield adds 200 AC.
    2 handed sword does 5-15 damage and has a 4.0 attack speed.
    You do more damage per swing however you may not last as long as a tank... so its user preference. imageWas just curious if they're planning on adding them to the game or not but it doesn't sound like it. image[/b][/quote]


    This makes sense and perhaps they will have then in chapter 2 hopefully for you. Seeing as anet has a hammer in game that does more damage per hit with a slower attack rate perhaps they can do the same for 2 handed swords and axes have a larger damage range and slower attack rate. So like current sword does 15-22 base damage at at rate ~1.33 seconds, axe 6-28 base damage at rate ~1.33 seconds and hammer 19-35 at rate ~1.75 seconds. Perhaps the 2 handed swords could be like 18-28 at rate ~1.54 seconds and 2 handed axe 8-35 at rate ~1.54 just to throw out some idea. Perhaps we will see something in chapter 2. Guess will find out soon enough. You are the 1st I have seen suggest the idea of 2 handed swords and axes and the concept sounds interesting.[/b][/quote]

    Sounds good but the comps don't look as good after I did them... ::::38:: however they could still work I mean the 2 handers could do more DPS then the 1handers however to offset that the 1handed weapons get AC from the shield plus they could do something like make the 2handed weapon abilities/skill have longer cool down times.

    I don't see why they wouldn't put them in eventually... I know I'm not the only one wondering where those massive 2handers are hehe. Besides having weapons like that in games always make freaks like me happy ::::20::

    FYI if your interested:
    [current] sword DPS of 13.91
    1hd axe DPS of 12.78
    2hd hammer DPS of 15.43
    2hd sword DPS of 14.94
    2hd axe DPS of 13.96

  • GmrLeonGmrLeon Member Posts: 118

    On the article on Gamespy about Guild Wars:Factions if you are in the Assassin profession then you can dual wield weapons.::::09::

    "The one who begins with nothing, gains everything slowly."

  • MorrdakMorrdak Member Posts: 81



    Originally posted by GmrLeon

    On the article on Gamespy about Guild Wars:Factions if you are in the Assassin profession then you can dual wield weapons.::::09::



    That's good news for the people that want dual wield but still no word on 2 handed weapons huh? /sigh image Perhaps I guess in the next chronicle, or chapter... whatever the updates are called.
  • FonzyBearFonzyBear Member Posts: 49

    Of course there is the possibility that they be added as one of the free updates between chapters too.

  • AseenusAseenus Member UncommonPosts: 1,844

    not yet but aparently with this expantion theres gonna be something like that :P

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