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Why no PvP Server´?

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  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910
    Originally posted by xpiher
    Originally posted by fardreamer
    Originally posted by Kyleran
    Yea, you like to gank the helpless, when the odds are heavily on your favor.

    Not the game for you.

    You missed my point.

     

    I'll say it in another way.

     

    I do not enjoy running around inside a battleground trying to find people who do not want to take part in the castle camping zerg.

     

    I want to do pve and be a victim, to a attacker, i want to be a little cautious when dealing with people.

    Then stop buying themepark games. 

     

    This.  The problem isn't a game that doesn't cater to the OWPvP person, the problem is (yet again), the OWPvP person who buys the game that doesn't cater to the OWPvP person who then gets on the internet to complain about it.

     

    **

     

    It could just as easily be the PvE player who buys the OWPvP game, but that just doesn't happen all that often.

     

    **

     

    This could be summed up with, "Stop buying games that don't do what you want them to do."

     

    I can not remember winning or losing a single debate on the internet.

  • amber-ramber-r Member Posts: 323
    Originally posted by fardreamer
    Originally posted by Sovrath
    Originally posted by fardreamer

    Pve gets boring without it, and the battleground Cyrodiil probably works for people who like to work as a team, its not really something me, a solo/duo/trio player can get into. Most of the time we have ended up looking for other soloplayers to gank, and none of us consider that fun.

    You got the point?

     

    I don't see the difference, at least from what you offered.

    You don't find ganking solo players fun but how does that differentiate from a pvp server?

    Cyrodiil is exactly like it's own pvp server.

    I dont want to fight, i want to be attacked while doing pve.

    What you want isn't what most people want though.

  • rawfoxrawfox Member UncommonPosts: 788

    Im a Ganker.

    Now hate me.

    Now listen what we did in Face of Mankind, where you have to charge your ability to respawn and not actually die.

    If your char is death in FoM, its death and done. Reroll then :)

     

    Then there was this poor Vortex player and we knew he only had this one life left.

    We made him pull of his clothes and totally being the clown for our entertainment.

    We killed him anyways.

     

    I would do the same again, propably with anyone i meet in games, in PvP games :)

    Aww the joys ..

  • ScotScot Member LegendaryPosts: 24,490
    We got 3 way faction combat. Nuff said.
  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    I wish the game had true open-world PVP options especially since the "mega-server" is just a bunch of little servers anyways.  Could have easily had two separate servers and let people play where they wish.  Regardless of what the haters may say, some people just genuinely like the thrill of that added element of danger.  The fact that you can't even ask someone for a duel is disturbing to me.  ESO just isn't the greatest game for PVPers who like variety in their chosen content.  This is why I just couldn't make the purchase, unfortunately, because I really wanted to like the game.  Great game for questing and story if you don't care about the PVP element in it though!
  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    Originally posted by lizardbones
    Originally posted by xpiher
    Originally posted by fardreamer
    Originally posted by Kyleran
    Yea, you like to gank the helpless, when the odds are heavily on your favor.

    Not the game for you.

    You missed my point.

     

    I'll say it in another way.

     

    I do not enjoy running around inside a battleground trying to find people who do not want to take part in the castle camping zerg.

     

    I want to do pve and be a victim, to a attacker, i want to be a little cautious when dealing with people.

    Then stop buying themepark games. 

     

    This.  The problem isn't a game that doesn't cater to the OWPvP person, the problem is (yet again), the OWPvP person who buys the game that doesn't cater to the OWPvP person who then gets on the internet to complain about it.

     

    **

     

    It could just as easily be the PvE player who buys the OWPvP game, but that just doesn't happen all that often.

     

    **

     

    This could be summed up with, "Stop buying games that don't do what you want them to do."

     

    Well in the case of ESO i did not buy it, my friends bought it for me, they are trying to force me to play with them.  I want to play with them... its moment 22. 

    If there would be a option to "flag" for pvp on the mega server to be in a pvp instance I would be happy with that option.

    I guess it wont happen, and your right I should just say NO to my friends and explain to them why ESO is not a game for me, they will probably think im selfish. that sucks too. So at the end of the day i will be playing eso for my friends sake, not for my own enjoyment and thats pretty sad.

     

    Oh and to all of those posters here who recommend i play another game, thats not the point, i played all the other mmo's Shadowbane, Mortal Online, and so on, my favorite MMO's so far are: number 1: Ultima Online, number 2: WOW, number 3 TSW. Im looking forward to the wildstar PvP servers! BUT THATS BESIDES THE POINT! I want to play ESO, with my friends, to do that i guess im bound to get bored.. oh well.. peace out, I was hoping for a better explanation for not ahving a PvP server then , this is not the game for you move on and cant be done because of too much phasing.

    I mean there are enough wow pvp server style players to fill a good chunk of that mega server if they would allow us to "flag" pvp.

  • NeherunNeherun Member UncommonPosts: 280
    Originally posted by Kyleran
    Yea, you like to gank the helpless, when the odds are heavily on your favor.

    Not the game for you.

    The old bitter carebear has spoken, again.

     

    image

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    The main thing people need to understand is, this isn't about forcing anyone to do anything or put up with anything they don't want to.  It's about having options.  As an avid PVPer, it's hard (for me personally) to look at ESO as a viable option based on it's single offering.  I totally sympathize with players that want to quest and be left alone.  Still doesn't mean some kind of option couldn't have been put into place for people who want more PVP action in their MMO, whether it be a separate server, a flagging option, etc.
  • GravargGravarg Member UncommonPosts: 3,424
    You can play in Cyrodiil solo.  I've played solo, 4 player, and zerg style.  Solo and 4 player you're looking to disrupt and distract.  You go hang out in between keeps, stealthed (which anyone can do), then when 1-2 stragglers come running by, you kill them and vanish :)  It can be so annoying, I've had most of a keep's attacking force stop siege and  come looking for us lol.  This is one things I like about Cyrodiil.  A few can disrupt many others.  If you have 20+ people looking for 4 rogues, then the numbers should be in your side's favor :)  Teamwork will always trump the zerg in Cyrodiil.  I've defended a keep from a zerg with about 30 people.  I've taken a keep with that same group against a zerg.  It's all about tactics and teamwork.  I hope some day they will include wall climbing, one of my favorite things in DAoC was climbing up the walls on my Warrior, and scaring the poo out of some mage that thought himself to be safe :)
  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by Neherun

    Originally posted by Kyleran Yea, you like to gank the helpless, when the odds are heavily on your favor. Not the game for you.
    The old bitter carebear has spoken, again.

     


    Yep and unfortunately these people 'won'. New games think if they can give us some crappy zerg PvP in a box that it fills the wants of the PvPer and it really doesn't. PvP should be a spontaneous and unpredictable event and should have some sort of consequences but so many people just can't handle that so it has largely died out. I can't fathom why they can't just flip PvP always on for one server like older games did, those people who don't like it don't play it and those that do get the game they want with almost no extra work for the devs. Heck they could even flag PvPers and have them not show up in the same instance as the PvE player.

    When I see some random person out in the world I want to be wary of them until I get to know them. That doesn't really happen in the faction based PvP world, you know your enemy, you know they are going to attack you, there is no organic feel to the PvP at all, the two are completely different.

  • TbauTbau Member, Newbie CommonPosts: 401
    Originally posted by fardreamer

    Pve gets boring without it, and the battleground Cyrodiil probably works for people who like to work as a team, its not really something me, a solo/duo/trio player can get into. Most of the time we have ended up looking for other soloplayers to gank, and none of us consider that fun.

    You got the point?

    You are looking for an actual PvP game. This is not it. This is a carebear PvP game where the developers have carefully created the PvP experience and limited it to the way they want you to experience it in a controlled environment, going so far as to split the game into pieces and make sure each side looks differently so the player is duffused into thinking another player is a friendly, even though they broke that with their pre-order to get more people to buy it. /boggle

  • udonudon Member UncommonPosts: 1,803
    Originally posted by Ender4

     


    Originally posted by Neherun

    Originally posted by Kyleran Yea, you like to gank the helpless, when the odds are heavily on your favor. Not the game for you.
    The old bitter carebear has spoken, again.

     

     


     

    Yep and unfortunately these people 'won'. New games think if they can give us some crappy zerg PvP in a box that it fills the wants of the PvPer and it really doesn't. PvP should be a spontaneous and unpredictable event and should have some sort of consequences but so many people just can't handle that so it has largely died out. I can't fathom why they can't just flip PvP always on for one or two servers like older games did, those people who don't like it don't play it and those that do get the game they want with almost no extra work for the devs.

    Cryodill is a big place full of PVE content for one to do if they want to take the chance and the zerg there is a choice not a requirement.  A PVP server would do nothing but split up players which is something Zenimax didn't want to do.  Really this is the closest PVP players have gotten to a open world PVP experience in a AAA theme park title in a decade yet still people are not happy or at least even a little appreciative of the efforts Zenimax made to build a compiling PVP environment within the constraints of a theme park game.

    PVP servers have there issues as well you know?  They make the community pick and choose always on PVP or safe PVE leveling and result in split populations.

  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    Originally posted by udon
    Originally posted by Ender4

     


    Originally posted by Neherun

    Originally posted by Kyleran Yea, you like to gank the helpless, when the odds are heavily on your favor. Not the game for you.
    The old bitter carebear has spoken, again.

     

     


     

    Yep and unfortunately these people 'won'. New games think if they can give us some crappy zerg PvP in a box that it fills the wants of the PvPer and it really doesn't. PvP should be a spontaneous and unpredictable event and should have some sort of consequences but so many people just can't handle that so it has largely died out. I can't fathom why they can't just flip PvP always on for one or two servers like older games did, those people who don't like it don't play it and those that do get the game they want with almost no extra work for the devs.

    Cryodill is a big place full of PVE content for one to do if they want to take the chance and the zerg there is a choice not a requirement.  A PVP server would do nothing but split up players which is something Zenimax didn't want to do.  Really this is the closest PVP players have gotten to a open world PVP experience in a AAA theme park title in a decade yet still people are not happy or at least even a little appreciative of the efforts Zenimax made to build a compiling PVP environment within the constraints of a theme park game.

    PVP servers have there issues as well you know?  They make the community pick and choose always on PVP or safe PVE leveling and result in split populations.

    I compare Cryodiil to Alterec Valley x4, well not really but kinda, they are both instanced battlegrounds with pve quests in them. The way the game is set up now forces me to only play inside Cyrodiil from 10 to 50 avoiding pvp as much as possible and focus on the pve elements, building catapults and such and thats not really fun, just kinda crazy.

  • DEAD.lineDEAD.line Member Posts: 424
    Originally posted by fardreamer
     

    Well in the case of ESO i did not buy it, my friends bought it for me, they are trying to force me to play with them.  I want to play with them... its moment 22. 

    If there would be a option to "flag" for pvp on the mega server to be in a pvp instance I would be happy with that option.

    I guess it wont happen, and your right I should just say NO to my friends and explain to them why ESO is not a game for me, they will probably think im selfish. that sucks too. So at the end of the day i will be playing eso for my friends sake, not for my own enjoyment and thats pretty sad.

     

    Oh and to all of those posters here who recommend i play another game, thats not the point, i played all the other mmo's Shadowbane, Mortal Online, and so on, my favorite MMO's so far are: number 1: Ultima Online, number 2: WOW, number 3 TSW. Im looking forward to the wildstar PvP servers! BUT THATS BESIDES THE POINT! I want to play ESO, with my friends, to do that i guess im bound to get bored.. oh well.. peace out, I was hoping for a better explanation for not ahving a PvP server then , this is not the game for you move on and cant be done because of too much phasing.

    I mean there are enough wow pvp server style players to fill a good chunk of that mega server if they would allow us to "flag" pvp.

    The fuk? Why would your friends think your selfish if it's not your playstyle? If you enjoy open world pvp with a change of getting attacked and fighting back, that's how you like it. Period.

    You should not be playing a game you don't like because of your friends. I imagine there are other games you guys can play together, right? That's where you should team up and enjoy yourselves. ESO wasn't built with owpvp in mind, like GW2 and TSW.

    I'm sorry if i'm jumping the conclusions, but if i was your friend, i wouldn't want you playing with me if you didn't like it. You also already seem to know about Wildstar's pvp servers. If they're interested in playing that game, ask them if you can wait for that one.

  • Dragoncline00Dragoncline00 Member Posts: 21
    Originally posted by Kyleran
    Yea, you like to gank the helpless, when the odds are heavily on your favor.

    Not the game for you.

    My thoughts exactly! Plus why would there be a PVP server in a mainly PVE focused game

     

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Originally posted by Dragoncline00
    Originally posted by Kyleran
    Yea, you like to gank the helpless, when the odds are heavily on your favor.

    Not the game for you.

    My thoughts exactly! Plus why would there be a PVP server in a mainly PVE focused game

     

    This is hardly what it's all about.  This is a very narrow-minded view of true open-world PVP and only one of many scenarios that take place during it.  As far as the game design they went with goes, I can't argue with that.  That's the reason for many PVPers' disappointment, after all.

  • KyleranKyleran Member LegendaryPosts: 44,097
    Originally posted by Neherun
    Originally posted by Kyleran
    Yea, you like to gank the helpless, when the odds are heavily on your favor.

    Not the game for you.

    The old bitter carebear has spoken, again.

     

    Yeah, bitter and old for sure, carebear, I suppose so, I don't like PVP much, but doesn't change the fact I've had multiple EVE subs for almost 5 years paid now, and have always rolled on PVP servers in Lineage 2, WOW, DAOC and a number of others.

    Like the OP, who did not explain himself well in his first post, but went on later to clarify, he appreciates the challenge of completing the PVE content while there is a threat of someone ganking you around every corner.

    I can appreciate that, I had some friends who invited me to Cyrodill for the first time Saturday, and I zerged around a bit (until I realized with no ranged attacks i was pretty useless, particularly with keep defenses.

    So I respawned at one of the farthest keeps, and started exploring the zone (which is vast).  I ran into a NPC orc fishing, so I then traveled to the southern part of the map to deliver the fish.   I then picked up a mission to go to a town back at the north end of the map to pass along a message to someone.  Most of this was uneventful, only ran into one or two players who I hid to avoid.

    I then continued deep into enemy territory to complete a scouting mission and that took a bit of work.  Ran into another, much higher level player who ran when I went into full attack mode, so I guess my bluff worked,  then did quite a bit of hiding and evading as I kept running into more and more enemy players. (two almost  caught me)

    Finally got the stealth mission done, turned in my rewards, completed my kill quest back up with the zerg, then went off again to complete the new courier mission. 

    That went smoothly, but once in town I got a follow up npc kill mission right in the same village the challenge began. I made 3 attempts, but ran into 3 different player groups (from 1-4). Twice they killed me, once I drove the singleton off since he was half dead fighting the NPC.  So I finally went back to kill the NPC myself, and... he beat me.  Damn.

    So point of all that, there is PVE to be had in Cyrodill, certainly not an entire games worth but I could see someone trying to level up totally from questing in Cryrodill. (not recommended, but doable)

    "True friends stab you in the front." | Oscar Wilde 

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  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by udon
    Originally posted by Ender4   Originally posted by Neherun Originally posted by Kyleran Yea, you like to gank the helpless, when the odds are heavily on your favor. Not the game for you.
    The old bitter carebear has spoken, again.    
      Yep and unfortunately these people 'won'. New games think if they can give us some crappy zerg PvP in a box that it fills the wants of the PvPer and it really doesn't. PvP should be a spontaneous and unpredictable event and should have some sort of consequences but so many people just can't handle that so it has largely died out. I can't fathom why they can't just flip PvP always on for one or two servers like older games did, those people who don't like it don't play it and those that do get the game they want with almost no extra work for the devs.
    Cryodill is a big place full of PVE content for one to do if they want to take the chance and the zerg there is a choice not a requirement.  A PVP server would do nothing but split up players which is something Zenimax didn't want to do.  Really this is the closest PVP players have gotten to a open world PVP experience in a AAA theme park title in a decade yet still people are not happy or at least even a little appreciative of the efforts Zenimax made to build a compiling PVP environment within the constraints of a theme park game.

    PVP servers have there issues as well you know?  They make the community pick and choose always on PVP or safe PVE leveling and result in split populations.


    This is absolutely nothing like an open world PvP game. It isn't even remotely close to what people want from an open world PvP game.

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