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[Column] Elder Scrolls Online: The Challenge is Welcome

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  • OriousOrious Member UncommonPosts: 548
    Originally posted by DMKano

    If you are finding the game challenging:

    1. Your build is not very good

    2. You are doing something wrong

    Dragonmage resto/destro staff = solo skulls and world bosses 

    Single target = molten talons + any ranged weapon rinse and repeat = can solo group dungeon bosses with this

    If target can't be rooted - bubble + dots + kite 

     

    Getting swarmed by 10+ mobs - no problem AoE away, talons + fire breath + any destro staff AE

    If at any point get low - switch to resto bubble, heal

    With the right build the game is super easy.

     

     

     

     

    Going the long-ranged/magic route is always the easiest early on.

    Stealth/nighblade classes are typically very good later game.

    Long-range are less effective dodging. The Nightblade will have to learn how to do this if they are up close and personal. My nightblade killed doshia without many problems and it only had 2 nightblade skills and 1 2-hand skill since it's my crafting character. I just knew how to get around it and fight close ranged.

    image

  • xXStarstruckXxxXStarstruckXx Member Posts: 23

    Teso wont survive for long.

     

    if gw2 had made same system as Teso like big campaign tons of ppls per campaign then sure they would be hyper full even now....

    Teso problem is too few skills to use, well my raid 3/4 of the ppls run aoe damage because that's all you need there is no need to use anything else.

    all you need is a compact force everyone run sorcerer aoe and its done we killed hugh blobs with 30 guys running aoe...

  • vicmont82vicmont82 Member UncommonPosts: 5

    "This is an MMORPG, and while it makes sense, thematically, to be proving yourself worthy of the Fighters' Guild, the rest of the quest line doesn't happen within separate instances"

    This is the only thing i have to say about this pice. This is an MMORPG, but is also an Elder Scrolls Game, and this is a subject that Zenimax payed a lot of attention on. You have the MMORPG experience and you have the challenging Elder Scrolls fighting experience, all in one. 

    I think is good to have this sort of mix content ingame, i like and i enjoy it very much.

    Good article!

  • ArielyAriely Member Posts: 68
    Originally posted by DMKano

    If you are finding the game challenging:

    1. Your build is not very good

    2. You are doing something wrong

    Dragonmage resto/destro staff = solo skulls and world bosses 

    Single target = molten talons + any ranged weapon rinse and repeat = can solo group dungeon bosses with this

    If target can't be rooted - bubble + dots + kite 

     

    Getting swarmed by 10+ mobs - no problem AoE away, talons + fire breath + any destro staff AE

    If at any point get low - switch to resto bubble, heal

    With the right build the game is super easy.

     

     

     

    with the right build.

    yeah, but not everyone is looking for the " copy paste " kind of build....

  • ThornrageThornrage Member UncommonPosts: 659
    Originally posted by Mothanos 

    Still i love every minute of ESO so far, and i HATE questing, but Zenimax have clearly done a fantastic job with that part of the game :)

    Great mmo !

    I used to say I hate questing a lot. But then I realized that it is not the questing I hated, it was the game that had terrible questing that I hate. In ESO, I love questing.

    "I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist

  • RandomCasualtyRandomCasualty Member UncommonPosts: 331

    Glad to hear you had a challenge. Imagine that in a game? I too had difficulty with her at level 9 as a Templar until I realized the mechanics of how she worked. I was a bit rounded on my dps and heal abilities so I decided to get another level, craft my level 10 armor and "fine up" my blade. Enchanted what I could along with. Beefing up a DPS skill and increasing my Magika build and regen  for a couple more heals per bar and went back. It was still a ggod fight and tense, but eventually I prevailed

    I had a blast and felt like I accomplished something AND had to think about where my limitations were in my personal build and thought about the future of it.

    I'm so tired of people stating how one must build their character blah blah blah. At least with ESO you can actually RPG your class and fine tune where your weakness' are. Seriously refreshing

  • DroosteelDroosteel Member Posts: 138
    Originally posted by Taranx

    Glad to hear you had a challenge. Imagine that in a game? I too had difficulty with her at level 9 as a Templar until I realized the mechanics of how she worked. I was a bit rounded on my dps and heal abilities so I decided to get another level, craft my level 10 armor and "fine up" my blade. Enchanted what I could along with. Beefing up a DPS skill and increasing my Magika build and regen  for a couple more heals per bar and went back. It was still a ggod fight and tense, but eventually I prevailed

    I had a blast and felt like I accomplished something AND had to think about where my limitations were in my personal build and thought about the future of it.

    I'm so tired of people stating how one must build their character blah blah blah. At least with ESO you can actually RPG your class and fine tune where your weakness' are. Seriously refreshing

    Wait wait wait

    Seriously, you intentionally gimp your character and then go around telling people game is challenging?

    Bubble burst: you can do that in pretty much ANY MMO, how is that so "refreshing"?

     
  • RandomCasualtyRandomCasualty Member UncommonPosts: 331
    Originally posted by Droosteel
    Originally posted by Taranx

    Glad to hear you had a challenge. Imagine that in a game? I too had difficulty with her at level 9 as a Templar until I realized the mechanics of how she worked. I was a bit rounded on my dps and heal abilities so I decided to get another level, craft my level 10 armor and "fine up" my blade. Enchanted what I could along with. Beefing up a DPS skill and increasing my Magika build and regen  for a couple more heals per bar and went back. It was still a ggod fight and tense, but eventually I prevailed

    I had a blast and felt like I accomplished something AND had to think about where my limitations were in my personal build and thought about the future of it.

    I'm so tired of people stating how one must build their character blah blah blah. At least with ESO you can actually RPG your class and fine tune where your weakness' are. Seriously refreshing

    Wait wait wait

    Seriously, you intentionally gimp your character and then go around telling people game is challenging?

    Bubble burst: you can do that in pretty much ANY MMO, how is that so "refreshing"?

     

    Umm, where did I say I gimped my character? I created my character and play it the way I like and let him evolve knowing where he could use improvement. You know that silly little thing called Role Playing? Not design by the book cookie cutter character reading forums for the ultimate build and meeting a thousand other clones of my class. I'm now level 18 and can solo level 23 standard mobs with a good fight. And heaven forbid enjoying the game immensely with my build .. my way

  • kakasakikakasaki Member UncommonPosts: 1,205
    Originally posted by alterfenix
    Originally posted by WingedNazgul

    Yeah, at level 10, as a 2-Hander Templar, this was my personal bugbear.  Attempts included 30 minute fights in which neither one of us could kill the other until I just gave up from frustration.  Switching to a bow made it a lot easier and I was able to down her with a minimum of fuss.

     

    I am told AOE is also a good option in order to kill her orbs ASAP as they do not have much health.

    Normally I play also as 2H templar dps + some resto skills. While sticking with 2H at level 8 Doshia was challenging really - mostly due to bubbles what I did was to switch for this one fight to fire destruction staff (I already had played with it a few moments so I could get wall aoe). Just this change caused fight (level 8, all items white) to be quite easy really. Still fun but totally different experience at the same time.

    Wuss. I stuck it out with 2H at lvl 7. Died a few times but boy was I elated when I did finally beat her. Nice to know someone still believes in making an MMO with a bit of a challenge. image

    A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  • PlageronPlageron Member Posts: 109

    Actually this game is mildly challenging until you get to a certain point....then they deliberately make enemies very difficult.  And the reason is simple...they want you to use all your potions and damage your weapons.  Eventually the game becomes no more about exploring or adventure but about getting enough to repair your stuff.

     

    In fact this is soo bad...tons of people have resorted to using teleport bots to get commodities, which is super sad.

     

    This game is very stone age in combat and how you only have 5 skills and an ultimate and no...you cant switch weapons in combat.

     

    PVP has so much cheating.....its very bad right now.

     

    So challenge....not really....forced difficulty with a level imbalance...yep...they do this...very poor programming.

    You know its a flop when you get up to 10+ levels higher then something and find you cant beat it very well...in fact you find its killing you fairly easily.  And then you realize if they threw the level system out the door....they think little of anything else either.

     

  • BruhzaBruhza Member UncommonPosts: 391

    Being lvl 40, I think the difficulty is in check and much better than I expected.

     

    So....I died 3 times trying to do a quest. The thing is, is that most of the time you KNOW it is your fault and you just messed up.

     

    To me....that's a good thing and I enjoy being stomped by NPC's.

     

    (Playing Nightblade Melee. Dodge, Block, Stealth are my friends.)

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by DMKano

    If you are finding the game challenging:

    1. Your build is not very good

    2. You are doing something wrong

    Dragonmage resto/destro staff = solo skulls and world bosses 

    Single target = molten talons + any ranged weapon rinse and repeat = can solo group dungeon bosses with this

    If target can't be rooted - bubble + dots + kite 

     

    Getting swarmed by 10+ mobs - no problem AoE away, talons + fire breath + any destro staff AE

    If at any point get low - switch to resto bubble, heal

    With the right build the game is super easy.

     

     

     

    Untill your OP build gets nerfed...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039

    So i hit lvl 22 today and i haven't died even once so far in open world.

    Had 2 deaths in dungeons but that is it.

    So do i get a special cookie or something? image

  • VooDoo_PapaVooDoo_Papa Member UncommonPosts: 897
    Originally posted by DMKano

    If you are finding the game challenging:

    1. Your build is not very good

    2. You are doing something wrong

    Dragonmage resto/destro staff = solo skulls and world bosses 

    Single target = molten talons + any ranged weapon rinse and repeat = can solo group dungeon bosses with this

    If target can't be rooted - bubble + dots + kite 

     

    Getting swarmed by 10+ mobs - no problem AoE away, talons + fire breath + any destro staff AE

    If at any point get low - switch to resto bubble, heal

    With the right build the game is super easy.

     

     

     

    its a level 8 quest man

    your suggestion is to use a build with weapon swapping restro/desto staves that unlock at level 15 among other things

    image
  • PanzerbasePanzerbase Member Posts: 423
    Oh please the challenge associated with game play in EOS in on par with WOW.
  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    Originally posted by bcbully
    Originally posted by Iselin
    Originally posted by DMKano
    Originally posted by rafalex007
    Originally posted by DMKano

    If you are finding the game challenging:

    1. Your build is not very good

    2. You are doing something wrong

    Dragonmage resto/destro staff = solo skulls and world bosses 

    Single target = molten talons + any ranged weapon rinse and repeat = can solo group dungeon bosses with this

    If target can't be rooted - bubble + dots + kite 

     

    Getting swarmed by 10+ mobs - no problem AoE away, talons + fire breath + any destro staff AE

    If at any point get low - switch to resto bubble, heal

    With the right build the game is super easy.

     

     

     

    with all respect i think your are trying so hard to bash this game

     

    if you dont really like it just quit

    Huh?

    I love ESO - the PvP is very awesome and fun to me.

    PvE is a complete /faceroll - my guild group (yes they are all DKs) - we are at lvl 45 now - we've done all group dungeons in every faction without a SINGLE death period.

    I am not joking.

    But we all use good builds - so again /faceroll.

    You should look up the word "bashing" - it doesn't mean what you think it means.

    If you have any issues with me or my posts - report me to the mods please.

     

    Burning talons + the AOE from wall of elements is nasty in PVE... so what you going to use for PVP when they don't rush you as a group in a straight line? :)

    Eeeeexatcly, min/maxed pve zone builds probably wont cut it in Cyrodiil. 

    Thats not necessarily true. My AOE build is perfect for PVE and my Healing Staff as my secondary weapon coupled with a couple of healing skills are perfect for PVP healing...so there lol

    There Is Always Hope!

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