I'm not sure about you but, if I go Destruction Staff, same with Restoration Staff, all abillities wil lcost magicka. Which is pretty bad, because then you only have Endurance for dodging in combat. There should be something else for us staff users to use endurance in other ways. All other weapons require endurance and they can mix magicka endurance.
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Alright. I will try that. It's not many skills there though.
Yes, i just love it, ultimate ability for sta dump dps...
but for my tank build, i want to morph it in a pull
which is the opposite of the range dps dump i use it now
are there any other abbilties that can function as a sta to dps dump when using a staff.
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When I use the destro staff i tend to have a stamina based weapon as my alternate so i can still use skills while my mana recharges
I don't think this will be an issue in later levels as there are a few ways to mana up in combat later on
I am using 2 restoration staffs and I must agree ... I also use Silver Shards (offense bar) and Ring of Preservation (support bar) that use stam. I really want to see a new non-weapon based stam skill line that allow a mage build still feel mage-like to use alongside magicka powers.
Edit: Just to add I play a Nightblade. Their active magicka regen comes from killing (a passive) and a toggle I do not have atm. The is strickly for support though as it reduces your damage. The other method is potion use as they benefit from from them and being an Argonian helps out. The need for stamina based abilities is required though and I will likely still have some in rotation in every build even if magicka based (mage build). I'll likely use the health to magicka mage guild power later too when needed but due to that guild being far slower to raise it will be some time.
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I use a Destruction Staff and a Restoration Staff and every skill on my action bars is magika based. Most of my attribute points are in magika, the rest health and my gear is all Light Armor, with either Max Magika or Magika Regen on it.
At the moment, as I'm still levelling, every now and then one of the stats becomes overcharged, but on the whole they stay just below the soft cap. With the passives for Light Armor and the weapons, I have no Magika problems.
It is rare for me to run out of Magika in a fight, healing through dungeons is the exception, but Dark Exchange solves that problem.
So a Magika only build is perfectly viable.
On the flip side, most people run either Destruction or Restoration staff with Bow as the alternate weapon. Silver Bolts as mentioned above is also particularly common.
EDIT: I'm a Sorcerer btw.
If you put your attribute points into just magicka and health, you won't have much stamina to use.
Heavy magicka builds could have one or maybe two stamina "dump" abilities. The fighter's guild is one place to look but even better are the armor active skills.
The one from heavy armor in particular is a pretty good shield to get. If you wear 5 pieces of light and 2 of heavy (chest and legs to maximize armor) you should have that one unlocked by ~ level 20. That gives you a pretty good option for shielding yourself even when you're out of magicka.
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You only need a stamina dump ability if you have magika issues. As Dark Exchange converts stamina to magika/health, I never want to dump stamina when healing and when soloing I never run out of magika.
All sorts of builds are completely viable in the game.
Yes, Sorcerers have Dark Exchange - my sorc healer does indeed use that for his main stamina dump,
But any class can use a destro/resto set-up, not just Sorcerers. And anyone who does will have all their class and all their weapon abilities use magicka so they still want one or two stamina using abilities.
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Like others have mentioned there are multiple ways to manage magicka, or to combine abilities from other skill lines that use stamina.
Both staves are 2 of the most overpowered weapons in the game right now. You just need to learn how to use them properly. For instance, the Restoration Staff's heavy attack (hold left-mouse button) restores 10% of your max magicka each time. This boost also stacks with other skills and enchantments that leech magicka on hit. This effect is so strong that many people are using Resto staff for that attack alone, even if they have no intention of healing with it.
Destruction Staff, on the other hand, has some really strong AoE attacks. Fire on Destro staff is particularly good with dragon knights, who stack the fire effects for crazy AoE damage. You can also morph the final ability in Destro to reduce everyone's max HP (AoE) by 10%. The weapon does quite a bit of damage for the Magicka costs.
If you want to build for pure Magicka, it's absolutely doable. I'm able to do it on my Templar right now, and Templar's have the worst innate magicka management in the game right now. Combine racial traits, get passives from light armor (and wear light armor), use food to boost your max magicka, and invest stat points into Magicka.
If that is still not enough, than swap from Destro to Resto staff and exploit the Heavy attack's mana drain to get your magicka back. I also like to use the Heavy Armor skill (Immovable) if i need a stamina skill, for soft-capped survivability while still in mostly light armor.
I think the problem the OP is having is that in most mmos you have cookie cutter mages with a staff. It is what seems natural, but with ESO it is not something you have to do. When starting out especially you need stamina abilities to balance. If you build a sorc with a destro staff you are starting with all magicka abilities. This leaves you feeling weak when you start out, as melee / bow feels more balanced with a combo of magicka and stamina abilities. As time goes on you tend to shift one direction or the other.
Once you get past level 10, you have access to more skills that can be used, and probably have left stamina alone and just added points to magicka or health.
Honestly I would run a bow for a while on any magicka toon for the balance and single target damage it provides. You can then drop it for a staff when you hit 15 for weapon swap. By then you should be starting to push toward your main resource goal. You should also be getting more gear with magicka and magicka regen to help as well. You really shouldn't need much stamina with a Sorc / destro staff by level 20 I would guess. Nor should you be having large magicka issues by then either. If so you are doing something wrong.
I would also say that the AOE a staff provides may not be as effective at lower levels either. It's increased damage doesn't start taking effect until 3 targets, which is pretty rare pre level 10. Even by 20 it doesn't feel overly necessary.