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https://www.youtube.com/watch?v=1jzKJi_aCBg&feature=youtu.be
For those that don't know..Bash is currently very very overpowered when paired with the 1 handed/shield traits.
I've posted about this before and had people tell me there is no way that it could do a lot of damage. Trust me...It can
You can modify it currently 2 ways, Either Reduce the Cost to do it, Or just flat out increase its damage with Glyphs on the Jewelry
Generally I end up running full medium armor while pvping with this setup, but since i've lvled I only got Plate armor to use so this is a 5 heavy/2 medium setup. Sporting full medium puts my crit rate at around 35% which is just silly at that point.
Anyway Bash itself is very very fast to attack, does way more damage then 2 hander, interrupts, and you can block while doing it making it very very nasty.
Comments
Oh hey...
I just used "Heated Blades" on you on your way in, now you missed the stun and cant do shit for damage for the next 4 seconds.
And in those next 4 seconds... I stun you for 3 of them and then proceed to completely sodomize you because you are a noob and rely heavily on one skill a handful of morons don't know how to counter.
sneak attacks w/ ulted 2-hander swings are more Overpowered tbh.
A. Heated Blades has 7 Meter Range, so unless you're absolutely amazing at landing it you won't before ya get stunned.
B. Bash will instantly break your stun, Making it pointless for you to do it. Also... I block while i'm doing it no less, So you'll be wasting all your stamina/magicka beating on someone with 70% mitigation...Have fun.
Ok, here is a conversation I can get into. LOL
Dude! No way is bash any more OP than getting stung so hard by an arrow that you are almost dead by the time you even know what direction it's coming from. Or getting wittled down by some nightblade that is popping in and out of the screen because they somehow can go invis after just about every attack. In fact, there are a ton of ways to just get abused in a pvp fight and more people are discovering more ways almost every day. This is not to mention that a good portion of the server is running around half-assed in the first place because they focused on leveling and only got a portion of the overall skill points they needed in order to be hard.
Just cause your reflexes are off though, or because you are weak, it doesn't mean that something is OP, it just means that you suck at pvp and need to get out of the Dill. (You like the way I did that?)
"A lot of people talk about Cyrodill but they don't understand Cyrodill, and if you can't understand Cyrodill you need to stay the %$# out of Cyrodill" - "Sir Treacherous" of the Guild "Unruly by Providence"
Bow is pretty overpowered, I'll come out flat out and say that... But Bash is WAY WAY overpowered and needs a nerf.
Dude! Stop it!
Cool, but by no means overpowered. Keep in mind, you have to go toe to toe with the enemy, so you go into a dangerous situation, whereas an Archer or Mage can attack from safe distance.
Good to know melee / shield is a viable system in PVP. It rarely is, but good to see it works here.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
You better reroll a Nightblade and drop that low skill class called Dragonknight then, jesad
Citizen: Preach your filth elsewhere!
Keep posting this stuff, and the overpowered stuff will get ballanced soon....
watching cool youtube videos is the easiest way for developers to find out the overpowered stuff
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
This is relevant.
https://www.youtube.com/watch?v=iOlKrlbtt0E
That would be pretty cool in large scale engagements seeing warriors on the front lines bashing everyone and blocking them CCs
Since this is a spec for shield bash damage maybe the bonuses just need to be toned down slightly rather than costing more stamina
Anyone expecting to go toe to toe using a bow or a staff in a close range fight vs a shield should expect to die though Just glad its not another fire staff mage video.
Cheese maybe, but hardly overpowered.
Every class in the game currently has a similar build, though not all rely on shield slam for their damage. Biggest reason it seems so effective is that most people aren't currently built to counter that type of build. Since most players are running ranged / bow heavy setups in PvP atm, that's where the focus is. But as more gank-heavy specs like bash & nightblade setups become popular, more people will build against that.
I know on my templar I can run a nearly identical setup (with charge-based stuns, AoE blinds, snares, and bash spam), but I can also counter such setups pretty easily.
Wow! That was really lame. Hope that gets fixed soon.
Cas
Join the fan-powered community wiki for Elder Scrolls Online.
http://elderscrollsonline.wiki.fextralife.com/Elder+Scrolls+Online+Wiki
This
Also in the vid most of your opponents were lame, you were headed straight in for the kill they were picking flowers or something.
You think that's bad, I was coming in behind them on Trebs earlier and bashing the crap out of someone before running away lol
Already started collecting more video
.............................................The Video is a joke .......................
The video does not show that this player will be out of Stamina very quickly when the opponents would actually BLOCK his bash.
And by the way this player is - V2 - and fighting almost solely low lvl players !!!!!
These low lvl players cant even touch him, I have seen this myself fighting against lvl 50 Vx players. You just die quick.
I get almost 2 shotted by V5 players using a 2H sword, there are way more powerfull skills out there than bash.
I could post a video about a lvl 50 Vx Nightblade player and the gameplay isnt not much different against low lvl players, except he kills probably faster.
Keep practicing bud, your PvP skills are atrocious...
Nightblade lvl 50 V10, look how fast he is killing low lvl players. The lvl difference is just too big, same counts for the lvl 50 V2 player using a shield killing lowbies.
So you're saying if they're above 50 I won't kill them equally as fast?
Welp you're in luck, Cause I have plenty of new video coming
Please don't, I don't have many extra minutes to waste in my life cuz I used them all up on the first video.
Also it had nothing to do with the level, it was the fact every person you fought could barely play their characters.
PvP Combat is sounding more and more like Dark Age of Camelot
Bow being overpowered:
In 2001 I had an albion scout who was one shotting fools from the longest ranged attack weapon (longbow) while completely stealthed; Only characters I didn't one shot were Tanks and some healers and casters with blade turn. They died in 2 shots, and on a rare occassion 3 at the most. It was one of the most ridiculously overpowered classes early on...until they implimented blade turn being castable on other characters.
Shield Bash/Stun:
My albion scout skill spec was pure genius as he was all long bow, all stealth, then shield spec til bash/stun. In DAoC you could repeatedly shield bash/stun an opponent once engaged until they died and they couldn't counterattack or do anything until they went down for their dirt nap.
PvP Combat lasting mere seconds until death:
In DAoC realm warfare you simply got used to dying very quickly and you had the long run back to the battlefield unless you were ressurected somehow. It was so seriously lame which is why I chose an overpowered soloist stealth setup...were I could venture out in the battlefield without having to be overly concerned with being ganked by the same. It was literally death in much less then 15seconds and 15mins min back to the battlefield. So 10X the time to get back to the battlefield, then it was to get killed. Rinse/repeat.
So in almost 13 years they haven't learned much about implimenting fun/well balanced PvP Realm warfare for everyone involved...pretty pathetic.
May have better graphics, better lore, more options but the same underlying PvP mechanics are still an issue.
Wouldn't be surprised if they still have the same keep siege issues either.
Considering PvP is one of the most important elements of the game this isn't saying much. I'm sure I will hear many arguements concerning the fact that everyone isn't fully specd and geared 50s yet. Lets just say the well implimented zerg utimately rules all.
Welcome to die quickly, hope to get rezzed or your going to experience the long haul back to the battlefield rinse/repeat. levels ain't going to matter in the long run...you will surely see this for yourselves -_-