It looks like you're new here. If you want to get involved, click one of these buttons!
People are burning out on this game.... And its mostly the hardcore players... For reasons i predicted long time ago...
when do they finally understand that these themepark games are for us casuals, us casuals that play 100 hours a month or less... Us casuals that play to enjoy the journey.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
No, impatient people and quitters are burning out. Hardcore players are waiting for Craglorn.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Might be happening for some , certainly not for me , I'm loving everything about this game and even thinking about it when I'm not playing it.
There are always going to peeps than burn out quickly on games.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Lol, I know right?!?!?!?
I'm not even close to 4 days at this point, but whenever I think about the time I've spent (like 15 hours) compared to my level it just astounds me that someone got through this in a day. It must have been exploits.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
I thought the superb pvp endgame was supposed to keep those hardcore players who rushed to level cap engaged and playing?
PvE was always supposed to be the levelling process in ESO with the endgame being AvA, so how are players burning out on ESO already?
100 hours a month isn't casual. It's borderline hardcore (semi-hardcore).
Casual is more like 2-20 hours a month.
Who's to say hardcore doesn't enjoy the journey too? Sick of people spouting that BS "It's about the journey not the destination", when there are plenty of people who play hardcore, complete all content, burn out, and experience the same exact count as a casual does. Some even experience it at the same PACE (on an hourly basis) as a casual does.
In reality, most hardcore players who you'd consider rushing "content locusts" or whatever negative stereotype who blow through current MMOs quickly actually experienced content that is more challenging, better designed (as developers focus efforts on end game), and more meaningful than anything people who spout the journey nonsense and claim they have a better experience than those players experienced.
Of course people are burning out on TESO. Even at a casual pace the game has a lack of endgame content to keep players interested. Outside of PvP, there isn't really any difficult challenge to be had in the game itself (the dungeons are simplistic) and the new game+ (I forget what they call it) doesn't really qualify as new content and the adventure zones aren't in the release of the game. It's not as if this hasn't been the case for just about every major MMO release in the past 10 years either. Sorry, but your "prediction" isn't anything impressive and we don't need another forum post bragging about how right you were and how hardcore players are the devil.
What makes you say that? Did they release some kind of official numbers on mass amounts of people quitting and burning out? Or are you just basing it on your personal expierience?
Don't get me wrong, i'm not really disputing what you are saying just wondering if it's anything more then your personal conjecture..
As for me im still a lowly lvl 16 sorc and I also have a lvl 9 DK. It's hard for me to find more then a few hours a day to play though. My job, family and friends demand most of my attention. And from what I can tell it's much longer to level up in this then most recent themeparks...I wouldn't be surprised that the people who have been playing 12 hrs a day since early access are getting burned out. So would I.
I agree the PVP endgame is superb! I love passive negativity
People can get burned out by
a. playing too much. 100 hours in 2 weeks is a lot
b. trying to quest grind to 50 and ignore the actual stories/exploring the area they are in. This is boring as hell as i found out in beta just trying to hit level 10
SWTOR Referral Bonus!
Referral link
7 day subscriber level access
Returning players get 1 free server transfer
Leveling assistance items given to new player!
See all perks Here
Its happening? You haven't seen anything yet.
I have seen many times before the same story, but never seen so many ppl complaining about a game only one week after launch. Not about bugs, but for the game itself. And i m not speaking about ppl who post here, but ppl i know in real life.
Is the game bad? I don't think so (not my taste but i don't think its a bad game at all), but they all made the same mistake. They new that it wasn't for their taste. They never liked much questing or hanging up with the lore. They also never wanted PvP as their end game content and they always were Raiders.
Now why the hell they bought ESO in first place? Imo because its something new, its ES, hyped and thought this would change something to their play style. But no, you can adjust your tastes to a game. Either you like it and buy it or you don't and let it pass.
So, despite i don't like ESO, i think that its their mistake and not games fault. Games are not like clothes fashion. Don't buy them if you don't like the concept. So simple.
O wow that explains the reason behind SWTOR giving away an extra 1000 cartel coins on May the 4th to subbs.
Cheers,
BadOrb.
PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]
So you are saying that your opinion on the animations and "floaty" combat aren't actually opinions but the gospel truth? I have some issues with ESO, mainly it's got too many bugs. I think the combat and animations are really nice and feel good playing. Generally speaking, in my expierience the people that rush to max lvl actually enjoy it. They aren't playing wrong. They are also never satisfied because no mmo has infinite content. Eventually they reach the end...eventually they get burnt out. Then they move onto the next game, do the same thing, and whine about lack of content some more.
I know you're not serious, but then again.... just gonna say may the 4th be with you :P
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
That's not the impression I got. I thought they have three pronged approach to endgame aimed at three different demographics altogether.
These days it's "omg, I must hurry through this PVE leveling thing asap to get to the real content where it all happens; the endgame" for many.
You can easily spot that group of people when they start complaining about endgame content when they are still leveling or doing a query about a upcoming game.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
I find these threads kind of funny with these new games. I been playing EQ2 for 9 and a half years and still not truly bored. Always something to do besides PvP and kill stuff. Even with vanilla EQ2 there was so much to do that I was never bored.
If you are interested in making a MMO maybe visit my page to get a free open source engine.
I had exactly the same experience with SWG.Subbed for over 8 years straight and never got bored
One of the best things I've ever read on these forums
"Look at me when I'm hitting you!"
This would be substantially more convincing if there wasn't a very vocal contingent who were loudly complaining about the game before it was launched. If anything, I think that opinions about this game became far more positive when the beta NDA was removed and a lot of people got to experience the game.
The initial draw will be the people who really like the questing and exploring. Longer term it will be the PvP, adventure zones, and the pace at which other new things are added. Right now there is a subset, primarily long term beta testers, who have pushed to the endgame. Any group that slams through content that quickly is not going to be happy in any game; I think that catering to content locusts has been a disaster for game designers. ESO has hundreds of hours of things to do on launch, and people who've ignored most of it to get to level cap in days are not their primary audience. I think they know this, fortunately.
Casuals do not play 100 hours a month. People are burning themselves out and it's their own fault.
^ Same! I'm now TRYING to level faster, and I'm only 15. Goodness!
First off, you are making the same mistake that the people you "are sick of" are making. It is about the journey, always. People's journeys are not homogeneous; there is a different rate of play for almost every person out there.
Challenge is also relative. What is challenging to you may not be challenging to another, and vice versa.
Your post appears to be riddled with the same expectations you cite. You seem to expect people to agree on "better designed", "more meaningful" , "more challenging", without actually expressing those expectations directly. If these forums are any evidence, people do not agree on these things.