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Seems only way to level now is questing

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  • FlyByKnightFlyByKnight Member EpicPosts: 3,967

    I'm glad.  I'm tired of morons camping public dungeon bosses when I'm just trying to do my thing and get out. It never fails.

    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • CoffeeBreakCoffeeBreak Member Posts: 236
    Originally posted by ohioastro
    Originally posted by Viadric
    So let me get this straight. Triple AAA MMORPG. Bugged quests, infinite loading screens, dungeon trolling, and leveling only via PVE quests? What is wrong with you Zenimax? I know this is your first mmorpg, but come on eliminating leveling via PVP and Dungeons. You are not only turning away the PVP players but also the tank classes who mostly level via dungeons and aoe mob grinding.  You aren't suppose to restrict players, but innovate! Also hearing how you guys have no endgame PVE content is what makes me turn away from this game right now. 

     

    So, let me get this straight.  By your own admission in other threads you don't own this game and haven't played it.  Despite that, you've accumulated a list of complaints from other people, stapled it together, and edited out any positive things that anyone has said about it.  What are you trying to accomplish here?

     

    They are learning and adapting.  If you do standard trolling you get banned, that's why there is this weird new wave of people that don't play games but "sympathize" with those that do.

    "Omg that just is just awful that in order to combat bots and goldsellers now you can't farm public dungeon boss mobs.  I don't play the game but if I did I'd give them a 0 on metacritic.  Here, in order to help the ES community on this site I have linked all these negative posts from the support forums.  Look this one guy got his account stolen....that means you are next...oh Zenimax what happened to you..../sigh"

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    Originally posted by Astro6

    After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

    Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

    Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

    Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

     

    You have a lot of Korean MMOs around if you want grind. This is an Elder scrolls game after all, and the people who play it, know it, if you want something else, then probably this is not your game.  However, even witht the nerf you can still grind mobs to level. I messed up with the quests so at 48, i was just out of quest to do, so my only option was AOE grind, took me 1 hr from 48 to 50.  They probably gonna need to nerf it again. 

     

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Astro6

    After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

    Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

    Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

    Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

     

    I think to myself when I think Elder Scrolls not about dungeons and grouping to progress, but about it's world and the story it leads me into. Hardly think about the leveling as that's just a by product of my progression.

    I am that social solo player, I like to take my time, even with allot of time like last sunday I followed a few quests but most of my time was spend on exploring/discovering, looking for some of my treasure maps. Doing crafting, percentage wise I would say I have spend 30% on quests and 70% on everything else.

    The level up often came by suprise cause I hardly notice or take notice on my xp gain.

    I love that crafting has it's seperate xp like most games I have played.

    And to OP there are plenty of way's to gain XP, just like with most MMORPG you gain more by completing quests. Which is a no issue for me because with a MMORPG there is plenty of time to play it. What's not done today can be done the next day/week/month aslong I'm having fun.

    But have to ask if you so dislike quests why did you go for a Elder Scroll game?

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by Astro6

    After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

    Haha wait a sec... so, in beta, when you could level by questing OR by grinding and grouping... they nerfed it.

     

    Everyone hated it. EVERYONE wanted it changed back.

     

    So they respond by nerfing it again?

     

    Holy shit, and to think I almost bought this piece of garbage.

     

  • ElirionLothElirionLoth Member UncommonPosts: 308
    Originally posted by DAS1337
    Originally posted by ohioastro

    Skyshards don't require leveling and you can add skills that way; this is important for crafting toons.  To what end would you like to level up?  You can participate in PvP at level 10, for example; and there are no endgame raids, etc. to play.  I'm asking because the story-driven questing is the main design element of the game, and asking for a bypass is the equivalent of asking to bypass, well, the game.

    If you want to level quickly you can treat quests in traditional MMO fashion and ignore what they're saying and gather up the quest rewards.   Some people did level very quickly, so perhaps asking folks who are high level what they did to get to 50 in a week or so would be helpful.

    Actually, you need to level up to gain access to new areas which house those skyshards.  So you would be wrong.

     

    This isn't true.  You can run to all of the areas on a brand new character except Cyrodill which requires you to be level 10.  The other areas aren't prohibited by level.  You will get one shotted by the mobs in the higher level areas but you can still go there at low level if you feel the need.

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Originally posted by Acidon
    Originally posted by Satsunoryu
    Another misstep.  This is not a good move at all.

    Aaand another enabler.

    This was the last good site, once upon a time.  Maybe I'll make my own and moderate it like a mutha.

    Honest opinions, dislike, that's all good.  Everyone is different.  But spreading misinformation that people base their actual decisions on (I know! so many people are freaking morons) is not cool.

     

    I'm grumpy.  World of Darkness died.  I'm mourning. DWI.

    Acidon, what do you mean by enabler?  In your reply, you state honest opinions, dislike, that's all good?  That's what I posted, was my honest opinion of the information presented.  I, as a gamer, like plenty of options and variety.  If ESO is cutting all of that down, in my opinion, not a good move.   It's also no secret, as you stated above, about the ESO hate right now.  You know there are legitimate reasons for all those bad vibes, right?

  • bobfishbobfish Member UncommonPosts: 1,679
    Originally posted by CrazKanuk
    Originally posted by Astro6

    After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

    Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

    Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

    Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

     

    Questing is, in  no way, the fastest way of levelling. Sounds like propaganda to me. Questing is SUPER slow. Mob grinding is still the most viable option. However, I appreciate the changes. Really, grinding anything should never be the best way to level. There is a story to be told, damnit! Zenimax might actually be doing the world a favour by acting like hard asses and telling us outright what we should be doing. Guaranteed, the people who are at level 50 right now know nothing about wtf is going on in this game. 

     

    It's like if your wife took a TON of time to make you really, really special chocolate chip cookies. Then she brings them to you and instead of sitting down and taking your time to enjoy them in their entirety, you smash the shit out of every single one and shove all the chocolate chips in your mouth. Then you go back to watching TV, without so much as a thank you. In fact, while she's sitting there in disbelief, you tell her that she burnt a couple chocolate chips and tell her that her cookies were messy as shit and she should probably clean them up. 

     

    For those that don't get the analogy, that's simply not cool and will probably get you divorce papers. 

    For reference, I hit VR1 at the weekend, having levelled primarily through questing. I know the story, I just had a week off work and nothing else planned so could invest the time.

     

    But anyways... people should be allowed to play the way they want, in an ideal situation no one way should be faster or slower than another, but that is rarely the case and at least ZOS has made a couple of viable routes to level up, which is better than most games manage to do.

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    All I know, all of this aside, I just hope for the ESO fans out there that this new patch really fixes the game up, and alleviates some of the angst.  People aren't imaging the issues, so I hope Zeni pulls through.  I'm no hater, I just observe.  That all being said, taking away options when one of the primary complaints happening is a lack of options just isn't good.  Taking away any kind of viable leveling option after release, particularly such a rocky one, is a mistake.
  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199

    For all the selfish people saying that questing should be the only way to level.

     

    Get some perspective. In almost all the reviews, people say "I logged in, did a few boring quests, it felt like every other MMO, and I quit."

    People are SICK OF QUESTING.

    Not everyone is, hence why there should be an OPTION to progress WITHOUT questing. It doesn't hurt your game at all.

    In fact, with group bonuses to XP, it HELPS the community, because unlike in all other themeparks, people are actually grouping with strangers!

     

    So, you like questing? Go do it, no one is stopping you. Those that hate it should be given a way to progress too.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by indef

    This thread is based on a idea that is simply not true.

     

    Once I hit level 32 I used two grinding spots (one in Alkir Desert and one in Coldharbour) to hit level 50 in about 12 hours of play time.

     

    You can definitely grind...and you can grind up levels much, much faster than questing.

     

    My biggest gripe on this topic is you cannot level what-so-ever in PvP.  I'd like to be able to level my characters however I want.  PvE, grinding, PvP, crafting, exploring, etc... If they added moderate XP rewards to PvP and crafting I'd be more than happy.

    Just wanted to bump this post many seemed to miss it :)

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    I'm pretty sure that leveling via PVP was nerfed to Oblivion because there's no way to prevent it being massively exploited.

    That's pretty much the reason behind most of the game play nerfs atm, players are so used to MMO mechanics that they very quickly find ways to massively exploit anything that has the slightest loophole. And right behind (if not slightly ahead of) the players come the gold seller bot teams.

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Originally posted by Distopia
    Originally posted by indef

    This thread is based on a idea that is simply not true.

     

    Once I hit level 32 I used two grinding spots (one in Alkir Desert and one in Coldharbour) to hit level 50 in about 12 hours of play time.

     

    You can definitely grind...and you can grind up levels much, much faster than questing.

     

    My biggest gripe on this topic is you cannot level what-so-ever in PvP.  I'd like to be able to level my characters however I want.  PvE, grinding, PvP, crafting, exploring, etc... If they added moderate XP rewards to PvP and crafting I'd be more than happy.

    Just wanted to bump this post many seemed to miss it :)

    Indeed, I did.  However, it doesn't change my overall perspective much.  Not being able to level through PVP is a very archaic design and also something they took away.  If it was so exploitable that it needed to be removed, obviously they needed more testing (which is pretty obvious at this point regarding a lot of the game).  There are a lot of serious PVPers out there who didn't want to quest and wanted the Cyrodiil PVP.  It's a shame.  Another thing I really hope Zeni can address and reinstate soon.

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by bobfish
    Originally posted by CrazKanuk
    Originally posted by Astro6

    After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

    Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

    Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

    Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

     

    Questing is, in  no way, the fastest way of levelling. Sounds like propaganda to me. Questing is SUPER slow. Mob grinding is still the most viable option. However, I appreciate the changes. Really, grinding anything should never be the best way to level. There is a story to be told, damnit! Zenimax might actually be doing the world a favour by acting like hard asses and telling us outright what we should be doing. Guaranteed, the people who are at level 50 right now know nothing about wtf is going on in this game. 

     

    It's like if your wife took a TON of time to make you really, really special chocolate chip cookies. Then she brings them to you and instead of sitting down and taking your time to enjoy them in their entirety, you smash the shit out of every single one and shove all the chocolate chips in your mouth. Then you go back to watching TV, without so much as a thank you. In fact, while she's sitting there in disbelief, you tell her that she burnt a couple chocolate chips and tell her that her cookies were messy as shit and she should probably clean them up. 

     

    For those that don't get the analogy, that's simply not cool and will probably get you divorce papers. 

    For reference, I hit VR1 at the weekend, having levelled primarily through questing. I know the story, I just had a week off work and nothing else planned so could invest the time.

     

    But anyways... people should be allowed to play the way they want, in an ideal situation no one way should be faster or slower than another, but that is rarely the case and at least ZOS has made a couple of viable routes to level up, which is better than most games manage to do.

    /jealous 

    But you've invested a significant amount of time. Like it could have been faster by grinding mosters +2 or 4 levels. Like it didn't take you less than 24 hours. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • prowessprowess Member UncommonPosts: 169

    my major complaint about the questing is that it's all written as a single-player game!  A noob standing next to 30 level 50s, an NPC will say to the noob, "You're the one who saved the queen?  you're so cool!" as if every single level 50 standing next to you didn't save the queen AND do things that are astronomically more epic than the fedex/seeknfind quest you did at level 9.

     

    The game endlessly tries to convince you that YOU are the main character when you're in a sea of people doing the same quests, all being told that they, too, are the main character..  it's just not believable or compelling to me...

  • ohioastroohioastro Member UncommonPosts: 534
    Originally posted by Tibernicuspa

    For all the selfish people saying that questing should be the only way to level.

     

    Get some perspective. In almost all the reviews, people say "I logged in, did a few boring quests, it felt like every other MMO, and I quit."

    People are SICK OF QUESTING.

    Not everyone is, hence why there should be an OPTION to progress WITHOUT questing. It doesn't hurt your game at all.

    In fact, with group bonuses to XP, it HELPS the community, because unlike in all other themeparks, people are actually grouping with strangers!

     

    So, you like questing? Go do it, no one is stopping you. Those that hate it should be given a way to progress too.

    I have to disagree on a basic level.  First of all, the claim that you can't progress without quests is flatly wrong.  So even if I grant your hypothesis, it simply does not apply here.  The people who raced to level cap largely did so without much questing.  In MMO terms, being able to run to cap in a week or two is hardly glacial.

    Second,  "People who are sick of questing" probably should not choose a story-heavy game.  I don't demand that all games fit my preferences; why should they overhaul the underlying game mechanics to suit people who prefer a completely different sort of game? 

  • OtakunOtakun Member UncommonPosts: 874
    I guess someone doesn't know there is a mob grinding / quick quest guide available to level to 50 in 17 hours. 
  • WolfsheadWolfshead Member UncommonPosts: 224
    Originally posted by Astro6
    Originally posted by ohioastro

    Skyshards don't require leveling and you can add skills that way; this is important for crafting toons.  To what end would you like to level up?  You can participate in PvP at level 10, for example; and there are no endgame raids, etc. to play.  I'm asking because the story-driven questing is the main design element of the game, and asking for a bypass is the equivalent of asking to bypass, well, the game.

    If you want to level quickly you can treat quests in traditional MMO fashion and ignore what they're saying and gather up the quest rewards.   Some people did level very quickly, so perhaps asking folks who are high level what they did to get to 50 in a week or so would be helpful.

     

    Well i got early access and i play 10+ hours a day i am only level 22 i tried to see if there was a way other than questing to level there is not grinding mobs gives tiny amounts of exp.

    All players that hit 50 all rushed through quests to get to level 50 didn't do any crafting or dungeons this should not be the only way to level.

    All i did was grind mobs and dungeons as for skyshards you can't take a level 3 char in a level 30 zone without getting slaughttered.

    Serious you play 10 hours a day since early access and only lvl 22 im play atm 1 maybe 2 hours per day and im lvl 20  i have play since CE early access my work is prevent play more atm and when i play i make between 1 to 2 lvl everytime i play so you should be close to lvl 50 if play 10 hours a day.

    Well the who rush to lvl 50 was people that been in early beta and also a few of then was cheat have also for the was a few elite mobs that have 0 respawn time and also the was few the have whole guild help them our kill mobs so yeah sure the are lvl 50 now but to what point that still no end game content to speak of in way of raid and so on.

  • MikeJezZMikeJezZ Member UncommonPosts: 1,268
    Am I the only one that feels that xp has been buffed? I now receive lots of xp discovering shrines and delivering quests.
  • mbrodiembrodie Member RarePosts: 1,504
    Originally posted by Astro6
    Originally posted by ohioastro

    Skyshards don't require leveling and you can add skills that way; this is important for crafting toons.  To what end would you like to level up?  You can participate in PvP at level 10, for example; and there are no endgame raids, etc. to play.  I'm asking because the story-driven questing is the main design element of the game, and asking for a bypass is the equivalent of asking to bypass, well, the game.

    If you want to level quickly you can treat quests in traditional MMO fashion and ignore what they're saying and gather up the quest rewards.   Some people did level very quickly, so perhaps asking folks who are high level what they did to get to 50 in a week or so would be helpful.

     

    Well i got early access and i play 10+ hours a day i am only level 22 i tried to see if there was a way other than questing to level there is not grinding mobs gives tiny amounts of exp.

    All players that hit 50 all rushed through quests to get to level 50 didn't do any crafting or dungeons this should not be the only way to level.

    All i did was grind mobs and dungeons as for skyshards you can't take a level 3 char in a level 30 zone without getting slaughttered.

    incorrect, the first players to get to 50 aoe mob ginded in groups, after level 50 when you get to veteran content questing is the only way to really level because mobs give next to no veteran exp...

     

    dungeons have always given crappy exp, but your first time through gives you the completion bonus so it's a big help.

     

    the only changes have been made to public dungeons and it's a timer on how often you can loot the boss to stop people farming them.

  • StarIStarI Member UncommonPosts: 987

    Sometimes it's hard to believe that so many people talk random crap without having any clue what so ever, as seen in this thread and many others.

    Is it really so hard to not make judgmental opinins when all you have is an opinion of some random forum user?

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by StarI

    Sometimes it's hard to believe that so many people talk random crap without having any clue what so ever, as seen in this thread and many others.

    Is it really so hard to not make judgmental opinins when all you have is an opinion of some random forum user?

    Lol !

     

    Welcome to the internet, where 100's of thousands of people use various forms of expression to criticize, condemn, belittle and generally insult others so that they can feel better about themselves or vent their diverse frustrations about their shitty lives...

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by ohioastro
    Originally posted by Tibernicuspa

    For all the selfish people saying that questing should be the only way to level.

     

    Get some perspective. In almost all the reviews, people say "I logged in, did a few boring quests, it felt like every other MMO, and I quit."

    People are SICK OF QUESTING.

    Not everyone is, hence why there should be an OPTION to progress WITHOUT questing. It doesn't hurt your game at all.

    In fact, with group bonuses to XP, it HELPS the community, because unlike in all other themeparks, people are actually grouping with strangers!

     

    So, you like questing? Go do it, no one is stopping you. Those that hate it should be given a way to progress too.

    I have to disagree on a basic level.  First of all, the claim that you can't progress without quests is flatly wrong.  So even if I grant your hypothesis, it simply does not apply here.  The people who raced to level cap largely did so without much questing.  In MMO terms, being able to run to cap in a week or two is hardly glacial.

    Second,  "People who are sick of questing" probably should not choose a story-heavy game.  I don't demand that all games fit my preferences; why should they overhaul the underlying game mechanics to suit people who prefer a completely different sort of game? 

     

    His/her point wasn't that they should overhaul the whole game to make those who don't like questing happy.

    How about if I went into an ice cream shop and urinated all over the chocolate ice cream and said "I only like vanilla, deal with it."  I just made that a worse place for no reason.  If they are allowed to sell both flavors everyone is better off.  Me, you, everyone.  Allowing them to sell chocolate in no way diminishes the vanilla ice cream and vice versa.

    Nobody thinks they should ruin questing so that mob grinders and pvp people can be happy.  That is a straw man.  The game doesn't have to fit just your preferences when it can fit both of our preferences just fine.

    That is why the "I like questing so this works for me!" argument is a poor one imo.  A better game is better for all of us regardless our individual tastes.

     

    edit: From my time in game though I would say my XP per hour on a scale of 1-10 goes:

    PVP - 0

    PVE Questing - 7

    PVE Grinding = 10

  • bobfishbobfish Member UncommonPosts: 1,679
    Originally posted by Ramanadjinn
    Originally posted by ohioastro
    Originally posted by Tibernicuspa

    For all the selfish people saying that questing should be the only way to level.

     

    Get some perspective. In almost all the reviews, people say "I logged in, did a few boring quests, it felt like every other MMO, and I quit."

    People are SICK OF QUESTING.

    Not everyone is, hence why there should be an OPTION to progress WITHOUT questing. It doesn't hurt your game at all.

    In fact, with group bonuses to XP, it HELPS the community, because unlike in all other themeparks, people are actually grouping with strangers!

     

    So, you like questing? Go do it, no one is stopping you. Those that hate it should be given a way to progress too.

    I have to disagree on a basic level.  First of all, the claim that you can't progress without quests is flatly wrong.  So even if I grant your hypothesis, it simply does not apply here.  The people who raced to level cap largely did so without much questing.  In MMO terms, being able to run to cap in a week or two is hardly glacial.

    Second,  "People who are sick of questing" probably should not choose a story-heavy game.  I don't demand that all games fit my preferences; why should they overhaul the underlying game mechanics to suit people who prefer a completely different sort of game? 

     

    His/her point wasn't that they should overhaul the whole game to make those who don't like questing happy.

    How about if I went into an ice cream shop and urinated all over the chocolate ice cream and said "I only like vanilla, deal with it."  I just made that a worse place for no reason.  If they are allowed to sell both flavors everyone is better off.  Me, you, everyone.  Allowing them to sell chocolate in no way diminishes the vanilla ice cream and vice versa.

    Nobody thinks they should ruin questing so that mob grinders and pvp people can be happy.  That is a straw man.  The game doesn't have to fit just your preferences when it can fit both of our preferences just fine.

    That is why the "I like questing so this works for me!" argument is a poor one imo.  A better game is better for all of us regardless our individual tastes.

     

    edit: From my time in game though I would say my XP per hour on a scale of 1-10 goes:

    PVP - 0

    PVE Questing - 7

    PVE Grinding = 10

    Seems accurate for 1-50. Veteran content would look like this...

    PvP - 2

    PvE Questing - 8

    PvE Open world grinding - 0

    PvE Group instanced dungeons - 10

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