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Sony Online Entertainment has just announced that it will be hosting a live stream event tonight to show off the just-announced H1Z1, SOE's new entry into the MMO space.
Just revealed last week, the first livestream of Sony Online Entertainment's upcoming zombie survival MMO, H1Z1, will take place at 4 pm PT / 7 pm ET tonight! Set in a post-apocalyptic world, players must fight to survive against zombies, animals and other survivors in H1Z1.
If you are available and interested in checking the game out in-action, be sure to tune in tonight at: http://www.twitch.tv/h1z1.
Be there at the appointed hour (that's 10 minutes from now!)
Comments
looks like it is going to be better than DayZ standalone in every way.
considering DayZ standalone is a piece of shit though.... that wont be hard.
Biggest difference I would say is the hosted persistent servers for a large player base and not this host your own server for 100 people stuff. It's the only AAA developer made one as far as I am aware of. Which means in 4 months they've got as much progress on the game as DayZ standalone has had in... how long have they been working on it?
You don't like it, just move along. For me I was actually hoping someone would take the DayZ idea and make an actual MMO out of it rather than a lobby game with disposable characters.
"If I offended you, you needed it" -Corey Taylor
Think the biggest problem here is that Smedley was touting this game as the next big game for SWG fans.....the guy obviously has his finger far from the SWG gamers pulse, just a ridiculous statement to make, no this is not what SWG fans were wanting, expecting or hoping for.
Sure it is pretty cool step forward for DayZ/Infestation type games, though it looks like a carbon copy with hardly anything else interesting atm, the large persistent world should set it apart at least. It probably wouldn't receive as much criticism though if Smedley would have chosen his words more wisely and not touted as the next coming.
They might have done much in a short time but dont forget, they have SOEs ressources behind them. So basicly if they need a coder for a few days or have a problem they can just ask in other departments/dev teams and a day later or so they have what they need. That is a big plus and reduces dev time by a lot. I didnt understand the number 100%, they have 30 people working on it atm?
The stream didnt impress me very much but the main reason is because it was unorganized and the game is in alpha. They will probably improve models and such while adding/testing new stuff. Also some features were mentioned in just a short sentence. F.e. as I understand it, there will be a build in voice chat that adds to you character noise level: talk to loud and you attract zombies. Granted, people will just use another voip to avoid that but it is a nice idea. Would have been nice to hear more about if it will be possible to create guilds/clans of some sorts and if they can have a fixed spawn point in their own town but I guess they will talk about stuff like that on a later stream or on reddit.
Much potential, let's hope they can make something nice out of it.
Kinda like Trion making Trove? What's wrong with a AAA dev making a smaller game along side their massive projects? Trove got the EXACT same criticism you are giving H1Z1 and yet you rave about that game.
I love Trove as well for the record.
Exactly. People like to bash games because some of the concepts are similar to other games that are already out, but what the fanbois fail to bring up is that DayZ has been out for over 2 years and has gone nowhere. They haven't improved it at all. Now that a real game company has the reins maybe the zombie survival game genre might actually reach its potential.
if you watched their stream today and didnt know better you would swear you were watching a DayZ stream.
and you ask why people keep bringing it up? because H1Z1 is a jump on the bandwagon DayZ clone game. I like what one person said here
its a CCC game made by a AAA studio. i mean there is no innovation to it and nothing to advance the genre its a cash grab plain and simple
https://www.youtube.com/watch?v=cN4_6HzgYlQ
In case you missed it here's some of what went on.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
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Try a MUD today at http://www.mudconnect.com/I would've been able to tell you right away it wasn't DayZ because the zombies and players didn't move like robots and the graphics were 100 times better. The stream today was far from all inclusive, I don't know what you expected to see. We got a little sneak peek of the crafting and that definitely has potential.
... It's free to play, who is grabbing your money? Using nifty buzzwords (CashGrab), and in an invalid way, does not help your post. Also, DayZ isn't an MMO. DayZ isn't a persistent world being shaped by the players at a massive level. That alone makes this a much bigger deal.
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I would agree with you, but it seems you hate on EVERYTHING.
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
I'm all for indie devs but some of them get in way over their heads.
I found this video quite interesting, especially Smed's comments regarding player made fortress's
http://www.youtube.com/watch?v=lneZYriSbG4
The forgelight engine is amazing and it only makes good sense to take complete advantage of it. Really looking forward to some of SOE's upcoming releases. They are going to truly be next gen.
"Be water my friend" - Bruce Lee
Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk
Well it looks interesting and it could find a certain amount of success if done right. However if they would apply this energy to creating a true SWG successor they could have a major hit on their hands. Imagine the Planetside 2 engine, combat and an alternate lore, along with the professions, crafting and the open sandbox of SWG.
I'm a big fan of the walking dead and playing a walking dead mmo could be fun for a while, but SOE you could do so much better.