Originally posted by cylon8 speed levelers are depressing and not real gamers seriously if you wanna just plow through stuff aren't you better off playing console games I means eriously
If you are saying that in response to what I said, then you don't see what other problems this implicates. If you get 95% of the experience you have gained during a "slay-through-yourself" quest at the completion of the quest, and 5% from the actual killing, then killing 3 more mobs feels sort of time-wasting, which totally shouldn't be..
Sometimes, in other games, it was just fun to go out and slay vermins or boars or I dunno what. But if I'm forced to accept the embodiment of my progression, called experience bar and levels, to represent it, then it's just a big bummer seeing it left untouched, even while killing the right level stuff in the right place...
Originally posted by cylon8 speed levelers are depressing and not real gamers seriously if you wanna just plow through stuff aren't you better off playing console games I means eriously
I agree, most of these people who criticise aren't interested in mmorpgs in my opinion or even interacting with the game world on a basic level, they just want to zerg with their mates in pvp or rush through content to show how clever they are. In effect most of them are mosy likely young kids with the attention span of a single cell organism and that's why they get bored reading more than one sentence of quest text. I don't know why they bother with games like ESO in the first place. Go back to C.O.D is my advice.
People who are interested in MMORPGs like to play multiplayer, and have a multiplayer levelling. I think that's why a lot of people doesn't like ESO's levelling.
Comments
If you are saying that in response to what I said, then you don't see what other problems this implicates. If you get 95% of the experience you have gained during a "slay-through-yourself" quest at the completion of the quest, and 5% from the actual killing, then killing 3 more mobs feels sort of time-wasting, which totally shouldn't be..
Sometimes, in other games, it was just fun to go out and slay vermins or boars or I dunno what. But if I'm forced to accept the embodiment of my progression, called experience bar and levels, to represent it, then it's just a big bummer seeing it left untouched, even while killing the right level stuff in the right place...
People who are interested in MMORPGs like to play multiplayer, and have a multiplayer levelling. I think that's why a lot of people doesn't like ESO's levelling.
+1