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Any point to rolling characters in different factions?

d_20d_20 Member RarePosts: 1,878

I'm just about level 40 in AD. I was thinking about rolling in the other two factions for the different stories. But is it correct that once you hit 50, you level your vet rank by going through the other factions' quests? If so, it could get tedious leveling alts through the stories.

 

I was also thinking of leveling in other factions because AD seems to dominate everywhere and there really isn't much of a challenge (at least for the past week). I'm in Auriel's Bow campaign (because of guild/alliance decision). But it's faceroll easy and we've had all the scrolls whenever I play. We just rode around a couple of nights ago picking up skyshards in "enemy territory." It seems like the other factions gave up during the times I play (Oceanic on the NA server).

 

Which campaigns are the most balanced? Any advice about rolling different factions?


Comments

  • KnotwoodKnotwood Member CommonPosts: 1,103
    Yes, if you want to fully experience the content of what the AD is like at 50 from another viewpoint, its a must to start another character in Daggerfall.   You'll regreat Ebonheart because its 80% less visually pleasing then the other two starting areas.   I plan to have three alts though to see what all sides are like from low level points of view.  good luck.
  • CoffeeBreakCoffeeBreak Member Posts: 236

    The only reasons to roll another character is if you want a different pvp alliance, different race, or different class.

     

    The Veteran Rank content is doing the other factions as if you are one of them.  You start in the little room as if you were a new character and no one knows you.  You even get to do the starter islands with VR mobs.  The only difference is you don't do the Mage guild, fighter guild, main story again.

     

  • ohioastroohioastro Member UncommonPosts: 534

    From what I understand, the VR experience is far slower in leveling and more challenging than the first run through.  From a purely roleplaying perspective I intend to run characters through "straight" in each alliance, as it also gives me a chance to try different builds.  I'm doing a Khajiit nighblade in AD (current main, level 28; alchemy), an Orc DK tank in DC (level 11; smithing), and I'm starting a Dunmer Sorceror in EP (enchanting).  I also have a crafting-oriented AD character (provisioner, cloth, woodworking).

    I would be interested in hearing from people about how the experience 50+ differs from 1-50 in a given area.

  • bobfishbobfish Member UncommonPosts: 1,679

    Veteran content is identical to non-Veteran content, except mobs have twice the health.

     

    For example, at level 49, mobs have 500-1000 HP, at VR1 they have 1000-2000 HP. Bosses at 49 have 2000-3000 HP, at VR1 they have 4000-6000 HP. They don't hit much harder, you don't hit much harder, they just get a big jump in health which draws out fights and make them more challenging. This obviously scales up as VR goes, but you don't scale in power equally, that jump from 49 to VR1 is much bigger for mobs than you, you basically become weak again for awhile.

     

    The only noticeable difference beyond not repeating Main Story & Guild quests is that mob grinding isn't really viable outside of one or two spots where you have group mobs to take on (a couple of which I think are unintentionally fast respawns).

     

    As far as I'm concerned, there is zero reason to play all the factions, Veteran content completely removes any need to do that, especially as ZOS pretty much force you do the quests for the Veteran content as well.

  • Yoda_CloneYoda_Clone Member Posts: 219

    Each to their own preferences...

    I have always played multiple characters simultaneously.  That way I get to experience different quest chains, different terrain, different classes, AND cover all the bases with crafting without gimping any one character.

    Since all characters share the same bank regardless of faction, it's not a bad idea in ESO.  You'll never have enough bank space to store all the crafting materials you need for different crafting skills, so have one character (as your blacksmith) storing all ores and associated "Stuff"; another character storing all cloths and leathers and associated "Stuff"; another character storing all runes; and another character storing all woods and associated "Stuff".  You can then use your bank space for common items and exchaning finished products.

    Anyway, it worked for me... at least it did until the crashes got so frequent that the game became unplayable.

  • bobfishbobfish Member UncommonPosts: 1,679
    Originally posted by Yoda_Clone

    Each to their own preferences...

    I have always played multiple characters simultaneously.  That way I get to experience different quest chains, different terrain, different classes, AND cover all the bases with crafting without gimping any one character.

    Since all characters share the same bank regardless of faction, it's not a bad idea in ESO.  You'll never have enough bank space to store all the crafting materials you need for different crafting skills, so have one character (as your blacksmith) storing all ores and associated "Stuff"; another character storing all cloths and leathers and associated "Stuff"; another character storing all runes; and another character storing all woods and associated "Stuff".  You can then use your bank space for common items and exchaning finished products.

    Anyway, it worked for me... at least it did until the crashes got so frequent that the game became unplayable.

    You can have multiple characters in one faction and have all of what you mention, plus they'd all be available for guild/friend activities.

  • Yoda_CloneYoda_Clone Member Posts: 219
    Originally posted by bobfish

     

    You can have multiple characters in one faction and have all of what you mention, plus they'd all be available for guild/friend activities.

    You must be the guy in the "Captain Obvious" hotel commercials.

    If I have multiple players all in one faction, then they all do the same quest chains, see the same terrain, listen to the same voice-overs, encounter the same bugs, etc., etc.,

    Boring...  Mind-numbingly boring...  Totally, absolutely, and completely boring.

    I don't do guilds since I won't tolerate autocrats, politicians, and douchebags, which unfortunately ALL guilds have.

    I enjoy friends, but inevitably they're playing single characters and out-level my characters since I'm playing four at a time, so the benefit of friends-lists is minimal.  Usually they're DPS-types that I've healed or tanked for, operating out of self-interest anyway, not "true friends", so I'm not missing out on anything.

    So, you play your way; I'll play mine.  Thank you very much.

  • SephrosSephros Member UncommonPosts: 429
    You sound just like the people you say you dont do guilds because of. Pot calling kettle black?

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  • bobfishbobfish Member UncommonPosts: 1,679
    Originally posted by Yoda_Clone
    Originally posted by bobfish

     

    You can have multiple characters in one faction and have all of what you mention, plus they'd all be available for guild/friend activities.

    You must be the guy in the "Captain Obvious" hotel commercials.

    If I have multiple players all in one faction, then they all do the same quest chains, see the same terrain, listen to the same voice-overs, encounter the same bugs, etc., etc.,

    Boring...  Mind-numbingly boring...  Totally, absolutely, and completely boring.

    I don't do guilds since I won't tolerate autocrats, politicians, and douchebags, which unfortunately ALL guilds have.

    I enjoy friends, but inevitably they're playing single characters and out-level my characters since I'm playing four at a time, so the benefit of friends-lists is minimal.  Usually they're DPS-types that I've healed or tanked for, operating out of self-interest anyway, not "true friends", so I'm not missing out on anything.

    So, you play your way; I'll play mine.  Thank you very much.

    You missed the point... one character in one faction does all quests and sees all terrain in all factions between level 1 and veteran rank 10. There isn't a single piece of content that is exclusive to any faction, they share it all, every single last piece of it.

  • ohioastroohioastro Member UncommonPosts: 534
    There is a role-playing difference that I appreciate.
  • CoffeeBreakCoffeeBreak Member Posts: 236
    Originally posted by bobfish
    Originally posted by Yoda_Clone
    Originally posted by bobfish

     

    You can have multiple characters in one faction and have all of what you mention, plus they'd all be available for guild/friend activities.

    You must be the guy in the "Captain Obvious" hotel commercials.

    If I have multiple players all in one faction, then they all do the same quest chains, see the same terrain, listen to the same voice-overs, encounter the same bugs, etc., etc.,

    Boring...  Mind-numbingly boring...  Totally, absolutely, and completely boring.

    I don't do guilds since I won't tolerate autocrats, politicians, and douchebags, which unfortunately ALL guilds have.

    I enjoy friends, but inevitably they're playing single characters and out-level my characters since I'm playing four at a time, so the benefit of friends-lists is minimal.  Usually they're DPS-types that I've healed or tanked for, operating out of self-interest anyway, not "true friends", so I'm not missing out on anything.

    So, you play your way; I'll play mine.  Thank you very much.

    You missed the point... one character in one faction does all quests and sees all terrain in all factions between level 1 and veteran rank 10. There isn't a single piece of content that is exclusive to any faction, they share it all, every single last piece of it.

     

    LET HIM PLAY HIS WAY!!!  It will be more amusing if he gets three characters to level 50 and then does all the exact same contend two more times only set at a higher difficulty so it takes several times longer...  Then he'll have something else to complain about.

  • AcidonAcidon Member UncommonPosts: 796
    Originally posted by Knotwood
    You'll regreat Ebonheart because its 80% less visually pleasing then the other two starting areas.

    Um, no.  I'll give you that Bleakrock is a bit drab, but it's covered in freaking snow.  Beyond that it's awesome.  Shrooms, Nitches, Guar.. Freaking Morrowind man.  /bonk

  • bobfishbobfish Member UncommonPosts: 1,679
    Originally posted by CoffeeBreak
    Originally posted by bobfish
    Originally posted by Yoda_Clone
    Originally posted by bobfish

     

    You can have multiple characters in one faction and have all of what you mention, plus they'd all be available for guild/friend activities.

    You must be the guy in the "Captain Obvious" hotel commercials.

    If I have multiple players all in one faction, then they all do the same quest chains, see the same terrain, listen to the same voice-overs, encounter the same bugs, etc., etc.,

    Boring...  Mind-numbingly boring...  Totally, absolutely, and completely boring.

    I don't do guilds since I won't tolerate autocrats, politicians, and douchebags, which unfortunately ALL guilds have.

    I enjoy friends, but inevitably they're playing single characters and out-level my characters since I'm playing four at a time, so the benefit of friends-lists is minimal.  Usually they're DPS-types that I've healed or tanked for, operating out of self-interest anyway, not "true friends", so I'm not missing out on anything.

    So, you play your way; I'll play mine.  Thank you very much.

    You missed the point... one character in one faction does all quests and sees all terrain in all factions between level 1 and veteran rank 10. There isn't a single piece of content that is exclusive to any faction, they share it all, every single last piece of it.

     

    LET HIM PLAY HIS WAY!!!  It will be more amusing if he gets three characters to level 50 and then does all the exact same contend two more times only set at a higher difficulty so it takes several times longer...  Then he'll have something else to complain about.

    He's free to play however he wants, but his comments shouldn't imply things that aren't true about the game, or others will be given the wrong idea.

  • cjwilkecjwilke Member UncommonPosts: 6
    My really wanted to have a 3 different toons of 3 different classes in the 3 different alliances. However, it seems that the way the game is designed the only viable way to get thru the veteran ranks and enjoy future end game content like Craglorn is to do most of the content in the other zones. I don't have the time or desire to do these same quests over and over on different toons, so it looks like I'll be stuck with one doing it all. Kind of sucks, but correct me if I'm wrong.
  • CoffeeBreakCoffeeBreak Member Posts: 236
    Originally posted by bobfish
    Originally posted by CoffeeBreak
    Stuff

     

    LET HIM PLAY HIS WAY!!!  It will be more amusing if he gets three characters to level 50 and then does all the exact same contend two more times only set at a higher difficulty so it takes several times longer...  Then he'll have something else to complain about.

    He's free to play however he wants, but his comments shouldn't imply things that aren't true about the game, or others will be given the wrong idea.

     

    Fear not this will become very common knowledge shortly.  The slow, "taking  my time" people won't see if for another month but a medium/fast pace mass of people is reaching VR1 this week.

    Soon there will be threads from the uninformed about what happens when you hit VR1.  I really don't think a lot of players are aware that you do the other zones EXACTLY as if you are a brand new character starting from the beginning.  I'm sure the complaint threads will start soon.

  • bobfishbobfish Member UncommonPosts: 1,679
    Originally posted by CoffeeBreak
    Originally posted by bobfish
    Originally posted by CoffeeBreak
    Stuff

     

    LET HIM PLAY HIS WAY!!!  It will be more amusing if he gets three characters to level 50 and then does all the exact same contend two more times only set at a higher difficulty so it takes several times longer...  Then he'll have something else to complain about.

    He's free to play however he wants, but his comments shouldn't imply things that aren't true about the game, or others will be given the wrong idea.

     

    Fear not this will become very common knowledge shortly.  The slow, "taking  my time" people won't see if for another month but a medium/fast pace mass of people is reaching VR1 this week.

    Soon there will be threads from the uninformed about what happens when you hit VR1.  I really don't think a lot of players are aware that you do the other zones EXACTLY as if you are a brand new character starting from the beginning.  I'm sure the complaint threads will start soon.

    True, I also find it highly amusing that I can grind 1-50 and skip all the content in my chosen faction, but am forced to do the content in the other factions as grinding is nearly impossible in VR. :)

  • ohioastroohioastro Member UncommonPosts: 534
    People play games with different styles and for different reasons.  If your goal is to run to cap as fast as possible you approach things differently than if your goal is to follow stories and explore.  It's pretty unlikely that people will level up equally in all three, reach the cap at the same time, and not notice that they're going to another zone.
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