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So how many remember the good old days of UO? Here's a flash to rekindle those memories.
http://www.askcorran.com/flash/soulharvester.htm
I used to play Atlantic and Siege, really all I play is AI anymore. An old school thief who could never let go of all the fun we used tobe able to have before OSI killed the profession with publish 16...la
Comments
Sheesh, that PK-HQ video seriously brought a tear to my eye.. RIP Ultima Online, you will always be the best!
Such a sad day it is when I must say goodbye to the only game i ever loved. There will never be another like it. R.I.P Ultima Online. Very nice video, was like a funeral to give me closure. (much needed)
The PK formerly knowns as DarkLord aka "DL" from Legends.
That video is the greatest thing i've ever seen posted on a games forum. That shows true skill. I played on Chesapeake from 1998-2001 and I miss those days badly. Even when my miner got Pked on a daily basis. Great song choice and nice use of screenshots.
I wish someone had the balls to make a game like this again. But I don't think they ever will. http://www.metropolisshard.com/
I haven't played UO in many years, but it was and probably will always be the best MMORPG. I remember the first time i logged into beta and my friend handed me a bag of reagents. I walked down the trail and met my first red. 10 seconds later I was on ICQ asking my friend for some more reagents. It was on that day that I realized I would become a pk. I felt so outclassed and outgunned by the red. So I put in hours and days and months of hard work. Getting that magery as high as possible, getting that resist as high as possible. Then one day, it happened. After we had built the first mage tower in the game after release(Pacific server), I walked east along the trail away from the swamp. I came across my friend Valor, engaged with a Great Lord on horseback(sorry if you know who you are, you were one of the toughest warriors EVER). After he killed Valor with two swift chops of his halberd, I didn't know what to do. I couldn't stand there and do nothing, but Valor said, just leave. I attacked...and died... in one chop. From that day forward, I was red, and never looked back. Kill, kill, kill. Search the loot piles. Kill, kill, kill. I remember standing on top of our castle near the trail, nuke from the roof. Piles of bodies form, then teleport down to loot. Drag the loot inside and lock the door. I remember a guy names The WHO who we killed, and looted. He kept returning for his loot, only to be killed and killed again. The Who became one of the most powerful warriors by raising his magic resist from our powerful spells. The congregations of blues outside of our castle walls, waiting for their chance for revenge, only to be killed. I remember nuking someone with reflect, only to find out how powerful your spells really were. Countless hours of sleep lost, school missed. Yes my friends, this was the best MMORPG EVER. Our only hope for second life lies with Darkfall online.
Too Short, Too Shizit GM Mage - Pacific, Catskills, Great Lakes
*Standing ovation*
When I saw the list of people Soul harvester shout out to, It almost made me cry, I knew almost all of them and they were awesome friends. I think he had a pic of server wars in there and I cringed rememering when it was still there.
I was ArDontDoThat on Great Lakes as well as Matthew Duro on the same shard. I shard a character named Shampoo and remember meeting my first real UO friend SkrillaZ. Those were awesome times, no game will EVER be like that. EVER EVER and I damn MMORPGs today because no one else will ever get to experience what i got to experience. That rush of intensity and stomach aching anxiety will never be felt by another person again. Not the type that we felt...the original UO players...we are gods among men, and should be envied, but we didnt do anything special, we just played a game that we felt was fun...we didnt know how it would turn out...instancing...restricted PVP...ugh...i cant speak anymore..
Ive got two choices, run, or stay and fight...And I dont see no doors...
I was on Atlantic shard from day one until they introduced trammel/felucca a few years later and the game went downhill.. i'll never forget the game as it was either, it was probably the best time I ever had in a MMO. I was always a thief & eventually a murderer on the bounty board..Here were the highlights for me:
-stealing in britain cemetary & killing anyone that attacked me (before stealing + killing gave you a murder)
-tinker trapping the little red boxes and conning people into opening them (before they gave murders)
-Waiting outside peoples houses until they opened the doors, running in, waiting till they leave again then gating all the loot to my house (before people could ban you from their house)
Then after a while, OSI made it so you couldn't do those things anymore without severe consequences, so I had to get a bit more clever to continue killing & stealing:
-Possibly my favorite tactic: i'd go into town criminal flagged, then cast Polymorph on myself as an ogre or some other agro monster, then spam "an ogre" in grey text over my head, then kill & loot whoever got fooled into attacking me. Once people started catching on i'd have a friend come into town & wrestle with me so it looked like he was being killed by an ogre, that fooled many more into attacking, who were then killed while my friend healed me.
-Used to drop three boxes behind & to the sides of another player, then cast an Energy Vortex in the square in front of them and it would kill them without giving me a murder.
-Would spam in town "we found an unlocked house with loot inside, opening a gate to it", then would gate to a house of mine that was full of boxes with trash in them, then when people stepped on the stairs or moved inside, we spam firewalls which wouldn't give murder counts at the time, or if they looted anyting they turned grey and were killed.
-Used to offer to Gate people for a small fee to anywhere in the world, then would port them to a deserted island where my guild was waiting, dispel the gate from the other side, then steal every possession they had on them and leave them there (GM's got really pissed about this because we kept making people call GM's to escape the island)
-with the help of my guild, i'd set up a a fake stealing scenario at the crowded banks (brit, occlo, etc.)where one of us dresses as a guard and hides, the other steals from me but doesnt turn grey cause were in the same guild, I yell "guards" and then the fake guard one-shots him with a halberd, then I spam "a corpse of ____" in grey text and people loot him thinking he's grey, except he's really blue so then the real guards killed them & we looted them (made millions of gold this way, fooled even some of the most experienced players who were full of loot themselves)
-Ultimately I ended up camping britain sewers for a good month with friends who blocked the exit for me & healed me, while I killed anybody that set foot inside (and once people got wise to it, we started sending someone up into town to lure people inside). Once entire guilds started coming in to try and collect my bounty, I trained animal taming and came back with a pet drake, and had friends heal me while the drake killed them all. Eventually a GM forced us to leave the sewers multiple times because we shut that area of the game off to the rest of the server.
The list would go on.. those were the good old days, I like to think I was the most innovative criminal on the Atlantic shard cause I kept thinking up new tactics even after OSI added murders for everything.. trammel/felucca was the last straw though, R.I.P Ultima Online 1997-2000ish
I played on Pac.
I'm sure my friends that played back then will tear from the video when they get this link. One of my buddies literally is ALWAYS looking for a game to matches what UO was (and yes notice 'was' is used) and so far nothing can compare.
There is one positive or nifty thing they did way later, not that it makes up for the sin they commited by destroying the game... the house building ability, tile by tile. That was fun.
There will never be another UO. Sad but true. And I mean that in the sheer amount of freedom a player once had.
Did you notice in the one line "Jim tries and steal a backpack from his own grandma"
Now they have insurance and everything is power puffed so you cant even steal from other players in fairy Trammel land., "PUKES"
And dont even get me started on the on what they did to the anti pk ... pk wars "DreadLord"GreatLord"
The insurance thing invoked a large amount of anger or frustration (in a gaming sense) in me. I was gone for many months ..came back to that.
Yes, I noticed the stealing message. Yet another amusing thing you won't see again in future games.
My friend has been keeping up on DarkFall. He said it's gonna have some of the traits of UO. We'll see.
Bah every time some new game comes out that's even remotely like UO was they start touting how they're the next UO (or the fans do).
I have yet to see an MMO that lives up to UO's legacy. I really wish someone would buy the rights for the Ultima Franchise from EA and make a good 3D UO remake.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Wish was the closest thing to being like UO, ask any other person from wish beta testing who played it for at least a few weeks/months and he'll agree with me, it was a good mmorpg.
I will indeed never forget the days in UO. Ultima Online started this thing we call MMORPG, it was such a great game that I didn't want to leave it ever. But came a time I had to, for the UO people know now isn't even the same UO we played back in the late 90's. I currently am playing WoW and will have to say that I'm just hanging with the game for now. I've realized that my heart doesn't pound when going into some battles in WoW like it used to in UO. My character in WoW does not feel "connected" to me like UO cheap paperdoll figures did. I love Ultima Online for the game that it was. Too many fond memories. I'm afraid that there will never be a good UO game ever again, I don't even thinkg Darkfall will come close. If some team were to buy the UO franchise from EA, I would look into the game again. Long live UO.
Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
UO rocked in the early days. Remember when tinker box bombs got you a pk count. A friend of mine had thousands of counts, and never came out of his house with his tinker char. I think that was the best open pvp game I have ever played. They totaly nerfed it with the Tram release though. The tragic killing of that game was the alterations they made regularly. One day mages rocked, next day they sucked and dex monkies rocked. I got tired of re rolling and just sold everything.
Damn.
I didn't think I missed good old UO anymore since quitting about 3 years ago in exchange for a better game. But that video definately started me down on memory lane.
I used to play on and off with soem friends form the first weeks after release untill early 2003. With breaks after renaissance and after every other new expansion that screwed up more about a once great game.
Nowadays I play Eve-Online. And in all honesty I must say that
Hehe, actually went back and found that dev's post on the E-O forums now:
That made me smile alot, to know that the guys making the game I play have the background I would have hoped for.
UO & ICQ that alwasy says old skool to me after i quit uo i quit using icq because out of the 200ish people i had on my list over 150 of them were players and guildes. I miss my UO... so badly and i want it back... but thats impossible because that would mean i would need all my friends back playing to.
LOL, yeah man UO + ICQ ! I still load up my ICQ from time to time. But not too many of my old friends from UO are on it anymore
I too cut my teeth on UO and is still the best MMORPG to date. ICQ + UO man what a combo, fortunatly we still have the old klan just in different games now, but we will never be as active, nor have as much fun as we did in UO.
Although I never was fan of "looking for trouble" via PvP, it was a risk and everytime you stepped outside the limits of the city or the door of your home, you never knew what fate had in store for you. Props for the flash vid, brought back memories of UO regardless being true PvP footage.
Well done.
R.I.P. [SFK] Silvergate on Cheasepeke
yes i forgot
R.I.P. DarKMaN Pacific
R.I.P Smoke Catskills
R.I.P. Rottenfella Baja
R.I.P [GH] The Green Horde Pacific
Great thread! Brings back so many memories. Was on chesapeake too upon release of UO. Will never forget the immense and awesome battles with Dread Lord Salazar, Kraelic, Bombadill and the yellow team named Banana Boyz.
As someone said before, nobody else can understand what we experinced back then. Only we oldschoolers of UO share the feelings. Hope there will be similar exiting games in the future but i doubt it *sniff*.
Miss you UO
I remember the Banana Boyz, who could miss them? I remember the days when every bank area in every town on the original lands was always populated. Sometimes it was hard finding a spot close enough to say "bank". Now it seems like the refugees are all camping in one town only. To bad I really wish they never added any news lands and kept things going in the old lands. Think of our world, we have a huge world but there is hardly anything new to explore to find that is truely new. But things constantly change in this same planet. I wish they could have introduced that same sort of philosity and just expanded content on a perfect world area.
Lake Sup here,
UO was the best gaming experience of my life. The friends I made were pricless. I remember sitting and playing for hours while I had 2 friends on speaker 3 way phonecalls. It was a blast.
The SoulHarvester tribute was awesome. You hit so many key points. Out of everything I miss, it was the constant unknown. You could be sitting chatting with friends and then bamm...fighting and chaos erupts. Out taming / killing and then bamm...chaos again. From content to chaotic in a split second. No game has ever matched its like.
*salute*