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Darkfall: Unholy Wars: Create the Character YOU Want

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Aventurine has announced a fundamental shift away from specific Darkfall: Unholy Wars player character roles with the announcement of "custom roles". According to the developer post, these custom roles will allow players to create the character they want to play that can fall into traditional roles or, for the more esoteric minded, into non-traditional roles.

Today, as promised, we would like to present to you our design for the custom roles mechanic that we are adding to Darkfall: Unholy Wars.

As we’re sure you’re all aware, this system represents a core change to the mechanics of Unholy Wars, and as such, is a system that, going forward, we will monitor very closely, and will make changes wherever and whenever required.

The details presented here, then, should be considered the first, and very important, step in creating the free and open system that fulfils our sand-box vision for Unholy Wars. This is not the end-point of the system, it is the beginning. And your feedback will be vital in the evolution and continued development of the system.

With the pre-amble out of the way, let’s move on to the details, of what we could call “v1.0”, of the system.

Read more about how custom roles will function in game on the Darkfall: Unholy Wars site.

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Comments

  • darkheartsdarkhearts Member UncommonPosts: 159
    B2P or F2P and I'll come play. Was an alright game when I tried it that one weekend but not worth a sub.
  • MelkrowMelkrow Member Posts: 278
    Originally posted by darkhearts
    B2P or F2P and I'll come play. Was an alright game when I tried it that one weekend but not worth a sub.

    S2P? Sub to play.  Game is free, but requires $15 a month to play.

    Very excited about these (and other) changes. Looks like they are finally going back to their roots and making DF what it's supposed to be, not some half banked Sandpark crap.
     
    Not subbed presently, but will absolutely sub once this change makes it live.



    image


    Playing: Darkfall Unholy Wars
    Played: Darkfall, EVE, AoC, Ryzom, Ragnarok Online, GW2, PS2, Secret World, WOW, City Of Heroes/Villains, Champion Online.
  • SomeHumanSomeHuman Member UncommonPosts: 560
    Wow, that's a nice helping of customization.  I like what they're doing with the armor to help with balance.  What is the "wobble" he mentions at the end?

    Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA

  • Panther2103Panther2103 Member EpicPosts: 5,779
    So are these out? Or is this another "Vision" that Adventurine has for their game that might be out in a couple years.
  • KilrainKilrain Member RarePosts: 1,185
    Originally posted by SomeHuman
    Wow, that's a nice helping of customization.  I like what they're doing with the armor to help with balance.  What is the "wobble" he mentions at the end?

    Crosshair is a circle, it starts out large and the arrow can go anywhere within that circle. The circle gets smaller the longer you hold it. It's not actually "wobble" but a mechanic put in that was intended to make aiming more ... realistic? People were asking for a real wobble mechanic in DFO, but I guess it was too difficult to work in so they went for this instead. Glad it's leaving.

  • KilrainKilrain Member RarePosts: 1,185
    Originally posted by Panther2103
    So are these out? Or is this another "Vision" that Adventurine has for their game that might be out in a couple years.
     

    Upcoming patch. Are you referring to DF2015?

  • SirBalinSirBalin Member UncommonPosts: 1,300
    Darkfall was great, but once again AV waits to long to fix things...i'd come back if av sold the game to someone else.

    Incognito
    www.incognito-gaming.us
    "You're either with us or against us"

  • HolophonistHolophonist Member UncommonPosts: 2,091
    Great game that has been consistently getting better, now is getting a whole lot better all at once.
  • BroverpowerdBroverpowerd Member UncommonPosts: 37
    I would consider resubbing if I did not get banned.... randomly.... saying I was a chinese farmer.... and then saying they'll unban me if I provided proper paperwork that I wasn't.... and then delete all history of my account anyway.
  • SirBalinSirBalin Member UncommonPosts: 1,300
    Originally posted by Kilrain
    Originally posted by Panther2103
    So are these out? Or is this another "Vision" that Adventurine has for their game that might be out in a couple years.
     

    Upcoming patch. Are you referring to DF2015?

    IKR, some of these poor victims don't understand AV yet...lol.....DF 2010 all over

    Incognito
    www.incognito-gaming.us
    "You're either with us or against us"

  • HolophonistHolophonist Member UncommonPosts: 2,091
    Originally posted by SirBalin
    Originally posted by Kilrain
    Originally posted by Panther2103
    So are these out? Or is this another "Vision" that Adventurine has for their game that might be out in a couple years.
     

    Upcoming patch. Are you referring to DF2015?

    IKR, some of these poor victims don't understand AV yet...lol.....DF 2010 all over

    Would you like to place a bet about whether or not this patch comes out in the next say 2 months?

  • marcustmarcust Member UncommonPosts: 495

    Great looking patch but I still have 2 deal-breakers.

    1. Nightly 30-60 minutes maintenance downtime right in the middle of my primetime.

    2. That we aussies are not allowed to play on the Asian server with 100-150 ping but must play on the US server with 280-320 ping. For a full loot pvp game that is a huge disadvantage.

    And for the record, I would pay a sub to play on the Asian server and have that ping. (The Asian server is ftp for Japanese and south Korean players only)

     

    Playing: Darkfall New Dawn (and planning to play Fallout 76)
    Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe

  • MalathoosMalathoos Member UncommonPosts: 199
    I thought Adventurine was bought out by some Asian company? I am excited to see where this game goes. In one patch they became very similiar to eso if not better because of open world pvp. If more pve was brought in to enhance pvp i would come back.


  • iamredsealiamredseal Member Posts: 4
    Actually, the wobble was a real thing. When running and sprinting, your crosshairs would move making it harder to aim. You can see the numbers here towards the bottom: http://www.darkfallunholywars.info/misc-game-info/
  • KilrainKilrain Member RarePosts: 1,185

    Nah, when you were running the circle just got bigger. It had nothing to do with actual "wobble". When the circle was bigger (when running or when you first started drawing/casting) there was complete randomness where the arrow/spell would fly within that circle.

    That's why it's being removed, because it was random and nothing to do with real wobble that skill could counter.

  • RaapnaapRaapnaap Member UncommonPosts: 455

    This will be a game-changing patch, and certainly for the better. They are actively listening to player feedback, and this new combat role system will allow for a lot more player freedom than the old class-restricted system.

     

    Harvesting and crafting revamp patch is next week, this combat patch is coming after that. Going by Aventurine's current rapid patching rate, I'd estimate about 3-4 weeks following next week's patch.

     

    It's like GW2's former rapid update schedule pretty much, only without the temporarily lacklustre content, and permanent game additions instead.

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Until they bring real dwarfs back then nothing they do can fix the game :)

     

     

  • LarsjexLarsjex Member Posts: 11
    If there was a trial for the game, I'd probably try it out. Not dishing cash up front, without trying what I get :/
  • CaldrinCaldrin Member UncommonPosts: 4,505
    Originally posted by Larsjex
    If there was a trial for the game, I'd probably try it out. Not dishing cash up front, without trying what I get :/

    If you know someone who has an account then they should have some buddy keys so you can try it out..

     

    https://forums.darkfallonline.com/showthread.php?389742-Introducing-Buddy-Keys

  • NiburuNiburu Member UncommonPosts: 402

    To everyone bringing DF2012/Arena jokes and whatnot up. I dont know what happend to AV but they took a 180° degree in how they run there company. 

     

    Dev's are allowed to talk now and there is plenty of communication all day. This role patch is just one important steping stone on the way to make this game perfect. AV has already added lots of quality patches to this game since december and most important, in time. 

     

    Some of the major changes already ingame is the territory system that promotes guilds that create a connected territory. Other additions are a better GUI and content/fluff items.

    Really looking forward to this patch, next week a economy patch will added which adresses harvesting.

  • mmoesportsmmoesports Member UncommonPosts: 161
    This is the most requested feature.  I am glad it is finally getting implemented. Many people that left already came back.  I can't imagine how many more will come back on the patch day.   AV has been aggressively patching Darkfall since December.  Here is a list of all big changes that was patched into Darkfall in last 12 months.
  • DzikuniDzikuni Member UncommonPosts: 38

    F2P ? No way :> After few good patches dfo have more and more ppl, a lot pvp, its even hard to do pve without pvp. I resubet 1 month ago and it was worth it.

     

    btw after dfo:uw beta I hated av so much its hard to imagine, but for now they are doing good.
     

  • Mors.MagneMors.Magne Member UncommonPosts: 1,549

    Create the Character YOU want... to do the activity YOU don't want to do!

     

    The character creation system has never been the problem. The problem is that the only 'career' is organised team ganking.

     

    YOU want to explore solo????!!!!!    YOU will suffer!!!!

     

    I couldn't believe it when they removed the 100 or so small islands you could hide on, explore, and do your own thing. When I looked at the new map in-game, I nearly coughed my coffee up all over the keyboard. 

  • KalanderKalander Member UncommonPosts: 12
    Originally posted by Mors.Magne

    Create the Character YOU want... to do the activity YOU don't want to do!

     

    The character creation system has never been the problem. The problem is that the only 'career' is organised team ganking.

     

    YOU want to explore solo????!!!!!    YOU will suffer!!!!

     

    I couldn't believe it when they removed the 100 or so small islands you could hide on, explore, and do your own thing. When I looked at the new map in-game, I nearly coughed my coffee up all over the keyboard. 

    Actually... its pretty possible to play as a solo player, I do it myself for the last year. Its a matter of politics, with the Territory control patch some regions are way more solo friendly now. And there still exist some nice, hidden/unpopulated places you can live where you will see only another solo players around.

  • Mors.MagneMors.Magne Member UncommonPosts: 1,549
    Originally posted by Kalander
    Originally posted by Mors.Magne

    Create the Character YOU want... to do the activity YOU don't want to do!

     

    The character creation system has never been the problem. The problem is that the only 'career' is organised team ganking.

     

    YOU want to explore solo????!!!!!    YOU will suffer!!!!

     

    I couldn't believe it when they removed the 100 or so small islands you could hide on, explore, and do your own thing. When I looked at the new map in-game, I nearly coughed my coffee up all over the keyboard. 

    Actually... its pretty possible to play as a solo player, I do it myself for the last year. Its a matter of politics, with the Territory control patch some regions are way more solo friendly now. And there still exist some nice, hidden/unpopulated places you can live where you will see only another solo players around.

     

    If you look at the map as it is now, every single area is between 2 player cities / towns at the periphery and even more inland. This means that you can easily be attacked from at least 2 directions at any time - and nobody has eyes at the back of their head! In DFUW, creeping up or zerg rushing with loads of people is pretty standard, so if you are discovered, you know you are 95% likely to get killed and fully looted.

     

    Every part of the map is a potential route for hostile players to travel from A to B.

     

    What this means is that solo players are 'road kill' for team gankers or committed griefers. Your chances of 'getting the loot and surviving' are now only about 50-75% per expedition - which is rubbish if you are truly soloing because, as a solo player, every piece of kit is far more precious to you.

     

    In contrast, you used to be able to plan what island you were going to travel to, and plan the safest journey to get there. If you did this, there was a 98% chance of success.

     

    There is an enormous difference between 25-50% chance of getting ganked and looted per expedition, and a 2% chance of getting ganked and looted per expedition.

     

    The map changes totally changed the nature of the game - the removal of the 100 isolated islands on the periphery limits your options as a player massively.

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