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[Column] Rift: What WildStar Means for Rift

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

As players settle in for patch 2.7, the wider MMO world has been buzzing with the launch of Wildstar. All across Telara, players are talking about it, sharing their opinions, their jokes, and even their fears. Today we take a look at what Wildstar means for Rift and what players should expect.

Read more of Chris Coke's Tripping the Rift: What WildStar Means for Rift.

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Comments

  • SaluteSalute Member UncommonPosts: 795

    I like Rift and played a lot in the past. Even now i m logging from time to time to check the state of the game, but WS is a step forward for me, as it concerns mmo's.

    Anyway i wish the best for Rift.

    All Time Favorites: EQ1, WoW, EvE, GW1
    Playing Now: WoW, ESO, GW2

  • alivenaliven Member UncommonPosts: 346
    Well i can never go past lvl 20+ on Rift, no matter class and specialization. Dunno why, i do love themeparks...
  • CrusadesCrusades Member Posts: 480
    Speaking of numbers. .. Rifts future depends on what maximum profit looks like. Yes a new game launched and popularity dwindled and yes more and more statistical data is being created that will tell the tale of mmo lifespan and profit peaks, valleys, future development and then eventually end of life. I would say future development for Rift is pretty much going to be a stand still.
  • syriinxsyriinx Member UncommonPosts: 1,383

    Most of Rift's remaining population are lifers.

    Rift's chance at being a major player is long gone, but the game will have a very long lifespan and wont be affected too much by any 'next big thing'.

  • parpinparpin Member UncommonPosts: 220

    nothing, first of all, rift and other mmos have their core fans/players and the game is surviving because of them. others might come spend some money and they leave or stay  particularly if it is F2P like rift. many of them wont drop mmo they been playing for 3 years like rift for similar mmo.

    just simply becuae they spent so much time on it.

    but new comers have more games to choose therefor wild star might get those new players and rift will lose profit of those new players mostly.

    one of the reasons wow is still king of the hill is exactly because those new comers were choosing wow because of no actual competition for years which is impossible to achieve now for other mmos. 

  • AeonbladesAeonblades Member Posts: 2,083
    I don't think WildStar will really hurt Rift. Rift has a medium sized dedicated fan base that has been there for years. I've watched the population actually grow significantly since the advent of F2P and Storm Legion. Most of the servers are over crowded imo.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • greatskysgreatskys Member UncommonPosts: 451
    It wont make much difference to me . I can play Rift on Ultra settings with about 60-70 fps in the open world but in the Wildstar beta I only got 20 to 30 fps on the lowest settings . I'm waiting for a free trial or a buddy key to see if the release client runs any better on my PC . It would potentially be a waste of money for me to buy without trying .
  • sipusipu Member UncommonPosts: 200

    Rift doesn't support SLI and is badly optimized - this is the main reason why I don't play it anymore. Having 20-30 fps in the cities on high end machine - not good.

  • FoomerangFoomerang Member UncommonPosts: 5,628


    Originally posted by Torvaldr
    I love Rift and have played since beta 3. I'm not quitting the game. I have my characters and an investment in the game.But, Wildstar has my attention right now. It does feel like a step forward. The systems feel interconnected and significant. We'll see how I feel as I progress towards cap and what that means.I do know there are only so many gaming hours in a week. Some of my games are getting sidelined. I'm not sure which ones yet. I'm playing Wildstar and enjoying it. I'll keep doing that.

    Same here. I'm at a good spot in FFXIV where I can log in a few hours a week and tend to my house and garden. Perfect time to jump into a new game. Probably will get into FF again when Golden Saucer comes out.

    I think I've finally settled on playing an esper. And settler is of course my favorite path hehe.

  • VolgoreVolgore Member EpicPosts: 3,872

    Shilling at it's best. The author posted some pieces like this before, but this one tops them by far.

    "It may surprise you, but Wildstar will mean an influx of players trying RIFT for the first time."  Yeah, and luckily they have enough "trial servers"! That according to Trion about 2 years ago were set up for a "huge influx of players" -that never happened. Maybe Trion finds some use for them now.

    If not and Rift loses again players to another title, they have at least an excuse when they close more servers : "making them trial servers for players that come from Wildstar to try Rift".

    Rift died a little more with every game released after it and there was nothing Trion could ever do. Looking at the game's history it's not hard to tell that the trend will continue with Wildstar and WoD.

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  • HarikenHariken Member EpicPosts: 2,680
    Originally posted by greatskys
    It wont make much difference to me . I can play Rift on Ultra settings with about 60-70 fps in the open world but in the Wildstar beta I only got 20 to 30 fps on the lowest settings . I'm waiting for a free trial or a buddy key to see if the release client runs any better on my PC . It would potentially be a waste of money for me to buy without trying .

    This for me too. I run it at max with zero lag or any problems at all. One of the best mmo's at max settings i've ever played. Then you have Wildstar with its wow like graphics and the game is the worse running mmo's for most people i know thats tried it. Nothing worse than buying a game to play with a computer that passes the recommended specs only to find it runs like crap.

  • excursion1excursion1 Member UncommonPosts: 11
    Why do people complain about wows difficulty but never show their 580+ ilvl character as proof. Jeez sorry wildstar gives you red cones and red squares to avoid means it's harder . I think having 40 player raids means it's harder than wow ...... Harder to get a raid together .

    Rift is a amazing game with rich class depth , nice leveling areas really fun dungeons and raids . When it went F2P killed it for me

    Anyone who's a hardcore paper get to max level in lineage 2 without raging cause of griefers and the chance your gear falls off and they can get it !

    A games hardness is not about just end game but how the learning curve was during the way
  • rodingorodingo Member RarePosts: 2,870
    Rift is one of those MMOs that oozes with polish for the most part.  It even has one of the better f2p systems out.  But the game is just so boring.  I must tried to play that game 4 to 5 times.  The most recent time I actually got a character up to 30ish something.  I really tried, but it just couldn't manage to hook me.  As long as the game stays f2p and keeps bringing in profit for Trion then they have a winner.  Not sure if Wildstar will suck their player base completely dry since it is sub based after all.  However, I'm sure Wildstar will appeal to a good number Rift players being it's another themepark that takes strong queues from WoW, just like Rift did.

    "If I offended you, you needed it" -Corey Taylor

  • ChrisboxChrisbox Member UncommonPosts: 1,729
    Originally posted by excursion1
    Why do people complain about wows difficulty but never show their 580+ ilvl character as proof. Jeez sorry wildstar gives you red cones and red squares to avoid means it's harder . I think having 40 player raids means it's harder than wow ...... Harder to get a raid together .

    Rift is a amazing game with rich class depth , nice leveling areas really fun dungeons and raids . When it went F2P killed it for me

    Anyone who's a hardcore paper get to max level in lineage 2 without raging cause of griefers and the chance your gear falls off and they can get it !

    A games hardness is not about just end game but how the learning curve was during the way

    The people that say WoW are easy are the ones who haven't touched heroic progression content or high mmr pvp, that is why they think the game is easy.  They haven't experienced WoW's difficulty, just LFR and dungeon ques.  

    Anyway, I don't think wildstar is going to dent rifts playerbase like a lot of others said its f2p and has a fairly dedicated fanbase. 

    Played-Everything
    Playing-LoL

  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by sipu

    Rift doesn't support SLI and is badly optimized - this is the main reason why I don't play it anymore. Having 20-30 fps in the cities on high end machine - not good.

    Wildstar isn't much better, the cartoon graphics don't really even look that good. I think WoW and Wildstar look basically the same concerning the environment. Wildstar has better particile effects and spells and whatnot. I still get times when Wildstar chokes and I have a high-end machine as well. Besides that WoW, Rift, and now Wildstar have to be the best MMO's out there. Rift's problem is that it just isn't well known and can't attract the numbers it needs to make money and deliver new content anymore it seems. Rift imo does look the best out of all 3 and the art is gorgeous.

     
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • JDis25JDis25 Member RarePosts: 1,353
     
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • PlageronPlageron Member Posts: 109

    I don't think WIldstar means much to many people in RIFT.

     

    Its another game....it has a tunnel area system like never winter(as in invisible walls all over and not letting you go in straight lines to having a dumbed down interface which means they are trying to get it made for a console) but also it has a combat system that is a lot more like The Secret World with the way you can see where you attack will hit or enemies will hit even uses the same faulty dodge system(as in there are many attacks that you get hit anywise no matter if you dodge or not) and uses the same nightmare enemy type encounters(ie the enemies you find in some area that even though they might be 20 levels below you they still have more health and do more damage then you can ever do)

     

    I think this more or less sounds like an article made by someone who plays RIFT and believes they want to give wildstar a try.

     

    By all means give wildstar a try and play it....you will probably be back to rift very soonish...as you will notice the hype and information about the wildstar are not very accurate.  I guess its the fact everyone has exactly the same quests no matter if they quest names are different due to the class or race you play....so no matter what you or someone else will be destroying enemies in some area to go to some click place to change the map to allow you to go up to some area.

     

    I personally was disappointed with wildstar....I felt it was on par with the way elder scrolls online is and a lot more like never winter with how its maps worked.

    I mean it has potential, but mostly you are forced to run from point A to B all the time...no vehicles or mounts...no flying but in some places they have giant jump things.

    I also feel wildstar forces you....or rather railroads you into doing missions....as you have no choice but to do them to pass to the next area at many times.

     

    I don't have a high end machine at all....but I just want to say....if rift gives you graphic issues...wildstar is going to be worse for you.  I have no graphic issues at all...so for me when I read how someone says they have a high end machine and issues....I know right off they have a low end machine and cant play many games at all.

     

     

     

     

     

     

  • syriinxsyriinx Member UncommonPosts: 1,383
    Originally posted by JDis25
    Originally posted by sipu

    Rift doesn't support SLI and is badly optimized - this is the main reason why I don't play it anymore. Having 20-30 fps in the cities on high end machine - not good.

    Wildstar isn't much better, the cartoon graphics don't really even look that good. I think WoW and Wildstar look basically the same concerning the environment. Wildstar has better particile effects and spells and whatnot. I still get times when Wildstar chokes and I have a high-end machine as well. Besides that WoW, Rift, and now Wildstar have to be the best MMO's out there. Rift's problem is that it just isn't well known and can't attract the numbers it needs to make money and deliver new content anymore it seems. Rift imo does look the best out of all 3 and the art is gorgeous.

     

     

    While maybe not as well known as WoW, SWTOR, or ESO, it got just as much attention as Wildstar when it came out.  Rift is very well known.  Rift's problem has always been retention, not acquisition. 

  • Ragnar1337Ragnar1337 Member CommonPosts: 70
    Anyone still playing Rift probably will stay there rather than go pay extra money for Wildstar. Wildstar is just what the wow players are  doing until the next expansion there. Wildstar will last a lot longer than that shit show ESO though. 
     
  • AldersAlders Member RarePosts: 2,207
    Originally posted by syriinx
    Originally posted by JDis25
    Originally posted by sipu

    Rift doesn't support SLI and is badly optimized - this is the main reason why I don't play it anymore. Having 20-30 fps in the cities on high end machine - not good.

    Wildstar isn't much better, the cartoon graphics don't really even look that good. I think WoW and Wildstar look basically the same concerning the environment. Wildstar has better particile effects and spells and whatnot. I still get times when Wildstar chokes and I have a high-end machine as well. Besides that WoW, Rift, and now Wildstar have to be the best MMO's out there. Rift's problem is that it just isn't well known and can't attract the numbers it needs to make money and deliver new content anymore it seems. Rift imo does look the best out of all 3 and the art is gorgeous.

     

     

    While maybe not as well known as WoW, SWTOR, or ESO, it got just as much attention as Wildstar when it came out.  Rift is very well known.  Rift's problem has always been retention, not acquisition. 

     

    Exactly.  

    Rift's problem when i still played was retention of raiders.  The pool kept dwindling and made it impossible to recruit new members to replace ones that decided to quit.  At one point, the only way to keep your guild ranks up was to recruit other players from dying guilds.  This system was not healthy for the long term viability of the raiding scene.

  • RaventreeRaventree Member Posts: 456
    I have been playing Rift for about 3 years now and I still can't find anything that could replace it.  I played WoW for 5 years before Rift and got so sick of the cartoony graphics that when I tried Wildstar I couldn't play for more than a few minutes at a time without just wanting to turn it off.  For me, Rift is just the best of the themepark MMOs out there right now.

    Currently playing:
    Rift
    Played:
    SWToR, Aion,EQ, Dark Age of Camelot
    World of Warcraft, AoC

  • syriinxsyriinx Member UncommonPosts: 1,383
    Originally posted by Ragnar1337
    Anyone still playing Rift probably will stay there rather than go pay extra money for Wildstar. Wildstar is just what the wow players are  doing until the next expansion there. Wildstar will last a lot longer than that shit show ESO though. 
     

    Thank you for the insightful, informed commentary

  • syriinxsyriinx Member UncommonPosts: 1,383
    Originally posted by Alders
    Originally posted by syriinx
    Originally posted by JDis25
    Originally posted by sipu

    Rift doesn't support SLI and is badly optimized - this is the main reason why I don't play it anymore. Having 20-30 fps in the cities on high end machine - not good.

    Wildstar isn't much better, the cartoon graphics don't really even look that good. I think WoW and Wildstar look basically the same concerning the environment. Wildstar has better particile effects and spells and whatnot. I still get times when Wildstar chokes and I have a high-end machine as well. Besides that WoW, Rift, and now Wildstar have to be the best MMO's out there. Rift's problem is that it just isn't well known and can't attract the numbers it needs to make money and deliver new content anymore it seems. Rift imo does look the best out of all 3 and the art is gorgeous.

     

     

    While maybe not as well known as WoW, SWTOR, or ESO, it got just as much attention as Wildstar when it came out.  Rift is very well known.  Rift's problem has always been retention, not acquisition. 

     

    Exactly.  

    Rift's problem when i still played was retention of raiders.  The pool kept dwindling and made it impossible to recruit new members to replace ones that decided to quit.  At one point, the only way to keep your guild ranks up was to recruit other players from dying guilds.  This system was not healthy for the long term viability of the raiding scene.

    Wasn't just the raiders.  Rift just failed to resonate with most people.  Its that 'lack of soul' feeling that many get.

    However, it does a lot right as well and it does have a loyal, albeit smallish, population thats going to stick around for as long as Trion does.

  • darkedone02darkedone02 Member UncommonPosts: 581

    I don't think rift should worry, they still get people playing the game considering it's free to play, people can play it at anytime without having to buy anything unless they want to progress faster to the speed of WoW or something. They will still get alot of new people who will play the game, but sooner or later, alot of those new players will find something better in the future when Rift starting to feel a bit too old for certain people and wish to move on to something bigger and better.

    Like all games, Rift has a life span, one of these days the mmo will close it doors on everyone but i don't see that happen anytime soon as if they continue having lots and lots of content for the game, people will still play it just like people who play runescape, it just need to get more advertisement and alot more content to be satisfied to the poor people who can't afford the modern subscription fee of most games (or don't got the cash to even spend a single XP potion).

    image

  • TheRealDarkeusTheRealDarkeus Member UncommonPosts: 314
    Ah Rift.... The first MMO I ever got into and subscribed to.... I never made it past level 31 on any of my characters.... I don't know. I like the game really, but some thing just doesn't hook me. And I do try, heck, it is installed on one of my hard drives now....

    All the best to it though. I am playing Wildstar.
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