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Star Citizen: Dog Fight Module Examined

BMunchausenBMunchausen Staff WriterMMORPG.COM Staff Posts: 400

You know those people who quip little cliché sayings? I’m talking about the ones who might say, “Well, better late, than never,” when they hear you complain about Star Citizen’s dogfight module being delayed yet again. Those people are idiots.

Read more of Jason "Red" Thomas's Star Citizen's Dog Fight Module Examined. 

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Comments

  • Ramonski7Ramonski7 Member UncommonPosts: 2,662
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    image
    "Small minds talk about people, average minds talk about events, great minds talk about ideas."

  • KhebelnKhebeln Member UncommonPosts: 794
    Games take more and more time to make this days. And by definition alpha is a bare bone game, forget about any extra systems. It will be a long time before this game is ready. 6 months is nothing in today for a game production. Mmo development can take from 3-5 years and in some cases it was even longer. Especially if you work with new technology or ideas.

    image
    (Retired)- Anarchy Online/Ultima Online/DAoC/Horizonsz/EQ2/SWG/AC1&2/L2/SoR/WoW/TMO/Requiem/Atlantica Online/Manibogi/Rift+(SL)/Lol/Hon/SWTOR/Wakfu/Champions Online/GW/Lotr/CO/TcoS/Tabula Rasa/Meridian 59/Vanguard/Shadowbane/Fury/SotW/Dreamlords/HGL/RoM/DDO/FFXI/Aoc/Eve/Warhammer Online/Gw2/TSW/Tera/Defiance/STO/AoW/DE/Firefall/Darkfall/Neverwinter/PS2/ESO/FF14/Archeage/Gw2

  • inoxcopiainoxcopia Member UncommonPosts: 18
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Correction.... Arena Commander at this state it's not even pre pre Alpha. This release it's just a tiny glimpse of the things about to come in the distant future... I can assure you that this game it's going to be released when it's ready, by the way Blizzard says "when it's ready".... This means maybe late 2015 or late 2016 or... The thing is that many people can't cope with the idea that Star Citizen it's not a game for those how are just searching for their new mmo but a game for those how have finished Wing Commander back in 1990.  

  • saurus123saurus123 Member UncommonPosts: 678
    Originally posted by inoxcopia
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Correction.... Arena Commander at this state it's not even pre pre Alpha. This release it's just a tiny glimpse of the things about to come in the distant future... I can assure you that this game it's going to be released when it's ready, by the way Blizzard says "when it's ready".... This means maybe late 2015 or late 2016 or... The thing is that many people can't cope with the idea that Star Citizen it's not a game for those how are just searching for their new mmo but a game for those how have finished Wing Commander back in 1990.  

    or it wont be released like many of the kickstarter projects

  • inoxcopiainoxcopia Member UncommonPosts: 18
    Originally posted by saurus123
    Originally posted by inoxcopia
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Correction.... Arena Commander at this state it's not even pre pre Alpha. This release it's just a tiny glimpse of the things about to come in the distant future... I can assure you that this game it's going to be released when it's ready, by the way Blizzard says "when it's ready".... This means maybe late 2015 or late 2016 or... The thing is that many people can't cope with the idea that Star Citizen it's not a game for those how are just searching for their new mmo but a game for those how have finished Wing Commander back in 1990.  

    or it wont be released like many of the kickstarter projects

    Yes maybe... But for this game and only, it's a risk that me  ( and many many others from what i see in the game's forums ) would gladly take. Cause if this game succeeds even in the half of what has promised, it's gonna be a blast.

  • AngryCujoAngryCujo Member Posts: 22

    The DFM was meant to launch in December when the game was only meant to have 3 million dollars.

     

    Once the game had 40+ million dollars the scope of what the DFM could be, grew, so too, then,  did the Developement Time for the module.

     

    Chris Roberts has said this himself.... but it yet continues to be over-looked.  Yes, Star Citizen is going to take longer to make now than it originally was planned to take... Because its got new doors opened to it now.

     

    I know I can wait.  But its a shame that people point it out like its a "flaw" that the game will be even deeper due to its financial success.

     
     
     
  • ArglebargleArglebargle Member EpicPosts: 3,485

    I know many folks are jonesing hard for space games, but you're kinda suckers for a Big Name on a box.  Roberts' m.o. is to overpromise and underdeliver.  He doubtless believes all those grandiose claims when he makes them, but they are not always grounded in reality.  And the feature creep due to all that money (perhaps added to continue wringing out all that money) is tremendous. 

     

    For a first impression module, Arena Commander has some serious issues.  I'd have pushed things back and tried to make it as sweet and easy as possible.   Looks like they've fallen into exactly the same trap of releasing buggy, incomplete software due to an unrealistic schedule, just like the big corporate developers tend to do.

     

    Actually liked the article bits on the GUI, as that's a super important aspect for me.  Personally, a bad GUI means much less likelihood of playing.   Still, I predict you all are in for a looong and bumpy road.

     

     

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • hfztthfztt Member RarePosts: 1,401

    Lol. Just. Lol.

    WTF. Why are they delivering a polished graphics demo?. What they should be delivering now was a multiplayer dog fighting module with just the basic needed graphics, so that the actual GAMEPLAY (the hart of any game) could be tested out.

    You do the graphics last, once you have the gameplay down. That way you avoid wasting money developing assets you eventually dont need due to eventual changes to game mechanics during development.

    I guess that instead of compromising development  to please a publisher they are compromising development to please backers...

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by hfztt
    Lol. Just. Lol.WTF. Why are they delivering a polished graphics demo?. What they should be delivering now was a multiplayer dog fighting module with just the basic needed graphics, so that the actual GAMEPLAY (the hart of any game) could be tested out.You do the graphics last, once you have the gameplay down. That way you avoid wasting money developing assets you eventually dont need due to eventual changes to game mechanics during development.I guess that instead of compromising development  to please a publisher they are compromising development to please backers...

    They bought the engine...so what you see was mostly purchased...

  • ArglebargleArglebargle Member EpicPosts: 3,485
    Originally posted by hfztt

    Lol. Just. Lol.

    WTF. Why are they delivering a polished graphics demo?. What they should be delivering now was a multiplayer dog fighting module with just the basic needed graphics, so that the actual GAMEPLAY (the hart of any game) could be tested out.

    You do the graphics last, once you have the gameplay down. That way you avoid wasting money developing assets you eventually dont need due to eventual changes to game mechanics during development.

    I guess that instead of compromising development  to please a publisher they are compromising development to please backers...

    What they've been selling is art and promises.

     

    However, their Cash-Shop-in-Advance method has been working in stellar fashion.  At that they're doing great.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • RhimeRhime Member UncommonPosts: 303
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Seriously..Can you imagine the backlash 6 months ago if they released a buggy, halfbaked, work in progress. The expectations and pressure put on the devs(not to mention the negativity of non patient players and trolls) would have made it impossible to control.

    Look at the backlash now from the few days delay last week! We're supposed to be testing these partial modules and providing feedback for the devs to work with in improvements and changes, but a lot of players think because they paid a few $ that they can piss and moan about how the game doesn't measure up to other (near complete) space sims.

    I think they should boot any players who don't give positive, mature feedback during all testing phases from playing thereby allowing game development to progress smoothly.

    Anyone who thinks they have a right to impede the progress of the the game should have to wait until full release and only then should their voices be heard..up until we plant a missile up their collective asses..lol

  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,960
    Originally posted by Rhime
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Seriously..Can you imagine the backlash 6 months ago if they released a buggy, halfbaked, work in progress. The expectations and pressure put on the devs(not to mention the negativity of non patient players and trolls) would have made it impossible to control.

    Look at the backlash now from the few days delay last week! We're supposed to be testing these partial modules and providing feedback for the devs to work with in improvements and changes, but a lot of players think because they paid a few $ that they can piss and moan about how the game doesn't measure up to other (near complete) space sims.

    I think they should boot any players who don't give positive, mature feedback during all testing phases from playing thereby allowing game development to progress smoothly.

    Anyone who thinks they have a right to impede the progress of the the game should have to wait until full release and only then should their voices be heard..up until we plant a missile up their collective asses..lol

    Yes, how dare they complain about the underwhelming nature of a product they paid good money for! The nerve of some people, thinking that something which was delayed almost half a year for QA purposes should actually function better than expected, especially when the available budget is over 10 times greater (and growing) than originally supposed!

    People just need to calm down, take a deep breath, and go buy another digital ship model to look at.

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 

    #IStandWithVic

  • TorcipTorcip Member UncommonPosts: 669
    I don't see this game being actually released until late 2016 or possibly 2017. Unless they have some kind of magic coding wizards working for them. It'll be nice when it comes out but I'll look to other things in the time being.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    Lol, the game is in alpha !

    Given that state, this released module sounds like it's exceptionally well done. It actually works consistently...

     

    This method of releasing modules in an "alpha" state is probably going to slow down development quite a bit.  They will inevitably spend a huge amount of time "over-engineering" these modules to be as good as possible to please the public. There's a very good reason why the public does not usually get to play alpha releases.

    However, there's always a risk that much of that "polish" will be wasted hours, because later integration with other modules may require that work to be dumped.

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by SpottyGekko

    Lol, the game is in alpha !

    Given that state, this released module sounds like it's exceptionally well done. It actually works consistently...

    They had a ready engine (yeah they modified it, everyone does).

    How long have they been working on it? 

    ..Cake..

  • Quazal.AQuazal.A Member UncommonPosts: 859
    Originally posted by Rhime
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Seriously..Can you imagine the backlash 6 months ago if they released a buggy, halfbaked, work in progress. The expectations and pressure put on the devs(not to mention the negativity of non patient players and trolls) would have made it impossible to control.

    Look at the backlash now from the few days delay last week! We're supposed to be testing these partial modules and providing feedback for the devs to work with in improvements and changes, but a lot of players think because they paid a few $ that they can piss and moan about how the game doesn't measure up to other (near complete) space sims.

    I think they should boot any players who don't give positive, mature feedback during all testing phases from playing thereby allowing game development to progress smoothly.

    Anyone who thinks they have a right to impede the progress of the the game should have to wait until full release and only then should their voices be heard..up until we plant a missile up their collective asses..lol

    If they do this are they going to return the cash they would have stolen... 

    i think not some how, whats the saying "you pays your money you takes your chance" in this games case then "you pays your money you gets your voice" , just because they or you might not like what other backers hvave said doesn't make the detractors comments any less valid than yours

    This post is all my opinion, but I welcome debate on anything i have put, however, personal slander / name calling belongs in game where of course you're welcome to call me names im often found lounging about in EvE online.
    Use this code for 21days trial in eve online https://secure.eveonline.com/trial/?invc=d385aff2-794a-44a4-96f1-3967ccf6d720&action=buddy

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Solar_Prophet
     

    Yes, how dare they complain about the underwhelming nature of a product they paid good money for! The nerve of some people, thinking that something which was delayed almost half a year for QA purposes should actually function better than expected, especially when the available budget is over 10 times greater (and growing) than originally supposed!

    People just need to calm down, take a deep breath, and go buy another digital ship model to look at.

    Budget has nothing to do with time, more money doesn't mean they can speed it up. More money also does not make a barebones module designed for testing purposes anything more than a barebones module designed for testing purposes.

    You say this as if it's okay to expect a product ready for public consumption at this time. Anyone who's going to be complaining over offering worth while feedback doesn't understand what alpha testing is about.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DocBrodyDocBrody Member UncommonPosts: 1,926

    people are always so impatient

     

    maybe CIG should  have skipped the whole avatar and clothing system and throw out some free flight demo, they could have done that long long ago, just handed out Chris Roberts demo from the Kickstarter and be done with it, and shut up the complainers

     

    but they have higher goals and don't hand out throw away material just for the sake of handing out something

  • NaralNaral Member UncommonPosts: 748

    I am just happy Elite Dangerous is coming along. =)

    I didn't back both of them, but as things are shaking out, I am glad I put my money with Elite. SC could end up being a fine game in the end, I hope it is, but with three years of development under the belt they seem to have little to show for it overall.

  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by Naral

     

    I didn't back both of them

     that other game forum is that way -> you kow, the one no one is interested in :-))

    If I want to be a spaceship, I can damn well play Eve online

    Seriously SC is the ultimate space sim with 10 times the budget, the avatars and ships look gorgeous.

    The whole design is top notch Star Wars quality

    who the hell cares about some computer generated random universe with no planets to land on, no avatars and zero story?

    Space Engine is a free download and does exactly the same.

    When SC is out many other space games will feel the player drain

    Eve

    Battlestar Galactica Online

    Star Conflict

    Planetside 2

    Vendetta Online

    Star Trek Online

    ...

  • Belgarion_DBelgarion_D Member Posts: 6
    Originally posted by inoxcopia
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Correction.... Arena Commander at this state it's not even pre pre Alpha. This release it's just a tiny glimpse of the things about to come in the distant future... I can assure you that this game it's going to be released when it's ready, by the way Blizzard says "when it's ready".... This means maybe late 2015 or late 2016 or... The thing is that many people can't cope with the idea that Star Citizen it's not a game for those how are just searching for their new mmo but a game for those how have finished Wing Commander back in 1990.  

    I was a huge fan of Wing Commander (the single player space shooter sim,) Chirs Roberts was my hero (especially since he once replied to a letter I sent him regarding Wing Commander Armada.) And I do not consider Star Citizen to be its successor.

    Maybe Squadron 42, but definately not the multiplayer PvP based SC. I was searching for a Wing Commander based MMO as I've now became an MMO gamer. But as an MMO gamer I fall into the Casual/PvE crowd and do not like to PvP at all. And please don't talk to me about the trading game in SC for my PvE fix, because if I wanted a trading game I'd go play Eve (which I have done BTW) not a space fighter sim.

    So this Arena commander seems interesting but CIG is not getting my money till I see Squadron 42.

  • sgtalonsgtalon Member UncommonPosts: 129

    I have to say I am very impressed with where they are going with this game. Not enough to drop $40-$200 on it though. There is no way I am putting money into a game I can't play.

    When they have something we can play at least at the War Thunder/World of Tanks level, I will consider dropping some cash. 

    The potential for this game is pretty sweet though. It almost makes me want to fire up my EVE account again... almost.

  • inoxcopiainoxcopia Member UncommonPosts: 18
    Originally posted by Belgarion_D
    Originally posted by inoxcopia
    Originally posted by Ramonski7
    Never understood the need for a 6 month delay for a ALPHA build. It's not like I was expecting perfection at this stage in the game. And after 6 months of delays it still wasn't 100% delivered (missing multi player). I don't doubt SC ability to deliver a quality experience, only if they deliver at all in a timely fashion.

    Correction.... Arena Commander at this state it's not even pre pre Alpha. This release it's just a tiny glimpse of the things about to come in the distant future... I can assure you that this game it's going to be released when it's ready, by the way Blizzard says "when it's ready".... This means maybe late 2015 or late 2016 or... The thing is that many people can't cope with the idea that Star Citizen it's not a game for those how are just searching for their new mmo but a game for those how have finished Wing Commander back in 1990.  

    I was a huge fan of Wing Commander (the single player space shooter sim,) Chirs Roberts was my hero (especially since he once replied to a letter I sent him regarding Wing Commander Armada.) And I do not consider Star Citizen to be its successor.

    Maybe Squadron 42, but definately not the multiplayer PvP based SC. I was searching for a Wing Commander based MMO as I've now became an MMO gamer. But as an MMO gamer I fall into the Casual/PvE crowd and do not like to PvP at all. And please don't talk to me about the trading game in SC for my PvE fix, because if I wanted a trading game I'd go play Eve (which I have done BTW) not a space fighter sim.

    So this Arena commander seems interesting but CIG is not getting my money till I see Squadron 42.

    Trust me, i can understand your frustration... I'm both PvE and PvP player but this dosen't mean that i don't respect someone that doesn't like PvP. As for trading, don't forget that apart from the Wing Commander series there was also Privateer (  which for me was the best one ) a game which also including trading. So  trading it's going to be a part of the game.

    I think it would be wise for some people to wait for the final product. For me, personally, i just have faith on this game.  

    The thing that i don't like is negative comments for the whole game, based only on pre pre alpha module  that  a normal AAA company would never released for the public.

  • SignalwardenSignalwarden Member Posts: 1
    I don't really understand all the complaints about the DFM delay. I would if they weren't transparent as to why the delay took place, but as it stands they were very forthcoming with the information. They flat out said that they had to tear out and rebuild a new, more reliable netcode from the ground up. Netcode is a bit important in a multiplayer anything. They retooled the visuals because they got 4 times the funding they expected by now. That isn't a good reason to delay, but doing it alongside a netcode rebuild is a pretty solid use of manpower. Now the real question is, with multiplayer being released now, was the netcode worth the wait. If so, the whole excersice is a success. If not the whole thing is impressive but still fumbled. To say they flubbed it before experiencing the thing that caused the delay is illogical to me 
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