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Kinda like Minecraft? Help please

ErebozEreboz Member UncommonPosts: 6
I'm looking for a game similar to Minecraft where I can play with my brother and harvest resources and build some houses. But also with a good emphasis on combat. I like dungeons, bosses, loot, and preferably graphics a little better than minecraft also

Comments

  • OpinicusOpinicus Member UncommonPosts: 34

    The only one I'm thinking about that would fit what you want (except for the graphics) is trove.

     

     

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    Landmark is like minecraft but with much better graphics. But it is still in beta and it doesn't have any mobs or combat yet. They did however, add caves this last week and the caves can have loot chests in them. The intention is that mobs will be in the caves guarding the loot and will also come out and prowl around at night.

    If you are willing to wait for mobs and combat to come later then Landmark might be a good choice. it is at least worth looking into.

    landmarkthegame.com

    All die, so die well.

  • ErgloadErgload Member UncommonPosts: 433
    You might enjjoy Rust, especially if playing with a group
  • SomeHumanSomeHuman Member UncommonPosts: 560
    Planet Explorers comes to mind.  It's not super technical, but it has mobs, exploration and building similar to minecraft.  You can also create your own weapons in 3d.  I played it for a while in beta.  Google a video and see what you think.

    Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA

  • giga1000giga1000 Member Posts: 98

    Landmark for sure. The blue print is up and states when mobs/combat will be added. Which is very soon.

    https://forums.station.sony.com/landmark/index.php?threads/the-new-improved-blueprint-updated-5-23-14.34413/

    For building there isn't anything like landmark simple as that. Crafting is there too. 

    July

    Combat: This simple word is composed of one heck of a lot of systems and effort. And is the bulk of what's coming in July.

    • Pathing: Voxel worlds are really, really tricky when it comes to competent AI pathing. But July is when we intend for you to see it in action.
    • Abilities: Abilities you can craft and earn, as well as all the necessary abilities for the monsters you'll face. (Monsters? Oh yeah...those too!)
    • Physics: Remember that voxel world? Yeah. Interaction with that requires physics.
    • Targeting: Both for the players and the monsters. (Many different systems.)
    • Projectiles: Projectiles are a completely separate system from melee.
    • Monsters and Loot: There's no PvE without enemies, and little reason to endanger yourself without loot. (An extension of the Treasure Chest system.)

    All of this is a relatively unsexy way to describe something that's going to bring a ton of danger, adrenaline, and life to the game. We'll unveil how we're going to debut this all into the game closer to July, but the plans are highly cool. It should be fun.

    The Economy: Merchants, so you can swap out resources for coin (which pays for upkeep as well as being a handy commodity for trading between players), and the Market Stalls at the Hub (so you have a place to set up shop for travellers passing through).

    SOEmote: Machinima creators, rejoice. SOEmote makes its public debut in the game. In addition to the real-time face manipulation, it's also intended to let you record your own emotes, as well as letting you disguise your voice on VoiP (for roleplaying or anonymity).

    Above-Sea-Level Water: Ponds and lakes at various altitudes across the islands. More variety of environment and the overall feel of them gets closer to where we want the islands to be aesthetically.

    More Map: Fog of war will appear on the maps (unveil them as you explore so you can see where you've been already and explore the rest), and you'll be able to see the maps for other islands and worlds! (Currently, you can only see your current island's map. Getting to see other maps will be useful when you want to find specific biomes or seeing where claim space is available.)

  • ScorchienScorchien Member LegendaryPosts: 8,914
    Originally posted by SomeHuman
    Planet Explorers comes to mind.  It's not super technical, but it has mobs, exploration and building similar to minecraft.  You can also create your own weapons in 3d.  I played it for a while in beta.  Google a video and see what you think.

      Yea   ..Planet Explorers is excellent , lotsa fun ..

     

       Windborne is also another great voxel based game , but at this stage they dont have combat in yet .. But a great gathering and building game right now..

     

      i cant recomend Landmark.. as it feels like a game built around creating ways of getting into your wallet more than anything else

  • AtrigoAtrigo Member Posts: 44
    I would also recommend Planet Explorers. 
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