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out of all the AAA announced in 2013 this was the one I wanted

hakiredhakired Member, Newbie CommonPosts: 30

First: I already Unsubbed from ESO

Second: I'm already playing Wildstar and will likely resubb

 

Okay, when I was looking for around for new MMOs to play during 2013 ESO was the one game I really wanted over the rest.  I've had enough of cartoony worlds like WoW so Wildstar and EQN was my 2nd choice. And I knew that Korean MMOs never get taken care of properly. Because the Korean MMO model is to make this super awesome looking game then liscence it for international use but never expand on it.. just make another game.

I loved the gameplay trailer of ESO I felt like I could get lost in this world and go on an epic adventure! Sounds cheesy but it's how I like to play. Then I played it then got to vet 4 then...

I still like the 'feel' of ESO the most. The UI was super minimalistic and EVERYTHING is voice acted!!!! Game is the most immersive MMO ever. This is one thing I wish Wildstar had a bit more of. The reason I quit ESO was the lack of PvP variety (Cyrdoril being the only avenue isn't enough) and that the game doesn't steer people towards grouping/socializing. Having no chat bubbles was a major issue for me because oftentimes I would try and start a conversation with the nearest person to party up or just say hello but they will almost always never see it and it would be too late when they do "sorry dude didn't see your chat ;p" 

This game broke my heart. I wanted it to succeed more than any other MMO coming out and I wanted everyone else to love it .. but alas.

[mod edit]

If the game was suddenly made awesome and dealt with all the issues that drove most away, I'll forget that I ever hated ESO and I'm going to resubb. 

[mod edit]

 

 

Comments

  • GillleanGilllean Member Posts: 169

    Agree ESO is one of best mmo on the market right now  at least for my tastes . Also I sold my character for a very good price   with which very little games can be proud off  also this  ability to sell account gave  me a feeling of secureness that my invested time isn't wasted uselessly .  And that game  and progression is worth something. Very little game give you this feel.

     

    But I was disappointed with many poor decision made   I made huge papers with pictures and so on in hope  ZOS will fix things before release . but they sticked to their plan which wasn't that good .

     

    BUT I look forward and hope ZOS will fix some game flaws and I will resubscribe

  • EhllfhireEhllfhire Member UncommonPosts: 633
    IBTL

    Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
    PS3

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    yupp, ESO was the one i wanted as well but they blew it. They can still save it but depending on what they do to "fix" it, it will matter to me or not.




  • hakiredhakired Member, Newbie CommonPosts: 30
    Originally posted by bestever

    I just dropped wildstar and went back to ESO. Eso isn't perfect but I find it to be a better game then wildstar. Wildstars combat is a joke. I got to 28 in wildstar and couldn't take the kill the same crap 50 more times. Wildstar is just boring sorry. I can see the pop has dropped a bit but its not all that bad. I think eso is going to get better down the road but I've been wrong before. 

    I just like the world in eso and the combat over wildstars. Wildstar just feels messy. Here's a million quest cupcake and its of the same crap. 

    Not sure if I'll stick with eso in the end but I'm enjoying it more then wildstar.

    ^ This!

    Wildstar is like super messy and quests are so convoluded. The thing that redeems wildstar from all it's flaws is that I can see that the Devs actually try and listen to what people are saying and  make efforts (however small) to address it. Ofcourse they actually cannot do anything about the 'style' and 'feel' of the game but it will have to do for now.

  • icanread88icanread88 Member Posts: 10
    I agree with the op. And I find the mod edits annoying to be honest. Some of us want to read the negative opinions too. 
  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365

    Maybe "AAA" games aren't always the best games.

    With all the problems we have with MMOs running in some dude's basement and Korean MMOs, it doesn't seem like our big Western companies are exactly putting out perfect products either.

  • MsPtibiscuitMsPtibiscuit Member Posts: 164
    I guess it depends on each one's tastes, but I will never call a game that has fast-travel (and that forces people to use fast-travel and teleportation) immersive.
  • Dr_ShivinskiDr_Shivinski Member UncommonPosts: 311

    I miss having a game that didn't have me looking for a new one constantly.

    Too bad nothing out there exists to fill that hole anymore.

  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    Originally posted by hakired
    Originally posted by bestever

    I just dropped wildstar and went back to ESO. Eso isn't perfect but I find it to be a better game then wildstar. Wildstars combat is a joke. I got to 28 in wildstar and couldn't take the kill the same crap 50 more times. Wildstar is just boring sorry. I can see the pop has dropped a bit but its not all that bad. I think eso is going to get better down the road but I've been wrong before. 

    I just like the world in eso and the combat over wildstars. Wildstar just feels messy. Here's a million quest cupcake and its of the same crap. 

    Not sure if I'll stick with eso in the end but I'm enjoying it more then wildstar.

    ^ This!

    Wildstar is like super messy and quests are so convoluded. The thing that redeems wildstar from all it's flaws is that I can see that the Devs actually try and listen to what people are saying and  make efforts (however small) to address it. Ofcourse they actually cannot do anything about the 'style' and 'feel' of the game but it will have to do for now.

    ^This!. ESO isn't what I had hoped and I wish they took my feedback in beta and used it, but it is still to me at least the best MMO out there for the type of world I like playing in. I actually like the combat compared to most MMOs and I just cant stand the telegraphing and meaningless PVE pull by the leash questing that Wildstar offers. Finally being an avid explorer, that games idea of the Explorer class is a joke. Unfortunately unless ESO changes and/or adds some things, the game will loose me to The Witcher 3, Dragon Age 3, and GTA 5 on the PS4 since I didn't play it on the PS3 :-).

    There Is Always Hope!

  • velexievelexie Member Posts: 28
    Be sure to listen next time people speak of glaring flaws .. and even give multiple examples...You may not believe each assertion, but with a little followup, you can have enough research to either accept or pass on an upcoming game. ESO had negatives even a year ago, so you can't say posters didn't try to warn you. ZOS thanks you for your contribution.
  • ScotScot Member LegendaryPosts: 24,484

    @hakired You are LYING, once again we have a poster who tells us how great he thought TESO was as a prelude to slagging it. Hakired tells us that "out of the AAA announced in 2013 this was the one I wanted."

    Read below for the only post where he as ever mentioned the Elder Scrolls before:

     

    "EverQuest Next - Most promising.

    Archage - Very Interesting

    Elder Scrolls Online - Could be something

    Blade And Soul - Potential good PvP"

     

    That shows he is talking out of his orifice, he never had ESO at the top of his list, to me it looks like it was nearly at the bottom. If you don't like ESO fair enough but don't lie to us and pretend it was the 'one you wanted'.

  • AmegashieAmegashie Member UncommonPosts: 289
    Originally posted by bestever

    Wildstars combat is a joke. 

    While I agree that the quest content in Wildstar is terrible, complaining about the combat and then going back to ESO of all games is quite hilarious.

  • Yoda_CloneYoda_Clone Member Posts: 219

    I looked forward to ESO more than any MMORPG that's ever come out because I am a huge Elder Scrolls fan.

    But the game isn't really Elder Scrolls; it's DAoC II with an Elder Scrolls skin.  And that's the major problem with it.

    The skill system in game is only a shadow of the Elder Scrolls' system, and without that skill system and greater free-form play, the game is "just another game"... and a buggy one at that.  For all that the shils try to counter every complaint, the reality is that the game was a crash-a-matic for a lot of us, was buggy as hell at release, still has a lot of bugs, and has major design flaws.

    Hype doesn't change that.  Tap dancing around the truth by shils doesn't change any of that.  Unfortunately, the current management team is never going to address the real issues with the game.  It's just DAoC II with an Elder Scrolls skin... and it's not even a well-implemented DAoC II.

    I have never been more disappointed in a game, but that's largely because my hopes were so high for the game.  I still have hopes that Zenimax will get its head out of its ass, fire the DAoC rejects, and hire lead developers who will actually transform the game into something that really is Elder Scrolls.

    Because ESO isn't.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Yoda_Clone

    I looked forward to ESO more than any MMORPG that's ever come out because I am a huge Elder Scrolls fan.

    But the game isn't really Elder Scrolls; it's DAoC II with an Elder Scrolls skin.  And that's the major problem with it.

    The skill system in game is only a shadow of the Elder Scrolls' system, and without that skill system and greater free-form play, the game is "just another game"... and a buggy one at that.  For all that the shils try to counter every complaint, the reality is that the game was a crash-a-matic for a lot of us, was buggy as hell at release, still has a lot of bugs, and has major design flaws.

    Hype doesn't change that.  Tap dancing around the truth by shils doesn't change any of that.  Unfortunately, the current management team is never going to address the real issues with the game.  It's just DAoC II with an Elder Scrolls skin... and it's not even a well-implemented DAoC II.

    I have never been more disappointed in a game, but that's largely because my hopes were so high for the game.  I still have hopes that Zenimax will get its head out of its ass, fire the DAoC rejects, and hire lead developers who will actually transform the game into something that really is Elder Scrolls.

    Because ESO isn't.

    This.

    The game looks it has an identity crisis. Instead of a proper fusion between DACO and ES, it looks more like it was "Square Peg/Round Holed"

  • TheQuietGamerTheQuietGamer Member Posts: 317

    I really, really want to like Wildstar, and I do like everything cosmetic.  Unfortunately there are too many little (and some larger) things I dislike about it: -

    • Dated and tedious quests, 99% of which seem to be kill or gather.  The pathing between quests is poor, and Carbine need to realise that offering 100's of the same thing does not = choice.  Some dynamic quests or zone events or something would have lifted the tedium.   
    • The aoe telegraphing results in a clusterfuck in pvp.  Yes you can bait and switch but that really is the only tactic.    
    • The aoe telegraphing results in the most tedious rotation in pve... damage, damage, interrupt, damage, damage, interrupt.  In addition, different shapes on the ground does not varied combat make; dodging out of a triangle makes a fight no more interesting than dodging out of an oblate spheroid.    
    • The risk/ reward in dungeons means you are effectively penalised for playing them.  There are too few of them and they serve too narrow a level range.  
     Even ignoring bugs and bots the above is why I have unsubscribed.  It is a shame because I really want to like the game and hope some of these issues are addressed.  
  • Colt47Colt47 Member UncommonPosts: 549
    Originally posted by TheQuietGamer

    I really, really want to like Wildstar, and I do like everything cosmetic.  Unfortunately there are too many little (and some larger) things I dislike about it: -

    • Dated and tedious quests, 99% of which seem to be kill or gather.  The pathing between quests is poor, and Carbine need to realise that offering 100's of the same thing does not = choice.  Some dynamic quests or zone events or something would have lifted the tedium.   
    • The aoe telegraphing results in a clusterfuck in pvp.  Yes you can bait and switch but that really is the only tactic.    
    • The aoe telegraphing results in the most tedious rotation in pve... damage, damage, interrupt, damage, damage, interrupt.  In addition, different shapes on the ground does not varied combat make; dodging out of a triangle makes a fight no more interesting than dodging out of an oblate spheroid.    
    • The risk/ reward in dungeons means you are effectively penalised for playing them.  There are too few of them and they serve too narrow a level range.  
     Even ignoring bugs and bots the above is why I have unsubscribed.  It is a shame because I really want to like the game and hope some of these issues are addressed.  

    For myself, the reason I never stepped into Wildstar is that it's aesthetically in the same family as World of Warcraft, Torchlight, etc and it's gameplay seems highly repetitive.  It's not a problem to limit what actions a person can take if those actions can have a variety of effects on the environment or provide usefulness in some key way (Legend of Zelda and other adventure RPG titles are the kings of this idea), but when someone has to deal with that system for months on end every second of the day and it only pertains to telegraphed combat, it's going to cause burn out and boredom pretty fast.

  • RandomCasualtyRandomCasualty Member UncommonPosts: 331
    Originally posted by Dr_Shivinski

    I miss having a game that didn't have me looking for a new one constantly.

    Too bad nothing out there exists to fill that hole anymore.

    Agree. I seem to spend more time getting excited about a game than I do actually subbing

    In regards to saving ESO. For me it would be Battlegrounds like DAOC. Drop by jump in PvP

  • wuhsin88wuhsin88 Member Posts: 70
    Originally posted by Amegashie
    Originally posted by bestever

    Wildstars combat is a joke. 

    While I agree that the quest content in Wildstar is terrible, complaining about the combat and then going back to ESO of all games is quite hilarious.

    There are some terrible quests in Wildstar from what I saw in beta, but also some pretty good ones. Wildstar's quests actually made me laugh a few times though, while ESO's quests made me feel no emotion whatsoever. Except boredom. 

    But yeah, I agree. ESO's combat is just terrible. 

  • PhryPhry Member LegendaryPosts: 11,004
    Of all the reasons do dislike ESO, i thought the one where he said the lack of chat bubbles was the weirdest, i can't think of any game that has them, if anything the move away from using chat bubbles in games was because of how they spoiled a games visual effect, and didn't actually make it easier to converse, or improve a games immersion. But it made me curious, do any games currently support the use of chat bubbles, i am guessing that the only ones that might, are probably very old image
  • NyghthowlerNyghthowler Member UncommonPosts: 392
    Originally posted by Phry
    Of all the reasons do dislike ESO, i thought the one where he said the lack of chat bubbles was the weirdest, i can't think of any game that has them, if anything the move away from using chat bubbles in games was because of how they spoiled a games visual effect, and didn't actually make it easier to converse, or improve a games immersion. But it made me curious, do any games currently support the use of chat bubbles, i am guessing that the only ones that might, are probably very old image

    The only AAA game I remember playing that had chat bubbles was SWG ( not claiming it was THE only one that had them, but the older I get the worse my memory gets...)

    I disabled them because the screen was literally covered in over lapping bubbles you couldn't read or tell who had said it if you could read it.

  • BetaBlockaBetaBlocka Member Posts: 222
    Is always an interesting topic...i think chat bubbles are better than what we have in mmorpgs these days. Yes they could clutter the screen if not filtered effectively but imo there is nothing more immersion breaking than having to have your eyes glued to a chat screen and missing whats being said due to constant chat spam...i find that intensely annoying. Chat bubbles also allow tone such as shouting or whispering or laughing or fear to be conveyed at a glance ala SWG which also improves immersion a lot imo.
  • Yoda_CloneYoda_Clone Member Posts: 219

    Lots of games actually supported chat bubbles as an option, but invariably they were defaulted to "Off".  Like a previous poster just said, whenever there was any serious conversing going on, the screen got filled with these overlapping text blobs and that killed immersion... besides defeating the whole purpose of the bubbles, to let you see who was talking at any moment.

    They are easy to implement actually; they are nothing more than a 2-D plane interposed tangentially to a vector from the observer (the player) using the text as a texture.  The text is grabbed from the chat box; some math is done to determine whether or not the speaker is within visual range (distance and viewing arc) and then displayed locally.  It does induce overhead to graphics processing since the application has to check every chat message, though, and since the vast majority of players don't use chat bubbles, it's no longer in vogue to support them in games.

    I was surprised at the furor during the game's development (pre-release) over chat bubbles.  With all the other issues with the game's design and interface, players were worried about chat bubbles?  I presumed the issue was nothing more than a red herring to take players' minds off of real issues like phasing, falling through the world, quests that couldn't be advanced, etc. ... or the stupidity (personal opinion) of the PvP design.

  • p4ttythep3rf3ctp4ttythep3rf3ct Member UncommonPosts: 194
    Originally posted by wuhsin88
    Originally posted by Amegashie
    Originally posted by bestever

    Wildstars combat is a joke. 

    While I agree that the quest content in Wildstar is terrible, complaining about the combat and then going back to ESO of all games is quite hilarious.

    There are some terrible quests in Wildstar from what I saw in beta, but also some pretty good ones. Wildstar's quests actually made me laugh a few times though, while ESO's quests made me feel no emotion whatsoever. Except boredom. 

    But yeah, I agree. ESO's combat is just terrible. 

    It's interesting..I started out in ESO listening to all the quests and being a good Adventurer.  Until I took an arrow to the knee, and then I couldn't click through the quests fast enough.  In WildStar I started out clicking through as fast as I could and have found myself slowing down to read as I progress.

     

    I wanted to like ESO and hate WildStar.  I'm not sure what happened, but whatever.

     

    FWIW, I enjoy the combat mechanics in both games, but WS, IMHO, is superior.  Maybe it's the SpellSlinger class, but man, PEW PEW!!!

    That's just, like, my opinion, man.

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