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If you like WoW, you'll adore Wildstar

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Comments

  • StzzaStzza Member UncommonPosts: 31

    I loved WoW from 04-08.  Started going downhill for me after WoTLK.  It had a story I adored playing the RTS games growing up.  The questing and leveling 1-60 was long sure, but I had a lot of fun.  The servers felt like real communities. You knew the enemy and they knew you, and I made a lot of friends I still game with today during that time.

    I hit 50 in WS.  I don't think I will last another few weeks.  Most of my friends have already dropped out.  The leveling is absolutely brutal unless you team up with people.  For the most part I wouold say the community on Widow is mostly positive and helpful.  However,  the story is terrible and feels more like filler.  I made the mistake of rolling an Esper, I had a lot of fun up to the 30's in beta. I wish I knew my only viable option would be healing at 50.

    The thought of re rolling another character is not going to happen.  I cannot go through that process again.  Which is odd. A lot of MMOs I have played in the past I enjoyed starting fresh.

    Not saying I havn't enjoyed WS at all, I just hit a wall or something where logging in already feels like a chore.

    Playing : DayZ

    Played : EVE, GW, SB, DF, AoC, WoW, WaR, L1, L2, Rift, AA, WS

    Loved: DAoC, EVE, SB, old WoW, L2, GW2, EQ1-2

  • TamanousTamanous Member RarePosts: 3,030

    Count me as a vanilla wow lover ... but I cannot get into Wildstar. It attempts to be a re-engineered modern Wow. The issue with that is I completely despise modern Wow and the direction the game has gone since BC. I therefore cannot stand Wildstar. I had the chance to beta test it many months ago as a long term beta testers. It is the only mmo that I was invited to early on in beta and didn't play it more than 3 times.

     

    I feel the game is made for the contemporary Wow player: the uber-hand held player who expects the systems, ease of access and polish Wow evolved into. It is not made for those players (i.e. old school players) who want an immersive world with limited hand-holding which, believe it or not, was more like vanilla wow used to be like.

     

    The mmo landscape today seems to split between two camps: the entire generation of players raised on Wow who expect exactly the same style of arcade-like mmo game play offered by today's many clones and those who simply want to be dropped inside a virtual world. Luckily both types of games seem to be in development. The last crop of themeparks just so happen to be front and center still. The rest of us sit and wait.

    You stay sassy!

  • CruiseGBCruiseGB Member Posts: 4

    Like many others I played WoW from Beta onward. It was fresh, new and surprisingly fun. In my case I had been playing Eve and Horizons before I got into WoW, so MMO's weren't exactly new to me.

    WoW was, however, the first MMO I considered a time sink. I put so much time from my evenings and open weekends into that game that it still boggles my mind.

    WoW has long since lost the fun factor, in my opinion, which is why I left the game quite some time ago.

    While I can fondly recall many of the hours I spent in WoW I have come to realise the MMO honeymoon is over and gone. It's just not the same.

    I've played so many other MMO's since WoW (EQ2, AoC, DAoC, AC2, Aion, Rift, CoH/CoV, LotRO, etc.). With every successive game I found myself waning in interest after only a few short months - the pull I felt with WoW just wasn't there. The rush to get to the PC in the evenings and log on was gone.

    In essence, I have been seeking a rekindling of that rush I felt in those earlier MMO gaming days, trying to bring back the urge to play and play and play. I now truly believe that only a massively different type of MMO will hold my interest for a prolonged period of time. What that would entail I cannot say, I would only hope that such a game is on the horizon. Wildstar is a fun MMO for me, I just know it's not going to be another WoW.

    Wildstar presents a lot of common elements I've seen in some older MMO's like WoW, to be sure. It's cartoony, has quirky humor, provides a lot of standard 'kill xx mob' and 'find xx item' quests, offers player housing, dungeons, public events, raids, instanced PvP and achievements. Many of those commonalities have been tweaked and polished a bit, but they are still very familiar to many of us. I give Carbine kudos for a decently packaged game that would have hooked many, many players if it had been released around the same time as WoW. Imagine if that had been the case then and Blizzard were just releasing WoW in June of this year - we'd all be babbling about the next Wildstar clone.

  • ZadawnZadawn Member UncommonPosts: 670
    I love wow , I couldn't play more than one week of Wildstar.


  • andre369andre369 Member UncommonPosts: 970
    Originally posted by Zadawn
    I love wow , I couldn't play more than one week of Wildstar.

    Bet you would say the same about WoW if it was released now. I would of probably played Guild Wars still if they did not abandon it for Gem Stores 2.

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