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World of Warcraft: Latest Artcraft Shows New Human Male

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Alliance fans rejoice! The Humans are finally being updated. In the latest in a series of Artcraft articles, the team reveals the new look for the Human male. The blog offers few details but dishes out some tasty new screens that are sure to please. Check it out!

Welcome to another Artcraft! I’m Chris Robinson, art director on WoW, and today we’re keeping it short and sweet with a reveal of the updated male Human model. As with the previous model redesigns, our goal here was to honor the silhouette and style of the original, while increasing fidelity and fixing some of the big issues we’d identified. The male Human has long been a source of criticism from some of you for his odd proportions and face geometry. We’ve taken great care to ensure we’re not changing so much that he looks completely unlike anything you’d expect, while also correcting some of the more glaring problems. We hope you enjoy the results!

Read the full Artcraft article on the World of Warcraft community site.

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¯\_(ツ)_/¯ 


Comments

  • RabidMouthRabidMouth Member Posts: 196
    Originally posted by DMKano

    They finally fixed those monstrous hands!

    I honestly couldn't ever get passed how awful human male hands were in WoW.

     

    They still look pretty massive to me....

    You can't reason someone out of a position they didn't reason themselves into.

  • observerobserver Member RarePosts: 3,685
    Their new models look so dated already.  This would've been exciting back around 2008.  The game is just old now though.  They didn't even alter the proportions that much, if at all, and i'm talking about the other models too.  I'm guessing WoW's engine is just too limited for greater customization.  They've had 10 years, and millions of dollars, to upgrade it substantially, but they never did.  It must be due to bureaucratic management at the top level.  This is the worst MMO for character customization, and even back then, other low budget mmos had far greater customization.  It's a shame really.
  • expressoexpresso Member UncommonPosts: 2,218

    i think I need my eyes checking as I see a huge improvement in texture resolution, poly count and rigging.  What more do people want? it's a art style they're not ment to be ultra realistic, plus you'll be covered in armor 99% of the time.

  • ArskaaaArskaaa Member RarePosts: 1,265
    why man niples are ok to show and females not?:/
  • HeraseHerase Member RarePosts: 993
    Originally posted by observer
    Their new models look so dated already.  

    Compared to what other released mmo exactly?  

  • They finally got some big boy hair I see.
  • tawesstawess Member EpicPosts: 4,227
    Originally posted by observer
      They didn't even alter the proportions that much, if at all, and i'm talking about the other models too.  I'm guessing WoW's engine is just too limited for greater customization. 

     

    No that was pretty much the entire idea, to update the models without altering the classic shape and form to much. More like a HD make-over then a remake. But you are in a way right, not in the way you think but still in a way right. Each armor model corresponds to a specific player model race/gender. But they are not designed to scale. Thus it would be even more work to remake ever single shoulder, chest, helm and boot model to fit on to scale able models. Now i am sure they could include facial-scaling without a problem especially with the new faces but without body-scaling it would not make much sense.

     

    So no it is not that it can´t be done. It just takes to much time for way to little gain.

    This have been a good conversation

  • nerovipus32nerovipus32 Member Posts: 2,735
    Originally posted by DMKano
    Originally posted by observer
    Their new models look so dated already.  This would've been exciting back around 2008.  The game is just old now though.  They didn't even alter the proportions that much, if at all, and i'm talking about the other models too.  I'm guessing WoW's engine is just too limited for greater customization.  They've had 10 years, and millions of dollars, to upgrade it substantially, but they never did.  It must be due to bureaucratic management at the top level.  This is the worst MMO for character customization, and even back then, other low budget mmos had far greater customization.  It's a shame really.

    10 years and millions of dollars?

    Try billions - yes with a B - WoW has made billions over the last 10 years.

    But remember that WoW's made to run on anything - heck I think my toaster could probably run it.

    It's about improving the models without adding too many polys so that 10 year old PCs can still play it.

    But either way - I haven't played WoW since 2004, so not like this would bring me back - just saying, there is a method behind these updates.

     

    Yeah, billions of dollars and they can't even put out content on a regular basis.

  • expressoexpresso Member UncommonPosts: 2,218
    Originally posted by nerovipus32
    Originally posted by DMKano
    Originally posted by observer
    Their new models look so dated already.  This would've been exciting back around 2008.  The game is just old now though.  They didn't even alter the proportions that much, if at all, and i'm talking about the other models too.  I'm guessing WoW's engine is just too limited for greater customization.  They've had 10 years, and millions of dollars, to upgrade it substantially, but they never did.  It must be due to bureaucratic management at the top level.  This is the worst MMO for character customization, and even back then, other low budget mmos had far greater customization.  It's a shame really.

    10 years and millions of dollars?

    Try billions - yes with a B - WoW has made billions over the last 10 years.

    But remember that WoW's made to run on anything - heck I think my toaster could probably run it.

    It's about improving the models without adding too many polys so that 10 year old PCs can still play it.

    But either way - I haven't played WoW since 2004, so not like this would bring me back - just saying, there is a method behind these updates.

     

    Yeah, billions of dollars and they can't even put out content on a regular basis.

    We've only ourselves to blame for slow content output, if we continue to sub to a game when we know little to no new content will arrive in the forseable what incentive does Blizzard have to change their ways?  Now I love WoW and Blizz but I wont support them if I am not getting my moneys worth, that is why I unsubed back in January and have no plan to resub until WoD expansion.  Bitching in a forum wont achieve anything got to hit em in the wallet.

  • MarcelinoMarcelino Member UncommonPosts: 124
    Why do females get big breasts but males get no package or junk in the trunk?
  • skelld1828skelld1828 Member Posts: 2
    Originally posted by Herase
    Originally posted by observer
    Their new models look so dated already.  

    Compared to what other released mmo exactly?  

    Guild Wars 2 is a basic example

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    What I think is funny is the new models look a lot less "cartoony" than Wildstar. I am currently enjoying Wildstar by the way, just pointing that out though since people like to say Wildstar looks exactly like WoW.

    image
  • LoktofeitLoktofeit Member RarePosts: 14,247
    I like how they noticeably updated the quality of the character without straying from WOW's classic art style. It's really nice work. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • Ramonski7Ramonski7 Member UncommonPosts: 2,662
    Man I'm geared up to return for WoD! The new models look pimpin! Can't wait to get started on my homestead.

    image
    "Small minds talk about people, average minds talk about events, great minds talk about ideas."

  • AsamofAsamof Member UncommonPosts: 824

    The original launch models were horribly outdated in 04 when they had come out, and yet to this day they still have more life and personality in their presentation than most other MMOs out there.

     

    Blizzard animations still 'feel' good to manipulate (emphasis on control feedback). can't say the same for many of the competitors out there

     

    Tech doesn't do much for me personally. Games like EQ2 on launch had way more sophisticated graphical tech than WoW at the time...and yet the artwork in EQ2 was dreadful, so nobody cared.

  • newbinatornewbinator Member Posts: 780
    Nice to see all the men in Azeroth are still using steroids. Because it would just be silly to allow rogues to be super lean and lithe, or a mage to have a beer gut. Everyone must ROID RAGE!
  • Greymantle4Greymantle4 Member UncommonPosts: 809
    Originally posted by DMKano
    Originally posted by nerovipus32

    Yeah, billions of dollars and they can't even put out content on a regular basis.

    100% correct - however why would they change anything when they are making BANK?

    1st rule of business - when making killer profits - don't change a thing

     

    They should have stuck to this motto back during WOTLK.

  • nbtscannbtscan Member UncommonPosts: 862
    They still look Cro-Magnon, but at least they're higher texture Cro-Magnons now.
  • daltaniousdaltanious Member UncommonPosts: 2,381
    Great, hands are just fine, ... just hope they do not ruin to much trademark cartoony look which I love. Better textures and more detail are always welcomed however. Question is how much could this impact current superb performance of Wow client on any computer, even older one. Mine is approx 4 years old and can currently run all maxed out and still getting very fluid combat and movement no matter how many players around.
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