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WildStar’s Strain Ultra-Drop is due to arrive later this week, but how was it put together? In an exclusive interview, we talked with Senior Game Designer Brian Berke on creating the new Blighthaven zone.
Read more of Gareth Harmer's WildStar: Crafting Blighthaven.
Comments
As I have a hard time finding exact details.
Is this Whole STRAIN event with the Blighthaven zone max Level only?
Would be pretty extreme to already launch max level event only just a month in, as most People are still leveling, trying out different classes (me included).
It's mostly max level - we've added some goodies for the folks leveling as well.
We figure that over time, everyone eventually is max level, so at least it's a carrot for folks who haven't gotten there yet.
Jeremy Gaffney
Executive Producer, Carbine Studios (Wildstar Online)
Ok so it will be a permanent event? No biggie then! :-)
You do realize that you're speaking with the REAL Mr. Gaffer right?
Be a good playa' and say Hello And also .. thank him for making this great game which is Wildstar .
Hi Mr. Gaffer
Great stuff! I hope Devs continue to keep their promise about monthly quality content like The Strain. Imo its the most important part in a p2p mmo.
Btw nice to see once again Mr. Gaffer giving us info in this site about WS. Thx
All Time Favorites: EQ1, WoW, EvE, GW1
Playing Now: WoW, ESO, GW2
The /strain emote is awesome. That's about all I saw from this update today as I'm level 35. I'm not sure how much time I can devote into mmo's anymore, but I'm happy that Wildstar has enough casual content to spend my evenings on, and more difficult content to chew into on weekends. Can't wait to see where carbine takes us this year.
On a side note, the Drusera story instances are both challenging and entertaining. This coming from someone who rarely finds time to pay attention to story without voice acting these days.