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Are my only options old games?

CirventhorCirventhor Member Posts: 13

Like a lot of people on this forum, I've been unable to find a MMO that is worth sticking to the last decade. My first MMO was DAoC back in 2002, and I've been unable to find anything that brings the same level of satisfaction. I'm still playing it after all these years, but it's growing a bit stale to say the least. What I'm looking for in a MMO is basically the following bullet points:

- Trinity-based combat, with well defined classes.

- Traditional servers, no "megaserver"/phasing tech.

- Minimal instances. The open world is far more important to me.

- No automatic grouping tools (LFD, LFR etc.)

- Group based leveling.

- Minimal questing, apart from long, well thought out questlines (think epic quests in DAoC/EQ1).

- No fast travel to speak of.

- Non-instanced housing.

- Preferably a seamless open world.

I'm not sure there are even recent games out that satisfy all these criteria, hence why I'm still playing DAoC and EQ1. Are my only options old games at this point? I've been looking at ArcheAge - how does it compare to my list above?

Comments

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Cirventhor
    Like a lot of people on this forum, I've been unable to find a MMO that is worth sticking to the last decade. My first MMO was DAoC back in 2002, and I've been unable to find anything that brings the same level of satisfaction. I'm still playing it after all these years, but it's growing a bit stale to say the least. What I'm looking for in a MMO is basically the following bullet points:- Trinity-based combat, with well defined classes.- Traditional servers, no "megaserver"/phasing tech.- Minimal instances. The open world is far more important to me.- No automatic grouping tools (LFD, LFR etc.)- Group based leveling.- Minimal questing, apart from long, well thought out questlines (think epic quests in DAoC/EQ1).- No fast travel to speak of.- Non-instanced housing.- Preferably a seamless open world.I'm not sure there are even recent games out that satisfy all these criteria, hence why I'm still playing DAoC and EQ1. Are my only options old games at this point? I've been looking at ArcheAge - how does it compare to my list above?

    They just dont make games like that anymore :(

    I have not played AA, but it seems to tick most of the boxes you want.

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  • GdemamiGdemami Member EpicPosts: 12,342

    Your bullet points consisting of dated design patters thus you won't find them in newer games.

    I see your chances slim but you could try out some asian MMOs as they seem to be sticking with those older design more as such games are cheaper to produce.

  • ChrisboxChrisbox Member UncommonPosts: 1,729
    Originally posted by Nitth

     


    Originally posted by Cirventhor
    Like a lot of people on this forum, I've been unable to find a MMO that is worth sticking to the last decade. My first MMO was DAoC back in 2002, and I've been unable to find anything that brings the same level of satisfaction. I'm still playing it after all these years, but it's growing a bit stale to say the least. What I'm looking for in a MMO is basically the following bullet points:

     

    - Trinity-based combat, with well defined classes.

    - Traditional servers, no "megaserver"/phasing tech.

    - Minimal instances. The open world is far more important to me.

    - No automatic grouping tools (LFD, LFR etc.)

    - Group based leveling.

    - Minimal questing, apart from long, well thought out questlines (think epic quests in DAoC/EQ1).

    - No fast travel to speak of.

    - Non-instanced housing.

    - Preferably a seamless open world.

    I'm not sure there are even recent games out that satisfy all these criteria, hence why I'm still playing DAoC and EQ1. Are my only options old games at this point? I've been looking at ArcheAge - how does it compare to my list above?


     

    They just dont make games like that anymore :(

    I have not played AA, but it seems to tick most of the boxes you want.

    ^ This.  When DAOC and EQ were around MMOs still didn't have a defined structure as they do now.   I would suggest AA though as well, it does fill most of those boxes atleast more so than any other game right now. 

    Played-Everything
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  • CirventhorCirventhor Member Posts: 13
    Originally posted by Gdemami

    Your bullet points consisting of dated design patters thus you won't find them in newer games.

    I see your chances slim but you could try out some asian MMOs as they seem to be sticking with those older design more as such games are cheaper to produce.

     

     

    Yeah, I guess that's the way the genre has been moving the past decade. Too bad for those of us that desires something else.

    I'll just stick to DAoC/EQ1, and try out ArcheAge once it goes into beta. Less heartache that way.

  • KyleranKyleran Member LegendaryPosts: 44,069
    ArcheAge right now is about your best bet, at least for those of us interested in a more old school, virtual worlds feel.

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  • eHugeHug Member UncommonPosts: 269

    You might want to take a look at Darkfall, these are the points that might turn you off with the title:

    - No classes, they just have been removed. You can create a trinity based character though by restricting your skills to those that make sense for the class you'll like to play.

    - No group based levelling. Most mobs in Darkfall is plain dumb and super boring to kill, you can solo nearly all of them without troubles. But if you farm at some populated spot you want a group to not get killed by other players (and then looted)

    - It's a full loot title with a heavy pve grind for everything, even basic pvp gear is time intensive to get . If you mind loosing the stuff you grinded for when you get killed, don't touch this game.

    LFG!
  • Loke666Loke666 Member EpicPosts: 21,441

    DaoC and EQ really ain't what they used to be either so you are basically screwed unless there is some kind of kickstarter project for an old style MMO.

    But maybe you should have a look on old FF XI, it is old as well but very group focused. Unless they updated it to death as well, been a long time since I tried it last.

    AA really isn't that type of game. It is closer to MO and DF.

    There is actually room for at least one oldschool game with modern graphics so maybe we actually see some kickstarter that pulls it off. While a game like that never would reach the million mark there are enough people who want one to keep one running even if it wont be a 100$M budget.

  • BetaguyBetaguy Member UncommonPosts: 2,629
    Originally posted by Cirventhor
    Originally posted by Gdemami

    Your bullet points consisting of dated design patters thus you won't find them in newer games.

    I see your chances slim but you could try out some asian MMOs as they seem to be sticking with those older design more as such games are cheaper to produce.

     

     

    Yeah, I guess that's the way the genre has been moving the past decade. Too bad for those of us that desires something else.

    I'll just stick to DAoC/EQ1, and try out ArcheAge once it goes into beta. Less heartache that way.

    Age of Conan is worth a try. I haven't played it in some time so they may have added things like LFG and whatnot, but it was not so hand holdy when I last played.

    "The King and the Pawn return to the same box at the end of the game"

  • evilizedevilized Member UncommonPosts: 576

    project 1999 is all i got for ya. 

     

    nothing new… i have been looking too

  • SevalaSevala Member UncommonPosts: 220
    Originally posted by eHug

    You might want to take a look at Darkfall, these are the points that might turn you off with the title:

    Is Darkfall even still a game? I thought it was changed to UW or something so they could charge everyone box price again that already bought Darkfall?

     

    I believe AA is also the title when it comes out that would suit your desires the best. Alternatively, if you are not hung up on the trinity thing or ever enjoyed SWG, then you might also be interested in The Repopulation.

    ~I am Many~

  • VocadiVocadi Member UncommonPosts: 205
    I would settle for anything outside the realm of plain, simple and on rails. Even though I like some of the listed game play elements I really think we are at a time in technology where we should be able to bring something new to the table.

    New as in creative and exciting that pulls the player in. And I don't want to settle for a pvp focused game in order to fill some of my wishes in an mmo. I have gone back to single player and indie developers instead and hold out hope that something fresh will show up eventually.

    image
  • eHugeHug Member UncommonPosts: 269
    Originally posted by Sevala
    Originally posted by eHug

    You might want to take a look at Darkfall, these are the points that might turn you off with the title:

    Is Darkfall even still a game? I thought it was changed to UW or something so they could charge everyone box price again that already bought Darkfall?

    The original Darkfall is long gone. So yes, I was referring to the new Darkfall aka Darkfall Unholy Wars.

     

     

    LFG!
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