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World of Warcraft: Auction House Faction Lock to End in Warlords

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

According to a new 'blue tracker' post on the World of Warcraft forums, the faction-based auction house system will end with v6.0 and result in a unified auction house between Horde and Alliance.

Posted by Verrazano

Hopefully it is. It would make life a lot more bearable as minority faction on an unbalanced server.

Yes, in 6.0 auction houses are unified between factions on a given server. The benefit you cite is a major reason behind the change.

Read more in the discussion thread on the World of Warcraft forum.

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¯\_(ツ)_/¯ 


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Comments

  • HeraseHerase Member RarePosts: 993
    Tbh Not sure what to think about this...hmm.
  • Soki123Soki123 Member RarePosts: 2,558
    The more people I can buy and sell from the better IMO.
  • shrenkoshrenko Member Posts: 7
    dangit, I thought this was the beta key! I have refreshed the page since 6 in the morning now :(
  • BetaguyBetaguy Member UncommonPosts: 2,629
    Originally posted by SBFord

    According to a new 'blue tracker' post on the World of Warcraft forums, the faction-based auction house system will end with v6.0 and result in a unified auction house between Horde and Alliance.

    Posted by Verrazano
    Hopefully it is. It would make life a lot more bearable as minority faction on an unbalanced server.

    Yes, in 6.0 auction houses are unified between factions on a given server. The benefit you cite is a major reason behind the change.

    Read more in the discussion thread on the World of Warcraft forum.

    image

    Finally!!! Didn't make sense to me since the beginning.  Can't wait to see prices drop on things because there will be more of said desired items.

    "The King and the Pawn return to the same box at the end of the game"

  • PhryPhry Member LegendaryPosts: 11,004
    Should result in some of the artificially high prices on some items being addressed, of course the ones profiteering from them will be a tad upset about the rug being pulled from under them, could cause a few tears before bedtime. Overall i think it has to be a good thing as it will make trading a lot more competitive. image
  • MrNoMrNo Member UncommonPosts: 114

    I wonder if this is a hint at a everyone is one big happy family in the end of WoW? I still have my suspicions in how that is what the finial destiny will be.

    Now as far as having a universal AH I like and hate it. I like it because it should bring down the prices with all the underbidding and I am a very big under bidder when it comes to posting my stuff for AH I would rather lose 10g or more then allow some greedy player make out with all the wining on AH and yes it is very competitive.

    Now for the reason I said I would also hate it is because gone will be the days were you put your surplus of farming nodes all day just to make a decent price on whatever mat your are trying to push that day. Again it goes back to underbidding go figure.

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  • Marian1979Marian1979 Member UncommonPosts: 8
    i hope we will see in  the beta 
  • Nickhead420Nickhead420 Member UncommonPosts: 251
    This alone might be enough to bring me back.  Last I played, about 7 months ago now,  top end ore was going for 10g per in Alliance AH, 100+g per in Horde AH.  Of course, I play Horde.  20 ore for 2k or 20 ore for ~3 minutes of farming...in my last 2 months playing, the only thing I used AH for was finding green pre-85 MoP gear for alts. That's it.
  • NitthNitth Member UncommonPosts: 3,904

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

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    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • VassagoMaelVassagoMael Member Posts: 555
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    People don't play WoW for lore, or thinking. They play it for welfare epics and participation ribbons.

    Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
    Subscription = Actual content updates!

  • rhav30rhav30 Member Posts: 1
    yes keep destroying the immersiveness blizz... good work
  • HeraseHerase Member RarePosts: 993
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    Thought this as well. Only speculating, but think this is done to help the factions imbalances. Servers where it's like 30% Alliance and 70% horde or worse. Auction houses are near empty and high in price on the low faction side, so in a way it can help. tbh they probably should just merge, would fix all of the low pop server problems in one go :/

  • FoobarxFoobarx Member Posts: 451

    Just another step trying to deal with faction imbalance and underpopulated servers.  Wouldn't be surprised if the AH went cross-realm too... especially considering all the linked realms, phasing, and cross-realm stuff going on.  The days of being a miser in the world of WoW economics is rapidly coming to a close.  LOL, I don't play anymore so I can't say if cross-realm AH already exists on the linked realms.  

     

     

  • alterfenixalterfenix Member UncommonPosts: 370
    Originally posted by MrNo

    I wonder if this is a hint at a everyone is one big happy family in the end of WoW? I still have my suspicions in how that is what the finial destiny will be.

    Cross faction AH is present in WoW for years, just not in capitals (which is btw why most never use it really). The only change really will be to bring that feature to capitals and that's it.

    And my guess is that final destiny will be truly unified cross realm AH and that's it.

  • SquishydewSquishydew Member UncommonPosts: 1,107
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    I think faction locked auction houses are just crippling the game and am completely ok with it.

    Theres plenty of reasons why this might be possible through neutral factions or whatever if you'd really want it justified.

     

    Besides, real faction war ended years ago when TBC introduced flying mounts and portal hubs anyway.

  • MultibyteMultibyte Member UncommonPosts: 130
    Originally posted by VassagoMael
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    People don't play WoW for lore, or thinking. They play it for welfare epics and participation ribbons.

    I think this sums it up nicely. People used to play WoW for lore and adventure, but that's pretty much history now.

     

    Joining the auction houses will definitely help some servers where one faction is like 10% of the total realm population.

  • ZergyZergy Member UncommonPosts: 73
    Next, communication between factions and then cross-faction grouping!
  • expressoexpresso Member UncommonPosts: 2,218
    i remember way way back discovering the neutral AH in that goblin town in tarranis, felt so cool having this one location where you could trade and it did feel like a black market.  Good times.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    This'll jolt the ingame economy and result in a number of fixes and patches related to gaining certain items and gold.. I'm sure of it.
     
    I don't suffer from insanity, I enjoy every minute of it.
  • MrNoMrNo Member UncommonPosts: 114


    Originally posted by alterfenix

    Originally posted by MrNo I wonder if this is a hint at a everyone is one big happy family in the end of WoW? I still have my suspicions in how that is what the finial destiny will be.
    Cross faction AH is present in WoW for years, just not in capitals (which is btw why most never use it really). The only change really will be to bring that feature to capitals and that's it. And my guess is that final destiny will be truly unified cross realm AH and that's it.
     

    Oh I was just being silly to say the least....

    Thou I know that WoW is winding down. It should be very interesting to say the least what will be the ultimate end game.

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  • SerimSerim Member Posts: 23
    Epic now  the wow get more lows prices in the AH

    image
  • BruceYeeBruceYee Member EpicPosts: 2,556
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    Money wins everything, in-game and out.

  • veritas723veritas723 Member CommonPosts: 38

    long slow march the the most dumbed down mmorpg ever.   

    instead of having the various factions have semi-unique economies.   just eliminate the hurdle.   don't have anyone have to really interact of have anything matter.  just keep on that gear treadmill.    

  • furbansfurbans Member UncommonPosts: 968
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    Actually the two factions aren't at war, it has been and always been a tenative peace.  If you played WC3 you would know this.  At least with Thrall as the Warchief, now Gharrosh is an entirely different story but at the end of SoO the war has ended and its back to the tentative peace.

     

    And trades always happens between nations that will always regard each other with intense suspicion and reservation.  Look at China and the US, while the leaders will never be holding hands or singing koombiya around a camp fire, they still allow and encourage trading between the nations.  Same principle here.

     

    That neutral AH was absolutely worthless, the only benefit it had was if you were rolling some fresh toons on that server and needed some gold and you posted some vendor items at extrubient prices.  That is that an account can't mail cross faction to toons on its account.  The neutral AH was a great concept on paper but completely failed in-game, at least on the scale of its intended purpose.

     

    This is a much needed change to address severe inflation of goods when you have a large pop of one faction with normal prices and a sliver of a population of the other faction with grossly inflated prices of highway robbery that leaves the faction with no choice but to farm the mats themselves.

     
  • warriorpoet7warriorpoet7 Member UncommonPosts: 41
    Originally posted by Nitth

    How is this in anyway good?

    The game's premise at heart was 2 factions a war. Now they have a trade agreement with the enemy?

    There was already a "Smuggler" Auction house which you could use to trade goods and it was lore friendly. Now they go and do this?.

     

    To be honest, finding reasons to keep two factions fighting limits the story and possibilities ... I am all for moving away from an 100% aggressive format between factions to one driven by the current plot, etc. Not saying I want Alliance quests inside Undercity ... but be nice to have aggression levels be reputation based with current plot/story modifiers to determine aggression.

    With Garrosh gone, Varian fairly wise now and less aggressive towards orcs- plus Vol'jin (basically Thrall Part Two) leading the Horde ... not to mention honorable leaders like Baine and Velen- the Alliance and Horde not at war and on stable terms seems more likely now than ever. Only wildcards are Sylvanus, the Blood-Elves and the Dark Iron Dwarves in Ironforge.

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