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The onslaught of MOBAs from every developer out there has resulted in more than a few moans and groans from gamers and press alike. MOBA fatigue seems to have set in. We’re at a point now that articles questioning the need for a new MOBA regularly come immediately alongside their announcements.
Read more of Michael Bitton's MOBA Fatigue.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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It's funny because that's exactly why marketers are running from the term "MMO" these days. Most consumers here MMO and think immediately "WoW". They don't grasp that an MMO can be different than orcs and elves and fantasy.
If none of the new MOBA-types take hold, the exact same thing will happen to the MOBA.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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Well, you guys know I'm responsible for a lot of those moans and groans on MOBA announcements . The market already had plenty of competition between DoTA2/LoL/HoN/Smite etc. etc. And now in the past few months about 5 more have been announced that I can remember off the top of my head, none of which can claim to be something ground breaking.
I'm not going to criticize a game heavily before I get a chance to play it, but I can sure groan when I see another LoL clone being announced for the umpteenth time this year .
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Just like after WoW´s success, everyone jumping on the MMO bandwagon and desperately trying to clone WoW´s success.
The same applies here. After LoL massive success, everyone is jumping on the MOBA bandwagon desperately trying to clone LoL´s success.
No suprise really. /shrug
It's funny because that's exactly why marketers are running from the term "MMO" these days. Most consumers here MMO and think immediately "WoW". They don't grasp that an MMO can be different than orcs and elves and fantasy.
If none of the new MOBA-types take hold, the exact same thing will happen to the MOBA.
Moba? What the deuce is a moba?
A watered down version of an RTS focused on PvP. Think of it as Warcraft 3 with only one or two maps to play.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Hah. MOBAs.
Even the term - Multiplayer Online Battle Arena makes me laugh so hard snot comes out my nose.
Will the MOBA evolve back into the RTS genre from which it sprouted?
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
Oh god, the article starts with crediting LoL for moba's..
Really? Haha..
There's a reason LoL called itself a "Dota like" game at first..
So LoL is not the first moba taking the step to the big leagues? Or at least the big audience?
Why would you not refer to the most popular game in the western world, if not the whole world?
As said in the post, they do not credit it for being the first MOBA, they give them the credit for turning a niche genre into a world wide dominating genre.
exactly this. the guys that founded riot were on the dota mod team, the other guys that were working on dota went to valve, and the guy left over maintaining dota did dota all stars. the dota all stars guy joined riot and started working on an all stars like game from riot.
blizzard bought the team and rights to the all stars game from riot.
i believe thats how the saga goes so far, i may have left a couple details out, but for the most part, I believe thats how the moba saga goes thus far.
Games i'm playing right now...
"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com
Let me quote something for you:
"The same thing is essentially happening now with League of Legends and MOBAs. Sure, LoL wasn’t the first “MOBA”, but the game’s undeniable success truly propelled the genre into the mainstream and surprise, surprise, everyone is now making MOBAs."
Gosh, I truly hope so. :P
I have a love/hate relationship with MOBAs. At the heart the concept is great. Its extremely fun, etc.
But, because it is A. A team based game, and B. Has a format that heavily favors snowballing, it can be literally the most infuriating game ON THE PLANET.
You can have 1 person on your team that makes 1 or 2 early minor mistakes and that can very easily lose the entire game for you. Also, because of completely ridiculous policies by Valve in dota 2, you can't concede a game, because it "ruins the fun for the winning team". Of course, because in general people on the internet, and primarily hardcore PVP'ers, are, excuse my language, worthless douchebag griefers, rather than win the game, they decide to try to make it as horrible and demeaning a process as possible. They know you can't quit the game, so they drag it out, focus on trying to kill you in spawn rather than push the towers and kill the ancient, etc.
Also, i really believe you have to seperate out the asian market when you talk about games, particularly on a website thats primary readership/userbase is not residing in those countries. Just because a game has 8 million people in asia doesnt mean crap to us if only say 200k play it in europe/NA/Oceanic, etc.
I play a decent amount of DOTA 2 off and on, now moreso than ever due to a complete lack of anything even REMOTELY worth playing in the "MMO" genre (I use the term MMO with great disdain), but its just not something i can see myself playing regularly until either they make changes to reduce the snowballing, or release another MMO where there is more of a focus on player skill than in current MMOs.
Now, i dont mean to suggest that current MMOs dont reward player skill, but you could take 2 of the best MOBA players in the world and team them with 3 mediocre players and they could NOT make up for those mediocre players mistakes, just not possible.
Likewise, you can have 4 excellent players, and 1 stupid player can easily tank the entire game for those 4 by feeding, not being able to participate in any meaningful way in team fights, etc.
For me, MOBAs have a long ways to go before they can be the next counterstrike or call of duty or whatever (again, in the NA/Euro/Oceanic market)
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
I have tried SO HARD to get into these types of games. I mean, with millions of players, DotA2 and LoL can't be that bad, can they? But for whatever reason, I just can't get into MOBAs/DotA clones/whatever people call them. They bore me to tears and I can't stay interested. I've tried LoL, DotA2, Guardians of Middle-earth, Smite, Infinite Crisis, etc. None of them have been any fun for me.
I think the only MOBA (or moba-esque?) game I enjoy is Awesomenauts, which I have about 20 hours played.
The only people fatigued with MOBA are people who don't play them. People who do know that there are only two worth investing a second in. Sales and account numbers continue to grow as they are an extremely well thought out game type with a lot of replay potential.
And no, HOTS isn't a MOBA and no one cares about it.
Steam: Neph
Steam: Neph
Dude i have a 3k MMR, not spectacular, but im clearly not a n00b. I also only started playing the game 6 months ago so i dont have years of experience under my belt either.
When you get a couple of retards on your team that feed 5-10 kills in the first 5-10 minuted of the game, you get spawn camped, it just happens. So stop acting like a tryhard and post something useful to the discussion.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
Dude i have a 3k MMR, not spectacular, but im clearly not a n00b. I also only started playing the game 6 months ago so i dont have years of experience under my belt either.
When you get a couple of retards on your team that feed 5-10 kills in the first 5-10 minuted of the game, you get spawn camped, it just happens. So stop acting like a tryhard and post something useful to the discussion.