Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

POLL: What has the largest impact on combat between players?

TalinguardTalinguard Member UncommonPosts: 676

What has the greatest effect on combat between two players?

Presentation for new MMORPG economics concept http://www.slideshare.net/talin/mmo-economics-concept-v-10

Comments

  • IcoGamesIcoGames Member Posts: 2,360

    Got Micro?

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • TalinguardTalinguard Member UncommonPosts: 676

    /bump

    Presentation for new MMORPG economics concept http://www.slideshare.net/talin/mmo-economics-concept-v-10

  • daeandordaeandor Member UncommonPosts: 2,695

    I think you need to expand your poll or your question because right now it is too vague.

  • ElnatorElnator Member Posts: 6,077
    Depends which MMO you are talking about.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • ready2riotready2riot Member Posts: 32



    Originally posted by daeandor

    I think you need to expand your poll or your question because right now it is too vague.



    I agree.  The Question is also very confusing after looking at the answers on the pole.  It was also poorly written.  Take your time when making posts.  If you are actually on this forum making posts, you probably don't have something more important to do.  (no offense to anyone)
  • TalinguardTalinguard Member UncommonPosts: 676


    Originally posted by daeandor
    I think you need to expand your poll or your question because right now it is too vague.


    the question is ment in general for whatever game/s you play most. If don't like the choices feel free to make suggestions...

    If you think the poll is unclear, please explain in more detail....

    Presentation for new MMORPG economics concept http://www.slideshare.net/talin/mmo-economics-concept-v-10

  • RaydeRayde Member Posts: 24
    in most mmo's its simply numbers that matter. who ever has the most defence the better items,, for the few exception with games like ff11 where you need skill as wel as great items
  • TalinguardTalinguard Member UncommonPosts: 676

    I would just like people to answer in general. If you have played 5 MMOG's than the magority was.....

    Presentation for new MMORPG economics concept http://www.slideshare.net/talin/mmo-economics-concept-v-10

  • Zeed006Zeed006 Member Posts: 38


    Originally posted by Rayde
    in most mmo's its simply numbers that matter. who ever has the most defence the better items,, for the few exception with games like ff11 where you need skill as wel as great items

    Im not sure if FFXI is a good example for PVP but for PVE it is. I played FFXI for over a year hardcore and the PVE was slow but very strategic. Only the true great parties could lvl fast as they were effiecient with their cooldowns and hp and mp regen. In a game like WoW every 12 year old to 50 year old grandma could get into the game and do a MC run no problem. Its great to allow all people to see the content but it takes away from those of us who were truly "happy" when you got together an uber party which did 5k+/hour exp.

    Now pvp is a completly different thing. Class balance is one thing. Look at WoW. Every class complains constantly cause they get smoked by certain classes. This class is overpowered that class is overpowered cry cry cry. Preists complain cause there damage isnt high enough::::07:: Your a priest for crying out loud::::12:: But i guess in a game like WoW they have reason to complain with a class like the shaman present. Every class is slowly gonna head the way of the shaman since it is balanced in everything.

    Also if you no fear of dying whats stopping you from attacking anyone even if you know your gonna lose. So what if they get honor. Doesn't affect you one bit. But you might get some lucky crits in and take him down. Its worth the shot in my eyes. Don't want to be corpse camped you say. You can just log out. No biggie. If some kid(or immature adult) decides to camp you for hours hes losing his play time as well. Just have a beer and watch seinfeld.::::28:: Getting to the point: You need rewards and consequences for your actions!!

    I voted neither because i think there are better reasons but if i had to vote due to recent exp in WoW i would have to go with #2

    The world is not out to get you Mr. Casual. Stop working in RL and put some hours in the game like the rest of us. What's that? Your time in RL is more VALUABLE. Nuff Said.

  • SnaKeySnaKey Member Posts: 3,386


    Originally posted by Elnator
    Depends which MMO you are talking about.
    Yeah. Yet another stupid post.
    It depends on the game 100%

    I don't think reaction time has anything to do w/ combat in say EVE. But skills have everything to do w/ it in MU. I don't think that skills have much to do w/ space combat in SWG, but reaction time and player skill does.

    myspace.com/angryblogr
    A Work in Progress.
    Add Me
Sign In or Register to comment.