I'm trying to locate any and all MMORPGs with the following:
- Focus on PvE
- Skills - A wide array of skills to train/improve, the more the better.
- No/High Level Cap - I'd like to just keep going forever... constantly improving.
Those are the primary concerns. Housing, flight/glide, and lots of exploration would be a bonus. Ships and mounts as well.
I want to be able to use any skill and armor/weapon combination I like... and not have to worry too much about a "best build" simply to complete content. I don't want to be limited by "You can choose between hundreds of skills, but can't use certain ones together."
Optional content like farming, crafting, and pets would be a plus too.
I'm tired of levels... I am weary of being stuck in a single class.
I enjoy exploration, dungeons, and a community more focused on experiencing a world together. I don't mind PvP, but I don't want that to be the sole focus of the game and community. If the end goal is only PvP, then it probably isn't for me.
Tell me about the games you have experienced.
Titles I'm Researching Currently
Ryzom
Mabinogi
ArcheAge
Istaria - Thanks VengeSunsoar
The Secret World - Thanks Saio3
Titles I have played
WoW
LotRO
SWtOR
ESO
Warhammer Online
Mortal Online
Darkfall
EVE
Vanguard
Everquest 2
FFXIV: ARR
Guild Wars 2
Age of Conan
Thanks for your time and thoughts.
Comments
No one had maxed all the classes yet.
I played Age of Conan at release, but not The Secret World.
I'm going to add it to my list here to check out. I've always been more of a fantasy guy, but don't mind looking into it.
I'll edit my played history too.
If you have anything to add about AoC or TSW, please let me know. I'm more than willing to take a look at games that have changed over the years.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
I know a lot of "old timer" gamers that bring up AO frequently.
It is on my to-do list to investigate at some point.
I did play SWtOR at release, and though it was a good game I also found that it was released a bit too soon. I stopped after a few months, but hear that it has gained a lot of ground since release. Which I believe the cause of most of my frustrations with MMORPGs is jumping in at release, when I should look into something that has some years under the belt.
I'll give it a while before jumping back in... especially with all these great suggestions I keep getting. It seems a lot of people push me towards Secret World, so I'm going to check it out.
Keep them coming if you all have more suggestions, or experiences in these games.
ITs funny how often a pay to play game gets mentioned when someone is asking for a game....Like this poster says, while TSW does offer some of the things you mentioned, the combat, which is 90% of the game, is flat out awful......It ticks me off that people want you to waste 30 bucks (or whatever they charge now) for garbage games like this.
If there is some kind of trial/buddy pass thing, I will try to introduce myself to the game via that route...
I am able to overlook poor combat IF the rest of the game compensates for that... but that is very rarely the case.
Asheron's Call fits the bill as well
The only one I can think of that would satisfy everything you've said is Eve, but you mentioned you played it. How far did you get in it?
Where's the any key?
There's a buddy key thread here on mmorpg.com, you get 3 days of game time with that. I don't think I have one available, but the thread is pretty active.
Theocritus it's easy, first of all, "combat is flat out awful" yep, according to one group. There's an another group which has no problem with the combat. Probably the posters are thinking, let OP try it and decide from first-hand experience...
Second, "combat is 90% of the game" sadly that's a trend nowadays, games are no rpg's anymore, more like slaughterhouse simulators but if there's an exception, or at least an attempt for being different, then that's TSW, with the lore, the sabotage and investigation missions, and the truckload of deck options for support...
and a third for why the many TSW suggestion, opposing to your "while TSW does offer some of the things you mentioned" opininon, it's definitely not a mere some...
OP wrote