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mmorpg.com Pole Discussion D&D opinions?

  Is it just me because I am new to this forum.  Trying to join and required to post sucks!. 

I would appreciate all the advice from those who are currently playing, regarding characters types and a overall summary of the game.  I am strategic player and puzzle solver, in real live and in my game playing.  Which characters appear to be more enjoyable, especially those characters who offer a support role.  A overall summary of the game compared to any of the other previous MMORPG’s except WOW. 

Thank you all any input sent my way, Magni.

Comments

  • Ecksphive1Ecksphive1 Member Posts: 134

    nice Vespa

    image

  • LackeyZeroLackeyZero Member Posts: 640

    You're talking about DDO?

    How is it advertised?...

    Anyways, apparently people do enjoy the game... I don't though... I don't have any games to play ( was planning to buy GW)... And I haven't touched DDO for a long while now... I'm bored and I pretty much just look at forums now or looking for what other games there are...

    In DDO, combat is essential... There's only like 1 or 2 dungeon I know that wants u to not use combat and allows u to not use combat....BUt in every other quest, combat is part of the quest... Kill 200 kobolds.. Optional quests tend to be kill this or that too... There's really no way to dodge it, because killing enemies opens up the door in some cases too... People say there's strategy/tactics, but there's really not much to it... In Guild Wars, atleast you're using different skills/spells constantly and changing to different situations alot more frequently... In DDO, the only real tactic is running behind a wall if an archer is shooting you( other games have this feature too...)... Also, if u don't have the feat spring attack (which requires u to level up quite a bit first) u suffer -4 to attack bonus(accuracy) if u move and hit, so you're supposed to stand still to fight... Seriously, this game feels really mindless and boring to me...

    DDO is really just another hack n' slash to me, without all the cool variety of spells ( there's some variety in ddo, but too little for my taste, and they don't really have a reason, in other words, I use practically the same spell in about all situations, because there's no real need to worry about mana in most situations...)

    Edit: did u see any screens of the puzzle? there's really only 1 type of puzzle, and it's connecting those light beams so that the lights all connect to the 4 corners... They're not entertaining and not really challenging... Maybe it will be for some people, but it's just too simple for me... Zelda: Ocarina of time, I enjoyed the puzzle in that game, because it required going over the whole dungeon and stuff... In DDO, it's right there in your face, and extremely simple...

  • VampirVampir Member Posts: 4,239
    im not excited its more or less entirely instanced from what i hear.....

    image

    98% of the teenage population does or has tried smoking pot. If you''re one of the 2% who hasn''t, copy & paste this in your signature.

  • GungaDinGungaDin Member UncommonPosts: 514
    I wanted to enjoy D&D but being an Ultima Online veteran,  its just not for me. I'm still waiting for UO2, and i'll probably never find a game like it again.  Instancing is just lame, doesnt really give me the feel of MMORPG. 
  • LackeyZeroLackeyZero Member Posts: 640

    O i haven't talked about class/characters in my other post...

    The thing is, there's magical items that gives you the abilities to use spells... Once you get them, even if u are a fighter, atleast it would be more fun now, that u get to use them... The main healing class ingame is the cleric... Man, clerics are powerful... I enjoyed the cleric class in DDO more than the sorceror ( and in normal games, I'm the one using mage type classes and I usually hate using support types, or atleast I hate classes that are purely support)... ANyways, clerics can be good tankers, supporters, (they even have attack spells), and (well they can do melee pretty well too, if built that way and with buffs)...

  • RattrapRattrap Member, Newbie CommonPosts: 1,599

    LOL

    Clerics are UBER in 3.5e D&D and that is a fact.

    But it nice to see it translates to online world of DDO ::::33::

    "Before this battle is over all the world will know that few...stood against many." - King Leonidas

  • Magni007Magni007 Member Posts: 6

    I was 17 when that was taken, I am now 65 image.

  • Magni007Magni007 Member Posts: 6
    Thanks for the input, your description was very helpful, like many I left Everquest II in November and I am bored, but nothing out there to play that interest me.  I miss the very beggining of UO.  Nothing has matched it and it was a shap that they let so many players on the servers with all the housing, it ruined the game.  I guess back to solo playing in non MMOPG.
  • Magni007Magni007 Member Posts: 6
    Thanks for taking the time to post your information.  It was very helpful, I to am in limbo since I left EQII in November.  I have played every MMOPG other than WOW.  I really miss UO’s first Beta and first year before they put so much housing, you could not move.  I guess I will start playing single player games and wait to see how http://www.atriarch.com/ is.  Everything I have read says it may be what I am looking for?
  • Magni007Magni007 Member Posts: 6
    Thanks for taking the time to post your information.  It was very helpful, I to am in limbo since I left EQII in November.  I have played every MMOPG other than WOW.  I really miss UO’s first Beta and first year before they put so much housing, you could not move.  I guess I will start playing single player games and wait to see how http://www.atriarch.com/  is.  Everything I have read says it may be what I am looking for?
  • CleffyCleffy Member RarePosts: 6,414

    Dungeon's and Dragon's does alot of justice to the original game. Probably more so then people currently playing mmo's expect. It is indeed instanced and centers around a single city. But if you ever played Dungeons and Dragons you would know that quests and adventures begin in a tavern city most of the time. It does seem pretty enclosing though since I love exploring. The instancing is definetly a better choice for the gameplay being offered in D&D. It allows you to take quests seriously and take as long as you want doing them; its definetly more personal. It allows the areas to be more set to the individual rather then 100 other people disarming all the traps and camping the boss at the end.

    There is also some work done on other things to do in-game. Alot of the time when you solo you will be killing monsters. But for characters like rogues and mages you pretty much let the fighters do all the killing until your needed. Rogues do things like lock pick and disarm traps for the party; they pretty much suck at tasks they typically do in mmos (High DPS Melee class). Mages use really powerful spells or spells that offer a variety in gameplay. There is something though that limits mages from being overpowered messes as they are in other games. They have a set amount of mana so you can't run around nuking things. Mages have to have a little tact about what they do or they can't proceed on. If your one of the several fighter type classes you will be doing alot of hacking and bashing to the end. But typically you are also the main damager in the party which is nice.

  • CleffyCleffy Member RarePosts: 6,414

    Dungeon's and Dragon's does alot of justice to the original game. Probably more so then people currently playing mmo's expect. It is indeed instanced and centers around a single city. But if you ever played Dungeons and Dragons you would know that quests and adventures begin in a tavern city most of the time. It does seem pretty enclosing though since I love exploring. The instancing is definetly a better choice for the gameplay being offered in D&D. It allows you to take quests seriously and take as long as you want doing them; its definetly more personal. It allows the areas to be more set to the individual rather then 100 other people disarming all the traps and camping the boss at the end.

    There is also some work done on other things to do in-game. Alot of the time when you solo you will be killing monsters. But for characters like rogues and mages you pretty much let the fighters do all the killing until your needed. Rogues do things like lock pick and disarm traps for the party; they pretty much suck at tasks they typically do in mmos (High DPS Melee class). Mages use really powerful spells or spells that offer a variety in gameplay. There is something though that limits mages from being overpowered messes as they are in other games. They have a set amount of mana so you can't run around nuking things. Mages have to have a little tact about what they do or they can't proceed on. If your one of the several fighter type classes you will be doing alot of hacking and bashing to the end. But typically you are also the main damager in the party which is nice.

  • PangaeaPangaea Member Posts: 434

    I was in the DDO beta and I uninstalled the game last week.

    I did not like it at all. It was entirely instances.

    just didnt' draw me in.

    image

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