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Initial impressions up to lvl 15

13

Comments

  • MardukkMardukk Member RarePosts: 2,222
    Originally posted by deavyin
    Originally posted by Mardukk
    Originally posted by whisperwynd

     

    This makes no sense.  You aren't going to siege and participate in territory control in the first levels of the game.  You will have no idea if you like these major parts of the game until you play them.  I would say it is almost two entirely different games from what I've heard.  I have no use for linear themeparks.  I do however enjoy open world housing, sieging and territory control.  I will see none of that in the beginning of the game.  Why the hell would I, or anyone else, quit before trying these things (unless you don't like these type things of course).

    Because every game could promise you something great...eventually... and you will have no idea whether they are full of it or not until you slog through the nonsense they put in front of you to get there.

     

    WoW had dungeons that gave you a glimpse of what raiding would be like.  The leveling process is similar to the daily grind you do at end game.  It doesn't have you playing volley ball level 1-50 and then say "now we are a baseball game!"

     

    The game shouldn't be one thing for 30-50 levels and another after that.

     

    Teso has an amazing end game.  What?!?! YOU DIDN'T PLAY IT TO END GAME TO FIGURE IT OUT FOR YOURSELF?!?!  HOW COULD YOU EVER POSSIBLY KNOW?!?!

    I'm not entirely sure why  they threw in a linear quest set up in the beginning of the game, other than it is a tutorial.   No idea how they would have open world PvP in which low level people could be of use.  Likely why you aren't just dropped into a siege at the beginning of the game.

     

    I guess ultimately these rarely seen features matter more to some than others.  If territory control, sieging and open world housing mattered a lot to you we wouldn't be having this conversation.  

  • deavyindeavyin Member Posts: 68
    Originally posted by Mardukk
    Originally posted by deavyin
    Originally posted by Mardukk
    Originally posted by whisperwynd

     

    This makes no sense.  You aren't going to siege and participate in territory control in the first levels of the game.  You will have no idea if you like these major parts of the game until you play them.  I would say it is almost two entirely different games from what I've heard.  I have no use for linear themeparks.  I do however enjoy open world housing, sieging and territory control.  I will see none of that in the beginning of the game.  Why the hell would I, or anyone else, quit before trying these things (unless you don't like these type things of course).

    Because every game could promise you something great...eventually... and you will have no idea whether they are full of it or not until you slog through the nonsense they put in front of you to get there.

     

    WoW had dungeons that gave you a glimpse of what raiding would be like.  The leveling process is similar to the daily grind you do at end game.  It doesn't have you playing volley ball level 1-50 and then say "now we are a baseball game!"

     

    The game shouldn't be one thing for 30-50 levels and another after that.

     

    Teso has an amazing end game.  What?!?! YOU DIDN'T PLAY IT TO END GAME TO FIGURE IT OUT FOR YOURSELF?!?!  HOW COULD YOU EVER POSSIBLY KNOW?!?!

    I'm not entirely sure why  they threw in a linear quest set up in the beginning of the game, other than it is a tutorial.   No idea how they would have open world PvP in which low level people could be of use.  Likely why you aren't just dropped into a siege at the beginning of the game.

     

    I guess ultimately these rarely seen features matter more to some than others.  If territory control, sieging and open world housing mattered a lot to you we wouldn't be having this conversation.  

    This is true.  I'm kind of in the middle between sandbox and themepark.  I like certain aspects of themepark MMO games and others I hate.  I like organized Dungeons and Raids.  There is nothing cooler than grouping up with some buddies and taking down a bunch of bosses.  Unfortunately, you get stuck in that gear progression that necessitates dailies and grining out rep points etc etc and that just gets boring fast.  When there is nothing else you get frustrated and wnat to leave

     

    I also like the idea of having a player driven world like in SWG.  AA just has me intrigued enough to try for the end game but not really satisfied with what is currently there getting to it.

     

    That was the point of my OP and why I said, often, "IMO" because it was all my opinion and not a review of any kind.

     

    I also said that I was going to continue playing through the beta so it wasn't one of those "this sucks I quit" threads.

     

    who'da thunk people on the internet would be so opinionated.

     

     

     

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Pretty much any decently made MMO has crappy quests.  For whatever the reason, Devs won't move away from quests.

    The question is do you want to play one that only has crappy quests, or one that has them and has tons of stuff to do besides them?

    "Why waste time when I can play a game I enjoy all the way through?"

    What game is that? 

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Originally posted by holdenhamlet

    Pretty much any decently made MMO has crappy quests.  For whatever the reason, Devs won't move away from quests.

    The question is do you want to play one that only has crappy quests, or one that has them and has tons of stuff to do besides them?

    "Why waste time when I can play a game I enjoy all the way through?"

    What game is that? 

    I would love the name of such game as well. The only game I kind of felt that way about was leveling in DCUO, but probably because I like the DC universe; however, the endgame didn't feel right and you do get 30 quite fast so it got old for me pretty fast. Other games hold the similar concept of sucking at start and possibly getting better mid-late game, then boring at end game.

  • RobsolfRobsolf Member RarePosts: 4,607
    Originally posted by An4thor
    Originally posted by JimmyYO
    I never got why people complain about first impression reviews. If the game is terrible from 1-15 it doesn't deserve to be played to 30.

    You are missing out on lot's of great games then.

    And what great game experiences can you tell us anything about, considering you get through AA to level 15 in a half hour?

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Takoo
    Originally posted by Amjoco

    Am I doing something wrong? I got a beta invite, but when I go to the site it sends me to Glyph where it says "Play Today". From there it asks me if I want to buy the game. Are you guys buying the game and then beta testing it?

    @OP, ty for the insight. If I have to purchase the game I'm going to pass for now. Not based off of just your review, but several other reasons. I know down the road I will get it, for I am nerd.

    Logout of glyph and close it. Then log back in.. Should fix your problem.

    Thank you again Takoo I finally got to play for a while. It is pretty just like Tera was/is and unfortunately it seems to have the same community in chat. I purchased and played Tera for a while but had to quit because of the obnoxious nature of the community. I don't care how pretty a game is, if the people aren't worth playing alongside than I may pass.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • mark2123mark2123 Member UncommonPosts: 450
    Originally posted by An4thor
    Considering it takes 30m to get to lvl 15 should i take these impressions as based on 30m gameplay?

    Without even playing it, I can tell you that if a game takes only 30 mins to get to L15, then it's a joke.

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Mothanos

    I dont get it with these impressions when the game starts at 50...

    The worst thing to ever happen to MMO gaming is the rather odd acceptance that people should grind and pay for weeks or months before they get to "when the game starts." Nowhere else in your paid entertainment do you find that acceptable, but with MMOs it's something you feel people need to understand and accept.

     

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by An4thor
    Considering it takes 30m to get to lvl 15 should i take these impressions as based on 30m gameplay?

     

    And this is what the problem is in themepark mmo's or are we calling AA a sandpark? It's a race to level cap where the real action begins image

    It took me 30 minutes just to figure out the game mechanics, but you must be a Alpha AA player and know some short cuts.

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by Amjoco
    Originally posted by Takoo
    Originally posted by Amjoco

    Am I doing something wrong? I got a beta invite, but when I go to the site it sends me to Glyph where it says "Play Today". From there it asks me if I want to buy the game. Are you guys buying the game and then beta testing it?

    @OP, ty for the insight. If I have to purchase the game I'm going to pass for now. Not based off of just your review, but several other reasons. I know down the road I will get it, for I am nerd.

    Logout of glyph and close it. Then log back in.. Should fix your problem.

    Thank you again Takoo I finally got to play for a while. It is pretty just like Tera was/is and unfortunately it seems to have the same community in chat. I purchased and played Tera for a while but had to quit because of the obnoxious nature of the community. I don't care how pretty a game is, if the people aren't worth playing alongside than I may pass.

    Well spoken Amjoco,

    The game also reminds me of Tera a lot and it's community as well. Then again we are in the age of FTP mmo's so all sorts of players are going to bring their personalities and issues into the game.

  • Tindale111Tindale111 Member UncommonPosts: 276
    I would say im an average mmo player i dont dawdle but im not in a rush took me about 10 hrs to get to 15
  • deavyindeavyin Member Posts: 68

    I tried to play again last night.  People in chat were telling me to just ditch the quests and go "off the rails" so I decided "i'll make a boat or something".  So, I planted 6 trees nearby where some other people planted a bunch of trees.  The game told me they would be ready in 9 hours so I thought "ok..guess i'll...just...do whatever until then".  Seconds later another player ran over and dug up 3 of my trees right in front of me.

    I said "dude...I'm literally watching you dig up my trees".  She (female toon) said "sorry...out of labor points" and then ran away.

    I thought "oh well...it's how the game is...I'll plant 3 more" and then I realized I was out of labor points.

    I figured I'd do the caravan quest I was given which required me to make a snack and deliver it to a different zone. In order to make the snack I needed meat and something else (can't remember right now).

    I then remembered that I loathe crafting in MMO games... (spreadsheet simulator)

    So I played WoW instead.

    That was pretty much my entire night in Archeage.

    Hope you guys enjoy it...I gave it the good ol' college try.

  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by holdenhamlet

    Pretty much any decently made MMO has crappy quests.  For whatever the reason, Devs won't move away from quests.

    The question is do you want to play one that only has crappy quests, or one that has them and has tons of stuff to do besides them?

    "Why waste time when I can play a game I enjoy all the way through?"

    What game is that? 

    Well a lot of games have been that way for me. Rift, LoTRO, FFXIV, EQ, ESO, Shadowbane, DAoC, etc. etc. the list goes on and on. All of these games were fun from the get go.

     

    I don't mean that they don't have moments of tedium, but a game that is fun from the start makes that tedium easier to deal with in the long run. If you start out with nothing but tedium, and then have more tedium later, it just doesn't bode well. In all honesty, DAoC had me sucked in on the box alone, but I was a little bit easier to please back then as well.

     

    Maybe I'm being too harsh. I'd really like to actually give AA a shot once it's released either way and make my own judgement.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • UzikUzik Member UncommonPosts: 281

    Reviewing  AA based on the first 15 levels would be like reviewing Counter Strike based purely on the weapon buying menu.

    You've barely experienced the game.  Only legit thing you mentioned is that the map doesn't zoom more.

     

    It kills me to see this younger generation of MMO players who are too lazy to read quest text, and get annoyed when they actually have to think about what they do next.  Might as well just buy a game that plays itself and you just sit there and watch it.

    (Uzik ibnYaraq in game. Always willing to help.)
    http://www.youtube.com/user/UzikAlJhamin

  • XiaokiXiaoki Member EpicPosts: 4,050


    Originally posted by Albatroes
    Get 30....Not saying the game is great or horrible. Just get 30 or get trolled.
    LOL


    The classic "you have to get to level XX before the game is enjoyable" defense.


    Remember a couple months ago when Wildstar came out all of the people that hated Wildstar said how much the early levels sucked and no one should play it and all of the fans said you have to get to level 20 first.

  • Soki123Soki123 Member RarePosts: 2,558
    Solo or not the game bored me to tears. My regular gaming group tried it together, and it really doesn t matter guilded or solo, it still didn t impress us at all. I really found it tedious.
  • ZeGermanZeGerman Member UncommonPosts: 211
    Originally posted by Yauchy
    Originally posted by Albatroes
    Get 30....Not saying the game is great or horrible. Just get 30 or get trolled.

    The trolling will happen regardless, but expecting folks in this day and age to hit level 30 before having an impression on a game is...a bit insane (at least to me).

    I've gotten to 15 and share some sentiments, but only played for about an hour for the new beta because I logged in and had 10 labor points and about 200+ labor points worth of crap I need to do.  Not having a labor point debate here, just wish all beta accounts were set to patron atm because I can't test anything but combat without playing the waiting game.

    Yeah I'm not sure how long you played.  I am a casual MMO player at this point I hit 15 and stopped as well but after only 2 hours of playing.  Didn't grind at all actually read skills and took it slow.  There is a level curve so the game slows considerably later i here but its hard to take such a view as a true reflection on the game.  As most anime viewers will know there are alot of animes that take a couple of episodes to develop because of complicated plots but then they become incredible.

    People have been complaining for years about games with no end game, yet they aren't willing to give a game that devoted itself to end game the opportunity to see its end game?  It seems like no matter how much the community pines for something new they don't actually want to give something new a chance.

    On other parts of your review I think your complains about the trees not being interwoven enough is because your playing sorc.  From what I understand having read up on the game they wanted sorc's to have a classic mage feel and made the tree be self sufficient so that your other trees are more for support.  Other classes like warriors starting using skills from multiple trees very early on to get combos, which massively increase damage.  That being said if you go magic and occultist at level 15 you are already combining Hell spear and Arc-Lightning for 50% more damage so its all what you make of it.

    As for the garden thing when i bought the game I read through the land claiming system and I think that if you pay you get it early but you still get to place stuff at the normal level on a free account.  Which others have told me is 30. Saying you don't want to wait is like saying I quit WoW at level 20 because there were no raids yet.  If you said that the MMO community would just laugh at you.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by deavyin
    Originally posted by Jackdog

    No worries OP. Over the years people have been trained to think that MMO's should be nothing more than a interactive movie, where you follow the breadcrumbs from quest to quest. Along the way you  do some pre scripted  dungeons to get the good gear and eventually get to the big raids which you repeat each weekend hoping to win the roll for the sword of ultimate kickass or whatever. One of the latest trends is there will be some slick voice  over by out of work actors who will pretend to be you character when you makes choice A, B, or C off the quest dialogue box.  That was the the best part of ESO and SWTOR in my opinion.

    This game will certainly not be for everyone and in fact it will only confuse and frustrate most of those who did not play such games as Ultima and DAoC. There will be a lot of peole like yourself that will just not get it. It's ok, that is why there are different games. So far it sure looks as iff  there will be enough people who enjoy a game that actually has a element of RPG to keep the servers filled. I am in a more mature guild and so far everyone who has tried it is enjoying it so that in itself is a good sigh. No offense toward the younger crowd but I would be happier if you all stick to Wildstar or whatever the flavor of the month game is this week.

    Umm...I'm 32 years old and played an obscene amount of DAoC when I was in college.  I was Midgard for life and it was a much simpler time for MMO games.

     

    Not sure what you are getting at but I give you a 10 for the passive aggressive condescension and a 5 for the poor man's strawmaning of modern day mmo gamers.

    I obviously do not know when you began playing DAoC or even if you ever did. However at release the DAoC had at most dozen quests on the Albion side. This was pre expansion and pre Darkness Falls of course. Over the years Mythic added quests but at release they were sparse at best. The grind for 30 to 50 wqas endless it seemed. But for you  I will put what I am getting at in simple terms in hopes that you can get it

    It seems these days the popular thing is a interactive video that calls itself a MMO. Pick a class and go from breadcrumb to bread crumb and the biggest choice you make is choosing option A, B, or C  in the storyline then some voice actor recites their choice. No decisions to be made that will ever have much if any effect on their toon getting to max level. You do some dungeons along the way, may try some crafting just to find that the dungeon drops are far better than you can craft so you put the crafting aside for the endgame where you just buy the mats on the AH and max it in a day or so of clicking. The endgame consists of endless raiding which only requires lots of time and a bit of luck on the random number generator to win the rolls for the gear

    Everyone is always waiting in anticipation of the next big game and when it releases they play it for a month and dismiss it as  another WoW clone.  A game comes along which attempts tpo break the cycle and it is widly dismissed as sub par because it does not adhere to the standard interactive video genre and  requires some thought about the decisions made.

    For anyone that fits this description just go away this is not the game for you. You have LoTRO, SWOTOR, ESO, WOW, Wildstar and a slew of other games which will satisfy your interactive video desires much better than AA ever will. Forget this one you will never enjoy it. This is no slam against people who do not enjoy AA, just an observation and a suggestion. If anyone feels insulted by my post perhaps I am hitting too close to the truth and you simply do not want to hear it.

    I miss DAoC

  • SemielSemiel Member UncommonPosts: 94

    Well if we had UO2 we would play that, until then...

  • NightfyreNightfyre Member UncommonPosts: 205

    I'm sorry but no one should be expected to play a game till X level to see the rest.  If they are not liking it's a waste of their time, especially once they get to said levels and they do not find any value in that.

    The game should be introducing all that as they level up from 1 and onward, to give players a taste of what's to come.  That's smart way of doing it, not "hey if you play our crappy game till level 99 at 100 the fun really begins.  Now give us 14.99 per month."

    I've read that level 30 it becomes a grief game of players ganging up on you and camping your body or respawn points.  That's not something to have fun doing if you say level 30 is where the fun begins.  Sure I could join a guild and hang out with them to have some sense of fun, but that seems a forced mechanic just to actually have fun.  Though I see what having a group does for Labor points spending and sieges but don't force me to do it, because I'll only get ganked by some kid.

     

    But otherwise stop with the play till X level to actually see the game.  That's just dumb, and a stupid thing for a game to make you do when it should be fun from level 1 onward.  I guess that's like saying why did you stop watching "Walking Dead (or another show) at episode 3 it gets much better at episode 7.  Because I don't want to waste 4 more hours of pain, just to get to some form of entertainment that I might not even find entertaining when I get there.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Semiel

    Well if we had UO2 we would play that, until then...

    peoplhere would just trash it.  MMORPG forums have been pretty useless for the last 10 or 11 years. Trolls and shills dominate

    I miss DAoC

  • NightfyreNightfyre Member UncommonPosts: 205
    --
  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Nightfyre

     

    But otherwise stop with the play till X level to actually see the game.  That's just dumb, and a stupid thing for a game to make you do when it should be fun from level 1 onward.  I

    I agree . If you don't like a game by level 10 walk away. That however does not mean that other may not enjoy it.

    I quit WoW at lvl 25. Millions of others love WoW. We all don't drive the same car or like the same TV shows and movies so why should we all enjoy the same MMO ?

    I miss DAoC

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Nightfyre
     

    I miss the days of Dark Age or Asheron's Call when the community wasn't as bad as it has gotten since WoW.  Mmmm well Ultima Online wasn't that great either in communityl

    my old sig used to say "pissing off fanboys since 1997". I am suprised Raph Koster did not hunt me down and kick my butt in real life I gave him such a hard time in the UO beta and SWG beta. 17 years this month for the UO beta. I stiil have my beta CD :)BTW Raph if you read this I miss you too :) MMO playrs have always been opinionated pricks

    I miss DAoC

  • koboldfodderkoboldfodder Member UncommonPosts: 447

    AA is a Korean MMO made for Koreans.  They have very unique tastes in gaming and it encompasses the entire nation.  I think people expect Korean MMOs to be like Japanese MMOs but the two cultures are nothing alike.  Korean is in it's own world, you just have to accept those "tee hee" anime girls, or the people in evening gowns racing cars while passer byes are riding on some bizarre looking mount.

     

    The game wont work in America because the two cultures are so vastly different in terms of gaming wants and needs.  That doesn't mean it is a bad game, just difficult to get a handle on for western gamers.

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