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I wish we had just one truly EPIC MMORPG...

KopogeroKopogero Member UncommonPosts: 1,685

That's all I ask ONE. For some years World of Warcraft helped with that to a lot of MMO players...For me it's been almost 4 years of waiting and playing previous MMO's on and off.

We only have few MMO's the market is closely paying attention right now, but it can be easily seen how far they will go based on the concept behind em, the amount invested, who's developing em and for how long.

Reality is if we had one MMO with the right concept, with the right team behind and the $ willing to invest we could truly see a repeat of WOW's success. I for one have done the best I can to NOT spend $ on anything released in the last 3 years and 8 months. Was I right with my decision, well the community is welcome to discuss...

I was strong advocate against some highly popular games that here were praised and followed by a huge fan base...SWTOR and Guild Wars 2 primarily. Reality is SWTOR and Guild Wars 2 were not SWG-Pre Cu and Guild Wars 1. I also remember how I walked all the way to Future Shop and before I entered I changed my mind with FFXIV (1st released, not after realm reborned).

I've had some close calls and well thought decisions and that is why today I'm one of the very few here who's managed to restrain of not spending my $ (despite having more than sufficient to spend). Sure, I could've spent carelessly and get some joy by these games in the first months, but that's not how I envision MMO's.

I want to be part of a world where I know I won't be disappointed in the long run. I primarely play MMO's so I can develop something for a long term purpose/goal. Reality is this and other communities out there will have to make a choice soon. You all will have to choose IF there is a worthy product out there you see yourself playing for years that most of us we can agree to support.

Arche Age, Everquest Next, Star Citizen, Black Desert, The Repopulation, etc. Truth is we have to choose between the right concept, the right budget, the right launch. MMO's are like a rocket...when it launches, the more successful the launch is...the longer will be out there before it crashes and burns. So, we have to choose quick when THAT MMO launches so we can all push it to be the next "WOW". Reality is do we have any of these titles as a viable successor to WOW's throne? What do we actually know about em?

We cannot trust on hype, we cannot trust on promices, so what do we trust on? Based on what we actually know. So what do we know about some of these MMO's? What kind of team has been building them? How big? With what experience? For how long? With what kind of budget? What exactly these MMO's offer as a core for their gameplay? A lot of questions...

But the way I see it...this and other communities must be united on one upcoming MMO otherwise...we will just have more of the same mediocre MMO's we've been seeing for the next few years. I'll do some research on these and other upcoming MMO's and try to give my input on what I've learned.

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Comments

  • GruntyGrunty Member EpicPosts: 8,657
    If you don't belong to my tribe then you are wrong.
    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • MoodsorMoodsor Member UncommonPosts: 712
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

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  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Moodsor
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

    Since I'm part of this community just like you I can use the word "we" since it's correctly used. Dictionary.com can come in handy to clarify its definition.

    image

  • KaladinKaladin Member Posts: 468

    I wish you luck on your quest for the game that suits every personal preference at the same time.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • MoodsorMoodsor Member UncommonPosts: 712
    Originally posted by Kopogero
    Originally posted by Moodsor
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

    Since I'm part of this community just like you I can use the word "we" since it's correctly used. Dictionary.com can come in handy to clarify its definition.

    Again, being part of a community does not mean you speak for the community.

    image
  • KaladinKaladin Member Posts: 468
    Originally posted by Moodsor
    Originally posted by Kopogero
    Originally posted by Moodsor
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

    Since I'm part of this community just like you I can use the word "we" since it's correctly used. Dictionary.com can come in handy to clarify its definition.

    Again, being part of a community does not mean you speak for the community.

    Analogy time:

    Because I am an NFL fan, everybody should be a fan of the Denver Broncos.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Moodsor
    Originally posted by Kopogero
    Originally posted by Moodsor
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

    Since I'm part of this community just like you I can use the word "we" since it's correctly used. Dictionary.com can come in handy to clarify its definition.

    Again, being part of a community does not mean you speak for the community.

    And where exactly did you see me to proclaim myself that I speak for the community? We are the community...and If I was the one to proclaim that I indeed speak for it I would've not included the rest of the community to contribute to this thread with their opinions. 

    I hope the next poster focuses more on contributing to the actual thread than derail it with arguments that are off basis. Your posts didn't help me gain input on some of the MMO's mentioned and it certainly didn't help to others as well. You are only making the community to go through more pages to actually get the info they could use.

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  • MoodsorMoodsor Member UncommonPosts: 712
    Originally posted by Kaladin
    Originally posted by Moodsor
    Originally posted by Kopogero
    Originally posted by Moodsor
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

    Since I'm part of this community just like you I can use the word "we" since it's correctly used. Dictionary.com can come in handy to clarify its definition.

    Again, being part of a community does not mean you speak for the community.

    Analogy time:

    Because I am an NFL fan, everybody should be a fan of the Denver Broncos.

    Indeed, tho im a Patriots fan :D

    And also asking everyone to come together for one MMO is just naive, for every 10 people you ask more than half of them want different things from their current/upcoming MMO.

    image
  • KaladinKaladin Member Posts: 468
    Originally posted by Kopogero
    Originally posted by Moodsor
    Originally posted by Kopogero
    Originally posted by Moodsor
    I really dont like it when people think they are speaking for everyone else, personal opinions are fine but dont presume to be speaking for the masses like you are doing with the constant use of "we".

    Since I'm part of this community just like you I can use the word "we" since it's correctly used. Dictionary.com can come in handy to clarify its definition.

    Again, being part of a community does not mean you speak for the community.

    And where exactly did you see me to proclaim myself that I speak for the community? We are the community...and If I was the one to proclaim that I indeed speak for it I would've not included the rest of the community to contribute to this thread with their opinions. 

    I hope the next poster focuses more on contributing to the actual thread than derail it with arguments that are off basis. Your posts didn't help me gain input on some of the MMO's mentioned and it certainly didn't help to others as well. You are only making the community to go through more pages to actually get the info they could use.

    I'll go ahead and address the topic head on.

     

    For me, Wildstar has everything I want, and nothing that I don't want in an MMORPG.  So why aren't you, or anyone else playing Wildstar?  Wildstar IS the game you describe.

     

    (if you don't like Wildstar, I at least hope you see my point)

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Kaladin

    For me, Wildstar has everything I want, and nothing that I don't want in an MMORPG.  So why aren't you, or anyone else playing Wildstar?  Wildstar IS the game you describe.

     

    (if you don't like Wildstar, I at least hope you see my point)

    I honestly and sincerely would like to see and feel toward it the way you do, but the sub numbers show that the majority of the market disagrees. It is in a direct competition with WOW and that partially explains it why. The question is when I've already have bought WOW, why buy Wildstar? Wildstar is also still untested, unproven MMO with a lot of uncertany around it. It is heavily dependant on new content/dungeon/raids and I like others want something better than what we've seeing in the last decade+

    Then again, I could see myself playing WildStar only if it was indeed the best option for me years from now. The fact you felt short of actually giving imput to all those specific things you like that keep you playing and paying compared to everything else available out there as well that's upcoming in near future just further shows why we or anyone else playing WildStar right now.

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  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Kaladin

    I wish you luck on your quest for the game that suits every personal preference at the same time.

    Thank you. It's been done before so it can be done again. "Every personal preference" is improbale and impossible, but "the personal preference of the majority" can surely be accomplished. 

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  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    So based on your last statement you want an mmo that the majority of the market agrees is the one truly epic mmo?

    Never happened before. No reason to believe it ever will. So good luck with that.
    Just because you don't like it doesn't mean it is bad.
  • thunberg123thunberg123 Member Posts: 20
    have you tried or read about darkfall ?
  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Moodsor

    And also asking everyone to come together for one MMO is just naive, for every 10 people you ask more than half of them want different things from their current/upcoming MMO.

    Not "everyone", but "most. The word naive is also incorrectly used, but you are indeed naive to use it since we've been witnessing a success over the last decade that indeed more than half wanted and paid for the same thing for years. It's called "World of Warcraft" in case you missed it.

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  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by VengeSunsoar
    So based on your last statement you want an mmo that the majority of the market agrees is the one truly epic mmo?

    Never happened before. No reason to believe it ever will. So good luck with that.

    World of Warcraft for years maintained few to couple of millions subscribers in North/South America/Europe/Australia while rest of the MMO's could barely maintain 100-500k.

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  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    No mmo has ever had 50% + 1 of the market.
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Yes wow had/has a lot. It had never had the majority of the global market which is the market it played on. Depending on the report you read it had not had the majority of the NA/Europe market either.
    Just because you don't like it doesn't mean it is bad.
  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by VengeSunsoar
    No mmo has ever had 50% + 1 of the market.

    Today there are 24.5 mil worldwide paying subscribers for MMO's. Couple years ago that was far less. World of Warcraft at one point had 12+ million subs worldwide. You sure about that? Regardless, WOW is just proof that a MMO can indeed capture/create a market far singificant and greater than any other MMO's had before. That is best indicator that we can have one true EPIC MMORPG again.

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  • KaladinKaladin Member Posts: 468

    Alright, I'll just keep it simple then.

     

    Different people like different things.  What you like most, somebody else probably doesn't like at all.  That is the only reason you should need, in order to see that the "1 game for everybody" ideal will not ever happen.

    Heck, you'd see the divide right at the front door by whatever payment model is chosen by this game of yours.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by Kopogero

    That's all I ask ONE. For some years World of Warcraft helped with that to a lot of MMO players...For me it's been almost 4 years of waiting and playing previous MMO's on and off.

    We only have few MMO's the market is closely paying attention right now, but it can be easily seen how far they will go based on the concept behind em, the amount invested, who's developing em and for how long.

    Reality is if we had one MMO with the right concept, with the right team behind and the $ willing to invest we could truly see a repeat of WOW's success. I for one have done the best I can to NOT spend $ on anything released in the last 3 years and 8 months. Was I right with my decision, well the community is welcome to discuss...

    I was strong advocate against some highly popular games that here were praised and followed by a huge fan base...SWTOR and Guild Wars 2 primarily. Reality is SWTOR and Guild Wars 2 were not SWG-Pre Cu and Guild Wars 1. I also remember how I walked all the way to Future Shop and before I entered I changed my mind with FFXIV (1st released, not after realm reborned).

    I've had some close calls and well thought decisions and that is why today I'm one of the very few here who's managed to restrain of not spending my $ (despite having more than sufficient to spend). Sure, I could've spent carelessly and get some joy by these games in the first months, but that's not how I envision MMO's.

    I want to be part of a world where I know I won't be disappointed in the long run. I primarely play MMO's so I can develop something for a long term purpose/goal. Reality is this and other communities out there will have to make a choice soon. You all will have to choose IF there is a worthy product out there you see yourself playing for years that most of us we can agree to support.

    Arche Age, Everquest Next, Star Citizen, Black Desert, The Repopulation, etc. Truth is we have to choose between the right concept, the right budget, the right launch. MMO's are like a rocket...when it launches, the more successful the launch is...the longer will be out there before it crashes and burns. So, we have to choose quick when THAT MMO launches so we can all push it to be the next "WOW". Reality is do we have any of these titles as a viable successor to WOW's throne? What do we actually know about em?

    We cannot trust on hype, we cannot trust on promices, so what do we trust on? Based on what we actually know. So what do we know about some of these MMO's? What kind of team has been building them? How big? With what experience? For how long? With what kind of budget? What exactly these MMO's offer as a core for their gameplay? A lot of questions...

    But the way I see it...this and other communities must be united on one upcoming MMO otherwise...we will just have more of the same mediocre MMO's we've been seeing for the next few years. I'll do some research on these and other upcoming MMO's and try to give my input on what I've learned.

    Just what is a worthy long term purpose/goal in an MMO?  None of them tout any long term purpose/goal, just short term instant gratification.

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Yep. Today the global mmo market is in the hundreds of millions. When Wow had 12 million I'd was in the 50 to 100 million.

    On to of that the sub market is not the entire market. You specifically stated the majority of the market. Not the majority of the sub only market.
    Just because you don't like it doesn't mean it is bad.
  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Kaladin

    Alright, I'll just keep it simple then.

     

    Different people like different things.  What you like most, somebody else probably doesn't like at all.  That is the only reason you should need, in order to see that the "1 game for everybody" ideal will not ever happen.

    Heck, you'd see the divide right at the front door by whatever payment model is chosen by this game of yours.

    Different people can like different things, but also can like same things. It all depends how great something is to reach to these different types and get em playing that product.

    World of Warcraft is best example of accomplishing that and "that is the only reason you should need"

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  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by VengeSunsoar
    Yep. Today the global mmo market is in the hundreds of millions. When Wow had 12 million I'd was in the 50 to 100 million.

    On to of that the sub market is not the entire market. You specifically stated the majority of the market. Not the majority of the sub only market.

    If the game is designed with sub, its targeting the sub market. I specifically stated the majority of market because you and I knew we were talking about WOW, a sub based MMO...So we were clearly discussing about the sub market, not the global one.

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  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Kopogero

    That's all I ask ONE.

    Everquest.

    /thread

     

  • jdizzle2k13jdizzle2k13 Member UncommonPosts: 251

    I highly doubt that there will be an epic MMO of the type you describe.

    WoW became the behemoth that it is primarily because of when it was released, and  Blizzard's marketing.  Broadband had become more common to have at the time, and I'm sure a majority of people hadn't yet tried MMOs.  Pretty soon many people knew someone that played or at least tried it.

    I think nowadays modern MMOs find it difficult to have that type of success because MMOs just aren't new to the audience anymore.  And many of us have expectations as to what the game should have.

    In my opinion, forums are potential killers of games.  Certain people expect a certain feature to be in the game that they liked from some other game.  Or for some reason they can't make it out of the beginner levels because of a lack of patience, or they rush the game to get to the end, or whatever.  They just can't have that first MMO experience that they had, and trying to replicate it is very hard to do.

    I think the thing is, you have to find the game for you.  That simple.  If you like WoW, play WoW.  If you like Final Fantasy XIV, play that.  If you like Rift, Tera, Darkfall, Elder Scrolls Online, DC Universe.....

    I like Guild Wars 2 and World of Warcraft, so I alternate between them whenever I get bored lol.  But currently playing Guild Wars 2 and having fun in World vs. World.

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