Except Wildstar was launched in the 3rd quarter not the second.
April May and June are all quarter 2...
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Wait gw2 is a f2p mmo? Weird... I thought it was b2p...
I don't think any mmo is threatened by gw2 at this point lol...
I think you are having trouble... is gw2 a free to play game or a buy to play game?
Read up on GW2 Sherlock, Game doesnt have subs.
But is it free to play or buy to play?
I'm pretty sure it falls under the category of "buy to play".... which is not "free to play".
A game would technically be B2P if they paid 50 pence in a bargain bucket for a game, so its a largely irrelevant fact (most if not all AAA MMO have box price) The meat of the matter is wether a game costs money to play on the server each month, which is obviously the point being made.
That's so odd considering the b2p is a very important aspect to the revenue they've made....
Points in a thread about a financial report don't hold much weight if you can not properly understand gw2's business model and the impact certain aspects of it have on the future of the game...
Anyway the point he was trying to make was that pvp is doing great in a "free mmo" implying you have to pay nothing to get the pvp experience... which simply isn't true...
Being deliberatly obtuse does not make my point invalid, i was obviously referring the posts above and not the main thread of conversation in the thread.
Back to the The financial report, it made very good reading for GW2, and it looks as if Wildstar is the potential risk there - so within the context of this GW2 'not pretty reading' makes absolutely no sense.
'Also have fun in gw2... let me know how the pvp is going...' not sure what this has to do with analysis of a financial report either.
GW2 sales are down, they've already been down for most of the quarters since the game has been out... that is not pretty for the game...
Asking a guy to tell me how the pvp is doing when he said he would be busy enjoying the game is a valid question... I no longer play the game, since he says he enjoys playing the game, I'd like him to let me know how the pvp is going.
The fact that he mentioned he enjoys playing the game has nothing to do with the analysis of the financial report either, but i didn't want to be obtuse so i responded to that part of his post anyway... cause i'm objective and rational.
Except Wildstar was launched in the 3rd quarter not the second.
April May and June are all quarter 2...
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Wait gw2 is a f2p mmo? Weird... I thought it was b2p...
I don't think any mmo is threatened by gw2 at this point lol...
I think you are having trouble... is gw2 a free to play game or a buy to play game?
Read up on GW2 Sherlock, Game doesnt have subs.
But is it free to play or buy to play?
I'm pretty sure it falls under the category of "buy to play".... which is not "free to play".
A game would technically be B2P if they paid 50 pence in a bargain bucket for a game, so its a largely irrelevant fact (most if not all AAA MMO have box price) The meat of the matter is wether a game costs money to play on the server each month, which is obviously the point being made.
That's so odd considering the b2p is a very important aspect to the revenue they've made....
Points in a thread about a financial report don't hold much weight if you can not properly understand gw2's business model and the impact certain aspects of it have on the future of the game...
Anyway the point he was trying to make was that pvp is doing great in a "free mmo" implying you have to pay nothing to get the pvp experience... which simply isn't true...
Being deliberatly obtuse does not make my point invalid, i was obviously referring the posts above and not the main thread of conversation in the thread.
Back to the The financial report, it made very good reading for GW2, and it looks as if Wildstar is the potential risk there - so within the context of this GW2 'not pretty reading' makes absolutely no sense.
'Also have fun in gw2... let me know how the pvp is going...' not sure what this has to do with analysis of a financial report either.
GW2 sales are down, they've already been down for most of the quarters since the game has been out... that is not pretty for the game...
Asking a guy to tell me how the pvp is doing when he said he would be busy enjoying the game is a valid question... I no longer play the game, since he says he enjoys playing the game, I'd like him to let me know how the pvp is going.
The fact that he mentioned he enjoys playing the game has nothing to do with the analysis of the financial report either, but i didn't want to be obtuse so i responded to that part of his post anyway... cause i'm objective and rational.
lol ok.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
GW1 did the same, sales spiked at launch and whenever a new campaign or expansion came out to drop until the next box came out.
Anyone surprised at that is rather clueless, most none MMO games are also B2P and do exactly the same dance. And yes, GW2 do get some money in for selling gems but that can't compete with box prices, no-one really buys 2 gem cards each month because you only need so many new character slots, bank slots and vanity gear.
Next quarter should be better though even if NC soft wont get all money from China it should still generate some healthy cash and I would be surprised if an expansion hasn't been in work for some time already.
Post launch Blade & Soul revenues are down QoQ like for ever MMO in history.
A new piece of flawless logical objective proof by unbiased and honest GW2 hater that GW2 royalties are objectively performing "bad", "worse than expected" and "worse than proclaimed by GW2 fanboys", because GW2 royatlies could no offset the drop of royalties from the post launch decline of the then 3rd most popular MMO in China ailing behind multimillion blockbuster MMORPG tile FWJ2 and NWJ2. Please kindly oversee the failing logic and plain ignorant conjecture for a moment of joy spreading objective factual educational factual facts and information aka same old intellectual dishonest missinformation by the same old GW2 hater and WoW fanbots.
Please keep the discussion civilized and respectful... I do not want to see you claiming it sold 3.8million copies in china again and refusing to accept all the proof about it being a character census and not an account census.
Except Wildstar was launched in the 3rd quarter not the second.
April May and June are all quarter 2...
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Wait gw2 is a f2p mmo? Weird... I thought it was b2p...
I don't think any mmo is threatened by gw2 at this point lol...
I think you are having trouble... is gw2 a free to play game or a buy to play game?
Read up on GW2 Sherlock, Game doesnt have subs.
But is it free to play or buy to play?
I'm pretty sure it falls under the category of "buy to play".... which is not "free to play".
A game would technically be B2P if they paid 50 pence in a bargain bucket for a game, so its a largely irrelevant fact (most if not all AAA MMO have box price) The meat of the matter is wether a game costs money to play on the server each month, which is obviously the point being made.
That's so odd considering the b2p is a very important aspect to the revenue they've made....
Points in a thread about a financial report don't hold much weight if you can not properly understand gw2's business model and the impact certain aspects of it have on the future of the game...
Anyway the point he was trying to make was that pvp is doing great in a "free mmo" implying you have to pay nothing to get the pvp experience... which simply isn't true...
Being deliberatly obtuse does not make my point invalid, i was obviously referring the posts above and not the main thread of conversation in the thread.
Back to the The financial report, it made very good reading for GW2, and it looks as if Wildstar is the potential risk there - so within the context of this GW2 'not pretty reading' makes absolutely no sense.
'Also have fun in gw2... let me know how the pvp is going...' not sure what this has to do with analysis of a financial report either.
GW2 sales are down, they've already been down for most of the quarters since the game has been out... that is not pretty for the game...
Asking a guy to tell me how the pvp is doing when he said he would be busy enjoying the game is a valid question... I no longer play the game, since he says he enjoys playing the game, I'd like him to let me know how the pvp is going.
The fact that he mentioned he enjoys playing the game has nothing to do with the analysis of the financial report either, but i didn't want to be obtuse so i responded to that part of his post anyway... cause i'm objective and rational.
We have 3 PvP tournaments setup with a 50k prize for each one and a trip to beijing, China. We also have new reward tracks for PvP...
I could list more, but nothing would convince you
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
GW1 did the same, sales spiked at launch and whenever a new campaign or expansion came out to drop until the next box came out.
Anyone surprised at that is rather clueless, most none MMO games are also B2P and do exactly the same dance. And yes, GW2 do get some money in for selling gems but that can't compete with box prices, no-one really buys 2 gem cards each month because you only need so many new character slots, bank slots and vanity gear.
Next quarter should be better though even if NC soft wont get all money from China it should still generate some healthy cash and I would be surprised if an expansion hasn't been in work for some time already.
Yep, focusing on sales along means nothing, OFC sales will drop over time, what matters is revenue & profit and does it covers costs and ongoing development. As content is continuing to be released at a high rate, the facts speak for themeselves. In fact GW2 content is going out at a faster rate than any other AAA mmo ever - that would not happen if the game was in a holding state. The Doomsayers may ask themselves what AAA mmos have actually shutdown as a result of lack of profits. In addition, we know through GW1 and GW2 over the last 2 years that Anet know what they are doing.
So 'not pretty reading' is simply over dramatic nonsense imo, does the game make profit? - yes, does the game give us gamers regular content? - yes.
You could look at the other side of the coin, blizzard has obscene profits, but no content in a year so financial reports mean nothing without understanding the strategy and intent of the publisher/developer.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Post launch Blade & Soul revenues are down QoQ like for ever MMO in history.
A new piece of flawless logical objective proof by unbiased and honest GW2 hater that GW2 royalties are objectively performing "bad", "worse than expected" and "worse than proclaimed by GW2 fanboys", because GW2 royatlies could no offset the drop of royalties from the post launch decline of the then 3rd most popular MMO in China ailing behind multimillion blockbuster MMORPG tile FWJ2 and NWJ2. Please kindly oversee the failing logic and plain ignorant conjecture for a moment of joy spreading objective factual educational factual facts and information aka same old intellectual dishonest missinformation by the same old GW2 hater and WoW fanbots.
Please keep the discussion civilized and respectful... I do not want to see you claiming it sold 3.8million copies in china again and refusing to accept all the proof about it being a character census and not an account census.
Still mad I caught you guys lying about "poof" before you actually had any and on with your invention all these things I "claimed" and "denied"? Don't wory I don't expect you to run a civil, honest and respectful discussion this time either.
I think the only person that would be mad here is the person who has a hard time accepting reality/facts/evidence about the health of gw2. It is a fact that the census stated 3.8million characters created in chinese. You can try to deny it all you want and make false accusations but it doesn't change that fact no matter how hard you try to deny it.
Originally posted by Vorch
Originally posted by caetftl
Originally posted by Alverant
Originally posted by DMKano
For GW2 it doesn't mean much.
For Wildstar (launch month) - it means A LOT.
Except Wildstar was launched in the 3rd quarter not the second.
April May and June are all quarter 2...
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Bladestrom
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Originally posted by caetftl
Originally posted by Muke
Wait gw2 is a f2p mmo? Weird... I thought it was b2p...
I don't think any mmo is threatened by gw2 at this point lol...
I think you are having trouble... is gw2 a free to play game or a buy to play game?
Read up on GW2 Sherlock, Game doesnt have subs.
But is it free to play or buy to play?
I'm pretty sure it falls under the category of "buy to play".... which is not "free to play".
A game would technically be B2P if they paid 50 pence in a bargain bucket for a game, so its a largely irrelevant fact (most if not all AAA MMO have box price) The meat of the matter is wether a game costs money to play on the server each month, which is obviously the point being made.
That's so odd considering the b2p is a very important aspect to the revenue they've made....
Points in a thread about a financial report don't hold much weight if you can not properly understand gw2's business model and the impact certain aspects of it have on the future of the game...
Anyway the point he was trying to make was that pvp is doing great in a "free mmo" implying you have to pay nothing to get the pvp experience... which simply isn't true...
Being deliberatly obtuse does not make my point invalid, i was obviously referring the posts above and not the main thread of conversation in the thread.
Back to the The financial report, it made very good reading for GW2, and it looks as if Wildstar is the potential risk there - so within the context of this GW2 'not pretty reading' makes absolutely no sense.
'Also have fun in gw2... let me know how the pvp is going...' not sure what this has to do with analysis of a financial report either.
GW2 sales are down, they've already been down for most of the quarters since the game has been out... that is not pretty for the game...
Asking a guy to tell me how the pvp is doing when he said he would be busy enjoying the game is a valid question... I no longer play the game, since he says he enjoys playing the game, I'd like him to let me know how the pvp is going.
The fact that he mentioned he enjoys playing the game has nothing to do with the analysis of the financial report either, but i didn't want to be obtuse so i responded to that part of his post anyway... cause i'm objective and rational.
We have 3 PvP tournaments setup with a 50k prize for each one and a trip to beijing, China. We also have new reward tracks for PvP...
I could list more, but nothing would convince you
50k prize pools for tournaments were big about 15 years ago for esports... these days you have tournaments with up to 11million dollar prize pools. Twitch viewership for gw2 is pathetic... and yes no matter how hard you want to deny it, a games health correlates with the amount of interest people show in watching it on twitch especially for esports, because esports is all based on entertainment and viewership numbers.
GW2 makes profit, Anet pumps out more content than any other AAA Mmo, and the existing and dormant player base would leap at an extension, so the game is indeed in a very heathy place, despite your important assessment of the financial reports.
Blizzard financial reports are obscene but the content for customers is pathetic, so financial reports mean nothing to us game players at the end of the day. Interesting that the health of a financial spreadsheet means nothing to the game content doesnt it..
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
GW2 makes profit, Anet pumps out more content than any other AAA Mmo, and the existing and dormant player base would leap at an extension, so the game is indeed in a very heathy place, despite your important assessment of the financial reports.
Blizzard financial reports are obscene but the content for customers is pathetic, so financial reports mean nothing to us game players at the end of the day. Interesting that the health of a financial spreadsheet means nothing to the game content doesnt it..
Originally posted by Bladestrom Was that another objective assessment was it? What part of my post was rose tinted?
Don't even bother...according to caeftl, GW2 hasn't been profitable since Q1 2013. They just continue to hire people to pretend that it's successful. They also refrain from cutting their staff to save face.
I just like to put it this way...let's play the devil's advocate and say that these numbers somehow prove GW2 is failing.
I'd like to then know 5 mmos that are succeeding.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
Originally posted by caetftl Originally posted by BladestromDont be silly.GW2 makes profit, Anet pumps out more content than any other AAA Mmo, and the existing and dormant player base would leap at an extension, so the game is indeed in a very heathy place, despite your important assessment of the financial reports. Blizzard financial reports are obscene but the content for customers is pathetic, so financial reports mean nothing to us game players at the end of the day. Interesting that the health of a financial spreadsheet means nothing to the game content doesnt it..
Those rose-tinted goggles again...
I would take a game that is failing and adding new content each month over a game that charges you $15/month and hasnt given any real content additions in over 6+ months.
Originally posted by Bladestrom Was that another objective assessment was it? What part of my post was rose tinted?
Don't even bother...according to caeftl, GW2 hasn't been profitable since Q1 2013. They just continue to hire people to pretend that it's successful. The also refrain from cutting their staff to save face.
I just like to put it this way...let's play the devil's advocate and say that these numbers somehow prove GW2 is failing.
I'd like to then know 5 mmos that are succeeding.
WoW, SWTOR, LINEAGE, EVE, LOTRO...
Phew that was easy...
Originally posted by Thomas2006
Originally posted by caetftl
Originally posted by BladestromDont be silly.GW2 makes profit, Anet pumps out more content than any other AAA Mmo, and the existing and dormant player base would leap at an extension, so the game is indeed in a very heathy place, despite your important assessment of the financial reports. Blizzard financial reports are obscene but the content for customers is pathetic, so financial reports mean nothing to us game players at the end of the day. Interesting that the health of a financial spreadsheet means nothing to the game content doesnt it..
Those rose-tinted goggles again...
I would take a game that is failing and adding new content each month over a game that charges you $15/month and hasnt given any real content additions in over 6+ months.
What about the game that you can choose to sub and resubscribe to any month you want to play some content that is about to have yet another huge expansion? New content =! good content... most have been less than impressed with anets content patches... hence the decrease in revenue a vast majority of the quarters...
Using your criterion of dropping sales = failure, those are the MMOs that you came up with?
I really don't know what your criterion for failing is then...
You can have this thread, you've gotten your rise out of me. enjoy it
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
Using your criterion of dropping sales = failure, those are the MMOs that you came up with?
I really don't know what your criterion for failing is then...
You can have this thread, you've gotten your rise out of me. enjoy it
Well now you are just assuming what my criteria is. Every game has to be evaluated based on context.
WoW is a success, it makes a ton of profit each year...
SWTOR has been making good money..
Lineage as we see is NCsofts flagship mmo... (1.5 decades old and still drastically outperforming gw2)
LOTRO and EVE are examples of smaller games that can be successful relative to what is invested into them and the companies making them.
GW2 is one of NCsofts primary titles in the west... yet it has been shrinking almost every quarter since release... It has gone through "course corrections" and drastic changes indicative of a company trying to figure out how to stop a decline in popularity.
Can GW2 recover? Sure anyone could... NCsoft isn't closing down shop tomorrow... but the changes it has made so far haven't worked... if they had the sales wouldn't still be dropping so consistently.
Using your criterion of dropping sales = failure, those are the MMOs that you came up with?
I really don't know what your criterion for failing is then...
You can have this thread, you've gotten your rise out of me. enjoy it
Well now you are just assuming what my criteria is. Every game has to be evaluated based on context.
WoW is a success, it makes a ton of profit each year...
SWTOR has been making good money..
Lineage as we see is NCsofts flagship mmo... (1.5 decades old and still drastically outperforming gw2)
LOTRO and EVE are examples of smaller games that can be successful relative to what is invested into them and the companies making them.
GW2 is one of NCsofts primary titles in the west... yet it has been shrinking almost every quarter since release... It has gone through "course corrections" and drastic changes indicative of a company trying to figure out how to stop a decline in popularity.
Can GW2 recover? Sure anyone could... NCsoft isn't closing down shop tomorrow... but the changes it has made so far haven't worked... if they had the sales wouldn't still be dropping so consistently.
Sensing the future: I see a thread, started by the OP, title containing the words "NCsoft, Q3, Earnings, not, pretty"... ;-)
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!! (repeat ad infinitum)
Originally posted by caetftl The launch in china didn't seem to go as well as many had claimed
NCsoft doesn't sell the game in China, KhongZhong does. Therefore revenue from the chinese launch is listed under royalties, not under sales. So whatever you think you're seeing there indicating an unsuccessful launch in china, you may want to look again.
Anyone else giggle a little bit at that name? Anyone? Beuller?
Sensing the future: I see a thread, started by the OP, title containing the words "NCsoft, Q3, Earnings, not, pretty"... ;-)
He does this every quarter...regardless of sales. He uses different standards of measuring success for other MMOs...it doesn't matter whether or not he wins the argument.
He just likes the argument.
We'll see him in 3 months.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
MMOs that are good, perform well financially because they draw people to them. That doesn't mean bad games can't perform well, but good games do not perform poorly.
I also find it amusing that the logical progression many fanbois have gone through is "khongzong is awesome" (when they misled people with unique login pr spin) to "khongzong is awesome!" (when a census of characters created was released and mistranslated into accounts sold) to "khongzong dropped the ball and it isn't gw2 the game that is faulty in any way".
It's almost as if your opinions on khongzong aren't actually based on any fact, but more on how they make your game look.
That's the most ridiculous statement I've heard today.
If what you said was true:
1) All of the top nominated films, albums, television shows, etc...basically, the industry's elected highest achievements in their respected artforms that year would always perform well financially.
How do you explain #1 when most (if not all) of the top rated films at the academy awards have consistently been low grossers?
2) Vincent Van Gogh would have died a rich man. Fact: He didn't. He is quoted as saying "I can't change the fact that my paintings don't sell."
3) Edgar Allen Poe would have done good.
and I could go on and on...
the point is why? why would you say something so absurd? Do you really believe that? I don't think you do. I think all you are trying to do is stir up the trolling pot for GW2.
MMOs that are good, perform well financially because they draw people to them. That doesn't mean bad games can't perform well, but good games do not perform poorly.
I also find it amusing that the logical progression many fanbois have gone through is "khongzong is awesome" (when they misled people with unique login pr spin) to "khongzong is awesome!" (when a census of characters created was released and mistranslated into accounts sold) to "khongzong dropped the ball and it isn't gw2 the game that is faulty in any way".
It's almost as if your opinions on khongzong aren't actually based on any fact, but more on how they make your game look.
That's the most ridiculous statement I've heard today.
If what you said was true:
1) All of the top nominated films, albums, television shows, etc...basically, the industry's elected highest achievements in their respected artforms that year would always perform well financially.
How do you explain #1 when most (if not all) of the top rated films at the academy awards have consistently been low grossers?
2) Vincent Van Gogh would have died a rich man. Fact: He didn't. He is quoted as saying "I can't change the fact that my paintings don't sell."
3) Edgar Allen Poe would have done good.
and I could go on and on...
the point is why? why would you say something so absurd? Do you really believe that? I don't think you do. I think all you are trying to do is stir up the trolling pot for GW2.
Why?
You seem to have mistaken video games for art, tv , film, and music... That's a bit... odd...
Originally posted by Sukiyaki
Originally posted by caetftl
Originally posted by Sukiyaki
Originally posted by caetftl
Originally posted by Sukiyaki
Bad news gaiz!
Post launch Blade & Soul revenues are down QoQ like for ever MMO in history.
A new piece of flawless logical objective proof by unbiased and honest GW2 hater that GW2 royalties are objectively performing "bad", "worse than expected" and "worse than proclaimed by GW2 fanboys", because GW2 royatlies could no offset the drop of royalties from the post launch decline of the then 3rd most popular MMO in China ailing behind multimillion blockbuster MMORPG tile FWJ2 and NWJ2. Please kindly oversee the failing logic and plain ignorant conjecture for a moment of joy spreading objective factual educational factual facts and information aka same old intellectual dishonest missinformation by the same old GW2 hater and WoW fanbots.
Please keep the discussion civilized and respectful... I do not want to see you claiming it sold 3.8million copies in china again and refusing to accept all the proof about it being a character census and not an account census.
Still mad I caught you guys lying about "poof" before you actually had any and on with your invention all these things I "claimed" and "denied"? Don't wory I don't expect you to run a civil, honest and respectful discussion this time either.
I think the only person that would be mad here is the person who has a hard time accepting reality/facts/evidence about the health of gw2. It is a fact that the census stated 3.8million characters created in chinese. You can try to deny it all you want and make false accusations but it doesn't change that fact no matter how hard you try to deny it.
Don't reinvent the argument to fit your dishonest narrative. There goes that "respect" of yours. You resorted to endorse a lie about an article as "proof" what the numbers are, long before you could find the source actually confirming what you wanted the numbers to be, but the article quoting them never called as such. I never disputed the census you found later. I disputed the lie claiming what the article 'in fact' 'stated' and but in fact never did. Don't twist it like you and I talked that time about the tracking website, the one you had no clue about, when already jumping on the bandwagon with the other liars and only found about much later. There is no dispute it was still is a lie and not a fact. You are now just dishonest about it and twisting the very argument. There is no point to discuss what you lost on long ago. You are just derailing now anyways.
Dunno what to tell you bud... you can either accept the fact that gw2 had 3.8million characters created in china (according to a census) or you can't. You can PRETEND it was 3.8million accounts sold, but that was already debunked. You can try to dance around it all you want, you can sling mud, create straw mans... but all that disrespectful behavior won't change the FACT that it did NOT sell 3.8million copies in china.
Originally posted by Soandsoso
It is NCSoft's fault for attracting the "I don't want to pay to support the game I play" crowd.
I think what they failed to realize when creating all the super casual focused features, was that if you cater to a playerbase that is TOO casual, they often have so little attachment to the game that they aren't going to invest too much into the cash shop. Why pay for cosmetics when you barely play the game and stuff like that.
Hopefully they can figure out how to make the games PvP modes more appealing and give the game some real PvE challenge to keep players interested, but I honestly think the best they can do is salvage the game a bit, I think it's already left a pretty bad taste in a lot of the top pvp and pve mmo guilds mouths and they have long left in search of greener pastures.
Using your criterion of dropping sales = failure, those are the MMOs that you came up with?
I really don't know what your criterion for failing is then...
You can have this thread, you've gotten your rise out of me. enjoy it
Well now you are just assuming what my criteria is. Every game has to be evaluated based on context.
WoW is a success, it makes a ton of profit each year...
SWTOR has been making good money..
Lineage as we see is NCsofts flagship mmo... (1.5 decades old and still drastically outperforming gw2)
LOTRO and EVE are examples of smaller games that can be successful relative to what is invested into them and the companies making them.
GW2 is one of NCsofts primary titles in the west... yet it has been shrinking almost every quarter since release... It has gone through "course corrections" and drastic changes indicative of a company trying to figure out how to stop a decline in popularity.
Can GW2 recover? Sure anyone could... NCsoft isn't closing down shop tomorrow... but the changes it has made so far haven't worked... if they had the sales wouldn't still be dropping so consistently.
GW2 was always going to struggle in the Chinese market, what with the strange way KD marketed the game and the huge amount of competition in that space. I expect more aggressive moves towards rebalancing the gem shop with must haves, as we've already seen with the traits change.
Still, it's better news for them, then Wildstar...those figures are worrying...
Comments
April May and June are all quarter 2...
GW2 sales are down, they've already been down for most of the quarters since the game has been out... that is not pretty for the game...
Asking a guy to tell me how the pvp is doing when he said he would be busy enjoying the game is a valid question... I no longer play the game, since he says he enjoys playing the game, I'd like him to let me know how the pvp is going.
The fact that he mentioned he enjoys playing the game has nothing to do with the analysis of the financial report either, but i didn't want to be obtuse so i responded to that part of his post anyway... cause i'm objective and rational.
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lol ok.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
GW1 did the same, sales spiked at launch and whenever a new campaign or expansion came out to drop until the next box came out.
Anyone surprised at that is rather clueless, most none MMO games are also B2P and do exactly the same dance. And yes, GW2 do get some money in for selling gems but that can't compete with box prices, no-one really buys 2 gem cards each month because you only need so many new character slots, bank slots and vanity gear.
Next quarter should be better though even if NC soft wont get all money from China it should still generate some healthy cash and I would be surprised if an expansion hasn't been in work for some time already.
Please keep the discussion civilized and respectful... I do not want to see you claiming it sold 3.8million copies in china again and refusing to accept all the proof about it being a character census and not an account census.
We have 3 PvP tournaments setup with a 50k prize for each one and a trip to beijing, China. We also have new reward tracks for PvP...
I could list more, but nothing would convince you
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
Yep, focusing on sales along means nothing, OFC sales will drop over time, what matters is revenue & profit and does it covers costs and ongoing development. As content is continuing to be released at a high rate, the facts speak for themeselves. In fact GW2 content is going out at a faster rate than any other AAA mmo ever - that would not happen if the game was in a holding state. The Doomsayers may ask themselves what AAA mmos have actually shutdown as a result of lack of profits. In addition, we know through GW1 and GW2 over the last 2 years that Anet know what they are doing.
So 'not pretty reading' is simply over dramatic nonsense imo, does the game make profit? - yes, does the game give us gamers regular content? - yes.
You could look at the other side of the coin, blizzard has obscene profits, but no content in a year so financial reports mean nothing without understanding the strategy and intent of the publisher/developer.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
I think the only person that would be mad here is the person who has a hard time accepting reality/facts/evidence about the health of gw2. It is a fact that the census stated 3.8million characters created in chinese. You can try to deny it all you want and make false accusations but it doesn't change that fact no matter how hard you try to deny it.
50k prize pools for tournaments were big about 15 years ago for esports... these days you have tournaments with up to 11million dollar prize pools. Twitch viewership for gw2 is pathetic... and yes no matter how hard you want to deny it, a games health correlates with the amount of interest people show in watching it on twitch especially for esports, because esports is all based on entertainment and viewership numbers.
Dont be silly.
GW2 makes profit, Anet pumps out more content than any other AAA Mmo, and the existing and dormant player base would leap at an extension, so the game is indeed in a very heathy place, despite your important assessment of the financial reports.
Blizzard financial reports are obscene but the content for customers is pathetic, so financial reports mean nothing to us game players at the end of the day. Interesting that the health of a financial spreadsheet means nothing to the game content doesnt it..
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Those rose-tinted goggles again...
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Don't even bother...according to caeftl, GW2 hasn't been profitable since Q1 2013. They just continue to hire people to pretend that it's successful. They also refrain from cutting their staff to save face.
I just like to put it this way...let's play the devil's advocate and say that these numbers somehow prove GW2 is failing.
I'd like to then know 5 mmos that are succeeding.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
I would take a game that is failing and adding new content each month over a game that charges you $15/month and hasnt given any real content additions in over 6+ months.
WoW, SWTOR, LINEAGE, EVE, LOTRO...
Phew that was easy...
What about the game that you can choose to sub and resubscribe to any month you want to play some content that is about to have yet another huge expansion? New content =! good content... most have been less than impressed with anets content patches... hence the decrease in revenue a vast majority of the quarters...
Using your criterion of dropping sales = failure, those are the MMOs that you came up with?
I really don't know what your criterion for failing is then...
You can have this thread, you've gotten your rise out of me. enjoy it
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
Well now you are just assuming what my criteria is. Every game has to be evaluated based on context.
WoW is a success, it makes a ton of profit each year...
SWTOR has been making good money..
Lineage as we see is NCsofts flagship mmo... (1.5 decades old and still drastically outperforming gw2)
LOTRO and EVE are examples of smaller games that can be successful relative to what is invested into them and the companies making them.
GW2 is one of NCsofts primary titles in the west... yet it has been shrinking almost every quarter since release... It has gone through "course corrections" and drastic changes indicative of a company trying to figure out how to stop a decline in popularity.
Can GW2 recover? Sure anyone could... NCsoft isn't closing down shop tomorrow... but the changes it has made so far haven't worked... if they had the sales wouldn't still be dropping so consistently.
Be careful, this is NCsoft you are talking about.
The Brave Do Not Fear The Grave
It is NCSoft's fault for attracting the "I don't want to pay to support the game I play" crowd.
Hmm did have a feeling of deja vu here... (http://www.mmorpg.com/discussion2.cfm/thread/412819/page/1)
Sensing the future: I see a thread, started by the OP, title containing the words "NCsoft, Q3, Earnings, not, pretty"... ;-)
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
(repeat ad infinitum)
Anyone else giggle a little bit at that name? Anyone? Beuller?
He does this every quarter...regardless of sales. He uses different standards of measuring success for other MMOs...it doesn't matter whether or not he wins the argument.
He just likes the argument.
We'll see him in 3 months.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
That's the most ridiculous statement I've heard today.
If what you said was true:
1) All of the top nominated films, albums, television shows, etc...basically, the industry's elected highest achievements in their respected artforms that year would always perform well financially.
How do you explain #1 when most (if not all) of the top rated films at the academy awards have consistently been low grossers?
2) Vincent Van Gogh would have died a rich man. Fact: He didn't. He is quoted as saying "I can't change the fact that my paintings don't sell."
3) Edgar Allen Poe would have done good.
and I could go on and on...
the point is why? why would you say something so absurd? Do you really believe that? I don't think you do. I think all you are trying to do is stir up the trolling pot for GW2.
Why?
You seem to have mistaken video games for art, tv , film, and music... That's a bit... odd...
Dunno what to tell you bud... you can either accept the fact that gw2 had 3.8million characters created in china (according to a census) or you can't. You can PRETEND it was 3.8million accounts sold, but that was already debunked. You can try to dance around it all you want, you can sling mud, create straw mans... but all that disrespectful behavior won't change the FACT that it did NOT sell 3.8million copies in china.
I think what they failed to realize when creating all the super casual focused features, was that if you cater to a playerbase that is TOO casual, they often have so little attachment to the game that they aren't going to invest too much into the cash shop. Why pay for cosmetics when you barely play the game and stuff like that.
Hopefully they can figure out how to make the games PvP modes more appealing and give the game some real PvE challenge to keep players interested, but I honestly think the best they can do is salvage the game a bit, I think it's already left a pretty bad taste in a lot of the top pvp and pve mmo guilds mouths and they have long left in search of greener pastures.
GW2 was always going to struggle in the Chinese market, what with the strange way KD marketed the game and the huge amount of competition in that space. I expect more aggressive moves towards rebalancing the gem shop with must haves, as we've already seen with the traits change.
Still, it's better news for them, then Wildstar...those figures are worrying...
This looks like a job for....The Riviera Kid!