Don't see how it can get any more seamless than it is, there are 3 non zoned continents
It isn't the seamless its the layout. World Design. I do like that it is seamless but not the way it lies.
Ever wonder why mining means watching a laser hit asteroids for hours to mine asteroid fields and you had to make double digit jumps to do a trade run. Guess what the Devs were limiting the amount of ore you were going to get. If there were not limits then you could get unlimited ore instantly, not much fun in that huh?
I dont have a problem doing double digit jumps to do a trade run,roam, or basically anything in EVE. Limiting my ore harvesting through progression mechanics is much more in line with what i want than putting a hard stop no you're done for the day period that AA does. Night and Day difference for me. I enjoy harvesting for hours and hours so i don't mind watching a laser hit asteroids because thats a lot more fun than being told no now go do something else becuase we dont want you to use any more LP. Joke.
And in Eve you warped from sector to sector in space where the mobs became more difficult and security dropped. Sounds remarkably similar
Thats not even close to the point I was making so if you missed that I'm sorry. Happy sailing in AA
I on the other hand get a kick out of successfully taking my clipper to the enemy continent and delivering the trade packs under the enemies nose then successfully escaping
Awesome, Cheers!
Beta servers have been running less than 2 weeks anbd that was split. In Eve there was not a whole lot of corporation intrigue in the first 8 days either.
Again beta servers don't account for the time I spent in alpha and on the live release on the korean servers so thats not a refuting point on the politics of the game. The game has been released a lot longer than 2 weeks in Korea and the politics and intrigue there is as dull as a spoon compared to EVE in my opinion only of course disagree with me to everyones hearts intent.
I don't play games I don't enjoy either. Also I do not hang around their forums bashing the game. Just another difference between me and you
I don't hang around AA forums at all anymore. I have been coming to this forum since even before my join date and I do as I please here and comment where i feel like. And in my post i said i am not on a mission to naysay this game i just post where i feel an urge to post what i feel. I can dislike a game without bashing it and just explaining why i don't like it. And I wasn't even going to explain why i don't like it but the other poster asked me directly why so i responded tastefuly without swearing without anger and without hostility. I even said i wish this game is successful so more games that are in this vein could be attempted to be made. So i dont really appreciate this last comment by you but this is mmorpg.com after all and thats the norm.
Cheers! o/
Mmmm the lay of the world encourages exploration... think wormhole space in EVE in the early days of Apocrypha when you had no clue which wormhole went where. The mountains can be climbed .
I don't think I know a korean game with open world pvp that has any intrigue... I'd be curious how the chinese version is in that respect though as the Serenity server from EVE is quite crazy in terms of politics (it mirrors Tranquility in some ways but blows other things way up in magnitude). It could be a cultural thing after all as by what I know, and I know very little directly to be perfectly clear, koreans tend to be more pro group action for the good of all so it may also explain the lack of spice in their dramas.
Thing is though in the end the link between AA and its player politics so far seems not to be causal ergo I still have hope there.
I really do miss those times. One game that i really did enjoy the guild vs guild intrigue was the original Lineage. Man that was just some fantastic fun for me. The AA politics could grow but i think they gotta add something in the game players can hold for more time periods like a tower guarding a harbor or something that can change hands or what have you. The lay of the world may encourage exploration.. i don't know about that myself but lets say that it does encourage exploration well that exploration was done in a matter of days and then it was done and done and that was about it with a glider and a ship. Kills me that theres part of the continent especially on the west and north thats just greyed out on the map still and closed. Open that baby up, for a game in development 6 years they should have had all that content ready in my opinion. Maybe when it releases proper i'll check it out if theres nothing else to play at the time it launches again since its F2P anyways.
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I really do miss those times. One game that i really did enjoy the guild vs guild intrigue was the original Lineage. Man that was just some fantastic fun for me. The AA politics could grow but i think they gotta add something in the game players can hold for more time periods like a tower guarding a harbor or something that can change hands or what have you. The lay of the world may encourage exploration.. i don't know about that myself but lets say that it does encourage exploration well that exploration was done in a matter of days and then it was done and done and that was about it with a glider and a ship. Kills me that theres part of the continent especially on the west and north thats just greyed out on the map still and closed. Open that baby up, for a game in development 6 years they should have had all that content ready in my opinion. Maybe when it releases proper i'll check it out if theres nothing else to play at the time it launches again since its F2P anyways.