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I played on release. The dupes and bugs killed it for me, but not as much as the VR grind. Is it still as grindy to get throught the Vet ranks ? Have they fixed this at all ? If so how ?
Thanks in advances for your responses.
Comments
With Craglorn VR levels are fast. (Per kill means boss)
VR1-2 you get about 9k xp per kill.
VR3-7 is 23k per kill
VR8-12 is 39k per kill
Plus a few 100 per trash kill.
You can kill upwards of 6-8 bosses per 10 minutes.
Approx total of 15-24 hours from VR1-12
**Hint- Go to craglorn and state DPS, Healer or Tank LFG... do not advertise your Vr1 level... because that limits you. Tower grind (bridge, tower, portal, tower- repeat is best route) is by far the best with the anom nerf. Mage, thief, war, tomb, hunter repeat isn't bad either but you do a lot more running.
Yes.
For one thing, there are more than one way to do it now. Craglorn is one option and the restored XP for PVP make both of those viable alternatives to questing in the other Alliance zones.
And even if you do keep on questing at VR levels, the difficulty of the VR solo levelling is now very similar to 1-50. You no longer need to change to a new build to get through the content - whatever worked to get you there will continue to work.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Craglorn kind of killed it for me too, when it was released, i went from VR 1 - 12 in like 4 days, all purely by killing the 3 General bosses ( Thief, Mage and Warrior ) and just that, for 4 days straight, why? because indeed it was the fastest way to level up the VR level rather than doing the dungeons, and because every single person is doing that
then comes the time where i reached VR12, then? that's it, i was so burnt out by the grinding i dont even feel like getting to VR12 was something,
i guess this is what is lacking in TESO, when in WOW, back in the days, reaching Lv 60 means so much,
maybe when it's F2P, i will play again, for now, it's not worth the subs
and on topic: i guess the VR content are still the same ? i havent logged in since like 2 months ago..
So What Now?
Sometimes the devs need to protect the players from themselves. I did one level grinding anoms. It made me look at those doing them differently, in a disgusted kinda a way honestly. It most certainly is the path of least resistance, but it is by far the most mind numbing. I understand why you feel the way you do.
If they gave some players the option of a mud crab spawning at their feet that gave 50k xp, they would do it from level 1-v12.
Lol... too true.
I found anomaly grinding a strange mix of hyperactivity and boredom... do anom... rush to wayshrine... next...
I usually try to get questing groups in Craglorn instead. May not be as efficient but you still get good XP, good loot and it's far more interesting since the quest chains there usually involve a good mix of open world and delves.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
So you leveled up the fastest way possible, by grinding repetitive content. And now you're complaining that you were able to level up too quickly?
Craglorn is faster, but IMO more boring and tedius than questing. Cyrodil is hit or miss, and as AD it is mostly miss.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile