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Pillars of Eternity’s crowdfunded development by Obsidian shows just how much people love their 90s RPGs. The Infinity Engine was the base of classics RPGs like Baldur’s Gate and Icewind Dale, and with Pillars of Eternity, Obsidian hopes to recapture the make of that golden era. But is there such a thing as going too old school with your design? Read on for our preview.
Read more of Bill Murphy's Pillars of Eternity: The Infinity Engine's Back.
Comments
First divinity:Origional sin.. this is bloody amazing.
Next Wasteland 2 hopefully it will also be amazing
Then we have this to look forward to
If you hold titles like Baldur’s Gate as dearly as Nintendo fans hold onto Ocarina of Time, then chances are you’ll really enjoy Pillars of Eternity’s throwback style. If, on the other hand, you’re of the mind that games like the Witcher 3, Dragon Age, and recent Bethesda RPGs are the real direction the RPG should be headed, you might be less than impressed.
Not at all.
I absolutely love Baldur's gate and Baldur's gate II and even planescape. I also love what is being done by Bethesda, Bioware and CD Projekt Red.
I'm "all in" so bring it on.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Yes, I agree. I love both sides of the coin myself. The more diversity the better I say.
+1
the only RPG I might be anticipating a tad more than PoE right now is Witcher 3. Witcher games are very worthy successors to the Infinity Engine type games. While the mechanics are very different the story and immersion is there (actually I'd say Witcher games tell the story better) . I also liked Dragon Age Origins and Skyrim (Dragon Age 2 and Mass Effect games not so much though.).
First of all it is not the Infinity Engine. It is the crappy Unit Engine. Please correct your article, you should do some research before writing.
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I have the Beta on steam and it looks very promising indeed.
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Wasteland and Pillar's don't have the graphical quality but the game-play is solid so far. I am a little disappointed that both went Unity Engine because it shows not only in visual quality but also in animation and performance. It's just a really low end engine and you can see it.
x'D
you check your info before talking nonsense xD
that's the point, they're intentionally emulating how lousy the infinity engine looked
I am playing it on steam right now, so i am pretty sure it will.
Zing!
I love these games - I have Baldur's Gate 1 and 2 plus their add-ons, Icewind Dale 1 and 2 plus their addons, Neverwinter Nights in all their glory and add-ons, Planescape: Torment and Wasteland 1 and 2, plus this game which I backed AND Monte Cooks Numenera it is shaping a great day to be a fan of isometric RPGs.
Sovrath gets it.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
What are you going on about Unity is a great engine and can be made to look just as good as any other engine out there. If those games dont have a good visual quality or animation then its not the engines fault but the people designing the game.
Ok out of the box unity might be lacking but thats the ponit there are many many graphical and animation tools available on the asset store or of course you could make your own.
Check out The Forest for a good example of what unity can look like.
only worth buying if it's turn based.
There's no "if". It won't be turn-based. I'd prefer TB, but BG2-like real time with pause it alright, too. I'm just not a big fan of having to pause constantly, which is something you had to do in Infinity Engine game on higher difficulties.
I don't know what he's complaining about. Frankly I was shocked how beautiful the graphics and artstyle looked in the beta videos. Maybe some people just think "isometric=ugly" by default.
graphic and artstyle is not everything
rest of the game mechanics is just terrible
like the combat and stats
theres no point of doing a smart mage becouse mages, clerics and other magic users get dmg increase from STR
same with other classes like rogues and rangers
He just doesn't know what he is talking about. People make mega-hits on GameMaker, whats left for Unity, half of the game-making world is using it. He probable played more Unity games than he can imagine.
I have so many times asked myself previous years why they don't do Isometric RPG games anymore, until I saw that inXile and Obsidian Entertainment have brought them up again. These Isometric games like Icewind Dales, BG, Planescape Torment, etc... are what I call true RPG. This is a must buy singleplayer game. I don't want to have early access for this game. I want to have a complete game this time around and not buy a half finished one which so often destroy the fun. What I am looking for comming years:
I really hope it's equal complex as the old titles and not like Dragon Age where the combat system, abilities and spells felt so uninspiring and boring to use.
This doesn't sound good if this is true. Have you played the game? So the bigger muscles the mage have the more damage he does with his spells. It sounds so logical. 8O How strange can a mechanism be. Maybe I need to wait for the reviews or better... peoples opinion before I buy the game.