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Senior Designer Jimmy Whisenhunt was pretty sure about what he wanted for SOE's upcoming Zombie apocalypse survival MMO, H1Z1. “It’s got to make sense,” he said, “the game design has to be accessible and logical.”
Read more of Carolyn Koh's H1Z1: It's Us Against Zombies.
Comments
I kind of feel the zombie fad has come and gone already. The current zeitgeist seems to be moving back into a cold war type mindset except the enemies are more brutal and Nazi like instead of brainless zombies. Maybe EQNext will capture that essence.
You'd be wrong. Zombie games, and more importantly Zombie Survival games are becoming their own genre and are growing.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
I'd have to agree. There seems to be no end of ways for developers to keep introducing us to our Brain eating zombie friends. If we take a look at Films and T.V for guidance we have only scratched the surface of Zombie survival games.
So long as the games are done well I see no reason for more of them to make their way to our Hd's, just like any Fantasy game, you will always get plenty of crap along with some real diamonds.
I for one am sick of the zombie genre, more specifically sick of the way they are making these games. If there ever was a "zombie apocalypse" the problem wouldn't be the zombies it would be humans vs humans as human nature takes over. The only game that has even come close to capturing this feel and theme has been telltale with their walking dead games.
We don't know which direction they are taking with this yet, but if they go the "go the this ridge and kill 20 infected zombies route" the word mediocrity won't be strong enough.
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When u get old and notice u losing on counter strike and others fast pace fps games, u start like slow survival zombie games:)
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
lol.... the power of opinions
I never got into the whole zombie thing much. However, after months and months of constant badgering from my friends on how I should watch The Walking Dead, I finally caved in.
Now that I've seen it, I'm looking forward to this game.
If so, likely I'll give it a try.
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Interesting, Sony owned SOE is going up against Microsoft and their partner Undead labs here for the zombie fans.
My bet is still on Undead labs right now though, if nothing else because Jeff Strain leads it (Diablo, Warcraft 3, Gw1 and early GW2), he have been lead designer or more than one of the top 20 sold PC games of all times.
Then again, nothing is ever sure until we tried both games.
Week 2: More and more, you realize this has little to do with zombies or apocalypse survival. It's really about preteens with sniper rifles head-shotting you from 850 yards.
Week 3: You uninstall H1DayZ1, and drop me a note thanking me for not spending a cent on this game.
Pretty much what it will be if there is open pvp. If they want pvp keep it in a special seperate zone thats optional, was alot of sandbox games lately that tout "open pvp!" second they do I just close the page, because it'll just be a shitty gankfest. Open pvp does not work in the usa/north america, the community is too damn immature for it.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
I like the crafting part but ONLY if it opens up every 10 levels and is not like their other games where every 10 levels is a repeat of the same old just with more dmg.Example if "making sense" then Wooden Arrows >Stone Arrows>Combination arrows>Metal arrows>special material arrows>Arrows with multiple effects you see the point.What SOE is typical of doing is using the exact same icon for every arrow and just adding more dmg.
My infamous term i ALWAYS use is >Effort,will SOE give this game some effort.I say this because since it is at this point an over used genre "killing Zombies"the game needs some depth and effort to keep it interesting otherwise people will just say "whatever,another Zombie game".
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There is wolfs and bears. they attack to playes,zombies and deers too.
but u got point, currently game is KOS like Dayz.
Sure its nice u can build or make house to be some sort bunker, but whats the point? just camp there hours for nothing.
sure its about survival and stay a life long as posible but after u done that 50 time... gets really old fast.
hope clan system bring players together. not whitout carrot tho...
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Does DayZ even have zombies? Seems like everything I see is just players hand cuffing each other and taking their clothes lol.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
Ironic that you say that considering that Jimmy is an ex-Counterstrike pro who is associated with many other professional CS players.