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OK, played the beta for 4 whole days. With out being a troll or just saying the game sucks. The game sucks.
1. The content is just not there. If you are looking for interesting adventures that keep your mind as well as your fingers busy, DDO is not for you.
2. The community is like a ghost. I see tons of players. They just don't talk.
3. Its a guild wars clone. Lots of people cry about this association, but look folks, strip down the bells and whistles and look at the game... Its guildwars (which is free monthly)
4. Uninspired graphics. Yea, didnt even try there.
5. No economy. No crafting, no nada. All drops and store boughts. Yea, pretty sure that sux.
6. No replay value at highest level. Once you are at the top your options are uninstall or start over.
7. No PVP see number 6
Well that a good start. If you were thinking about trying it, get the beta before launch. DONOT buy the full version. THis game suits some, but if you are a fan of SWG, or WOW. This game will leave you feeling like you should have bought a 50 dollar pair of socks instead.
Comments
3. Lots of people have said this but I've played Guild Wars (very briefly, it's was too boring) and they aren't even close to the same IMO
4. Much better than WoW's cartoony, put-you-to-sleep graphics
5. Frankly, I'm sick of crafting...every single MMO I've played has it. Finally, they don't need to focus on it cause it's not there.. no loss to me really.
6. No replay value? Such as raids? dragons? bosses? Somehow I doubt they just "forgot" to add these things.
7. D&D is not about fighting each other, it's about working with each other or at least playing along to accomplish the same goal.
For crying out loud ,any who wishes PvP in DDO should be shot .Yes I state that clearly and responsively.
No you are wrong about the content ,its just not what you are used to .And yes ,if you dont play smart ,u WILL do the dungeon 500 times .
Lack of exploring = lack of immersion .I think they made a big mistake on that
Economy needs a remake that my opinion too .
1. The content is just not there. If you are looking for interesting adventures that keep your mind as well as your fingers busy, DDO is not for you.
I'm a fairly intelligent guy, and I liked it, so it's a debatable point. No MMO will please everyone. In the case of the big sewer quests, they flowed together and it was possible for a good group to get several long quests done. It was like one long instance, which I happened to like. Fingers busy? Not quite as busy as a challenging CoH mission, but more so than WoW or EvE for me.
2. The community is like a ghost. I see tons of players. They just don't talk.
I'm not gonna call "shenanigans" on you, but in the 10 days of beta, I never had any real issue here. w/ voicechat "talking" and "lfg"-ing is less prevalent. All I had to do was turn the "lfg" light on over my head and only once did it take around 15 minutes for me to find a group. BTW, I was on during "off" times alot and this is one time that 15 minute thing happened. Once in a group, I found most people to be using their voicechat, which is pretty much something that I feel adds to the experience quite a bit.
3. Its a guild wars clone. Lots of people cry about this association, but look folks, strip down the bells and whistles and look at the game... Its guildwars (which is free monthly)
Any more so than Guild Wars is a clone of WoW, which is a clone of, etc., etc. I agree the instancing resembles that, but CoH and WoW have instancing, too; to my very great enjoyment. This is an apples/oranges argument.
4. Uninspired graphics. Yea, didnt even try there.
Whoa. I realize this is your opinion man, but the graphics for this game are pretty top notch, and in most betas, graphics are pulled back. Do yourself a favor when you're in the Harbor area of Stormreach and look up. There are some amazing constructs in there. If the graphics aren't to your taste, that's fine, but that is easily the most debatable point of your critique, and purely a matter of taste. I found the graphics to be top notch. Dungeons were never the same design twice, and were suitably dark and sinister. there could be some more fluidity in character movement, but hey, nothing's perfect.
5. No economy. No crafting, no nada. All drops and store boughts. Yea, pretty sure that sux.
Is this a weakness, or a strength? I gotta say, I'm on the fence about this one and this is a good point. There are folks that can't stand crafting, there are folks who greatly enjoy it. I fall in between. In WoW I enjoyed the crafting aspect up until the artisan quests, which were greatly annoying. I had leatherworking, and to this day if I see a turtle, I have an urge to skin it for the shell.
6. No replay value at highest level. Once you are at the top your options are uninstall or start over.
I can't answer this one, so you may be right. Highest I got in 10 days was level 3 w/ 2 characters, and level 2 with two others.
7. No PVP see number 6
Again, debatable, but again, I'm leaning your way on this. I began MMOs not prefering PVP, but thanks to WoW, I grew to enjoy certain aspects of it. That being said, I still prefer the PVE, but I like PVP, too. I think they decided to go w/ "spirit of D&D" as their strategy, which means among other things no PvP. It really seems like they're trying to cater to the casual gamer, what with quests within ez access of each other w/o the fear of PVP, things like that. An arena would've been a good start, but if they're concentrating on content, that can't be too terrible.
Well that a good start. If you were thinking about trying it, get the beta before launch. DONOT buy the full version. THis game suits some, but if you are a fan of SWG, or WOW. This game will leave you feeling like you should have bought a 50 dollar pair of socks instead.
All in all, a pretty fair critique of the game. From a technical point they're top notch, but graphics never please everyone these days. I was surprised by how many people were turned off by WoW's graphics, which I thought were stunning. I'll probably set down my 50 bones and give the game a shot, but something tells me it may be a "3 month and out" game. I hope not, and I have my fingers crossed.
Cheers!
- "If I understand you well, you are telling me until next time. " - Ren
Silly me. I thought beta-testing was for testing and helping fix the game, rather than seeing if you like it.
Silly me. I thought beta-testing was for testing and helping fix the game, rather than seeing if you like it.
You are basically right... Beta testing "is" for testing and helping to fix the game... I think the problem here is that getting the free 10 days for pre-order or taking part in one of the stress tests or preview should not really be considered Beta testing. The stress test was actually helping Turbine out. The preview and the free 10 days for pre-ordering are just to see if you like the game. IMO 10 days is not a very long time to do any real testing... And by the time they did this, things should have been pretty well done, except for some polishing hopefully. The preview is just that a "preview" of the game... Again IMO
Point taken, Anofalye. Normally I'd bring up the fact that pretty much every beta I've played has had lag, including a game you and I have in common, CoH. That game was pure hell lag-wise, but it was still fun and it's nice to see a fellow CoHer.
But in this case, w/ realtime combat and the nature of the combat system, lag becomes even more problematic. I will say that lag-wise it was actually better than other betas I've played, but again, for me it made things more challenging then they should of been.
Incidentally, which layer of the Abyss are you talking about? I hope it's one the River Styx flows through, or even the good 'ole Demonweb Pits...
I keep seeing people say "beta" and I think that they got real beta slots. I forget about the 10 day-pass thing.
Anyway, they pushed a patch down today that's supposed to both fix server stability as well as reduce network traffic, so the lag might be better. I don't have access so I don't know, tbh.