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No height or body customization in 2014?

JeffSpicoliJeffSpicoli Member EpicPosts: 2,849

 Are you freacking kidding me ??? A MMO released in 2014 that does not have a height or weight slider??? Really ArcheAge??

Ill still be giving this game a go but a lack of different body types is really unacceptable for a AAA MMO released in 2014 especially one touting itself as a sandbox....

  • Aloha Mr Hand ! 

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Comments

  • Sector13Sector13 Member UncommonPosts: 784
    Well, technically, this game was released January 2013. It just took this long for us to get it. 
  • Professor78Professor78 Member UncommonPosts: 611

    OMG a game that has real physics like toppling trees, waves, gravity (mounts/hills) and being able to harpoon ships across land with real physics are you kidding me.

    Physics to this standard are an evolution for MMO, guess adding in all body configurations would be putting too much demand on older systems.

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    Originally posted by Sector13
    Well, technically, this game was released January 2013. It just took this long for us to get it. 

     Yeah that's true, But still even for a 2013 or 2012 game its odd.

    • Aloha Mr Hand ! 

  • Drunk-fuDrunk-fu Member UncommonPosts: 133

    Nah, i think it's fine.

    I prefer this over player's ability to make degenerated characters.

    Child sized characters, 3 meters tall dude but maybe 10kg, child body with 2x the size of an adult's head etc..

  • LacedOpiumLacedOpium Member EpicPosts: 2,327

     

    IMHO, every MMORPG should have a height slider.  It gives the player an additional customization tool and it isn't difficult to implement.  It also adds additional variety to the game.  The height differences do not have to be huge.  Even a slight height variation makes a difference.  Anything that gives players additional customization and individuality is a good thing.

  • syntax42syntax42 Member UncommonPosts: 1,385
    There's also no borderless windowed mode.  I couldn't play the open beta due to them not having it...
  • KyleranKyleran Member LegendaryPosts: 44,059
    Focus on game play folks, the minutia really doesn't matter in the long run.

    If it does for you, you are playing these games for the wrong reasons.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • PepeqPepeq Member UncommonPosts: 1,977

    I think when you start a character, it should be a teenager, as you progress in the game it ages and gets stronger because that's how it works in nature.  

    You're characters' appearance is influenced by the role you take on... an in-your-face warrior is going to be bulky and stout as it gets older and stronger.  A caster-type will stay slim and trim because it's not a physical based fighter.  Body types should make sense for the role they play, because in reality, Arnold Schwarzenegger would never be a ballerina as a body builder.  

    You should also be able to adjust the cosmetics at will... long beard, short stubble, red dye, tattoos, piercings, hair styles.  

    So basically you body build is locked to your role, it's appearance changes as you age, and you can adjust cosmetics at will.

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by DMKano

    Instead of body modification XL decided to focus more on gameplay features - right decision IMO.

    UO, EQ1, DAoC - all of these gen1 games had minimal player customization - but yet they delivered in what *really* counts - gameplay.

     

    Black Desert has ridonculous character customization - maybe wait for that?

     

    I mean in a game like CoH/CoV - where your character looks the same throught and is a superhero - it made sense - but in games where your character end up being covered in armor from head to toe.... hmmm

     

    Exactly... they have all these character customizations to turn your character into a Playboy model and yet, the whole point is to shrink wrap the character in armor that basically looks hideous by comparison.  Hell, you might as well have a stick figure as a character because you will rarely ever see it.

     

    I mean, Blizzard did all those character model updates... but in the end, it's still going to be hidden behind the same armor.  I suspect the changes will ultimately go unnoticed for the most part once they are clad in their usual face mask armor.  

  • PemminPemmin Member UncommonPosts: 623
    Originally posted by syntax42
    There's also no borderless windowed mode.  I couldn't play the open beta due to them not having it...

  • NobleNerdNobleNerd Member UncommonPosts: 759
    Originally posted by Drunk-fu

    Nah, i think it's fine.

    I prefer this over player's ability to make degenerated characters.

    Child sized characters, 3 meters tall dude but maybe 10kg, child body with 2x the size of an adult's head etc..

    You prefer a game that promotes itself as a next generation sandbox MMO to not have the ability to make a distinctive character to role play and stand out with?

    I have played since the Russian server launch on and off and now with Trion's version. It is disappointing to see such lack of character customization.

    I love the concept of what AA could be. Unfortunately the more I play it and read up on it.... the more I become dis-heartened with what it is becoming. In the last few betas the community and faction chat has become more toxic than anything Barrens chat or WoW in general could produce. I have got to the point in open beta that I just minimize my chat window because it is so bad.... very little game related and absolutely no RP when it comes to trials.


  • kitaradkitarad Member LegendaryPosts: 8,177

    I think in SWTOR I noticed I kept bumping my head because I was too tall and fall off just when I was almost to the datacron. Pointless customization to be honest and if it is just an imaginary thing that makes absolutely little difference why bother.

     

    I think they focused on the right thing and avoided such useless customization and saved their database from having to save that piece of information. So when they make obstacles and such they will not have to worry that someone is too tall and get through.

  • flizzerflizzer Member RarePosts: 2,455
    I suppose I am unusual because this is one feature of AA that doesnt bother me. Hell, Ive even been playing in the beta and somehow wasnt even aware of this limitation. My character is usually the default character. I spend maybe a minute or two with character customization and I am off.  I know people spend hours tweaking hair and adornments etc but Im good to go fairly quickly. I rarely even bother with skins but just use the armor look or weapon look provided.   More concerned with art style/graphics of the game and gameplay. 
  • arunasmearunasme Member UncommonPosts: 129

    It doesnt have a tits slider?

    NEXT...

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Professor78

    OMG a game that has real physics like toppling trees, waves, gravity (mounts/hills) and being able to harpoon ships across land with real physics are you kidding me.

    Physics to this standard are an evolution for MMO, guess adding in all body configurations would be putting too much demand on older systems.

    they are nice, indeed, but they are NOT revolutionary or never been done before.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SamuraiXIVSamuraiXIV Member Posts: 354

    It's a Korean free to play mmo and you expect more? Free to play quality will always be lacking and AA is a living prove of it. 

    List of low quality: 

    1. Korean speaking NPC 
    2. combat
    3. character customization 
    4. starting area
    5. empty world
    6. invisible walls
    7. community/chat OMG!!!
    8. graphics, specially trees rocks and other environment 
    9. Cutscenes 
    10. cash shop + subscription
    11. i can continue like this all day but not worth my time for this particular game.
    12.  
     

    "mmorpg.com forum admins are all TROLLS and losers in real life"
    My opinion

  • SwampDragonsSwampDragons Member UncommonPosts: 352
    Originally posted by thunderC

     Are you freacking kidding me ??? A MMO released in 2014 that does not have a height or weight slider??? Really ArcheAge??

    Ill still be giving this game a go but a lack of different body types is really unacceptable for a AAA MMO released in 2014 especially one touting itself as a sandbox....

    The only thing that come out of height and wieght sliders are fat midgets. so good thing its not in.

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Originally posted by SamuraiXIV

    It's a Korean free to play mmo and you expect more? Free to play quality will always be lacking and AA is a living prove of it. 

    List of low quality: 

    1. Korean speaking NPC 
    2. combat
    3. character customization 
    4. starting area
    5. empty world
    6. invisible walls
    7. community/chat OMG!!!
    8. graphics, specially trees rocks and other environment 
    9. Cutscenes 
    10. cash shop + subscription
    11. i can continue like this all day but not worth my time for this particular game.
    12.  
     

    But you don't know what you're talking about because you clearly haven't played the game. 

    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by Professor78

    OMG a game that has real physics like toppling trees, waves, gravity (mounts/hills) and being able to harpoon ships across land with real physics are you kidding me.

    Physics to this standard are an evolution for MMO, guess adding in all body configurations would be putting too much demand on older systems.

    that would be a lame excuse if they come up with it..... if you play on an older system you know you should play on low settings to solve that problem. That doesnt mean people with better systems have to endure the lack of customization. So yeah, lame excuse.





  • LacedOpiumLacedOpium Member EpicPosts: 2,327

     

    As far as I can see this is not a thread over which you would prefer to have most, "greater customization or game play?"  If it were the case I am certain most, if not all of us would prefer better game play.  This is a thread about lack of character customization.  Just because a player wants greater character customization doesn't mean they prefer it over game play.   It really isn't that difficult to have both in an MMORPG so long as it doesn't go over board.  There are games that were designed years ago with better character customization than AA.  Aion and Perfect World come to mind and IMHO neither affected the game's game play.   It is not a matter of having one or the other.  It is possible to have both. 

  • MightykingMightyking Member UncommonPosts: 235

    Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Mightyking

    Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.

    tab targeting?

     

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • MightykingMightyking Member UncommonPosts: 235
    Originally posted by SEANMCAD
    Originally posted by Mightyking

    Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.

    tab targeting?

     

    Ever tried trying to target a small mage trying to hide behind a big dude in shiny armour? If you're trying to tab target in a big PvP battle you're doing it all wrong!

  • DodsferdDodsferd Member Posts: 10
    Originally posted by SwampDragons
    Originally posted by thunderC

     Are you freacking kidding me ??? A MMO released in 2014 that does not have a height or weight slider??? Really ArcheAge??

    Ill still be giving this game a go but a lack of different body types is really unacceptable for a AAA MMO released in 2014 especially one touting itself as a sandbox....

    The only thing that come out of height and wieght sliders are fat midgets. so good thing its not in.

    Or skinny dudes with huge heads, no thanks.

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by Drunk-fu

    Nah, i think it's fine.

    I prefer this over player's ability to make degenerated characters.

    Child sized characters, 3 meters tall dude but maybe 10kg, child body with 2x the size of an adult's head etc..

    Ugh... reminds me of the monstrosities that ran around in Aion...

    Some people should never be given the option to customize a character. EVER.

    And the lack of a height slider isn't unprecedented. TERA doesn't have one either if I recall correctly, and those models look damn gorgeous.

    Sorry OP, but I'm with Drunk-fu on this. I can live with the limitations if it ensures the game looks great.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

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