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No height or body customization in 2014?

2

Comments

  • DodsferdDodsferd Member Posts: 10
    Originally posted by Azaron_Nightblade
    Originally posted by Drunk-fu

    Nah, i think it's fine.

    I prefer this over player's ability to make degenerated characters.

    Child sized characters, 3 meters tall dude but maybe 10kg, child body with 2x the size of an adult's head etc..

    Ugh... reminds me of the monstrosities that ran around in Aion...

    Some people should never be given the option to customize a character. EVER.

    And the lack of a height slider isn't unprecedented. TERA doesn't have one either if I recall correctly, and those models look damn gorgeous.

    Sorry OP, but I'm with Drunk-fu on this. I can live with the limitations if it ensures the game looks great.

    Yes, it gets worse if you also allow the guild's emblem to be shown on people's cloak...

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by Dodsferd
    Originally posted by Azaron_Nightblade
    Originally posted by Drunk-fu

    Nah, i think it's fine.

    I prefer this over player's ability to make degenerated characters.

    Child sized characters, 3 meters tall dude but maybe 10kg, child body with 2x the size of an adult's head etc..

    Ugh... reminds me of the monstrosities that ran around in Aion...

    Some people should never be given the option to customize a character. EVER.

    And the lack of a height slider isn't unprecedented. TERA doesn't have one either if I recall correctly, and those models look damn gorgeous.

    Sorry OP, but I'm with Drunk-fu on this. I can live with the limitations if it ensures the game looks great.

    Yes, it gets worse if you also allow the guild's emblem to be shown on people's cloak...

    Oh yeah, that adds a whole other layer of ugliness.

    Not to mention all the immersion breaking stupidity that ends up running all over the place.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • ThestrainThestrain Member CommonPosts: 390
    Originally posted by Kyleran
    Focus on game play folks, the minutia really doesn't matter in the long run.

    If it does for you, you are playing these games for the wrong reasons.

    EVE does both. So i don't understand this defense by fans that one should focus on gameplay. How does good customization takes you away from gameplay?

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by Thestrain
    Originally posted by Kyleran
    Focus on game play folks, the minutia really doesn't matter in the long run.

    If it does for you, you are playing these games for the wrong reasons.

    EVE does both. So i don't understand this defense by fans that one should focus on gameplay. How does good customization takes you away from gameplay?

    From everything I've seen the game has good customization. The fact that it misses one little thing doesn't take away that it has a ton of other options.

    It would've been nice if it at least had some different body types to choose from (like GW2, and I think FFXIV as well?), but it still looks good.

    And at least it also gets rid of this "I roll a midget to get the smallest hitbox in PvP!" nonsense.

    I do agree with the need to have both good gameplay and customization though. (Which AA seems to have IMO)

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • Varex12Varex12 Member CommonPosts: 357
    Originally posted by DMKano

    Instead of body modification XL decided to focus more on gameplay features - right decision IMO.

     

    Yeah, because no game has ever been able to do both.  Personally, the body modification issue doesn't bother me in the least.  It's never been that important to me.  But I think it's silly to use the excuse that "They focused on gameplay" as the reason why.

     

     

  • ThestrainThestrain Member CommonPosts: 390
    Originally posted by Varex12
    Originally posted by DMKano

    Instead of body modification XL decided to focus more on gameplay features - right decision IMO.

     

    Yeah, because no game has ever been able to do both.  Personally, the body modification issue doesn't bother me in the least.  It's never been that important to me.  But I think it's silly to use the excuse that "They focused on gameplay" as the reason why.

     

     

    Exactly.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by Varex12
    Originally posted by DMKano

    Instead of body modification XL decided to focus more on gameplay features - right decision IMO.

     

    Yeah, because no game has ever been able to do both.  Personally, the body modification issue doesn't bother me in the least.  It's never been that important to me.  But I think it's silly to use the excuse that "They focused on gameplay" as the reason why.

     

     

    agreed. I can live with the current lack of body modifications because the character models (at least the female ones) are so well done and well animated that its easy to overlook the missing options. But its really lame that they sacrificed more character customization to focus on gameplay. They can do both, Just like Varex said, a lot of games have done both.





  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by rojoArcueid
    Originally posted by Varex12
    Originally posted by DMKano

    Instead of body modification XL decided to focus more on gameplay features - right decision IMO.

     

    Yeah, because no game has ever been able to do both.  Personally, the body modification issue doesn't bother me in the least.  It's never been that important to me.  But I think it's silly to use the excuse that "They focused on gameplay" as the reason why.

     

     

    agreed. I can live with the current lack of body modifications because the character models (at least the female ones) are so well done and well animated that its easy to overlook the missing options. But its really lame that they sacrificed more character customization to focus on gameplay. They can do both, Just like Varex said, a lot of games have done both.

    Well, in a sense they are telling the truth when they say they chose to focus on gameplay.

    Variable heights often means creating the same armors many times over to accomodate for all the different bodies out there, and tons of clipping issues to solve. So making only one standard frame cuts the workload down considerably, which in turn lets them devote those resources to working on the gameplay systems - whether it's PvP, character builds or housing. Any number of things.

    Look at it like a talent tree, with only so many points to go around. They chose to invest them in gameplay while sacrificing a rather minor thing that would take a ton of resources, both now and each time they add new gear.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • IselinIselin Member LegendaryPosts: 18,719

    Yeah it is weird that it's only face customization... all female characters have the same jiggly DDs. 

     

    And the graphics definitely look dated - especially trees and rocks as someone else mentioned. Also the horses must be part gazelle since they move by means of many small jumps -  not the best mount animations I've seen. Draw distance is also rough... I can see trees and buildings jump into existence as they're rendered when I approach them.

     

    And credit for kills only for the first to tag? I thought those days were over but apparently not.

     

    Also... is Trion saying that they've finished with the localization? What few NPC voices there are in the background are not in English. Are there plans to continue localizing?

     

    Having said that, the class system and ability combos are quite interesting - but then I always enjoy that part of MMOs especially when it's done in a unique way. I enjoy learning new systems.

     

    Gameplay is not bad but in no way is it that much better than what already exists. Certainly not enough to excuse everything else that is old and dated. I've gotten used to no cooldown on abilites and moving while casting in other recent MMOs... this just feels retro and awkward to me. The semi-random leveling of abilites instead of a constant scaling progression reminds me of vanilla WOW - but at least we don't have to run to the trainer to buy the upgrades.

     

    But hey, free to try. Can't complain about that.

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  • PiscorePiscore Member UncommonPosts: 263
    Originally posted by Drunk-fu

    Nah, i think it's fine.

    I prefer this over player's ability to make degenerated characters.

    Child sized characters, 3 meters tall dude but maybe 10kg, child body with 2x the size of an adult's head etc..

    nice try bro

    http://imgur.com/a/90Tli

    l2p

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Same could be said with all these gender locked games coming out, like Black Desert.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Mightyking
    Originally posted by SEANMCAD
    Originally posted by Mightyking

    Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.

    tab targeting?

     

    Ever tried trying to target a small mage trying to hide behind a big dude in shiny armour? If you're trying to tab target in a big PvP battle you're doing it all wrong!

    wait what?

    Now I dont play PvP much at all but I have played in high action MMO games and it seemed to be tabbing was a lot faster and easier. I would think good tab skills would be better than point and clicking

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    Here is my thought on pretty much all player avatar related features. incidentally the same is for story driven features including voice acting

     

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • alx12345alx12345 Member Posts: 39
    Originally posted by Azaron_Nightblade
    Originally posted by Thestrain
    Originally posted by Kyleran
    Focus on game play folks, the minutia really doesn't matter in the long run.

    If it does for you, you are playing these games for the wrong reasons.

    EVE does both. So i don't understand this defense by fans that one should focus on gameplay. How does good customization takes you away from gameplay?

    From everything I've seen the game has good customization. The fact that it misses one little thing doesn't take away that it has a ton of other options.

    It would've been nice if it at least had some different body types to choose from (like GW2, and I think FFXIV as well?), but it still looks good.

    And at least it also gets rid of this "I roll a midget to get the smallest hitbox in PvP!" nonsense.

    I do agree with the need to have both good gameplay and customization though. (Which AA seems to have IMO)

    I remember the gnome in Wow battleground, they were everywhere!

  • maybebakedmaybebaked Member UncommonPosts: 305
    The Sims has all the body customization you can handle.
  • VooDoo_PapaVooDoo_Papa Member UncommonPosts: 897
    Originally posted by SEANMCAD
    Originally posted by Mightyking
    Originally posted by SEANMCAD
    Originally posted by Mightyking

    Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.

    tab targeting?

     

    Ever tried trying to target a small mage trying to hide behind a big dude in shiny armour? If you're trying to tab target in a big PvP battle you're doing it all wrong!

    wait what?

    Now I dont play PvP much at all but I have played in high action MMO games and it seemed to be tabbing was a lot faster and easier. I would think good tab skills would be better than point and clicking

    and you would be correct. Theres a reason people like him complain about hitbox size. tab target and target cycling sort of voids this issue. most MMO's offer tab targetting.

    if you're clicker.. period. you're doing it wrong.

    image
  • red_cruiserred_cruiser Member UncommonPosts: 486
    Originally posted by alx12345
    Originally posted by Azaron_Nightblade
    Originally posted by Thestrain
    Originally posted by Kyleran
    Focus on game play folks, the minutia really doesn't matter in the long run.

    If it does for you, you are playing these games for the wrong reasons.

    EVE does both. So i don't understand this defense by fans that one should focus on gameplay. How does good customization takes you away from gameplay?

    From everything I've seen the game has good customization. The fact that it misses one little thing doesn't take away that it has a ton of other options.

    It would've been nice if it at least had some different body types to choose from (like GW2, and I think FFXIV as well?), but it still looks good.

    And at least it also gets rid of this "I roll a midget to get the smallest hitbox in PvP!" nonsense.

    I do agree with the need to have both good gameplay and customization though. (Which AA seems to have IMO)

    I remember the gnome in Wow battleground, they were everywhere!

    Which was like the only advantage The Alliance had in PvP.... WotF, Stun Immunity, AoE stun, etc. etc. etc.

  • MightykingMightyking Member UncommonPosts: 235
    Originally posted by VooDoo_Papa
    Originally posted by SEANMCAD
    Originally posted by Mightyking
    Originally posted by SEANMCAD
    Originally posted by Mightyking

    Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.

    tab targeting?

     

    Ever tried trying to target a small mage trying to hide behind a big dude in shiny armour? If you're trying to tab target in a big PvP battle you're doing it all wrong!

    wait what?

    Now I dont play PvP much at all but I have played in high action MMO games and it seemed to be tabbing was a lot faster and easier. I would think good tab skills would be better than point and clicking

    and you would be correct. Theres a reason people like him complain about hitbox size. tab target and target cycling sort of voids this issue. most MMO's offer tab targetting.

    if you're clicker.. period. you're doing it wrong.

    Funny. Your first 10 targets whilst tabbing through your targets are those who want to be hit. Heavy melee guys. By the time your tabbing finally gets to the back of a group, you're already dead. 

    If you're fast, and I mean really fast, you need at least a quarter of a second to figure what kind of target your tab targetting is actually targetting. By the time you arrive at target 11 you have wasted 3 seconds.

    Anyway this thread isn't about lessons in PvP. Smaller targets have an advantage in PvP, due to idiots like me who don't want to waste their time cycling through targets.

  • MardukkMardukk Member RarePosts: 2,222

    Woah, so game breaking op...........

     

    If this really makes someone not want to play a game I wonder if they will ever find a game.  How about look at the actual game features and if they agree with you or not.  Possible that OP is baiting people with this ridiculous complaint.

  • renrinkenrenrinken Member Posts: 29

    Wow so much white knighting going on.

     

    I know very little about archeage, and tbh the rest of the game has nothing to do with character customization. 

     

    As for someone jumping right in. I felt the character customization did more things wrong than right, then right. First off, the UI for everything is well done. Having option of presets of individual customizable parts allows you to get a nice base of what you want and move from there. The detail editing is nicely labeled with images to show what your changing. I felt really in control when working with character eyes which often is struggle in MMO with this style of customization.

    Also a really neat thing is a display of race combat animations. For many mmo its a struggle to make a character for each race just to see which [bow animation] I like out of all the classes.

    Sadly thats all the positives I can say. There a quite a few things I saw as negetives when creating a character. So ill go ahead and make a list.

    1. Hair selection in general is limited. Some races get this worse then others with half the hair styles looking identical.

    2. Unlike eye color where you can select any color on a color table, Hair Color your stuck with presets. So if you wanted a red color for example you have to go with a single color of red. And no additional complexity such as multiple colors, length augmenting, ect.

    3. Only facial features you can add is horendous battle scars. You cant add freckles, tiger lines, or any other natural design. Also you cant customize existing features.

    A example of this would be Firran's mutton chops for side burns. It make sense to be able to shape them right ? be it bigger or smaller ? Nope. Such a noticiable facial feature will be identical for every single Firran player.

    Even more shocking, no Tail customization. Given that stock tail looks amazing looking. But this is such a massive oversight. Such a important aspect. Hell even TERA trash character customization atleast gave you multiple tail types. Even ability of changing the length would of been appretiated.

    4. As mentioned eye detail customization is quite nice and easy, sadly this doesnt apply to any other detail. It a pain to even slightly modify any part of the face. Especially lips, even struggling for half a hour you barely make any difference in look.

    5. Zero Body customization, it obvious changes like height or minor ones like chest size. Again another big oversight. Even MMO like FFXI from 10 years ago atleast gave you option of being small, medium, or large. But they cant even bother with that.

    6. Static Armor. This sort of makes situation with #5 even worse. Not only can you not alter physical characteristic of your character. For half the cast, you cant even see what they look like sense they are clad in armor. I have no idea how different armor is itemized for the different races. All I get is 1 armor piece, thats all.

    7. Class selection is incredibly unfriendly. I did say them showing some of the class skills is nice, but you have no idea the roles of these classes are. I get this game is multi class system but I found myself knowing nothing about offered class and was simply picking class with the most pretty of animations.

     

    So all the white knighting aside, I feel the character creation in archeage isnt above criticism. On the contrary there is a lot to criticize it over.

  • observerobserver Member RarePosts: 3,685

    Here's a great customization MMO from China: http://youtu.be/fHLdZF7fYV8?t=19m

    And then there's Black Desert's too, which imo is the best one i've ever seen:  http://youtu.be/QQdH3ZTJXO0

    To be fair though.  AA devs weren't as focused on character customization, and probably shifted their focus on other gameplay elements, which is understandable.  It's not even that bad either.  It's actually a lot better than most western MMO character customizations.

    edit: took out some comparisons.. since i didn't want to insult fans of those games. lol.

  • MothanosMothanos Member UncommonPosts: 1,910


    Originally posted by Mightyking
    Originally posted by VooDoo_Papa Originally posted by SEANMCAD Originally posted by Mightyking Originally posted by SEANMCAD Originally posted by Mightyking Small avatars have an advantage in PvP due to smaller hitboxes. For the type of game Archeage wants to be, it's a good thing there are no height sliders.
    tab targeting?  
    Ever tried trying to target a small mage trying to hide behind a big dude in shiny armour? If you're trying to tab target in a big PvP battle you're doing it all wrong!
    wait what? Now I dont play PvP much at all but I have played in high action MMO games and it seemed to be tabbing was a lot faster and easier. I would think good tab skills would be better than point and clicking
    and you would be correct. Theres a reason people like him complain about hitbox size. tab target and target cycling sort of voids this issue. most MMO's offer tab targetting. if you're clicker.. period. you're doing it wrong.
    Funny. Your first 10 targets whilst tabbing through your targets are those who want to be hit. Heavy melee guys. By the time your tabbing finally gets to the back of a group, you're already dead. 

    If you're fast, and I mean really fast, you need at least a quarter of a second to figure what kind of target your tab targetting is actually targetting. By the time you arrive at target 11 you have wasted 3 seconds.

    Anyway this thread isn't about lessons in PvP. Smaller targets have an advantage in PvP, due to idiots like me who don't want to waste their time cycling through targets.


    Want to add that if you "tab" to get your target you prolly are a realy bad pvp player.
    Or your officer / raid leader us something called Focus Target, maybe some of you baddies should start using this kind of mechenics to improve your pvp expirience lulz.
    Any decent guild "mark" or "calls" out targets for primery nuke or secondery for CC.

    Oh did i just poked the beehive of bad players who still use Tab Target in a tab target mmo ? :P
    or are people to used to the new gimmick mmo's with 5 skills on your hotbar and zerg in to use AoE non stop untill one side runs out of body's ?

    To each their own flavor but i take the old style mechanic over gimmick crap anyday of the week.
    if it only for the soul purpose to nuke one and cc the other instead of AoE for hours on end.

  • NephelaiNephelai Member UncommonPosts: 185
    Originally posted by FlyByKnight
    Originally posted by SamuraiXIV

    It's a Korean free to play mmo and you expect more? Free to play quality will always be lacking and AA is a living prove of it. 

    List of low quality: 

    1. Korean speaking NPC 
    2. combat
    3. character customization 
    4. starting area
    5. empty world
    6. invisible walls
    7. community/chat OMG!!!
    8. graphics, specially trees rocks and other environment 
    9. Cutscenes 
    10. cash shop + subscription
    11. i can continue like this all day but not worth my time for this particular game.
    12.  
     

    But you don't know what you're talking about because you clearly haven't played the game. 

    I've played the open beta the whole w/e an he's pretty much dead on the money. The only thing I kept thinking when I was playing is "this is re- purposed Aion"  - if you pay close attention you can see so many re- uses from Aion.

     

  • InfantryonlineInfantryonline Member Posts: 113
    Why dont you fix your generation's shitty music instead of worrying about a shitty game's character customization features. Its funny how people can fling shit when they live in a glass house. Never fails how much people nowadays fail so much. Wah waah waaaah

    ...That's essentially what being smug is. Acting like you're so blatantly right that even the thought of someone disagreeing with you is appallingly stupid and comical. you have a good chance of bullying them into believing you.

  • RockardRockard Member UncommonPosts: 206

    They could add a few sliders to allow even for limited variations,in body shape,size etc.
    There's really no good reason why they don't have this in game.
    On the other hand,if the rest of the game is good,who gives a foo about sliders.
    And even if they add this now,we will have to wait for 2 years till we get it in EU/USA.

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