I hear how with all the new labor pots its pay to win and how the ones with alot of money will role in pvp for a long time and its good gear will help you and it is true in most games but in AA its a little differnt yes the gear and weapons will help you but ive seen a few 30s grouping together wipe out multi 50s that had good gear its all about cc if the 30s know how to play its the stun or fear that will win you can be the most elite in the game be god walking in raids and pve and die by a few under geared lowbies that stuned you first and lossed all hell on you so yes the potions will help but not much.
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Agreed, gear is important, but even with real money it isn't going to easy to obtain, so in the short term skill will matter more and in the long, skill will matter more.
The reality is, each serious PvP guild will have crafters dedicated to the necessary equipment professions. These crafters will be funded by their guild, either through buying labor pots directly from the Marketplace, or by buying them from the Auction House for gold. Labor Pots will be a crucial part of achieving the best gear sooner rather than later, but everyone will be able to catch up eventually.
Doesn't matter whether you are a paying player or a free player, it is a guild effort to get the best gear and you will contribute to it through either spending real money or by farming materials/gold. Given the random nature of gear, where one in four types can't be upgraded and the additional rarity of these types, it will take a LOT of materials to make a full set of good level 50 PvP gear.
So, people really need to stop worrying about the gear, if you're in a good guild that works together, you will get the good gear whether you pay money or not, if you aren't in a good guild.. well you'll get owned in the PvP anyways.
Dont worry about pay to win.
If there are people out there willing to spend 120000 euro on a game only to kill afk players then bravo.
Any meaningfull pvp in Archeage requires you to work together as a solid unit.
The only time these guys known as whales might get unfair advantage is in 1on1 Arena and even then they need to have a high skill cap and most of those severely lack that, hence why they keep throwing money in a cash shop.
About Archeum i can say there will be plenty on AH and Trion either did a wrong calculation that needs adjustments or face the wrath of the whole community.
Not just for AA but for any MMORPG ever made where it is possible to acquire gear/stats via RMT (directly or indirectly), I have seen this defense used over and over to defend any game's level of P2W where players do not want said game to be P2W.
Skill>Gear.
1st off I actually question that principle. But let's just go with it for the sake of this thread. The problem with using it is that it's irrelevant. It assumes that good skills and good gear are mutually exclusive. Assuming that players who buy good gear don't have skills is false. The 2 have nothing to do with eachother. And no matter how good your skills are, there is bound to be someone who is better in PVP than you as well as having better gear than you. And it's also false to assume those people don't group together.
If a game truly has any P2W factor at all, even if it's just a slight one, there are no other in-game balancing factors that even the play field. For everything a non-P2W gamer says he can do, the P2W gamer will do too. AND have better gear to boot.
People who complain that Archeage will be P2W are the same people who say League of Legends is P2W cause you can unlock heroes faster with money...
Or the people who claim DotA2 made Techies pay2win with the mine field sign...
As long as you can get the same gear just from playing more I don't see it being a big issue. There are going to be tons of people who play 100 hours a week that will have better stuff than me. Why on earth would it bother me more when someone spends their money to support the game so I don't have to instead of them just having no life and having better stuff because of it?