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I am glad they let people mod the UI. I know most people wouldent/couldent play like this, and is why zenimax didnt add it to the stock game. The mods I am talking about are, no crosshairs, no quest markers, no compass markers, no fast travel, no map markers, and no stealth crosshair. Makes the game remotely hard:), and good. before that i honestly could of told my 3 year old to follow markers, and slap 1-6 over and over when somethign hits u, and she could of beat the game.
I still wish it had a economy, and was true combat, not tab target hidden in a sloppy first person shooter. It makes a good game to go with dark fall though, which is more like skyrim, and has a economy due to durability braking items, and everything being player crafted.
So adding in all the that playing ESO, and darkfall at once is almost skyrim online:)
The only thing lacking, which I can just do my self, is a in game reward or something for playing where if you die your characters dead, and you have to start over.
Any one know of a updated version of PinKiller?
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I agree. I dont know if I would call it hard core. I just dont want a interactive television show lol.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
The no fast travel, you will just have to refrain from doing. As for the map markers, you want pin killer. That gets rid of all map pins, minus the ones you discover. No quest map pins, also gets rid of the compass pins.
I will say this though, since the way the game is set up, some of the quests you have to put compass pins on. /compasspins 1 for on and 0 for off, because since they werent expecting people to actually try and go find it, they dont give you any idea of where to go.
It still is better than stock though, no big quest marks over people, or on the map. No cross hairs, or glowing, or health bars to deal with.