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F2P vs Sub

chaoscrumchaoscrum Member UncommonPosts: 7
As a f2p player , what will i miss vs a subbed player?
«13

Comments

  • Agnostic42Agnostic42 Member UncommonPosts: 405
    With a sub you'll get more LP and also have the ability to own a home. But, considering that all the pre-order crowd took all of the land, subbing right now just seems kind of unnecessary.
  • CallidorCallidor Member Posts: 371
    Originally posted by Agnostic42
    With a sub you'll get more LP and also have the ability to own a home. But, considering that all the pre-order crowd took all of the land, subbing right now just seems kind of unnecessary.

    I agree. I had patron status. but without land, you cant really do anything with your LP. When I quit and decided to get a refund, I had the max of 5000 and not a damn thing to do with them.

    image
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    And people think a healthy meta-game / economy will evolve out of this?

     

  • SevalaSevala Member UncommonPosts: 220
    Good theory, but poorly implemented.

    ~I am Many~

  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this? 

     

    it will - you see right now the entitled are crying like a bunch of babies, but if you pay it forward, owning land is going to mean something, aquiring land will be an achievement and a symbol owning land is social status , the other entitled games dont reward you like AA can. That does not mean it will, you may never own land or a house, there will come a day when owning land wont be because you got lucky during the launch land grab, no , owning land will mean something. Look forward.
  • CallidorCallidor Member Posts: 371
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    I actually think it will play out much like how the USA works. The people at the top got everything, and will control everything down to prices on the AH, and the majority will be at their mercy.

    image
  • CallidorCallidor Member Posts: 371
    Originally posted by Battlerock
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

     

    it will - you see right now the entitled are crying like a bunch of babies, but if you pay it forward, owning land is going to mean something, aquiring land will be an achievement and a symbol owning land is social statbecause you the other entitled games dont reward you like AA can. That does not mean it will, you may never own land or a house, there will come a day when owning land wont be because you got lucky during the launch land grab, no , owning land will mean something. Look forward.

    I notice people like you who say other people are entitled are crying are always the exact people WHO GOT LAND. Funny how that works. Perhaps if you were one of the have nots, instead of the haves, youd have an iota of human compassion about it.

     

    image
  • chaoscrumchaoscrum Member UncommonPosts: 7
    but can you share a house with a friend or a guildie and their land? (doing things with your LP in their territory  like planting your own tomatoes?)
  • CallidorCallidor Member Posts: 371
    Originally posted by chaoscrum
    but can you share a house with a friend or a guildie and their land? (doing things with your LP in their territory  like planting your own tomatoes?)

    Nope. not really how it works.

    image
  • cowheadcowhead Member UncommonPosts: 94
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates incentive to join groups and be active.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

  • CallidorCallidor Member Posts: 371
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    image
  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by Callidor

    Originally posted by Battlerock
    Originally posted by GeezerGamer
    And people think a healthy meta-game / economy will evolve out of this?  

     

    it will - you see right now the entitled are crying like a bunch of babies, but if you pay it forward, owning land is going to mean something, aquiring land will be an achievement and a symbol owning land is social statbecause you the other entitled games dont reward you like AA can. That does not mean it will, you may never own land or a house, there will come a day when owning land wont be because you got lucky during the launch land grab, no , owning land will mean something. Look forward.

    I notice people like you who say other people are entitled are crying are always the exact people WHO GOT LAND. Funny how that works. Perhaps if you were one of the have nots, instead of the haves, youd have an iota of human compassion about it.

     

     

    wrong !!! I'm a f2per, won't get into until today. I am simply observing, I tell you what though, you have the power to aquire land. You do. You need to play the game like no other though, you need to gather up some support, and demand an in game auction of all land, land owners who do not abide are subject to hostile takeover. Play the game my friends, you can do this, it's like no other. Find some influential people in game, aquire their support for your cause. Some landowners will do the right thing and join in and some wont, but those that don't are burning a bridge. I know this sounds like a lot of work, it is, but the reward is much sweeter than anything you've experienced in themeparks.
  • cowheadcowhead Member UncommonPosts: 94
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a guild that holds 50+plots. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

  • CallidorCallidor Member Posts: 371
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a 50+plot guild. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

    Ive experienced the full range of in game politics and how alliances and whatnot work in a game like this because I played shadowbane for several years. There are very few people out there who understand how this going to play out because theyve not  seen it first hand before. The biggest alliance or guild with the most resources wins. Everytime. And those who find themselves in that position rarely gave it up. One guild would eat an entire server alive with their zerg and resources til it was literally THEIR server.

    image
  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by Battlerock
    Originally posted by Callidor
    Originally posted by Battlerock
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

     

    it will - you see right now the entitled are crying like a bunch of babies, but if you pay it forward, owning land is going to mean something, aquiring land will be an achievement and a symbol owning land is social statbecause you the other entitled games dont reward you like AA can. That does not mean it will, you may never own land or a house, there will come a day when owning land wont be because you got lucky during the launch land grab, no , owning land will mean something. Look forward.

    I notice people like you who say other people are entitled are crying are always the exact people WHO GOT LAND. Funny how that works. Perhaps if you were one of the have nots, instead of the haves, youd have an iota of human compassion about it.

     

     

    wrong !!! I'm a f2per, won't get into until today. I am simply observing, I tell you what though, you have the power to aquire land. You do. You need to play the game like no other though, you need to gather up some support, and demand an in game auction of all land, land owners who do not abide are subject to hostile takeover. Play the game my friends, you can do this, it's like no other. Find some influential people in game, aquire their support for your cause. Some landowners will do the right thing and join in and some wont, but those that don't are burning a bridge. I know this sounds like a lot of work, it is, but the reward is much sweeter than anything you've experienced in themeparks.

    You still can't own land. It is plain and simple. All you can use is the community gardens. No sub-Founders = no land. You will not force anything. The big guilds have done damage to this game and now Trion will see the same thing that EVE has - not good for the majority of players but enjoyable for the minority.


  • CallidorCallidor Member Posts: 371
    Originally posted by botrytis
    Originally posted by Battlerock
    Originally posted by Callidor
    Originally posted by Battlerock
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

     

    it will - you see right now the entitled are crying like a bunch of babies, but if you pay it forward, owning land is going to mean something, aquiring land will be an achievement and a symbol owning land is social statbecause you the other entitled games dont reward you like AA can. That does not mean it will, you may never own land or a house, there will come a day when owning land wont be because you got lucky during the launch land grab, no , owning land will mean something. Look forward.

    I notice people like you who say other people are entitled are crying are always the exact people WHO GOT LAND. Funny how that works. Perhaps if you were one of the have nots, instead of the haves, youd have an iota of human compassion about it.

     

     

    wrong !!! I'm a f2per, won't get into until today. I am simply observing, I tell you what though, you have the power to aquire land. You do. You need to play the game like no other though, you need to gather up some support, and demand an in game auction of all land, land owners who do not abide are subject to hostile takeover. Play the game my friends, you can do this, it's like no other. Find some influential people in game, aquire their support for your cause. Some landowners will do the right thing and join in and some wont, but those that don't are burning a bridge. I know this sounds like a lot of work, it is, but the reward is much sweeter than anything you've experienced in themeparks.

    You still can't own land. It is plain and simple. All you can use is the community gardens. No sub-Founders = no land. You will not force anything. The big guilds have done damage to this game and now Trion will see the same thing that EVE has - not good for the majority of players but enjoyable for the minority.

    It really was a shameless cash grab. Sell more tickets than you have seats for, dont bother to get more. All Trion had to do was count how many founders packs were sold, and make sure farms were 1 per account on the prelaunch. That would have cause a lot less people demanding a refund. Trion sold crap tons of founders packs solely because everyone knows theyre integral to progressing in the game.

    Let me reiterate for those who dont grasp how important that land is. Land makes you money, land gives you resources to build houses, boats, weapons, armor, pretty much everything. Now, if you do not have land, resources are scarce, even if you're lucky enough to steal some off of illegal farms, youll never have the amount of materials that you need. Again these materials are integral to experiencing the game in its full capacity. So no land, means a good portion of the game is cut off from you, and you will struggle far harder to progress than someone with it.

    image
  • cowheadcowhead Member UncommonPosts: 94
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a 50+plot guild. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

    Ive experienced the full range of in game politics and how alliances and whatnot work in a game like this because I played shadowbane for several years. There are very few people out there who understand how this going to play out because theyve not  seen it first hand before. The biggest alliance or guild with the most resources wins. Everytime. And those who find themselves in that position rarely gave it up. One guild would eat an entire server alive with their zerg and resources til it was literally THEIR server.

    I've played EvE for several years so I've seen the large corps who hold so much power its stupid but I've seen large corps fall too. Yeah, its not easy and it costs a lot of time and effort but its possible. Besides, I was discussing meta, not land ownership. You'll always have those groups who are untouchable for the most part. That happens in every game. There is always one group who is the top of any server.

  • CallidorCallidor Member Posts: 371
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a 50+plot guild. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

    Ive experienced the full range of in game politics and how alliances and whatnot work in a game like this because I played shadowbane for several years. There are very few people out there who understand how this going to play out because theyve not  seen it first hand before. The biggest alliance or guild with the most resources wins. Everytime. And those who find themselves in that position rarely gave it up. One guild would eat an entire server alive with their zerg and resources til it was literally THEIR server.

    I've played EvE for several years so I've seen the large corps who hold so much power its stupid but I've seen large corps fall too. Yeah, its not easy and it costs a lot of time and effort but its possible. Besides, I was discussing meta, not land ownership. You'll always have those groups who are untouchable for the most part. That happens in every game. There is always one group who is the top of any server.

    Difference is, in EVE the elite werent determined within 45 minutes of going live.

    And can you imagine how hard EVE would fail, if NO ONE could mine if they didnt own the asteroid field first, and there were only a set number of them? Could you imagine the fail if you couldnt progress through eve and be competitive UNLESS you got to claim an asteroid belt in the first 45 minutes of its launch?

    image
  • cowheadcowhead Member UncommonPosts: 94
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a 50+plot guild. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

    Ive experienced the full range of in game politics and how alliances and whatnot work in a game like this because I played shadowbane for several years. There are very few people out there who understand how this going to play out because theyve not  seen it first hand before. The biggest alliance or guild with the most resources wins. Everytime. And those who find themselves in that position rarely gave it up. One guild would eat an entire server alive with their zerg and resources til it was literally THEIR server.

    I've played EvE for several years so I've seen the large corps who hold so much power its stupid but I've seen large corps fall too. Yeah, its not easy and it costs a lot of time and effort but its possible. Besides, I was discussing meta, not land ownership. You'll always have those groups who are untouchable for the most part. That happens in every game. There is always one group who is the top of any server.

    Difference is, in EVE the elite werent determined within 45 minutes of going live.

    Everything changes, Callidor. Right now, land situation is messed up. I can agree with you there. Still, I can guarantee that 1/4 to 1/2 of the land currently held will be freed up when people stop subbing. You can't stop people determined to hold onto their land but MMO's are in flux. Always.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates incentive to join groups and be active.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I don't believe it will. From here, the economy will  begin to revolve around the cash shop and RMT trade.

  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by cowhead

    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer
    And people think a healthy meta-game / economy will evolve out of this?  

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a 50+plot guild. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

    Ive experienced the full range of in game politics and how alliances and whatnot work in a game like this because I played shadowbane for several years. There are very few people out there who understand how this going to play out because theyve not  seen it first hand before. The biggest alliance or guild with the most resources wins. Everytime. And those who find themselves in that position rarely gave it up. One guild would eat an entire server alive with their zerg and resources til it was literally THEIR server.

    I've played EvE for several years so I've seen the large corps who hold so much power its stupid but I've seen large corps fall too. Yeah, its not easy and it costs a lot of time and effort but its possible. Besides, I was discussing meta, not land ownership. You'll always have those groups who are untouchable for the most part. That happens in every game. There is always one group who is the top of any server.

     

    How do you bring down a giant then? You're all giving up too easily. What about divide and conquer? Every great walk is done one step at a time. Perhaps looking into history books will spark some ideas, look at Sun Tzu, look at the Vietnam war, look at the fall of great leaders, dynasties, empires... Perhaps you won't shatter the entire game, but one step at a time you can make a difference, take note of the haves of today, look at it again in 1 month, 2, and so on, you will see changes.
  • cowheadcowhead Member UncommonPosts: 94
    Originally posted by GeezerGamer
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates incentive to join groups and be active.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I don't believe it will. From here, the economy will  begin to revolve around the cash shop and RMT trade.

    Very possible, sadly. Still, time will tell. For now, I'll play with my friends and take it from there.

  • CallidorCallidor Member Posts: 371
    I would be surprised if that were the case. Exclusivity is a powerful thing. Most people are at loathe to give up something rare that they lord over everyone else. Secondly land will sell, but it will sell to the highest bidders. And who will be the highest bidders? Well the people who are making all the money with the land they have of course. You'll have people and guilds that own 50+ plots, and when they go up for sale, theyll gobble up more. The more resources you have the stronger you are. I really would be surprised if your average joe can afford one without buying gold from an outside source.

    image
  • CallidorCallidor Member Posts: 371
    Originally posted by Battlerock
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by Callidor
    Originally posted by cowhead
    Originally posted by GeezerGamer

    And people think a healthy meta-game / economy will evolve out of this?

     

    Its possible. By all accounts most of the land in the safe zones is gone (just starting today so I'll take peoples word for it) so it forces people into the contested areas. This means farms have to be defended. This causes rivalry and competition. This causes guilds and alliances to form. It means that people have a reason to play, people and guilds to fight against, and that resources are valuable. In turn this creates a reason to play.

    I may be wrong on the farms being able to be destroyed and my whole premise may be wrong but its possible.

    I disagree. How will anyone compete with the top guilds when they have vastly more resources than guilds with far less land ie far less resources? Large scale pvp is all about what you can build and bring to the party. If you cant bring the toys, you cant bring the noise. A guild with a couple people who were lucky enough to farms is gonna have a hard time beating a guild that gobbled up 50+ plots right off the bat.

    You're right. 2 people could never defeat a 50+plot guild. Then find people who share a common cause ( i.e Land) and form an alliance to kick the crap out of that 50+ plot guild and take the land for yourselves. Then you and your new allies can hold that land till someone else takes it from you , if they can. That seems kinda meta to me. Making friends and building alliance to get what you want.

    Ive experienced the full range of in game politics and how alliances and whatnot work in a game like this because I played shadowbane for several years. There are very few people out there who understand how this going to play out because theyve not  seen it first hand before. The biggest alliance or guild with the most resources wins. Everytime. And those who find themselves in that position rarely gave it up. One guild would eat an entire server alive with their zerg and resources til it was literally THEIR server.

    I've played EvE for several years so I've seen the large corps who hold so much power its stupid but I've seen large corps fall too. Yeah, its not easy and it costs a lot of time and effort but its possible. Besides, I was discussing meta, not land ownership. You'll always have those groups who are untouchable for the most part. That happens in every game. There is always one group who is the top of any server.

     

    How do you bring down a giant then? You're all giving up too easily. What about divide and conquer? Every great walk is done one step at a time. Perhaps looking into history books will spark some ideas, look at Sun Tzu, look at the Vietnam war, look at the fall of great leaders, dynasties, empires... Perhaps you won't shatter the entire game, but one step at a time you can make a difference, take note of the haves of today, look at it again in 1 month, 2, and so on, you will see changes.

    This wasnt a case of "bringing down a giant" at all. For me it was more like Trion kicked my feet out from under me at the start of the race, (disconnected and requeued at the start, by the time I got in, land was gone) and by the time I got back up, the race was already over.

    image
  • VaporsVapors Member UncommonPosts: 407
    anyone knows the price of sub yet?
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