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It seems whenever you report someone it costs LP what kind of silly system is this??
I wanted to report a dozen afk skill riding players going around in circles for hours on end the last few days they have not moved but it costs LP being low level i could not afford the LP cost what a BAAAAD system.
It costs 25 labor to report a player
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No kidding.
I actually laughed a bit at the thread that was linked.
Another problems is gold seller spammers are taking up alot of slots that paying customers could use but to report them it cost 25 LP so bad design allows players to exploit this bad system.
Ok, I don't know much about the game and I don't know anything about the company or people that designed it (haven't cared enough yet to look into that bit) but I'm guessing that they are not Western as some of the things they have designed in just don't make sense and you can't think that a westerner with the value we have would think it's a good idea for the game to be like it is in many ways.
Queues after 8 days still
Spend Labor points to report someone
Gold spam galore in chat - worst I've seen in any game
Those that paid don't get their rewards
There was a real race to get some land and those that didn't get it are worse off - and that's done and duster inside 2-3 days?
The company seems to communicate via Twitter and not their own forums
I could go on but I think that people were hoping to be 'the' next best thing and the use of the word 'sandbox' entices people in, but I just see quest hubs and a 'WoW' -like game so far (level 21).
Indeed there are still plot, lots of them IMO.
Just today I relocated to Rookborne and freed up a lot around the newbie zone, and I don't even play on the two newest servers.
People that say no land, if they aren't on the original servers which I am not sure of, aren't looking.
I play on Anzriel or whatever it is called and you can log in and already have to block like 6 people. I would assume it depends where you are at the time, but it can be really bad.