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[POLL] Archeage: West or East?

JorielJoriel Member UncommonPosts: 177
I wonder how Trion is controling the faction sizes, what if in one server west has 10k players and east only 4k? how can they balance? could it be a problem?

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Comments

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Joriel
    I wonder how Trion is controling the faction sizes, what if in one server west has 10k players and east only 4k? how can they balance? could it be a problem?

    That the big problem with any faction system most people will join the most op side, pretty much there no fix on this unless they lock the one faction untill it's filled and that's a big problem if your trying get a friend to play with you. Or a raiding/pvp guild trying to get people to come to the game and join there side or guild.

  • JorielJoriel Member UncommonPosts: 177
    I believe in Aion they did that, they locked one faction to balance, but the problem here is that on western civilizations the east side of Archeage is not very apealling.. who wants to play an asian character? (not racist here though) sure east side must be popular on Korea and west not
    nator531

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  • DelondialDelondial Member UncommonPosts: 124
    Originally posted by Jean-Luc_Picard
    Many go to the side where there are humans looking like them. And for NA/EU, guess what side it is...

    This.

    The furries are not so numerous yet that they can sway the population. So whichever side has the most sex appeal is the side that claims the bulk of "mains". I can't necessarily prove that hypothesis, and I'd be interested to see some data.

    Clever things.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    many people, including me, play both factions. One main character on each faction. That could make it more difficult to balance.




  • JorielJoriel Member UncommonPosts: 177

    judging by this poll sample seems this game might be very unbalanced... =O

    is it possible that in every server 75% of population is on west faction =O?

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  • BladorthinBladorthin Member UncommonPosts: 27
    West seems to be more popular ATM. This will be less of an issue if they implement the "Create your own Faction" system they were talking about. 
  • JorielJoriel Member UncommonPosts: 177

    was this game made on the west (usa or europe) and it could be even more awesome

    (maybe Arenanet will make  'Guild Wars 3' sandpark game =P)

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  • JaimlJaiml Member UncommonPosts: 130
    I'm playing East.. I guess that explains why I don't have a land issue!  image
  • JorielJoriel Member UncommonPosts: 177
    Originally posted by Jaiml
    I'm playing East.. I guess that explains why I don't have a land issue!  image

    well ya thats nice, but you play on a headstart server?

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  • DangerNobuoDangerNobuo Member UncommonPosts: 96
    I liked Harani the best but chose Elves in the end since I didn't want to ally with the Cat-people.
  • ValentinaValentina Member RarePosts: 2,109
    east is pretty! that's what I play and I'm not Asian. It's more exotic and different, and thus interesting to me because of that lol.
  • VikingGamerVikingGamer Member UncommonPosts: 1,350
    I play West because I like the races better and of course the over all aesthetic is more familiar but I will say that the east has some of the prettiest zones. Lutesong Harbor and Hasla was are simply jaw dropping and I haven't even done much exploring over there.

    All die, so die well.

  • JorielJoriel Member UncommonPosts: 177
    well i just hope this faction disparity does not become an issue

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  • blutigfaustblutigfaust Member UncommonPosts: 129
      With the ability to kill your own faction, side isn't much of an issue really. I've been attacked  by more greens (gone purple), than i've even seen reds.

    Current games playing: MechWarrior Online
    Games being watched:  Project Genom
    Favorite played games: SWG, RomaVictor, and Xsyon

  • AmbrosiaAmorAmbrosiaAmor Member Posts: 915
    Originally posted by Joriel
    I believe in Aion they did that, they locked one faction to balance...

     

    Yeah AION started the Asmodian Initiative with patch 2.5 in 2011:

    http://massively.joystiq.com/2011/05/13/aion-preparing-asmodian-faction-incentives/

     

    But it seems it never really recovered (as far as balancing the factions) the last update was January of this year.

    http://na.aiononline.com/en/news/announcements/asmodian-initiative.php

     

    I wonder if XL Games will do something similar, unless player-made factions make a dent.

    There was one... just one article in June 2013 that stated this, but that topic never resurfaced, unless someone has something more recent.

     

    http://2p.com/769232_1/ArcheAge-to-Allow-Players-Make-Their-Own-Factions.htm

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