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[Column] Guild Wars 2: On The Bright Side...

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

It's still two months until Thanksgiving, but as rough as things have been in Guild Wars 2-land recently, I thought now was as good a time as any to “give thanks” for what the game does offer – specifically, some of the major changes ArenaNet has implemented since the game's launch, even if you don't take the most recent Feature Pack into account. Today, I'd like to look back on some of those changes and reflect upon how they've made our lives in Tyria a little bit better.

Read more of Jason Winter's Guild Wars 2: On the Bright Side...

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Comments

  • meonthissitemeonthissite Member UncommonPosts: 917

    I love the changes, I'm hopeful now that this game will actually become the one I paid for at launch eventually. I'm loving the backpacks. Sure they have a long long way to go (and I personally feel that a great step would be to remove that terrible economist they have right now) but babysteps. 

    I don't find what they've done contraversial at all save for the blunders with the alts for veterans. I think that all vets who already had level 80's should be exempt from having to purchase their traits for alts entirely and been allowed to bypass the newb system entirely.

    Now I'm hopeful they will redouble their efforts in the next features pack to bring things the game actually needs like a fix for condi stacking, actual rewards globally instead of porous skulls, and fixing the inherent weakness of pets globally.

  • alivenaliven Member UncommonPosts: 346
    The funny thing is, i see only praise in any article about GW2. Like "look on the bright side", "it is not too bad". Maybe just one with the flaws in this product? Commercial dont work that way i think...
  • sumdumguy1sumdumguy1 Member RarePosts: 1,373
    What I find perplexing is how there seems to be so many dissenters and yet the population is higher than it's been in recent months. I have seen many more people in all areas, at least in pve.
  • ScalplessScalpless Member UncommonPosts: 1,426
    Originally posted by aliven
    The funny thing is, i see only praise in any article about GW2. Like "look on the bright side", "it is not too bad". Maybe just one with the flaws in this product? Commercial dont work that way i think...

    Umm...

    The reason why this article is called "On The Bright Side..." is that the feature pack has been bashed in quite a few places, including MMORPG.com.

     

  • cronius77cronius77 Member UncommonPosts: 1,652
    i tried to go back and check it out myself and bu level 15 i felt like a half empty character with missing features and the new trait system grind to get some of your traits man.....I just couldnt bare it and havent logged back in. For everything this game does do fun and right some of the stuff is such a turn off i cannot even log back in to play it.
  • curiousbugcuriousbug Member UncommonPosts: 51

    Hmmm...

    This Feature Pack also includes:lags,disconnections,crashes(played today)

     

    The most obvious benefit of the megaservers has been the increased population in the game's various zones. It's just better to see actual people running around lower-level zones when you're doing events or map completion and to have people around when you're trying to do a group event.

     

    Its really nice to see how this system works:if there few players remain on your current map game suggest you to move to more populated version of same map....three times for five minutes(that was once,but still)

     
  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Anet is failing fast, they really need tp put an expansion out otherwise the game will be dead in a year. For me this is sad cause GW2 is one of the best mmos I have played but without an expansion, well there isn't much to do anymore then chat with my friends.
  • monkeyslapmonkeyslap Member UncommonPosts: 20
    Originally posted by sumdumguy1
    What I find perplexing is how there seems to be so many dissenters and yet the population is higher than it's been in recent months. I have seen many more people in all areas, at least in pve.

    That's a misconception. What you're seeing are the results of the megaserver. It only appears as though more people are playing the game when the reality is you're forced into map instances with players across all servers in order to make the instance more populated.

     

    The September 9, 2014 feature pack expanded upon this with further improvements. If you're in a map instance that a lot of players leave and it becomes underpopulated you will get a message telling you the instance you're in will close. You can choose to transfer to a more populated version of the map and you will receive a 10 minute buff for volunteering to transfer, or you can wait out the hour and it will force you to transfer over.

     

    To be honest I love the megaserver improvements. It makes the game look less dead, for the most part. It's easier to find players in a map for doing various events that pop up now.

     

    Edit: But it can be annoying on occasion. Several days ago I was in a map and chose to volunteer to transfer to a higher populated instance. Then when I transferred over I got the message again about the map needing to close due to low population. And again I chose to transfer over. So it took me about 3 transfers before I finally ended up in a more populated map. It's possible that particular map just isn't very populated at all even with the megaserver. *shrugs*

     
     

    Dark Helmet: "What?! You went over my helmet?"

  • goemoegoemoe Member UncommonPosts: 290
    Isn't it a bit pathetic to name such things as the bright side of an AAA game? Is GW2 that much down already that you need to create articles like this to even write about it? Face it, this game is being made for china/asia and we have been the cash cows to finance it. Where a good MMO would have offered real content after release, GW2's bright side is what: a wardrobe? a not so much liked megaserver or an achievement system? Pathetic!
  • Varex12Varex12 Member CommonPosts: 357
    Originally posted by sumdumguy1
    What I find perplexing is how there seems to be so many dissenters and yet the population is higher than it's been in recent months. I have seen many more people in all areas, at least in pve.

    It's called megaserver.  

  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by goemoe
    Isn't it a bit pathetic to name such things as the bright side of an AAA game? Is GW2 that much down already that you need to create articles like this to even write about it? Face it, this game is being made for china/asia and we have been the cash cows to finance it. Where a good MMO would have offered real content after release, GW2's bright side is what: a wardrobe? a not so much liked megaserver or an achievement system? Pathetic!

    Yup.  However, you are only a cash cow if you want to be one.  I uninstalled and tossed my CD in the trash with last April's Trait change clusterfudge.  Given the lack of response or change, and the general direction the game is going, there is still a canyon of disconnect between upper management and everyone else.  Worst level of communication from a company I've ever experienced.

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  • jcsadonejcsadone Member UncommonPosts: 60

    "How about you? What's your favorite pre-September Feature Pack addition to the game?"

    I left the game (again - first time it was before xmas for +-8 months, because 1 season of LS was so freaking baaaaaaaad), after so called "feature pack" XD. No plans of coming back. Reading GW2 forums is more entertaining now :D

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