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[Column] Elder Scrolls Online: The End Game Challenge

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Challenge, it’s what we truly crave when it comes to an MMO.  Especially those with a subscription fee like The Elder Scrolls Online. No one wants to throw money at a game and have everything handed to them.  Okay well there are some people, but they don’t count.  Filthy casuals! When I say challenge, I am referring to the bang your head on the desk difficult. What I mean is something that can’t be completed in eleven minutes.

Read more of Ryan Getchell's Elder Scrolls Online: The End Game Challenge.

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Comments

  • mithrillionmithrillion Member Posts: 37
    I agree that challenge is welcome. However this is probably the only current major MMO without gear chase yet still manages to have meaningful itemization, and we need to return to gear treadmill? I think this is the last thing ESO needs. Hardest contents can drop the best gear in a specific aspect but not the best gear overall. Gear should not be the main incentive. Maybe experiences in the future new VR system? New skill line levels? Special motifs? Anything that offers a more horizontal and subtle progression but please no gear treadmill.
  • AenraAenra Member UncommonPosts: 45

     You lack the imagination to suggest anything better, yet find yourself perfectly validated in your expressing an opinion that, if heeded, would only pose more weight in a direction the game is not focused on. I can understand it is how you are used to playing, but since the bulk of the game involves story, lore and exploring, one could take the hint and understand what this implies;

     If the usual excuse (and just as unimaginative) is applied, ie why not both, i believe we all know that with limited developer time, you can only have so much. So once again, considering the bulk of this game's TYPE of content, why the above suggestion? If that is all you can think of, could you not have wasted your readers' time on something a touch more productive? One would think there is a bundle of MMOs out there already with challenging combat.

    One would also note that MOST of them fail to attract older audiences. With which ESO is doing lovely thus far. Do join the dots on your own dear Ryan, i would not wish to insult you further :)

    Pride, honour and purity

  • AenraAenra Member UncommonPosts: 45
    edit: content, not combat*

    Pride, honour and purity

  • SiugSiug Member UncommonPosts: 1,257
    Oh please no. Think harder and maybe you can suggest something better than gear treadmill.
  • kosackosac Member UncommonPosts: 206
    lol my guild cannot do AA :) and you write its tooo easy :D
  • anothernameanothername Member UncommonPosts: 200
    Has something done about 2H-Weapon/Heavy Armor skills? The challenging epic battles with every rotten trashmob in veteran/crossfraction areas became dull, tiresome and no fun at all pretty fast.
  • Grim3462Grim3462 Member Posts: 1

    You  know, if I read one more article bashing casual players, I am unsubbing from this site and telling all that will listen never to come here.

    Just because people do not like making a game into a job, does not make them bad people.  And it's people like this author that place themselves above others and refuse to help new people in unfamiliar fights.  I left an MMO; well more than one, from group calls stating "We want BTDT only!"  ppffsstt.

    An online game is about community, and if you are going to bully the "new kid on the block" then you need to format your HDD and never return to any place that is community driven.

    Besides, everyone knows it's not player skill.  It's "My macro is better than your macro."  Skill would require you to think, and obviously the author is lacking in the humanitarian department.  I am guessing single, or on his way to be.  I've read more than one report that proves that in game bullies are bullies in real life.

    /rant off

    I am just tired of people putting one play style above the other.  When you pay my sub, then you may have a voice.  Until then, leave me to my crafting, casual game play, and joining raids for fun instead being forced into it like a job.   I play MMO's to relax, not to stress out.

    I was actually debating to buy and play ESO.  However, after reading this; and a few other articles off this site, and getting a feel for the community there.  I am going to pass.

     
     
     
  • BlueMountainBlueMountain Member UncommonPosts: 147

    Not everyone imagines that 'challenge', as you label it, is good in and of itself. Not everyone savors the joys of min-max characters optimized for rushing through an obstacle course.

    Some of us are much more interested in tales well told about heroes well played.

    ESO is a wonderful game for the first fifty levels. Once you enter Vet ranks it is a different game built for a different kind of player. That is all built for those who raced through the first fifty levels in the first month and then cried out loudly for more 'content', the very stuff they skipped (save for those of them who played all the way through in beta: those few I would exempt from my criticism).

    But the rest closed off Cyrodiil to the rest of us, making the artificial L50 you get at L10 into a trap of futility in either PvP or Cyrodiil PvE.

    Those demanding more challenge, who blasted their way through to what had been a level cap, macroing their way through all the skill challenge gates that were supposed to slow them down long enough for more properly tuned content essentially inspired the ruination of the game post-50. You should more rightly be ashamed at what you did to a beautiful work of game design artistry than trumpeting your epeenion that endgame needs more challenge.

    To dream, perhaps to be.

  • Originally posted by Grim3462

    I was actually debating to buy and play ESO.  However, after reading this; and a few other articles off this site, and getting a feel for the community there.  I am going to pass.

     
     
     

    Nah man get it. Its got one of the best communities i have seen. 

  • DocmanduDocmandu Member UncommonPosts: 64
    Originally posted by SBFord

    Challenge, it’s what we truly crave when it comes to an MMO.

    That's your personal opinion... I just look for fun PvP.

     

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