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Seriously is this through the whole game.

hatefulpeacehatefulpeace Member UncommonPosts: 621

Well i went to do this quest, and it looks like you have to be the first person to hit it, or you cant do the quest. So is this through most of the game, where u just have to sit here watching people kill it over and over, and hope they let you into their group. I mean i know damn well if this is though most of the game, people are just gonna sit there and not let you get a hit in, just to be dicks..... 

So are most of the quests like this, or are they just something you can skip?

Comments

  • TorcipTorcip Member UncommonPosts: 669
    At least they respawn quickly, MMOs a decade ago had these kinds of quests on timers that were hours apart.
  • PhynnPhynn Member UncommonPosts: 97
    Mob tagging, as I have heard it called, is very prevalent in AA. I am a level 37 Darkrunner and have had no issues getting quests done. For bigger quests ( some mobs only spawn in game every 12 hours ) there is always a raid. The amount of F2P players on the server might be a reason that you don't get instantly invited to groups. Trust me when I say that most quest hubs have multiple groups going to complete objectives....combining multiple groups in the same area might be the issue.
  • JaedorJaedor Member UncommonPosts: 1,173

    You can skip any of it or all of it. The main benefits of questing are mounts, gear and gilda stars. So most folks recommend you do at least the green diamond quests for gilda. I think questing is also considered the fastest way to level, especially if you don't have a lot of LP.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    Yes, mob tagging is a thing in AA.

     

    I've had very few problems with it though. Soon as I arrive at the objective, I just hit <Shift><R> and that broadcasts a raid invite within a wide radius. If most of the people there don't join, I drop my group and ask for an invite in local, because then someone else had already done what I was trying to do. Works smoothly most times.

  • Painbringer7Painbringer7 Member UncommonPosts: 121
    Originally posted by hatefulpeace

    Well i went to do this quest, and it looks like you have to be the first person to hit it, or you cant do the quest. So is this through most of the game, where u just have to sit here watching people kill it over and over, and hope they let you into their group. I mean i know damn well if this is though most of the game, people are just gonna sit there and not let you get a hit in, just to be dicks..... 

    So are most of the quests like this, or are they just something you can skip?

    I feel your pain man.....I skipped all the beginning raid bosses because of this issue.   Waited until I could meet up with a friend and then went back and finished them together (A lot easier with two people).  Unless you have a friend you can con into playing Archeage, your best bet is to join a guild.  Good Luck.

    The code of the pessimistic loner: "We unpopular loners are realists, who follow the three non- popular principles: Not having any (Hope), Not making any (Gaps in your heart); And not giving into (Sweet talk)".


  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,387

    I think what TS experiencing are actually the gold farmers.

     

    If you look at the names of the toons that tags those mobs you'll notices that they are randomly generated names, and also they have not guild affliation and all their specs are some weird off-specs (range, healing and tanky) because they can keep fighting mobs indefinitely with those specs. They bot their gold farmers that's why they tags the mob so damn fast.

     

    If I see those bots farming in a pvp zone I usually go bloodlust and kill them with my group so everyone in the area can quest. It is even more obvious that they are bots once you go bloodlust on them - they still keep tagging mobs instead of fighting you or running away or at least yell at you, and they don't rez once they die for a while (because they are bots they didn't notice that they died until they get around check on it).

     

    So I encourage anyone who sees bots to just kill them so everyone can quest.

  • xenoracexenorace Member UncommonPosts: 205
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    S.C.I.F.I
    <Sights, Clouded, In, False, Illusions>

  • jacker1991jacker1991 Member UncommonPosts: 191
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010
    Originally posted by jacker1991
     

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Please cite examples as to why AA is P2W.  If you're referring to the fact that by paying for the sub (patron status) you get some benefits, then please stop.

     

    Anyway, I only decided to pick this up a week ago, and I'm having a blast.  As far as the mob targeting goes, it was HORRIBLE on one of the new servers I rolled a toon on.  Until people started throwing out raid invites.  Randomly.  Just to get everyone in on the action.  That speaks pretty decently of the community, I think.  I'm not sure how it will be later on in game, but as I've leveled, I've had no problems with the target system.

     

    Pretty decent mmo so far - not the best, but fun enough to keep me going.  I kinda like raising some chickens.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by jdlamson75
    Originally posted by jacker1991
     

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Please cite examples as to why AA is P2W.  If you're referring to the fact that by paying for the sub (patron status) you get some benefits, then please stop.

     

    Anyway, I only decided to pick this up a week ago, and I'm having a blast.  As far as the mob targeting goes, it was HORRIBLE on one of the new servers I rolled a toon on.  Until people started throwing out raid invites.  Randomly.  Just to get everyone in on the action.  That speaks pretty decently of the community, I think.  I'm not sure how it will be later on in game, but as I've leveled, I've had no problems with the target system.

     

    Pretty decent mmo so far - not the best, but fun enough to keep me going.  I kinda like raising some chickens.

    That's only been discussed to death on these forums. Come on, do you really want to stir up that pot?

     

  • JDis25JDis25 Member RarePosts: 1,353
    Kicker here is that, in my experience, if you quest with a buddy, you will fly through levels. So it's an annoyance, but it encourages grouping and grouping grants swift xp.
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • observerobserver Member RarePosts: 3,685
    Originally posted by hatefulpeace

    Well i went to do this quest, and it looks like you have to be the first person to hit it, or you cant do the quest. So is this through most of the game, where u just have to sit here watching people kill it over and over, and hope they let you into their group. I mean i know damn well if this is though most of the game, people are just gonna sit there and not let you get a hit in, just to be dicks..... 

    So are most of the quests like this, or are they just something you can skip?

    Yeah, welcome back to 2004 and beyond.  Sadly, this is "next gen", but don't worry, Black Desert will revolutionize the MMO industry too, with it's "no AOE looting" feature.

  • CallidorCallidor Member Posts: 371
    I don't care for the new school "grab every mob as fast as you can no matter who is there: attitude. Seems rude to me.

    image
  • stygianapothstygianapoth Member UncommonPosts: 185

    I am 90% to level 50 but I think I had my fill. After completing the whole quest line (and being stuck at level 49) my only option are to use a bot to gain labor over night (or in my case, something to hold down an arrow key), do boring mundane daily quests, farm dungeons half your level over and over and over while somehow people seem to be absent for grouping (there is no way to group except spam chat).

    Let's see... pvp is a broken fruitless endeavor. You won't get anywhere without a group, and even when you kill someone you get nothing. Infiltrating towns has no excitement like it did in WoW (and I haven't played that game in like 7 years).

    I guess it's just the same old mmorpg... it's definitely p2w by my standards as there are many features blocked behind a paywall.

     

  • goboygogoboygo Member RarePosts: 2,141
    Mob tagging is nothing new to MMO's and personally I don't mind it..... at all.  Most people just expect the zerg method to work in all games, no need to group just run up and get your "hit" in okay quest completed.  Another dumbed down game mechanic in my opinion.
  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by Distopia
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    Well put.  I do think bad communities hurt theme parks as well, but the impact is much less severe when the world is a sandbox.

  • hatefulpeacehatefulpeace Member UncommonPosts: 621
    Originally posted by jdlamson75
    Originally posted by jacker1991
     

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Please cite examples as to why AA is P2W.  If you're referring to the fact that by paying for the sub (patron status) you get some benefits, then please stop.

     

    Anyway, I only decided to pick this up a week ago, and I'm having a blast.  As far as the mob targeting goes, it was HORRIBLE on one of the new servers I rolled a toon on.  Until people started throwing out raid invites.  Randomly.  Just to get everyone in on the action.  That speaks pretty decently of the community, I think.  I'm not sure how it will be later on in game, but as I've leveled, I've had no problems with the target system.

     

    Pretty decent mmo so far - not the best, but fun enough to keep me going.  I kinda like raising some chickens.

    Man this game is 100 percent P2W, even if you P2P your still a welfare class citizen in this game. With having to use labor points to do everything, any one with more money, can have more weapons, more money, faster crafting levels, and better crafting stuff. There is even a raft on the shop thats faster than the none pay for version.

    Everything about this game is centered around pay 2 win. If you cant see that then you are just wearing rose glasses. The shop is only going to get worse, and worse. Soon there is going to be gear on the shop, then, gear you can only get on the shop. Then.......... the worst of all gambling boxes, o wait they already have those lol. 

    Then you should play mortal online, the pet rasieing and breeding system in that is 100000000000 times better. Plus it has durability lose, real crafting where each person makes different stuff, and free for all loot.....

    I dont know of anything this mmo does well. Darkfall has better combat/pvp by alot. ESO has 10000000 times better questing.... Mortal online has better crafting/animal breeding by alot. There is not one thing I have seen in this mmo that is any good. It has bots that are out of control, with the develops not saying how they are going to stop that. Which prolly wont be stopped. The labor system is the worst thing i have ever seen, and is abused by people with a bunch of a accounts and bots. The graphics are about the same as most mmos out now. With ff14 having much better, and ESO is a tiny bit better. Lets see.....  O yeah uncharted waters only has 1000 time better ship combat and trading route, along with POTBS having even better ship combat than both of them... Ulitma online has better housing by alot. 

    The only thing I can think of this game has that is any good is the court system, which isnt really that good. Just a intresting mini game.

    So yeah, I dont see anything worth anything in this game. Its a terrible grindy p2w cash shop, with nothing..... 

    O yeah EVE online has it beat in the economy and AA will never make it there. 

  • hatefulpeacehatefulpeace Member UncommonPosts: 621
    Originally posted by grimal
    Originally posted by Distopia
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    Well put.

    Well then this game is 100 percent fail, if what you say there is true. For the most part all i saw were bots, and out of all the people complaining, and asking help about the quest they didnt bother to read, because they suck so bad, were 3 people that were helpful.....

  • megaraxmegarax Member UncommonPosts: 269
    So instead of just stop playing it's off to the forums and start a crusade against the game. Seems about right for mmorp.com the recent years.
  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by hatefulpeace
    Originally posted by grimal
    Originally posted by Distopia
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    Well put.

    Well then this game is 100 percent fail, if what you say there is true. For the most part all i saw were bots, and out of all the people complaining, and asking help about the quest they didnt bother to read, because they suck so bad, were 3 people that were helpful.....

    Well it's really too soon to see what stays after the initial few months.  It could very well retain all the helpful players while the asshats have already moved on.  

     

    Edit: ESO had a horrible bot problem at launch (or was it Wildstar?) anyways my point being is the bot problem in that game is now nonexistent.  The same could happen for AA.

  • hatefulpeacehatefulpeace Member UncommonPosts: 621
    Originally posted by grimal
    Originally posted by hatefulpeace
    Originally posted by grimal
    Originally posted by Distopia
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    Well put.

    Well then this game is 100 percent fail, if what you say there is true. For the most part all i saw were bots, and out of all the people complaining, and asking help about the quest they didnt bother to read, because they suck so bad, were 3 people that were helpful.....

    Well it's really too soon to see what stays after the initial few months.  It could very well retain all the helpful players while the asshats have already moved on.  

     

    Edit: ESO had a horrible bot problem at launch (or was it Wildstar?) anyways my point being is the bot problem in that game is now nonexistent.  The same could happen for AA.

    Well considering all the archeages that have been out for years still have bots... I seriously doubt it. As for ESO, they told everyone they were going to put a end to the bots... I see no effort to remove bots, they dont even have a right click report feature.  

     

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by hatefulpeace
    Originally posted by grimal
    Originally posted by hatefulpeace
    Originally posted by grimal
    Originally posted by Distopia
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    Well put.

    Well then this game is 100 percent fail, if what you say there is true. For the most part all i saw were bots, and out of all the people complaining, and asking help about the quest they didnt bother to read, because they suck so bad, were 3 people that were helpful.....

    Well it's really too soon to see what stays after the initial few months.  It could very well retain all the helpful players while the asshats have already moved on.  

     

    Edit: ESO had a horrible bot problem at launch (or was it Wildstar?) anyways my point being is the bot problem in that game is now nonexistent.  The same could happen for AA.

    Well considering all the archeages that have been out for years still have bots... I seriously doubt it. As for ESO, they told everyone they were going to put a end to the bots... I see no effort to remove bots, they dont even have a right click report feature.  

     

    When is the last time you played?  I don't recall seeing a bot in ages and I've been playing daily for weeks now.

  • hatefulpeacehatefulpeace Member UncommonPosts: 621
    Originally posted by grimal
    Originally posted by hatefulpeace
    Originally posted by grimal
    Originally posted by hatefulpeace
    Originally posted by grimal
    Originally posted by Distopia
    Originally posted by jacker1991
    Originally posted by xenorace
    Originally posted by Phynn
     The amount of F2P players on the server might be a reason that you don't get instantly invited to groups.

    Please do not use them as a reason. This happens to me from players with a Founders title.

    Right now I am currently a F2P and I ABSOLUTELY do not jump in front of other players to tag a mob first. It's rude. If the mob is named and has a Star+ I make sure there is nobody around. If there are I send an invite. So far everybody has turned down the invite, killed the mob and ran off with out so much as a glance. Luckily the spawn time is like 15 secs.

    Rude community period. So far I just cannot seem to get interested to level past 16 atm. With the limited about of LP there is almost no way to experience the game the way it was meant to be played. I feel forced to do boring PvE with a rude community.

    To be fair, most games now a days have this problem.

     

    AA was not a good game to begin with, and the "FTP" which is actually "P2W" did not help.

    Other games are irrelevant this is supposed to be a sandbox, which thrives on helpful as well as courteous players, they die by Asshats, or antisocial behavior.  Themeparks don't have that problem as players aren't your content. How players treat one another, is what creates as well as dictates a sandbox experience.

     

    Well put.

    Well then this game is 100 percent fail, if what you say there is true. For the most part all i saw were bots, and out of all the people complaining, and asking help about the quest they didnt bother to read, because they suck so bad, were 3 people that were helpful.....

    Well it's really too soon to see what stays after the initial few months.  It could very well retain all the helpful players while the asshats have already moved on.  

     

    Edit: ESO had a horrible bot problem at launch (or was it Wildstar?) anyways my point being is the bot problem in that game is now nonexistent.  The same could happen for AA.

    Well considering all the archeages that have been out for years still have bots... I seriously doubt it. As for ESO, they told everyone they were going to put a end to the bots... I see no effort to remove bots, they dont even have a right click report feature.  

     

    When is the last time you played?  I don't recall seeing a bot in ages and I've been playing daily for weeks now.

    I played today, from 1 30 when it came back up till around 3. If you havent seen a bot you just arent looking. There are spam bots, there are people botting so they dont get logged off, there are bots killing mobs.....

    Anyways I am done with the whole thing. The last thing i have to say is this, if you went into any game, lets say WOW, ESO, or Wildstar, and said tomorrow there is a patch that you have points, and you use your points to craft, to loot npcs, and to harvest. You only get so many points for your 15 dollars a month, if you want to craft more then pay us more money. The game would have 1000s of people quit at once lol. That would kill all 3 of those games.... I dont see how any one thinks its not going to kill this one.

    Its going to be like uncharted waters online. Your going to have a few rich players, that spend way way to much money, and get addicted to that, and dont want to back out on spending all that money, so they will just keep spending more and more and more... 

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