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Did You Know? Temporary Farmland

MightyUncleanMightyUnclean Member EpicPosts: 3,531

Just in case you're playing AA and can't find  land like so many others, there is an alternative you may not have heard about.  In the starter zones for both factions, there are temporary farmlands where you can plop down an 8x8 scarecrow and farm in total safety.  These plots poof after seven days and the scarecrow blueprint is returned to your inventory.

 

I know this isn't an ideal solution, but it beats not being able to farm at all or having to rely upon someone else's farm!

Comments

  • flizzerflizzer Member RarePosts: 2,455
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 
  • shamallshamall Member CommonPosts: 516
    I just find it funny that people think there is no other way to make money in this game if you don't have land.

    The Brave Do Not Fear The Grave

  • SinakuSinaku Member UncommonPosts: 552


    Originally posted by shamall
    I just find it funny that people think there is no other way to make money in this game if you don't have land.

    To be fair, if you don't have a farm it is leagues harder than if you do to up your crafting and make money. If you don't PvP and take trade ships or just resource farm all of the time it is hard to make a decent income.

    But yes, you dont have to have a farm to be successful.

    That being said I have a farmhouse in a safe zone (Two Crowns) and a farm in a hostile area (Cinderstone) and it isn't even that big of a deal farming in Cinderstone. I rarely get attacked and there is still land to be found in those kind of areas.

  • shamallshamall Member CommonPosts: 516
    Originally posted by Robokapp

    can you share the comedy with the rest of the fanclub?

     

    So I can have every word I say torn apart and feed to the wolves no matter what I say? No thanks, this place is not the place to go to for helpful info like it use to be.

    The Brave Do Not Fear The Grave

  • TalonsinTalonsin Member EpicPosts: 3,619
    Originally posted by shamall
    Originally posted by Robokapp
    can you share the comedy with the rest of the fanclub?

     

    So I can have every word I say torn apart and feed to the wolves no matter what I say? No thanks, this place is not the place to go to for helpful info like it use to be.

    LOL. 

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • CallidorCallidor Member Posts: 371
    Originally posted by shamall
    I just find it funny that people think there is no other way to make money in this game if you don't have land.

    These kinds of comments are made by people who got land thumbing their nose at those who didnt. And you wont make nearly as much money as someone who does. Dont even try to buy crafting materials, the prices are unaffordable to those who either have no land. 

    Of course buying gold might be the "other" way youre talking about to make money I suppose.

    image
  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by Callidor
    Originally posted by shamall
    I just find it funny that people think there is no other way to make money in this game if you don't have land.

    These kinds of comments are made by people who got land thumbing their nose at those who didnt. And you wont make nearly as much money as someone who does. Dont even try to buy crafting materials, the prices are unaffordable to those who either have no land. 

    Of course buying gold might be the "other" way youre talking about to make money I suppose.

    Actually I have found prices on my server have gone waaay down. I do farm all of my alchemy ingredients, however for handicraftng, I purchase all of my ingredients. And I honestly don't sell much of anything on the AH or to other players. Just use the gold I get from quests and coinpurses.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • CallidorCallidor Member Posts: 371
    Originally posted by DMKano
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    The game was intentionally designed to have limited plots so that guilds would share land.

    The idea that each player is guaranteed a plot of land is a product of a self-entitled mind.

     

    ArcheAge is  guild vs guild game - it is NOT "each player farms in 100% safety" game *by design*

    If XL intended to have each player own plots in 100% safety - there would be entire pve zones with 1000s of plots available in game

     

    Understanding the game design - its rudimentary

    I believe Kano, it was a money making ploy designed into the game. They wouldnt have sold NEARLY as many founders packs if there hadnt been limited land. 

    Kano got land, so its like the rich telling the poor "get over it"

    you can bet your bottom dollar its ONLY the people who got land that have this attitude.

    image
  • CallidorCallidor Member Posts: 371
    Originally posted by DMKano
    Originally posted by Callidor
    Originally posted by DMKano
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    The game was intentionally designed to have limited plots so that guilds would share land.

    The idea that each player is guaranteed a plot of land is a product of a self-entitled mind.

     

    ArcheAge is  guild vs guild game - it is NOT "each player farms in 100% safety" game *by design*

    If XL intended to have each player own plots in 100% safety - there would be entire pve zones with 1000s of plots available in game

     

    Understanding the game design - its rudimentary

    I believe Kano, it was a money making ploy designed into the game. They wouldnt have sold NEARLY as many founders packs if there hadnt been limited land. 

    Kano got land, so its like the rich telling the poor "get over it"

    you can bet your bottom dollar its ONLY the people who got land that have this attitude.

    My guild has land - I don't have any.

    I sacrificed my scarecrow design for farmers workbench - so I can't even get an 8x8

    The real problem is players are soloing instead of playing in guilds.

     

     

    You are the King Leonidas leading the charge against the Persians (AA haters). Lets see down the road who wins. So far I see a lot more negative posts than I do positive ones. Keep fighting the fight, without people like you apologizing for AA constantly, these boards would be far more boring.

    image
  • ThaneThane Member EpicPosts: 3,534
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    yea, that's like asking for a boat in forza, sometimes you actually SHOULD pass on some games, like you did with that one, gz on your decision.

    "I'll never grow up, never grow up, never grow up! Not me!"

  • CallidorCallidor Member Posts: 371
    Originally posted by Thane
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    yea, that's like asking for a boat in forza, sometimes you actually SHOULD pass on some games, like you did with that one, gz on your decision.

    I got talked into it by some old guildmates. Clearly flizzer is smarter than me lol.

    image
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by DMKano
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    The game was intentionally designed to have limited plots so that guilds would share land.

    The idea that each player is guaranteed a plot of land is a product of a self-entitled mind.

     

    ArcheAge is  guild vs guild game - it is NOT "each player farms in 100% safety" game *by design*

    If XL intended to have each player own plots in 100% safety - there would be entire pve zones with 1000s of plots available in game

     

    Understanding the game design - its rudimentary

    Understanding that design is a fail concept

    It will fail when guilds don't you and you have nothing to offer and no way to get it.

  • TiamatRoarTiamatRoar Member RarePosts: 1,689

    Work on other peoples' land?  Well, if you like being an indentured servant, more power to you.  I imagine that's not most players' cup of tea, though.

     

    If that really was by design (though I haven't seen any official statement that was the case), it's a terrible design. You're basically limitting your customer base for the sake of trying to emulate an aspect of real life society (the fact that not everyone can own a home, or that not everyone can be their own boss) that most people play MMOs to get away from in the first place.  Even for people that don't mind basically being remoras for those that did manage to get land, it discourages being a patron because there isn't much use for patronage if you can't get land anyways and don't have as much use for LP without land as some have pointed out in other threads, which means why not just stop being a patron and play for free?  Which, needless to say, is not good for business.

     

    The more likely reason IMHO is because of server load costs of having that much housing and/or the fact that it lets you sell more head-start founders packs to people desperate to avoid that indentured servant life and actually enjoy the housing part of the game.

  • flizzerflizzer Member RarePosts: 2,455
    Originally posted by DMKano
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    The game was intentionally designed to have limited plots so that guilds would share land.

    The idea that each player is guaranteed a plot of land is a product of a self-entitled mind.

     

    ArcheAge is  guild vs guild game - it is NOT "each player farms in 100% safety" game *by design*

    If XL intended to have each player own plots in 100% safety - there would be entire pve zones with 1000s of plots available in game

     

    Understanding the game design - its rudimentary

    just wow, "self -entitled mind".  I dont find this game design choice fun and it is due to my self-entitled mind.  You can stay in your game, dont worry,  I wont be seeing you. 

  • TalonsinTalonsin Member EpicPosts: 3,619
    Originally posted by DMKano

    The game was intentionally designed to have limited plots so that guilds would share land.

    The idea that each player is guaranteed a plot of land is a product of a self-entitled mind.

     

    ArcheAge is  guild vs guild game - it is NOT "each player farms in 100% safety" game *by design*

    If XL intended to have each player own plots in 100% safety - there would be entire pve zones with 1000s of plots available in game

     

    Understanding the game design - its rudimentary

    Normally I agree with Kano but in this case I differ a bit.  This game is not advertised as a ruthless pvp limited resource game.  If you look at the official website and look at patron benefits is says land ownership - "Claim and own a piece of Erenor by placing farms and houses!"  No where on that page does it say land is limited and only the players in the first few weeks would get any tiny piece of it.  A person would have to have been in beta or spent hours going over all the material for this game before they discovered they had little chance of ever getting a farmhouse.  At this point in the game no one is getting a farmhouse placed without a buddy giving you his land or paying an astronomical amount of ingame currency.

     

    I feel bad for the new players who decide to give the game a try now that the land is gone.  Most of the advertisment from the official website says buy patron and get a farm.  They will be sadly disappointed as this game is not marketed for what it really is.

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    The ability to understand the difference between what the marketing dept says and actual game play goes a long way to understanding why some games are the way that they are.  Sometimes it's not what they say but what they don't say that makes the difference in being able to enjoy a game like this.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by Octagon7711
    The ability to understand the difference between what the marketing dept says and actual game play goes a long way to understanding why some games are the way that they are.  Sometimes it's not what they say but what they don't say that makes the difference in being able to enjoy a game like this.

    Yep.  For the marketting department, what's important is that people brought their $150 founders packs and paid for patronage.

     

    ....that said, I still haven't seen it stated or even hinted any where in-game or out that the limitations were a design choice.  Too bad.  It'd be fuuun to have NPCs every where spewing "Didn't get land?  Too bad!  Waluigi time!"

  • NobleNerdNobleNerd Member UncommonPosts: 759
    Originally posted by DMKano
    Originally posted by Callidor
    Originally posted by DMKano
    Originally posted by flizzer
    So glad I passed on this game.  I could see myself paying 15 a month and still not  getting a plot in a safe zone. 

    The game was intentionally designed to have limited plots so that guilds would share land.

    The idea that each player is guaranteed a plot of land is a product of a self-entitled mind.

     

    ArcheAge is  guild vs guild game - it is NOT "each player farms in 100% safety" game *by design*

    If XL intended to have each player own plots in 100% safety - there would be entire pve zones with 1000s of plots available in game

     

    Understanding the game design - its rudimentary

    I believe Kano, it was a money making ploy designed into the game. They wouldnt have sold NEARLY as many founders packs if there hadnt been limited land. 

    Kano got land, so its like the rich telling the poor "get over it"

    you can bet your bottom dollar its ONLY the people who got land that have this attitude.

    My guild has land - I don't have any.

    I sacrificed my scarecrow design for farmers workbench - so I can't even get an 8x8

    The real problem is players are soloing instead of playing in guilds.

     

     

    Most of the time I agree with you Kano, but this time I can't. I have played through to 50 on one toon and have leveled another on the other faction to about 30. I have been a part of a guild for most of my journey. Most people except for the thousands of bots do eventually become part of a guild. My guild has tried to make alliances with other guilds and even a cross faction agreement, but the issue with guilds I see is that so much resource is required to accomplish anything the guild needs that the individual needs gets over looked. I ended up having to politely tell my guild I needed some "me time" to accomplish some stuff I wanted to experience... some were ok and others made me feel like a traitor. I don't think the issue with land and housing is because people are soloing. 

    On the part of housing here is a quote from the ArcheAge page:

    Claiming Land

     

    Throughout Erenor, you’ll find large areas of land where houses and farms can be placed. You’ll see some of these indicated by icons on the map, but just as many are unmarked, left to be found by enterprising explorers.

    http://www.trionworlds.com/archeage/en/game/housing-farming/

    I explored a lot of areas and found a FEW spaces outside the virtual projects that could be claimed. If anyone can find "just as many are unmarked" areas to place land please document and post your results! To me this is a complete lie!!

     


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