Perhaps they should instead greatly punish players who purchase the gold.
Instead of a line of text within the user agreement (which nobody really reads), they can include a message above your character on the character selection screen, e.g., "We have a Zero Tolerance policy for buying items from a 3rd party. Permanent bans will be issued."
There should then be "red flag" filters for investigation put in place.
Gold Sellers provide their goods via in-game email OR personal trade. The devs can simply remove the option of providing coin by mail. This will slow farmer progress big time. As for personal trade, they can add proper filters that will flag players for investigation, e.g., given a large some of money from a player they have never talked to before etc.
If people aren't buying, farming won't be as crazy.
If people aren't buying, farming won't be as crazy.
It's game and like in any game people want to be better than others, so they will always try to take a shroutcut to get something faster and easier. Nothing will change till gamers minds won't change and it's difficult to say that it is possible
Do you know how many stolen accounts gold farming companies have?
Do you know how many stolen CCs they use to buy accounts?
Putting a subscription on a game does NOTHING to keep them out.
This is where things fall apart.
- 99 out of 100 gold spammers are not stolen.
- CC charges can be reversed.
Most spam you see are dead accounts or soon to be. They were made for the purpose of RMT, they were sold to RMT and have had scripts put on them after being drained of all assets. goldspammer dot com doesn't employ people to obtain their gold. They buy it from random gamers and then sell it at 1000% mark up. There are in very rare cases, stolen accounts but those are stolen by the same gamers that buy accounts on the up and up to sell to RMT.
Stolen credit cards are not a problem. Nobody steals a card to play video games, they have a direct line to cash. There is no need to funnel it through an RMT scheme.
It isn't a Point A to point B system. They snake it around. Yes, it really does come down to nobody buying from the site, the site not buying, the guy in the game not making money and not farming. Devs have tried both routes. Make it so easy to get stuff, the player has no drive to buy third party to making it so hard to get stuff the RMT middle man can't hope to turn a profit. Both kill the game, just for different reasons.
Devs are sort of catching on. Launch with a box, open with Sub, move to buy to play in a year. It kills RMT. There are a number of games that followed that formula and they don't have RMT issues. It creates too much up front investment for anyone trying to leech money from a game world in a long term venture.
Originally posted by DMKano PoE, LoL, PS2.... there are a ton of quality f2p games on the market.
May I ask what *your* criteria is for "quality?" Quality is not a set standard, by any means.
"quality" is subjective.
How about "there are tons of financially success *and* fun (to me) f2p games on the market"?
I find Marvel Heroes fun. I find PS2 somewhat fun. I find PoE fun enough to play for a while. I find STO fun. And all of them are successful enough to warrant expansions, and new content.
Originally posted by ruonim Grind gold for 80 hours to finally get some fun. Or pay 5$ for gold and get some fun?
For me, much of the fun is in working to get the gold. What amount of grind is acceptable is a matter for another thread I think, but if I just paid to get gold, bought everything, the game would pretty much be over for me. There are very few games that have enough end game content to keep me going. PvP endgame will keep me going longer in this circumstance than PvE end games.
Six figures means 100,000 until someone shows me evidence to the contrary.
Originally posted by Robokapp anyone else thinking the destruction of FTP isn't necessarily a bad thing? we need a return to quality not to affordability. We have too much of that. Enough so that non-humans have access to it as seen in this thread.
LoL Yes. Bots, hackers, etc. are a huge reason why I don't play F2P games.
Originally posted by DMKano ...sub games have gold sellers just the same.
I always wondered how a sub game like ESO could have such a bot problem. I assume it was hackers rather than paying customers.
Originally posted by Quizzical The problem is that someone who buys $100 in in-game currency from a gold spammer is, by definition, someone (willing to spend lots in the cash shop)
I hadn't considered this. Yet another reason to hate F2P.
Originally posted by DMKano Do you know how many stolen accounts gold farming companies have?Do you know how many stolen CCs they use to buy accounts?
Do we think all those bots in ESO were obtained by stolen CCs? In that case, the game company wouldn't care since it's still revenue to them; the card supplier will be the one writing off the loss.
Originally posted by free2play Launch with a box, open with Sub, move to buy to play in a year... It creates too much up front investment for anyone trying to leech money from a game world in a long term venture.
I love this idea but game companies would never do this. They want big revenue boosts at launch; made possible by making the product immediately avaialble to anyone who wants to buy it (digital download).
Luckily, i don't need you to like me to enjoy video games. -nariusseldon. In F2P I think it's more a case of the game's trying to play the player's. -laserit
Originally posted by Dauzqul What sanctions can they do to keep Bots / Farmers / Sellers out of FTP games? They have destroyed the ArcheAge economy. What would you do?
Start INDOCTRINATE the new generation of gamers NOT TO BUY from these gold/item/account sellers.
Educate the kids(or adults for that matter)
Problem solved.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77 CPU:Intell Icore7 3770k GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now)) MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB PSU:Corsair AX1200i OS:Windows 10 64bit
You have official "farming" / "gold selling" in F2P games. It is called Cash Shop. So I am not really sure why you're complaining that there are unofficial ones too.
Botting / cheating / RMT (both official and unofficial - does not matter) has killed MMORPGs for me.
Comments
Perhaps they should instead greatly punish players who purchase the gold.
Instead of a line of text within the user agreement (which nobody really reads), they can include a message above your character on the character selection screen, e.g., "We have a Zero Tolerance policy for buying items from a 3rd party. Permanent bans will be issued."
There should then be "red flag" filters for investigation put in place.
Gold Sellers provide their goods via in-game email OR personal trade. The devs can simply remove the option of providing coin by mail. This will slow farmer progress big time. As for personal trade, they can add proper filters that will flag players for investigation, e.g., given a large some of money from a player they have never talked to before etc.
If people aren't buying, farming won't be as crazy.
It's game and like in any game people want to be better than others, so they will always try to take a shroutcut to get something faster and easier. Nothing will change till gamers minds won't change and it's difficult to say that it is possible
This is where things fall apart.
- 99 out of 100 gold spammers are not stolen.
- CC charges can be reversed.
Most spam you see are dead accounts or soon to be. They were made for the purpose of RMT, they were sold to RMT and have had scripts put on them after being drained of all assets. goldspammer dot com doesn't employ people to obtain their gold. They buy it from random gamers and then sell it at 1000% mark up. There are in very rare cases, stolen accounts but those are stolen by the same gamers that buy accounts on the up and up to sell to RMT.
Stolen credit cards are not a problem. Nobody steals a card to play video games, they have a direct line to cash. There is no need to funnel it through an RMT scheme.
It isn't a Point A to point B system. They snake it around. Yes, it really does come down to nobody buying from the site, the site not buying, the guy in the game not making money and not farming. Devs have tried both routes. Make it so easy to get stuff, the player has no drive to buy third party to making it so hard to get stuff the RMT middle man can't hope to turn a profit. Both kill the game, just for different reasons.
Devs are sort of catching on. Launch with a box, open with Sub, move to buy to play in a year. It kills RMT. There are a number of games that followed that formula and they don't have RMT issues. It creates too much up front investment for anyone trying to leech money from a game world in a long term venture.
"quality" is subjective.
How about "there are tons of financially success *and* fun (to me) f2p games on the market"?
I find Marvel Heroes fun. I find PS2 somewhat fun. I find PoE fun enough to play for a while. I find STO fun. And all of them are successful enough to warrant expansions, and new content.
For me, much of the fun is in working to get the gold. What amount of grind is acceptable is a matter for another thread I think, but if I just paid to get gold, bought everything, the game would pretty much be over for me. There are very few games that have enough end game content to keep me going. PvP endgame will keep me going longer in this circumstance than PvE end games.
I self identify as a monkey.
Six figures means 100,000 until someone shows me evidence to the contrary.
LoL Yes. Bots, hackers, etc. are a huge reason why I don't play F2P games.
I always wondered how a sub game like ESO could have such a bot problem. I assume it was hackers rather than paying customers.
I hadn't considered this. Yet another reason to hate F2P.
Do we think all those bots in ESO were obtained by stolen CCs? In that case, the game company wouldn't care since it's still revenue to them; the card supplier will be the one writing off the loss.
I love this idea but game companies would never do this. They want big revenue boosts at launch; made possible by making the product immediately avaialble to anyone who wants to buy it (digital download).
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
Start INDOCTRINATE the new generation of gamers NOT TO BUY from these gold/item/account sellers.
Educate the kids(or adults for that matter)
Problem solved.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
You have official "farming" / "gold selling" in F2P games. It is called Cash Shop. So I am not really sure why you're complaining that there are unofficial ones too.
Botting / cheating / RMT (both official and unofficial - does not matter) has killed MMORPGs for me.