Originally posted by psydex And the point of the story children that we care about: Drink bud light, they have better commercials. Bud Light Presents Real Men of Genius (Real Men of Genius) Today we salute you Mr. Department Store Mannequin Dresser Upper (Mr. Department Store Mannequin Dresser Upper)You live the ulimate fantasy, Spending your days surrounded by n@ked women who never speak(Living the dream) Wooden nubs, plastic no-no's, artifictial who-ha's, you've handled more fake female parts than a Beverly Hills plastic surgeon.(They sure feel real) Your hours are flexible, even better so are the women you are undressing(Ooooooh!) So crack open an ice cold Bud Light O' Mac Daddy of the mannequins, when it comes to undressing fake women, you're the real man (Mr. Department Store Mannequin Dresser Upper) The other point of his topic was never drink while posting on MMORPG.
Originally posted by TookyG I would have to agree with this assessment. It seems to me that the people I know who play WoW are simply wasting time until game X or Y comes out. While those who play EQ2 are, for the most part, happy with it and aren't waiting to move on.
LOL well apparently they did move on because SOE is closing servers already.
Originally posted by rentantilus Bleh bleh bleh .... While cold beer is good right now, wine takes a while to age properly, so you enjoy it more later on. Beer, on the other hand, is warm, stale, and disgusting just a few hours after you buy it.
Can anyone guess what MMORPG I'm talking about?
You fail at life. Wine can also turn into vinegar (now that's a good metaphor for the game youre thinking of). ^_^
Ico Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
the reason why WoW has more subscribers is because Starcraft, Warcraft, and Warcraft III all had large followings in the SE asia (China, S. Korea) area. WoW simply rode the success of those titles.
SOE only had EQ1 which was a P2P game and unpopular in SE Asia. It is only recently that players in S.Korea and China have become willing to pay U.S. subscription prices.
Well, I play EQ2 rather than WOW because Im an "eye-candy" kind of guy, and am not impressed with wow's graphics but.. to each his own. I didn't even play thge first eq because the graphics looked like junk, but again that's my opinion. Im sure plenty of people would argue different.
Originally posted by anarchyart You got it all wrong. The house on the left isn't a house it's a Mcdonalds. They get lots of customers, but there is a high turnover rate because the food they are serving is such crap. Sure, they sell lots, but people get bored from the generic menu and once you have eaten there a few times, you have seen it and done it all and all that's left is to grind away on french fries and your favorite sandwich, but that gets boring. The house on the right isn't a house either, it's an Olive garden. While they don't get the billions of customers that Mcdonalds does, they have great food and a nice environment, but little kids just don't like it as much. Sure they change their menu a bit and make some specials for the younger set and to keep things interesting, but they refuse to put garbage in their customers bodies just to make a buck. Oh and Olive garden is adding PVP servers on February 22nd to coincide with their second expansion pack, Kingdom of Sky. At Everquest 2, you're family! <---- right !
I defanitely like this one better
Question remains though, if the Olive Garden thinks they are so much better then McDonalds, why they keep trying to be so much like them ? Ah... who knows.
And sorry, I had to laugh at the "At Everquest 2, your Family" remark.
Originally posted by anarchyart You got it all wrong. The house on the left isn't a house it's a Mcdonalds. They get lots of customers, but there is a high turnover rate because the food they are serving is such crap. Sure, they sell lots, but people get bored from the generic menu and once you have eaten there a few times, you have seen it and done it all and all that's left is to grind away on french fries and your favorite sandwich, but that gets boring. The house on the right isn't a house either, it's an Olive garden. While they don't get the billions of customers that Mcdonalds does, they have great food and a nice environment, but little kids just don't like it as much. Sure they change their menu a bit and make some specials for the younger set and to keep things interesting, but they refuse to put garbage in their customers bodies just to make a buck. Oh and Olive garden is adding PVP servers on February 22nd to coincide with their second expansion pack, Kingdom of Sky. At Everquest 2, you're family!
Your analogy might have been true at launch for EQ2, but you see, your "Olive Garden" is now serving up Big Macs... SOE in general will be dumbing down every last MMO they have to appeal to the WoW crowd... It has happened, and will continue to happen...
Also, I think people are a little to harsh on WoW, it isn't THAT bad... Not my bag by any means, but it has some fun factor to it... To the more veteran MMO'ers, WoW is pretty easy to pick on, but in the end WoW is a solid game and very polished... More polished than any SOE product, ever...
Hey AA, maybe you can come up with a clever analogy as to why the EQ2 server mergers are "a good thing"... ROFL!!
Originally posted by anarchyart You got it all wrong. The house on the left isn't a house it's a Mcdonalds. They get lots of customers, but there is a high turnover rate because the food they are serving is such crap. Sure, they sell lots, but people get bored from the generic menu and once you have eaten there a few times, you have seen it and done it all and all that's left is to grind away on french fries and your favorite sandwich, but that gets boring. The house on the right isn't a house either, it's an Olive garden. While they don't get the billions of customers that Mcdonalds does, they have great food and a nice environment, but little kids just don't like it as much. Sure they change their menu a bit and make some specials for the younger set and to keep things interesting, but they refuse to put garbage in their customers bodies just to make a buck. Oh and Olive garden is adding PVP servers on February 22nd to coincide with their second expansion pack, Kingdom of Sky. At Everquest 2, you're family!
Your analogy might have been true at launch for EQ2, but you see, your "Olive Garden" is now serving up Big Macs... SOE in general will be dumbing down every last MMO they have to appeal to the WoW crowd... It has happened, and will continue to happen...
Also, I think people are a little to harsh on WoW, it isn't THAT bad... Not my bag by any means, but it has some fun factor to it... To the more veteran MMO'ers, WoW is pretty easy to pick on, but in the end WoW is a solid game and very polished... More polished than any SOE product, ever...
Hey AA, maybe you can come up with a clever analogy as to why the EQ2 server mergers are "a good thing"... ROFL!!
Oh dude....You totaly misinterprited the metaphore
Originally posted by anarchyart You got it all wrong. The house on the left isn't a house it's a Mcdonalds. They get lots of customers, but there is a high turnover rate because the food they are serving is such crap. Sure, they sell lots, but people get bored from the generic menu and once you have eaten there a few times, you have seen it and done it all and all that's left is to grind away on french fries and your favorite sandwich, but that gets boring. The house on the right isn't a house either, it's an Olive garden. While they don't get the billions of customers that Mcdonalds does, they have great food and a nice environment, but little kids just don't like it as much. Sure they change their menu a bit and make some specials for the younger set and to keep things interesting, but they refuse to put garbage in their customers bodies just to make a buck. Oh and Olive garden is adding PVP servers on February 22nd to coincide with their second expansion pack, Kingdom of Sky. At Everquest 2, you're family!
Your analogy might have been true at launch for EQ2, but you see, your "Olive Garden" is now serving up Big Macs... SOE in general will be dumbing down every last MMO they have to appeal to the WoW crowd... It has happened, and will continue to happen...
Also, I think people are a little to harsh on WoW, it isn't THAT bad... Not my bag by any means, but it has some fun factor to it... To the more veteran MMO'ers, WoW is pretty easy to pick on, but in the end WoW is a solid game and very polished... More polished than any SOE product, ever...
Hey AA, maybe you can come up with a clever analogy as to why the EQ2 server mergers are "a good thing"... ROFL!!
On a more serious note.....
Sever merges are in effect because there is no "recomended server" type of application in EQ2, so this is what happens.
When a new member, or an old member starting over creates a charecter the last screen is a choose your server screen.
Because there is no "recomendation" the new charecters end up chossing the highest populated servers on the top.
So since most charecters are starting on the higher population servers, the lower population servwers end up emptying as people quit, or switch to higher pop servers with noone to replace them.
SO you get a deadly cycle ware the High pop servers get higher and the low pop servrs get lower, with very little inbetween.
there is obviously more people playing now, and its growing, you can even tell on lower pop servers, but because of this gap, SOE is gunna combine a few to close the gap, and hopefully ease the problem.
And even tho they are merging, they are adding 5 servers on febuary 21st for PvP, and they will still have 30+ servers.
In the time before and during Beta, I saw at least 3 different commercials 5 times each, and I don't even watch T.V. much.... you do that math....
It's also because WoW already had a waiting community before it was even thought of. Warcraft I, Warcraft II, and Warcraft III. Not to mention Diablo I and II and Starcraft and Starcraft: Brood War. So, basically, the people that played thoughs games (about 5-10 million) started to play WoW. Not to mention the new-comers.
So, in conclusion, the community was just waiting to pounce, but once they got it in their mouth and chewed it a bit, they noticed it was a bit sour and cold....
Originally posted by Rayx0r I love it when people get analytical and begin comparing things completely irrelevant while I see some sarcasm in this thread, the analogies (however, misleading with intentions for the reader to have no other option than agree with the OP) are flawed. Everquest 2 .. was the sequal to argueably the most successful MMO to date, which set the bar for its predecessors. Blizzard, before release, had a lot of skeptics thinking they couldnt create a more successful MMO based on inexperience. To this day, you still see posts floating around which go so far as to say the reason WoW is a failure is because of the lack of Blizzards experience with MMO's. (even though its become a complete smashing success) point? who had the better reputation for creating a successful MMO? Everquest and Sony, not blizzard compare relevant facts otherwise its just considered "leading the witness".
One problem here, SOE didn't create Everquest 1. Verant did. SOE stepped in and bought them out when Verant didn't have the capital to continue running the servers. And to a lot of old school EQ1 players, that was the point where EQ started going downhill. The only games they had "Created" before EQ2, have been SWG (with LA), Planetside, and FF (although I think Square had more to do with design then SOE, SOE just runs the American side of it)
but you go a step further in proving my point. SOE is synonymous with everquest and we both know that. They had a track record in the MMO world, blizzard didnt.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
[quote]Originally posted by OSYYRUS One problem here, SOE didn't create Everquest 1. Verant did. SOE stepped in and bought them out when Verant didn't have the capital to continue running the servers. And to a lot of old school EQ1 players, that was the point where EQ started going downhill. The only games they had "Created" before EQ2, have been SWG (with LA), Planetside, and FF (although I think Square had more to do with design then SOE, SOE just runs the American side of it)[/b][/quote]
It's not as cut and dry as you're trying to make it sound. Sony was involved financially in Everquest from the get go. Alot of Verant employees wound up working for SOE. Alot of them stayed after Brad resigned. Brad, by the way, was present for most of Shadows of Luclin's development. Verant hired Raph Koster to head up development of SWG before SOE bought Verant.
Alot of people like to go with this "Brad good, SOE bad!" black and white line of thinking with the whole thing but the truth is they both share alot of the blame.
Originally posted by Rayx0r ok, thats true.. verant did create it but you go a step further in proving my point. SOE is synonymous with everquest and we both know that. They had a track record in the MMO world, blizzard didnt.
Ok, I'll bite, we are talking semantics here. However Blizzard did have Diablo 1 and 2, and while they may not be concidered Online Persistant worlds, they did kill EQ in players. At least until they tired of it. Which, I believe, will be the end of WOW too. Simple gets boring faster then more complex.
Originally posted by hercules EQ2- very high demand on system(runs like crap on whats considered mainstream pc),no pvp,no brand name(everquest is only a brand name among the old mmorpg community which until last 2 years was rather smallish) WoW-pvp,runs on low spec system,very known brand. That simple.
Everquest has no brand name???? You're VERY new to the MMO scene, aren't you? And exactly who are the old mmorpg community you refer to? Even the very young have heard of Everquest. That's like not knowing who the Beatles are. Even young kids these days know them. Everquest is a bit of a legendary name actually.
Lol i been playing mmorpg since 1997 ! The MMO market until recently has been small and thats where EQ was known(surely i said this before but at times got to repeat myself).
If you consider that a brand name then well guess its a brand name within a small percent of the whole RPG.
WoW is known among the RPG community as a whole which is way larger.
Originally posted by hercules EQ2- very high demand on system(runs like crap on whats considered mainstream pc),no pvp,no brand name(everquest is only a brand name among the old mmorpg community which until last 2 years was rather smallish) WoW-pvp,runs on low spec system,very known brand. That simple.
Everquest has no brand name???? You're VERY new to the MMO scene, aren't you? And exactly who are the old mmorpg community you refer to? Even the very young have heard of Everquest. That's like not knowing who the Beatles are. Even young kids these days know them. Everquest is a bit of a legendary name actually.
Lol i been playing mmorpg since 1997 ! The MMO market until recently has been small and thats where EQ was known(surely i said this before but at times got to repeat myself).
If you consider that a brand name then well guess its a brand name within a small percent of the whole RPG.
WoW is known among the RPG community as a whole which is way larger.
Everquest has no brand name???? You're VERY new to the MMO scene, aren't you? And exactly who are the old mmorpg community you refer to? Even the very young have heard of Everquest. That's like not knowing who the Beatles are. Even young kids these days know them. Everquest is a bit of a legendary name actually.
Lol i been playing mmorpg since 1997 ! The MMO market until recently has been small and thats where EQ was known(surely i said this before but at times got to repeat myself).
If you consider that a brand name then well guess its a brand name within a small percent of the whole RPG.
WoW is known among the RPG community as a whole which is way larger.
QFT
lol herc, we're way ahead of you, had you covered on page 3...
Well eq is the front runner when it comes to MMOG. It is going on its 10th year now. That says alot for a game of any kind to still be going after 10 years. Yes it does not have a huge number of accounts like wow but it still is a seller. EQ is known by any RPG out there. It is like asking what is a jedi or who is frodo. EQ has set the mark for MMOG and people will always know it. Now that they even have a 2nd game in the line keeps the name going even longer.
The reason wow has 5 million active accounts it that warcraft has been around for what 13 years i was told give or take a year. They have a very strong fan base over how many games it makes it easyer to get a fan base for an online game. ALso wow is bigger then others is it came out at the right time. People turn away form eq because it is on its liek 12 expansion and people dont want to start from the start when a game has been around that long. FFXI came out a lil to early in the MMOG market to cap on the hugeness of it. If FFXI came out now and not 5 years ago it would be selling millions to just it has been out players dont want to start at the start when players are at the lv cap of what 80 now or what ever it is. But also i was readding wow is losen accounts by the 100,000 a month now. It is losen that hype that drove it. Once hte hype goes the game wont hold the numbers as much. when u hear that a game sold 2 million copys the first month or what ever number it was people want to try it out and see what all this hype is about. Now most of the players out there know what it is about there starting to come off that hype and i would say by this summer we will see the numbers droping alot and see the game come to a normal account number.
Originally posted by poser002 Well eq is the front runner when it comes to MMOG. It is going on its 10th year now.
Lol not quite. EQ was released in 1999, and before it there were other graphical MUDs such as Meridian 59 or The Realm, but none to EQs scale, although some may still argue Ultima as the true fore runner.
Comments
I wonder if Olive Garden will replace it's logo with 'the golden arches' too. ^_^
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
-
LOL well apparently they did move on because SOE is closing servers already.
My youtube MMO gaming channel
You fail at life.
Wine can also turn into vinegar (now that's a good metaphor for the game youre thinking of). ^_^
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
WoW is the McDonald's hamburgers of MMORPGs.
Yep, it's easy to do well when you produce some weak-sauce, uninspired, PvP-Lite, cartoony, hand-holding. easy-to-master MMORPG.
Naturally, they would be very successful given the undiscriminating tastes of the socially-impaired game-playing crowd.
~ Ancient Membership ~
without reading all the posts..
the reason why WoW has more subscribers is because Starcraft, Warcraft, and Warcraft III all had large followings in the SE asia (China, S. Korea) area. WoW simply rode the success of those titles.
SOE only had EQ1 which was a P2P game and unpopular in SE Asia. It is only recently that players in S.Korea and China have become willing to pay U.S. subscription prices.
New Kids on the Block sold millions of albums. I wouldn't say they made good music.
I defanitely like this one better
Question remains though, if the Olive Garden thinks they are so much better then McDonalds, why they keep trying to be so much like them ? Ah... who knows.
And sorry, I had to laugh at the "At Everquest 2, your Family" remark.
Important Information regarding Posting and You
Your analogy might have been true at launch for EQ2, but you see, your "Olive Garden" is now serving up Big Macs... SOE in general will be dumbing down every last MMO they have to appeal to the WoW crowd... It has happened, and will continue to happen...
Also, I think people are a little to harsh on WoW, it isn't THAT bad... Not my bag by any means, but it has some fun factor to it... To the more veteran MMO'ers, WoW is pretty easy to pick on, but in the end WoW is a solid game and very polished... More polished than any SOE product, ever...
Hey AA, maybe you can come up with a clever analogy as to why the EQ2 server mergers are "a good thing"... ROFL!!
Your analogy might have been true at launch for EQ2, but you see, your "Olive Garden" is now serving up Big Macs... SOE in general will be dumbing down every last MMO they have to appeal to the WoW crowd... It has happened, and will continue to happen...
Also, I think people are a little to harsh on WoW, it isn't THAT bad... Not my bag by any means, but it has some fun factor to it... To the more veteran MMO'ers, WoW is pretty easy to pick on, but in the end WoW is a solid game and very polished... More polished than any SOE product, ever...
Hey AA, maybe you can come up with a clever analogy as to why the EQ2 server mergers are "a good thing"... ROFL!!
Oh dude....You totaly misinterprited the metaphore
The new EQ2, better than ever befor !
don't click this link...
Your analogy might have been true at launch for EQ2, but you see, your "Olive Garden" is now serving up Big Macs... SOE in general will be dumbing down every last MMO they have to appeal to the WoW crowd... It has happened, and will continue to happen...
Also, I think people are a little to harsh on WoW, it isn't THAT bad... Not my bag by any means, but it has some fun factor to it... To the more veteran MMO'ers, WoW is pretty easy to pick on, but in the end WoW is a solid game and very polished... More polished than any SOE product, ever...
Hey AA, maybe you can come up with a clever analogy as to why the EQ2 server mergers are "a good thing"... ROFL!!
On a more serious note.....
Sever merges are in effect because there is no "recomended server" type of application in EQ2, so this is what happens.
When a new member, or an old member starting over creates a charecter the last screen is a choose your server screen.
Because there is no "recomendation" the new charecters end up chossing the highest populated servers on the top.
So since most charecters are starting on the higher population servers, the lower population servwers end up emptying as people quit, or switch to higher pop servers with noone to replace them.
SO you get a deadly cycle ware the High pop servers get higher and the low pop servrs get lower, with very little inbetween.
there is obviously more people playing now, and its growing, you can even tell on lower pop servers, but because of this gap, SOE is gunna combine a few to close the gap, and hopefully ease the problem.
And even tho they are merging, they are adding 5 servers on febuary 21st for PvP, and they will still have 30+ servers.
The new EQ2, better than ever befor !
don't click this link...
It's because of advertisement...
In the time before and during Beta, I saw at least 3 different commercials 5 times each, and I don't even watch T.V. much.... you do that math....
It's also because WoW already had a waiting community before it was even thought of. Warcraft I, Warcraft II, and Warcraft III. Not to mention Diablo I and II and Starcraft and Starcraft: Brood War. So, basically, the people that played thoughs games (about 5-10 million) started to play WoW. Not to mention the new-comers.
So, in conclusion, the community was just waiting to pounce, but once they got it in their mouth and chewed it a bit, they noticed it was a bit sour and cold....
Edit: added the gross emote
One problem here, SOE didn't create Everquest 1. Verant did. SOE stepped in and bought them out when Verant didn't have the capital to continue running the servers. And to a lot of old school EQ1 players, that was the point where EQ started going downhill. The only games they had "Created" before EQ2, have been SWG (with LA), Planetside, and FF (although I think Square had more to do with design then SOE, SOE just runs the American side of it)
The Millenium Lee
ok, thats true.. verant did create it
but you go a step further in proving my point. SOE is synonymous with everquest and we both know that. They had a track record in the MMO world, blizzard didnt.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
[quote]Originally posted by OSYYRUS
One problem here, SOE didn't create Everquest 1. Verant did. SOE stepped in and bought them out when Verant didn't have the capital to continue running the servers. And to a lot of old school EQ1 players, that was the point where EQ started going downhill. The only games they had "Created" before EQ2, have been SWG (with LA), Planetside, and FF (although I think Square had more to do with design then SOE, SOE just runs the American side of it)[/b][/quote]
It's not as cut and dry as you're trying to make it sound. Sony was involved financially in Everquest from the get go. Alot of Verant employees wound up working for SOE. Alot of them stayed after Brad resigned. Brad, by the way, was present for most of Shadows of Luclin's development. Verant hired Raph Koster to head up development of SWG before SOE bought Verant.
Alot of people like to go with this "Brad good, SOE bad!" black and white line of thinking with the whole thing but the truth is they both share alot of the blame.
My youtube MMO gaming channel
The Millenium Lee
Everquest has no brand name???? You're VERY new to the MMO scene, aren't you? And exactly who are the old mmorpg community you refer to? Even the very young have heard of Everquest.
That's like not knowing who the Beatles are. Even young kids these days know them. Everquest is a bit of a legendary name actually.
Lol i been playing mmorpg since 1997 ! The MMO market until recently has been small and thats where EQ was known(surely i said this before but at times got to repeat myself).
If you consider that a brand name then well guess its a brand name within a small percent of the whole RPG.
WoW is known among the RPG community as a whole which is way larger.
Everquest has no brand name???? You're VERY new to the MMO scene, aren't you? And exactly who are the old mmorpg community you refer to? Even the very young have heard of Everquest.
That's like not knowing who the Beatles are. Even young kids these days know them. Everquest is a bit of a legendary name actually.
Lol i been playing mmorpg since 1997 ! The MMO market until recently has been small and thats where EQ was known(surely i said this before but at times got to repeat myself).
If you consider that a brand name then well guess its a brand name within a small percent of the whole RPG.
WoW is known among the RPG community as a whole which is way larger.
Lol i been playing mmorpg since 1997 ! The MMO market until recently has been small and thats where EQ was known(surely i said this before but at times got to repeat myself).
If you consider that a brand name then well guess its a brand name within a small percent of the whole RPG.
WoW is known among the RPG community as a whole which is way larger.
QFT
lol herc, we're way ahead of you, had you covered on page 3...
~Dunadurium
"Silly rabbit, WoW's for kids"
************************
Sorry bro i did miss page 3.Nice one hehe.
Well eq is the front runner when it comes to MMOG. It is going on its 10th year now. That says alot for a game of any kind to still be going after 10 years. Yes it does not have a huge number of accounts like wow but it still is a seller. EQ is known by any RPG out there. It is like asking what is a jedi or who is frodo. EQ has set the mark for MMOG and people will always know it. Now that they even have a 2nd game in the line keeps the name going even longer.
The reason wow has 5 million active accounts it that warcraft has been around for what 13 years i was told give or take a year. They have a very strong fan base over how many games it makes it easyer to get a fan base for an online game. ALso wow is bigger then others is it came out at the right time. People turn away form eq because it is on its liek 12 expansion and people dont want to start from the start when a game has been around that long. FFXI came out a lil to early in the MMOG market to cap on the hugeness of it. If FFXI came out now and not 5 years ago it would be selling millions to just it has been out players dont want to start at the start when players are at the lv cap of what 80 now or what ever it is. But also i was readding wow is losen accounts by the 100,000 a month now. It is losen that hype that drove it. Once hte hype goes the game wont hold the numbers as much. when u hear that a game sold 2 million copys the first month or what ever number it was people want to try it out and see what all this hype is about. Now most of the players out there know what it is about there starting to come off that hype and i would say by this summer we will see the numbers droping alot and see the game come to a normal account number.
Lol not quite. EQ was released in 1999, and before it there were other graphical MUDs such as Meridian 59 or The Realm, but none to EQs scale, although some may still argue Ultima as the true fore runner.
~Dunadurium
"Silly rabbit, WoW's for kids"
************************
www.amazon.com/exec/obidos/tg/detail/-/b00001zt3x/104-5795864-1800711?v=glance
Show it as first on amazon in 96. Also seen it on more then one place that it came out in 1996.