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This post is not meant to be sarcastic nor is it meant to be a "this game sucks" flame post.
With that said I have been playing this game since pre launch and I have yet to figure out exactly what the point of the game is? I know you can own land and farm and have a house, but why? You can PvP for honor but why? You can spend 30 + hours farming your Hasla weapon so you can get into a GHA run, but why? I want to keep playing the game but I am a goal oriented individual and I am having a hard time figuring out exactly what my goals are in this game.
I am not a huge fan of crafting and even if I were, without being able to actually get a 16 x 16 farm, I doubt I would have the resources to actually level any professions to max level.
Farming, I can't find any land to drop my 16 x 16 so this isn't a real option. Even if it were, is watering digital crops and harvesting them or planting and chopping down digital trees really any fun? I could actually do that in real life and get some exercise in during the process.
I am in a large mercenary guild and the majority of the time there are 70 + people online and I hardly ever see anything going on in guild, what the heck are all these people doing with their time? What am I missing?
I asked this question to someone in my guild that played for a long time in Alpha and they told me that "This game is all about making money!". If that's the case then cool, but why?
Comments
I am not a fan of ArcheAge at all, but it has the same goal of any game out there: To entertain you.
Are you having fun persuing these goals? If yes, ArcheAge is succeeding and keep going. If not, why are you playing?
If a game is not fun, there is no reason to play it. This is why I couldn't get into AA. People say you have to level up a bit before it gets interesting. A game fails for me if it is not fun at login.
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Sounds like "sandbox" games aren't for you OP.
Many people enjoy "living" an on-line life and basically that is what "sandbox" games ore for. Living another life in a digital construct world that has different physics of our own.
My guess was territory control and castle ownership/sieging on the northern continent. However, someone told me that there is no advantage or reason to have a castle other than "bragging rights".
I'm in a tough spot as I just hit lvl 30 and of course there is no land to be able to farm. Which in turn makes you money and you could do trade pack runs. So without a real source of income, no land, no money and PvE is useless, I'm not sure what I can do other than quest in the danger areas during more peaceful times.
Froob player experience ARCHAGE (trion):-
If you want to play ArchAge as a froob this is what you might face:
1. If you want to go in instances , and you are not in a player made guild. Chances are their will be a polite sorry as most of the instances are run by support players. I still do not know why the instance quest you receive at 40ish needs you to be 50 to go in. I asked my guild mates (most from trion support player base), they asked me to be 50.
2. The APEX is priced high at auction house. Moreover there are always APEX buyers spamming the chat channels. I doubt how many of those chat spammers are real players trying to buy them, chances are may be none.
You can make 200 gold and pay for APEX from Auction House, however that will need considerable time and patience (LEVELS). The option of the side of going for it being the pirate way.
3. PK game system will always have other faction (support player’s from trion) not to peacefully make you your levels. Most of them are geared well and you have limited to no chances. I know they can be just farming honour. (LIE)
Most are gangs in sea and land while you ask your guild mates to party and you might find none as the guilds are mostly trion support made.
4. The froob side of the game is controlled and they need to have the APEX system to ensure it looks as F2P, However in reality it is F2T (Free To Try).
Note:- Trying to control economy through lack of player shops, Making land not available to others for farming, Making hackers, cheats , etc at the beginning of server start up so as to farm gold and make prices sky rocket, forcing people to pay for ArchAge, not making a better experience, is what the Trion support player base is doing.
"I really doubt, if fooling young gamers of Mmo is ever going to make the game popular in future".
Cheers
Sourajit Nandi
" Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "
Once An Addict Always An Addict .
You could ask the same things about any MMORPG. What's the point?
The point is, if you find enjoyment in it, it's entertainment. If you don't, it's pointless.
Aurora needs to open before you really get all the content that is currently available in the game to do. But if you find the tasks now uninspiring, Aurora won't add much new to your list of things to do that isn't already more or less on the plate.
In a nutshell, you either like what you are doing now or you don't. This is pretty much the game. There really is no point other than entertainment. If it's not entertaining, there is no point. If it is, there is a point... entertainment.
I suspect your time in this game is coming to an end... just like it is for many others who need a reason to play other than entertainment.
They funny thing about the type of your question is you can replace Archage for anything else and question it.
I could get up in the morning, but why ? i could do this job, but why ? i could do visit a library and read a book, but why ?
By now you might get my point.
Archeage supports the concept of intrinsic motivation even tho it offers some of extrinisic incentives.
The point of the game, and really any game for that matter is to have fun. Do you really need a checklist of shit to do to feel like you had fun? I understand being a "goal oriented" person, but damn man. I play these games to have fun. That's it. If I am enjoying questing, exploring, crafting, pvp, etc. Then THAT's the point.
You really sound like you just don't enjoy the game. If that's the case, then it may be time to explore other options. And I'm not meaning to be a dick, cause I just left AA and went back to WoW again lol. I'm just saying, you shouldn't have to ask others how to have fun in a game. It should just happen... and if it does't, it's time to split.
That will be all that could be there. Nowadays, if the companies practice these sort of ways to sell the games, losing player base is the Future.
This is not entertainment, a rather way to get money from games. Not a good way to go. Sorry !!!
Cheers
Sourajit Nandi
" Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "
Once An Addict Always An Addict .
May be the FUN is to analyse the games and the company's policies and ways and to see how the support player base deals with it's player base.
May be for you it is the game.
But for many the game is also about the community building side which is always taken care - of by the support player base, however if the company is looking for money, may be the support player base has to work accordingly.
Cheers
Sourajit Nandi
" Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "
Once An Addict Always An Addict .
ArchAge is not Sand-Box.
It's a Theme-Park with Sand-Box elements.
Cheers
Sourajit Nandi
" Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "
Once An Addict Always An Addict .
I would like to politely disagree with all the people saying that this question can be asked about any MMO. Several MMOs have clearly defined goals based on your play preferences.
Let's take WoW for example, every aspect of the game has a path and a way to gauge success. Lets say you enjoy PvP, there are rated BGs and Arenas both which have means of judging success (titles and ratings). If you are a PvE player there Heroic raids which provide you with things such as titles, gear, etc with the ultimate goal being to clear the raid.
There are other MMOs besides WoW with similar metrics that can measure ones "success" and give players something to work towards.
As far as people saying, "Sounds like sandboxes aren't for you bro!", my response is that's not true. One of my all time favorite MMOs was Shadowbane, which was 100% sandbox with almost no questing and mostly mob grinds for experience. The major difference is that with shadowbane each guild could build guild cities and other guilds could destroy said city via sieges. The end game was PvP with the focus on building a larger and more powerful guild city and protecting it. There would be some sieges that would last for days. Your city could be damaged, destroyed, taken over, etc and it was your ultimate goal to build alliances so that if your city was attacked other guilds would come help protect. Again, there was ultimately a goal.
My question still stands, what is the "end game" really all about in Archeage?
..... um... ok. What in the hell are you talking about? The game is about having fun for me, which does involve community building. I assume you're talking about guilds etc? It appears that English is not your first language, so perhaps I'm misunderstanding the point of what you're attempting to get across here?
On your money point, let me ask you this: Why wouldn't a company be looking to make money? You people crack me up. You think that the company and all the employees just exist out of the kindness of their hearts to provide you entertainment? Are you for real? OF COURSE THE COMPANY IS TRYING TO MAKE MONEY. They have bills to pay. You would like all games to be completely free huh? What are your thoughts here? Should companies be allowed to attempt to make a living and pay their staff?
To answer the question of Why? I'm a huge fan of crafting, owning my own house, decorating said house, fishing, music playing, etc. ArcheAge seems to be exceeding my expectations in that regard. If there was another sandbox game that offered these features, I would be playing that game as well. I'm not a huge fan of space or sci-fi games so unfortunately a game like Eve or in the old days, SWG, just aren't my cup of tea. I love my fantasy worlds! I've played games like ESO and while a beautiful world, I found myself getting bored with the endless quests and not much else besides quests. A game like AA (or any other sandbox game) offers so much more imo.
We have a few members in our guild who are asking exactly the same questions as the OP and this is a valid point. I think that to keep folks engaged, it is important to have an active guild and guild events. Otherwise a game like AA turns into a solitary experience and that is no fun. Some folks experiencing burn out are those who played the game nonstop since launch. One guy barely slept for a week. Some have already maxed out their crafting professions costing them much gold, time and real money. I just can't do that so I play AA in bits and pieces and it is perfect for my casual play style. Log on...get some stuff done, log off. This afternoon I'm going to do a trade run with a guildie who owns no land and has been stuck getting through the trade pack quests. This will be a nice hour of play time to get to know someone and just chat. The social aspects of this game are amazing for me.
For me, I have so many goals to keep me going. I built my house and got my farm cart. Now to acquire a bigger house at some point, build me a fishing boat, do some deep sea exploration. Become a well known composer, etc. Our guild is brainstorming some larger game goals like getting a castle. So much to do, so little time. I think that in a sandboxy game, you need to pace yourself. Some folks have been running a race. I see it more as a long distance event.
Sounds to me like a philosophical question. "What is the meaning of life (game)"?
Either you decide the purpose or someone else will. Up to you really. If the game makes you feel that vacant when playing it though perhaps you should reconisider? I know how you feel though, there are many decent games I have played that just didn't make me feel interested.
OP, great questions!
I think the answers will depend on your personal style. I play for the PvE and social elements, but after a month of farming, it is becoming something of a chore. Add to that the imperative to log in and pay your taxes every week, and the imperative to subscribe in order to pay your taxes, and I wonder if this is more work than play.
Some of the things I enjoy doing in other games have not worked out well in AA due to the hacks and bots, and I am wary of investing any more time until I see how Auroria shakes out. I do have a small farm and a house but have considered letting them go in favor of a clipper and F2P. We'll see when the sub runs out.
Meantime, I hope you find answers to your questions.
There are basically three things in life that make it worthwhile:
1) learning new things -- this gives a type of joy and entertainment, to learn new things, discover new places
2) build something -- lots of people get enjoyment out of designing and/or building something. This gives a feeling of accomplishment, and betters your surroundings.
3) social interaction -- a large part of life is social ineractions
So for a MMORPG, it's still the same three things. Does the game let you learn new things? Gain additional skills and powers? Does it let you build something, or design a plan or complete a story that will give you a sense of accomplishment? Does it foster social interactions?
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I certainly understand where you are coming from. The open world pvp is a glorified Team Death Match with no real goal or point. For some people just taking part in naval pvp or crafting and building up money is entertaining enough.
The main 'competitive' goal and the reason to make tons of money and gear up is the Castle warfare.
There are only 4 so they will be hard to claim and they are extremely expensive to build. Going for a castle isn't so much about gaining benefits, its for the prestige of out-competing the other guilds on the server.
Owning a castle opens up siege bids which gives access to a 75vs75 GvG matchup. Even if a smaller guild can't claim a castle, they can still challenge larger zerg guilds in an even numbers match and take their castle.
Obviously the guilds with the most skilled and geared 75 man team will win those matches and drives the need to farm gold and craft/regrade gear.
Thank you! This is exactly what I was looking for! So once Auroria opens up the game becomes more like a shadowbane experience where you can have a castle and overthrow peoples castles and whatnot. I honestly didn't know that there was an actual endgame goal in AA.
I will try to give a serious answer avoiding subjectives words like "fun".
When i play any game and i really mean any game i only keep playing while i have some goal/objectives in mind. The moment i dont have any objectives is the moment i stop playing, its the game over to me.
While playing mmorpgs, even those who have a more define path like you mentioned, i can still define diferent goals to me so i will keep playing untill reach them or lost interest.
You mentioned WoW as a game with a define path, well only if you want, i dont play it but im sure you can define your objectives inside game, like beat all instances, have a high score in arenas, get all professions to max lvl, get all archivements in-game, be a rich man and control AH, etc.
Well, in AA is no diference. You have to create your goals and make your own objectives and them try to archive them. If you are in a point that dont have any objective in game then is the moment to quit imho.
AA is mainly about guild power, conquer and control. To have power gold is need it so its what people are doing atm, gather gold and in AA we have plenty of diferent ways to do it.
Just define a goal and fight for it, just he same what is supose to do in any other mmorpg, AA only have more options, thats all.
Edit: ups, take to long write, didnt know that you dint know about Auroria...
Yeah, money for Trion. Welcome to P2Wcashshop heaven.. or is it hell... one of the two!
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I must say i agree 100% on this!
mmorpg junkie since 1999
Huh???
But Spank, shouldn't you be asking him why you should have a castle, and why you should try to overthrow other castles?? I mean whats the point??
Hate to break it to you, but you are a themepark guy.
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