Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Pay to Win and money hungry Trion.

filmoretfilmoret Member EpicPosts: 4,906

Sadly I must say this game is pay to win and Trion is doing a lot of money hungry scams on this game.  Everything seems to be a gamble, you buy chests with real money and gamble hoping for a good mount or item to drop.  You also gamble with crafting gear.  Its a huge time sink for anyone not willing to fork over thousands of dollars.  Yes I do mean thousands.  The up side if you are happy with just running around and not having the best gear the game has to offer then this game has a lot of good things about it.  You can fairly easily get gear once you reach max level.  But to get gear just 1 step better it will take you a month of grinding and farming.  That's just for 1 step better,  there are 5 steps better overall.  It has a lot of fun features but mostly pointless and nonproductive.  For example you can put 20 people on a big boat and go around killing and looting players.  The result is you made 5-10 gold.  You could easily make that gold all by yourself running trades.

 

The money grab is the biggest disappointment I have seen in just about any MMO.   You are easily looking at 10k$ for the best gear in the game and yes you can buy it.  Or you can spend the rest of your gaming life farming for it.

Are you onto something or just on something?
«13

Comments

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    I wonder how many whales will bite.  My experience with F2P competitive RPGs on facebook is that "You don't NEED the best gear, so it's not pay-to-win!" is all fun and games if you don't have a lot of heavy cashers on your server, but if you do (and you almost always do.  I can think of one case where I lucked out and got on a server that didn't out of many games I dabbled in), life quickly becomes hell if you aren't paying heavily as well.
  • filmoretfilmoret Member EpicPosts: 4,906

    You won't have the best gear in this game without putting money into it.  I'm not talking about subbing.  You will have to sub and you will have to fork over some major cash if you plan on having the good stuff.  At first glance it doesn't look bad.  But once you get into the system and crafting then your eyes begin to open and you see the massive impossibility of gearing your character without spending a lot of real money.

     

    The upside is not many people have forked over the cash for the endgame gear yet.

    The downside it won't take much longer before they do.

    You have to realize this game had a ton of people willing to pay 150$ just to play the game in alpha.

    Are you onto something or just on something?
  • JJ82JJ82 Member UncommonPosts: 1,258

    It doesn't matter does it? look at the forums, game is losing players fast and for the same reasons I saw for Korea, Japan and Russia losing them.

    The F2P conversion ruined the game. You wont get any agreement by the yes men, they will keep saying yes until the game loses all support, most of its players and then eventually the closing of the game and that is when they will start complaining themselves.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • JDis25JDis25 Member RarePosts: 1,353

    I don't think it's THAT pay to win. However, it does give you an advantage if you throw down some serious loot, but really, is that winning? The majority is not going to do that.

     

    I will say, it is a grind. I am not really crafting any better gear for myself and I feel I have put in a lot of hours. It's still a fun game, but the crafting grind is a haul and the RNG is a bit too much. Also, I pretty much play Solo. Living on the east coast with a full time job kind of requires it... so I am already at a disadvantage in a lot of situations.

     

    I don't really mind though, I am forging my own path, and even though it may be more difficult, it is certainly VERY rewarding at times, knowing I did it all myself. Except the large scarecrow quest, where I got a ride from a guildmember.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,387
    Originally posted by filmoret

    You won't have the best gear in this game without putting money into it.  I'm not talking about subbing. 

    You won't have the best gear EVEN if you put money in it.

     

    Best gear in AA has more to do with being a part of a big, useful guild than putting in $$. Putting in money DOESN'T help if you don't have a whole guild of ppl helping each other by specializing in their own field of crafting. There is no way you can craft every single type of mats required to level you out on your craft at higher level.

     

    So seems to me you are projecting your problem of not being social into the problem of money.

  • maybebakedmaybebaked Member UncommonPosts: 305
    Archeage is a money grab for sure. If you don't have a sub and buy labor potions, APEX and other things with real money, there is no way you are going to compete. Yes, go join a huge guild where they tell you what to grow and force you to give your items away, or try to solo and take 2 years to get anywhere. 
  • maybebakedmaybebaked Member UncommonPosts: 305
    Originally posted by DMKano
    Originally posted by JJ82

    It doesn't matter does it? look at the forums, game is losing players fast and for the same reasons I saw for Korea, Japan and Russia losing them.

    The F2P conversion ruined the game. You wont get any agreement by the yes men, they will keep saying yes until the game loses all support, most of its players and then eventually the closing of the game and that is when they will start complaining themselves.

    Game is losing cheaters and bottera for sure.

    Auroria is about to launch - servers are all packed.

    AA is doing amazingly well - US/EU is XLs biggest launch ever.

     

    You are simply mistaken about AA playerbase.

    Honestly Kano, if you played early alpha, which was version 1.0 or earlier, you would have seen what the game could have been without all the f2p / p2w garbage they have added since. 

  • DistopiaDistopia Member EpicPosts: 21,183
    Posted by DMKano on 10/23/14 at 8:04:00 PM

    ArcheAge is monetized better than any game on the market IMO - extremely rich can spend a LOT of money and completely broke can benefit from them funding the game.

    I fully expect more western studios to copy the labor point model as what XL and Trion have here is an absolute cash cow.

     

    To see this look at it from developer perspective - this is a masterpiece of monetization.

     

    You have to remember you're talking to the consumer here, you're going to be hard pressed to find those who look at that as a good thing.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • LazyDazedLazyDazed Member UncommonPosts: 166
    Originally posted by DMKano

    1. Its not pay to win - there's nothing being sold in the cash shop that will WIN over others. Also everything can be bough in AH for in game gold

    2. Money hungry - Umm what game developer is not money hungry? This is news to you somehow?

    MMOs are big business - they are made to make money - this is not charity

    If you for a split second think that Blizzard or SoE or NcSoft are not money hungry... Lol

     

    ArcheAge is monetized better than any game on the market IMO - extremely rich can spend a LOT of money and completely broke can benefit from them funding the game.

    I fully expect more western studios to copy the labor point model as what XL and Trion have here is an absolute cash cow.

     

    To see this look at it from developer perspective - this is a masterpiece of monetization.

     

    I think kano hit the nail on the head with one statement "extremely rich can spend a LOT of money and completely broke can benefit from them funding the game." 

    Every single F2P game or Cash Shop game is labeled as a P2W game, well people paying for the game should get what they pay for, and free players, well, they get to play a game completely free. 

     

  • BalianWolfieBalianWolfie Member UncommonPosts: 240
    Just a side suggestion, before doing these type of evaluations, you should try anything from PWI and then make a honest suggestion based on some valued comparisons. 

    image
  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by maybebaked
    Archeage is a money grab for sure. If you don't have a sub and buy labor potions, APEX and other things with real money, there is no way you are going to compete. Yes, go join a huge guild where they tell you what to grow and force you to give your items away, or try to solo and take 2 years to get anywhere. 

     

    This kind of post seems to be willfully ignorant. AA is so clearly not 'P2W' that insisting it is at this point must because of some kind of agenda, or just come from a lack of knowledge that should make the worst type of poster here blush with embarrassment as they put forward their 'opinion'.

    All this mentioned is easily buyable in game for gold, which is easy to make, and plenty of successful competitive players that I know don't spend real money on any of it. 

    Maybe Maybebaked is talking about the super casual player here who can only play for 30-60 mins every other night? Because that's the only way his statements make any sense. This game won't suit that super casual type of player.

     

     

    But, yes. Joining a solid guild is the way to play this game. Help them and be helped in return. Be part of an interdependent team. This is not a game for soloers.

    AA is a niche title, I have said this from alpha. It is for people that want to invest in a social interdependent MMORPG and work with others. It won't suit everyone. For those that want more than a solo super casual game though it is great.

     

     

  • LazyDazedLazyDazed Member UncommonPosts: 166

    I personally had no interest in this game but my guild decided to play so I came along for the ride because there was nothing else to do, I am actually pleasantly surprised by the game tbh.

    We have a few players in our guild that are not patrons and do quite well, they pay for workers comp with money from trade runs and a couple have already started buying apex to pay for patron by doing trade runs. 

    People that are crying about the patron status can achieve it quite easily with a a small amount of effort.

     

  • ThamorisThamoris Member UncommonPosts: 686

    I was looking forward to playing AA...paid $50 to play early even.

    I loved the idea of multi classing and open world land ownership.

    Well...the multi classing is very limited and the open world land ownership is well.....a clusterfuck.

    Even the player towns are a clusterfuck with houses and farms all over with no order or logic or structure....just a mass of house and farms. it's like some massive Asian ghetto.

    I wanted to love the game, I was fully intending to find some land and settle in and build myself a nice little virtual life for the next few years..BUT...after lv 42, I just couldn't take it anymore.

    The game is all force play....after lv 30 you are forced to farm and pvp

    in fact...its like pvp Farmville...that's IF you get some land...good luck with that. I wasn't able, even with head start play.

    AA is a job...it's a chore....I quit playing with 25 days left on my sub.

    I already have a job, I play mmo's to relax and escape life and its pressures for awhile...not to relive em all from scratch

    AA is the worst parts of sandbox combined with the worst parts of thempark....throw in some Farmville for seasoning.

  • SourajitSourajit Member UncommonPosts: 472
    Originally posted by Thamoris

    I was looking forward to playing AA...paid $50 to play early even.

    I loved the idea of multi classing and open world land ownership.

    Well...the multi classing is very limited and the open world land ownership is well.....a clusterfuck.

    Even the player towns are a clusterfuck with houses and farms all over with no order or logic or structure....just a mass of house and farms. it's like some massive Asian ghetto.

    I wanted to love the game, I was fully intending to find some land and settle in and build myself a nice little virtual life for the next few years..BUT...after lv 42, I just couldn't take it anymore.

    The game is all force play....after lv 30 you are forced to farm and pvp

    in fact...its like pvp Farmville...that's IF you get some land...good luck with that. I wasn't able, even with head start play.

    AA is a job...it's a chore....I quit playing with 25 days left on my sub.

    I already have a job, I play mmo's to relax and escape life and its pressures for awhile...not to relive em all from scratch

    AA is the worst parts of sandbox combined with the worst parts of thempark....throw in some Farmville for seasoning.

     

    Above everything, if you are not having fun then AA is a complete waste of time.

    Cheers
    Sourajit Nandi

    " Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "

    Once An Addict Always An Addict .

  • kidtiggakidtigga Member UncommonPosts: 4
    you can buy all that for ingame gold off someone else an if your guild is making you give items up to them then join another guild
  • An4thorAn4thor Member Posts: 524
    Ah...it's not pay to win..
  • majimaji Member UncommonPosts: 2,091
    Of course it's pay 2 win. You pay real money to have an advantage over other players. If you and other players are the same good, then the one paying the most will win. Be it PvP or any other race of sort.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • Cellarkid88Cellarkid88 Member UncommonPosts: 56
    Originally posted by DMKano

    Never limit how much a customer can spend - making $1 is better than zero and filthy rich who can afford to drop $10K per month - let them spend it. And that's ok as long as you are not hanging from a ceiling and a company is shaking the hell out of you to get your money.

    This is capitalism 101. It's heavy capitalism in a game. First and foremost what most people forget theese days... it's a game. It's a game, it's a game and still a game. Companies bring their real-world capitalism into my fictional world. I have the right to reply with "No thanks".

     

    This is where P2P model FAILS - it makes everyone pay a flat fee - you're losing money from those who are not willing to spend below $15 as well as those who can afford to spend A LOT more - it's a shitty model. Yes and that's why we had it so many years and games like WoW and FFXI are doing well with it. Please don't call something obsolete when it's clearly not. Games have gone from P2P to F2P _unwillingly_ simply because they were badly marketed or just bad or short-lasting games in themselves.

    Also, we don't have to view it from a business point because we are the consumer. We care about consumer stuff. We dont get paid at the end of month for caring about business point of views instead we pay to enjoy a game.

    If a companies product can't finance itself without milking me dont complain that im not looking at it "from a business point of view" but rather get the people in charge a book for some "business and right investment 101".

    It's reality - if games are not making money - everyone loses - and F2P with cash shop (when done right like AA) - everyone wins - the poor players, the rich players and the devs make money so they can keep making games.

    Yes, they can keep making whale-games and learn nothing from it. I'm not speculating on this because what you said is a two-edged sword. It has worked and failed too many times to really determine if it is a good practice or not and AA is not a case that is able to be compared as easily as a mere themepark game to another themepark game.

     

    Winning a discussion is not what it's about. If you could pass insight to someone or learn something from it in return - noone can really loose, can they?

  • farbegefarbege Member UncommonPosts: 305

    Gameplay wise i think Archeage is the best MMORPG atm but business model wise i would also prefer a monthly sub based game without free to play option. Even if i don't think AA is P2W the risk is always there with the shop.

     

    Monthly subcription  for the  win !

     

  • MalviousMalvious Member UncommonPosts: 218
    A company trying to make money, damn what is this world comming to!

    Fine, we'll compromise. I'll get my way & you'll find a way to be okay with that.

  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by farbege

    Gameplay wise i think Archeage is the best MMORPG atm but business model wise i would also prefer a monthly sub based game without free to play option. Even if i don't think AA is P2W the risk is always there with the shop.

     

    Monthly subcription  for the  win !

     

    Agree, thats why i play AA that way and no CS consume. Have a Labor pot each 5 days from loyal tokens.

     

    About the huge amount of money that craft consume atm, only after 4th of next month the full game is available, Auroria will impact the economy in AH. Im ready to try craft my own gear, even only untill lvl 40 for now, but at the moment, i will wait for Auroria and then cheack AH prices 1, 2 weeks after.

     

    To those who want everthing in 1st month of AA in a incomplete version (Auroria is close) i understand that end in frustation, AA dont work that way and is not because of the CS. 

  • HarkynHarkyn Member Posts: 67

    Ahh, the good old P2W discussion.

    Before I start I have to say that in the short time I've been here on MMORPG.com I don't think I've met anyone more biased than you DMKano, I can see that you like the game and want it to do well, but there are people who like the gameplay just as much as yourself but dislikes the pay model, and even though this model doesn't represent pay to win for you, it might do for others.

     

    Winning in an mmorpg, when do you win? No one can answer this except answer it for themselves only, there is no victory screen pop up saying you've won the game.

    So with this in mind we can only look at the possibility to buy gold for real money, and obtain items and/or gear, for said real life money and gold.

    Arguments such as:

    - You can buy gold in any MMORPG.

    - The majority of players won't spend $10k.

    - You can earn everything with gold.

     

    Doesn't really hold much weight then.

     

     

    Now for my personal opinion:

    I dislike the RNG boxes, I'm not one to fall for these myself, I bought 3 archeum boxes once in hopes of getting a donkey, but opening those 3 made me feel so bad, I felt like an idiot for wasting my money like that.

    I've read about people on the forum spending $100-$200 dollars on boxes and not getting the costumes they want and instead got a total value of ~120-250 gold, which is far under what you would have gotten if you spend that money on APEX and sold those on the Auction house.

    So RNG boxes, I would like to see them REMOVED.

     

    The labor system is an okay system, but it's too restrictive as it is, and it's only like this to make you buy Workers Compensation Potions (+1000 Labor), even though these can be bought for gold as well, it still kinda rubs me the wrong way.

     

    Those are my biggest gripes with the game, I do really like the gameplay itself, very fun and addictive.

    I'm a gamer and I play games, not virtual vending machines.

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by farbege

    Gameplay wise i think Archeage is the best MMORPG atm but business model wise i would also prefer a monthly sub based game without free to play option. Even if i don't think AA is P2W the risk is always there with the shop.

     

    Monthly subcription  for the  win !

     

    This I fully agree with.

    A straight up sub would be preferred for me as well, because I do understand the slippery slope of cash shops, but I am fine with AA for now because it isn't P2W at this time.

    I find the cash shop really has zero impact on me. There are not even any cosmetics that I want to buy, and everything else I purchase with in game gold.

  • filmoretfilmoret Member EpicPosts: 4,906

    Ok this is how it is.  If you decide to go patron then you are basically stuck and can't do anything unless you spend an ungodly amount of time farming or fork over some major cash.  They created a really big WALL.  Most of you people who are defending the game haven't reached the wall.  This wall can easily be reached without paying 1 dollar and can easily be reached without even becoming a patron.  So when anyone decides to climb over the wall it costs a LOT.  And there are 7 walls not 1 or 2.  And they get harder and harder to climb exponentially.  So the first wall costs about 1k gold to climb over the next will costs 5-7k gold.

     

    Being in a guild does not help you climb the wall.  This is an illusion and complete false statement.  I am in a guild and have crafters who can craft my gear.  I just don't have the money to buy the materials so they can craft it.  And its like this for everyone I have encountered.  The crafting system is random so you don't get what you are crafting for you get some random item that may or may not be the item you need.  How does that sound?

    Are you onto something or just on something?
  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by filmoret

    Ok this is how it is.  Most of you people who are defending the game haven't reached the wall.  So when anyone decides to climb over the wall it costs a LOT.  And there are 7 walls not 1 or 2.  And they get harder and harder to climb exponentially.  So the first wall costs about 1k gold to climb over the next will costs 5-7k gold.

    How does that sound?

     

    It sounds fine. 

    AA isn't game designed to be 'beaten' in a month. Saying that, 1k gold isn't that much already.

    No one is entitled to great gear just because they show up and feel like they should be given it.

     

     

    But, wait... your thread title was 'Pay to Wind and Money Hungry Trion'... This sounds like whining about play to win rather than pay to win tbh. What has the cost of in game items in terms of in game gold got to do with 'pay to win'?

    Are we here to talk about that, or the seeming fact that you find the gear too hard to get?

This discussion has been closed.